2026-09-02 patch notes

Patch-by-patch list of gameplay changes.
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Kestrel
Posts: 645

2026-09-02 patch notes

Post#1 » Thu Sep 03, 2026 5:42 am

Sulfuron Ingot drop rate buffed 35% -> 45%

Faction Leader kills now drop the head for anyone who participated in the kill

Razorgust no longer counts as a DK and drains honor/rank

Wildhammer Clan reputation now correctly maintained/stored when race changing

Fixed issue with transmogged weapon sheathing

Added gates to prevent non-GMs from sending colored messages

Patched the turtle wow LFG/LFT system to remove a memory leak that was exploitable through scripting
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

Cookieguy
Posts: 16

Re: 2026-09-02 patch notes

Post#2 » Thu Sep 03, 2026 5:49 am

"Fixed issue with transmogged weapon sheathing "

Does this mean that tmog'd weapons sheathed on the back finally stay there?

Allisgone
Posts: 4

Re: 2026-09-02 patch notes

Post#3 » Thu Sep 03, 2026 6:22 am

Kestrel wrote: Thu Sep 03, 2026 5:42 am Razorgust no longer counts as a DK and drains honor/rank
can we get pardoned, at least those who documented this?
I avoid at all costs any civilian casualty, and this one was not my fault. please remove that red 1 :)

This is my player-pacifist run, and speaking on that matter its little messed up that I got 9 HK via wipes in dungs. I liked it 0/0 balanced as all things should be

Lane157
Posts: 62

Re: 2026-09-02 patch notes

Post#4 » Thu Sep 03, 2026 9:41 am

Kestrel wrote: Thu Sep 03, 2026 5:42 am Fixed issue with transmogged weapon sheathing
Can we in the future get the option to choose whether a 1h sword (and potentially maces and axes) is sheathed on the back or the hip when transmogging? I believe this would be the best solution for more player choice and variety.

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Defiant
Posts: 197

Re: 2026-09-02 patch notes

Post#5 » Thu Sep 03, 2026 4:29 pm

I'll be real, with Sulfuron Ingots peaking at 700g, I'm not sure a 35% -> 45% tweak will really have a huge impact but I'm glad that issue is on your guys radar.

Do you guys have data like what the Ingots get used for the most? I'm just curious how big of an impact True Band is having.
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Allisgone
Posts: 4

Re: 2026-09-02 patch notes

Post#6 » Thu Sep 03, 2026 5:05 pm

Kestrel wrote: Thu Sep 03, 2026 5:42 am Added gates to prevent non-GMs from sending colored messages
looking at colored messages in game chat. great success
dont want to made fun of you or anything, diminish efforts, but come on.

we still have faith in your project

Chipmashu1
Posts: 1

Re: 2026-09-02 patch notes

Post#7 » Sat Sep 05, 2026 1:44 pm

After 30/8 the Client.zip is still working great, but after 2nd Sep Patch, it has the Error 132 so lots of player cant play the game. Plss fix it pls

Ollie
Posts: 22

Re: 2026-09-02 patch notes

Post#8 » Mon Sep 07, 2026 1:04 pm

Can we adresse the bots running the Auction house? theres a thread on the general board, seems like the economy is going to favor RMT if this isent fixed

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