TCP Proxy Issues

Patch notes, server status, and major news.
304jh1uzcv0g1
Posts: 1

Re: TCP Proxy Issues

Post#21 » Mon Sep 07, 2026 11:55 am

Hekubah wrote: Mon Sep 07, 2026 11:25 am
Tyranny wrote: Mon Sep 07, 2026 11:11 am Bru server is more unplayable than playable lately. Get your shit together or people will leave.
That's why I honestly don't understand why so many people are
first time seeing retard on internet?

Regardless, thanks Devs and the greatest part-time community manager of all times for your hard work! i can't wait to play some octo!

User avatar
Shaheen
Posts: 5

Re: TCP Proxy Issues

Post#22 » Mon Sep 07, 2026 11:59 am

Kestrel wrote: Mon Sep 07, 2026 11:00 am Our new server not only will have better networking infrastructure to prevent those peak bottleneck issues, but also is the only location our service provider offers their highest teir of DDoS protection. I hope the clears up the confusion but you should be able to find more technical details if you would like in our other forum posts about the subject.
Kestrel, you mentioned in a different thread that the new server will be installed at a location that has a higher tier of DDoS protection. Is there any ETA as to when this new tier will go into effect? Thanks!
Last edited by Shaheen on Mon Sep 07, 2026 12:13 pm, edited 1 time in total.

Mimida
Posts: 6

Re: TCP Proxy Issues

Post#23 » Mon Sep 07, 2026 12:08 pm

No matter what happens, I’m staying. Thank you all GM,s for your hard work.
I find what they’re doing to destroy Octowow childish.

Elverdaderomarx
Posts: 3

Re: TCP Proxy Issues

Post#24 » Mon Sep 07, 2026 12:11 pm

You have our support <3

User avatar
Sqweellex
Posts: 7

Re: TCP Proxy Issues

Post#25 » Mon Sep 07, 2026 1:19 pm

It's funny to read these commenters with zero posts and newly registered accounts talking about switching to Vorona, because they're already playing there. I haven't seen any comments about someone demanding compensation—where and who.

And to the idiots from Raven, I have one thing to say: you've built a reputation for yourself as a cesspool, and all your attempts to destroy your competitors in order to lure players away are simply stupid. Only an idiot could come up with such a business model.

Your model for how to boost online participation on a garbage project is simply idiotic; no one in their right mind would play there. Plus, the servers are hosted on Cloudflare, where a US court has jurisdiction, and Blizzard could simply shut down your project at any moment. After the shutdown of some popular projects whose servers were hosted on Cloudflare, no one in their right mind would want to play and wait for another server shutdown.

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Sqweellex
Posts: 7

Re: TCP Proxy Issues

Post#26 » Mon Sep 07, 2026 1:22 pm

In short, DDoS attacks won't continue forever, especially when they don't produce results for the person ordering them; it's expensive. So we all support Oktov and will wait for a solution sooner or later, whether it takes a day or a month.

Nonamenl
Posts: 4

Re: TCP Proxy Issues

Post#27 » Mon Sep 07, 2026 2:02 pm

Once it cost too much money and yields no results they stop DDossing.
Since the DDossing started the server pop stayed the same or even increased.
We are here to stay !! Good luck Kestrel !

Ciggitybutts
Posts: 59

Re: TCP Proxy Issues

Post#28 » Mon Sep 07, 2026 5:00 pm

Sqweellex wrote: Mon Sep 07, 2026 1:19 pm It's funny to read these commenters with zero posts and newly registered accounts talking about switching to Vorona, because they're already playing there. I haven't seen any comments about someone demanding compensation—where and who.

And to the idiots from Raven, I have one thing to say: you've built a reputation for yourself as a cesspool, and all your attempts to destroy your competitors in order to lure players away are simply stupid. Only an idiot could come up with such a business model.

Your model for how to boost online participation on a garbage project is simply idiotic; no one in their right mind would play there. Plus, the servers are hosted on Cloudflare, where a US court has jurisdiction, and Blizzard could simply shut down your project at any moment. After the shutdown of some popular projects whose servers were hosted on Cloudflare, no one in their right mind would want to play and wait for another server shutdown.
From where I come from I would be classified as a complainer but here all because getting into contact with Kestrel isn't absolute cancer, it put me a lot at ease. Sure I'm pretty pissed not being able to play but I'm sure they are working on it.

I at least hope the play isn't "just wait it out" because this will happen again if defenses aren't put in place that work. Can even if they are put in place. There is many phases to come and hype points that are likely targets.

I know I'm not going to those servers, I'm personally more likely to go offline games at this point. I got rid of WoW and OSRS in the last years. Internet man XD

I pay with my time in ques. Those other games, there was times I did actually give them money so I had more right to complain as well. Not to mention the time investment.

User avatar
Sqweellex
Posts: 7

Re: TCP Proxy Issues

Post#29 » Mon Sep 07, 2026 8:24 pm

Ciggitybutts wrote: Mon Sep 07, 2026 5:00 pm
Sqweellex wrote: Mon Sep 07, 2026 1:19 pm It's funny to read these commenters with zero posts and newly registered accounts talking about switching to Vorona, because they're already playing there. I haven't seen any comments about someone demanding compensation—where and who.

And to the idiots from Raven, I have one thing to say: you've built a reputation for yourself as a cesspool, and all your attempts to destroy your competitors in order to lure players away are simply stupid. Only an idiot could come up with such a business model.

Your model for how to boost online participation on a garbage project is simply idiotic; no one in their right mind would play there. Plus, the servers are hosted on Cloudflare, where a US court has jurisdiction, and Blizzard could simply shut down your project at any moment. After the shutdown of some popular projects whose servers were hosted on Cloudflare, no one in their right mind would want to play and wait for another server shutdown.
From where I come from I would be classified as a complainer but here all because getting into contact with Kestrel isn't absolute cancer, it put me a lot at ease. Sure I'm pretty pissed not being able to play but I'm sure they are working on it.

I at least hope the play isn't "just wait it out" because this will happen again if defenses aren't put in place that work. Can even if they are put in place. There is many phases to come and hype points that are likely targets.

I know I'm not going to those servers, I'm personally more likely to go offline games at this point. I got rid of WoW and OSRS in the last years. Internet man XD

I pay with my time in ques. Those other games, there was times I did actually give them money so I had more right to complain as well. Not to mention the time investment.
A DDoS attack of this scale is very expensive in itself; maintaining it constantly costs money. Sooner or later, there will be protection, and the goals the attackers set for themselves simply failed. I think even those as stubborn as they are will understand that if two weeks of nonstop DDoS attacks yielded no results for their server, then further attacks will also be fruitless. Essentially, they simply created a negative reputation for themselves, spent a ton of money on organizing the DDoS attack, and ultimately achieved nothing.

Ciggitybutts
Posts: 59

Re: TCP Proxy Issues

Post#30 » Mon Sep 07, 2026 8:43 pm

Sqweellex wrote: Mon Sep 07, 2026 8:24 pm
Ciggitybutts wrote: Mon Sep 07, 2026 5:00 pm
Sqweellex wrote: Mon Sep 07, 2026 1:19 pm It's funny to read these commenters with zero posts and newly registered accounts talking about switching to Vorona, because they're already playing there. I haven't seen any comments about someone demanding compensation—where and who.

And to the idiots from Raven, I have one thing to say: you've built a reputation for yourself as a cesspool, and all your attempts to destroy your competitors in order to lure players away are simply stupid. Only an idiot could come up with such a business model.

Your model for how to boost online participation on a garbage project is simply idiotic; no one in their right mind would play there. Plus, the servers are hosted on Cloudflare, where a US court has jurisdiction, and Blizzard could simply shut down your project at any moment. After the shutdown of some popular projects whose servers were hosted on Cloudflare, no one in their right mind would want to play and wait for another server shutdown.
From where I come from I would be classified as a complainer but here all because getting into contact with Kestrel isn't absolute cancer, it put me a lot at ease. Sure I'm pretty pissed not being able to play but I'm sure they are working on it.

I at least hope the play isn't "just wait it out" because this will happen again if defenses aren't put in place that work. Can even if they are put in place. There is many phases to come and hype points that are likely targets.

I know I'm not going to those servers, I'm personally more likely to go offline games at this point. I got rid of WoW and OSRS in the last years. Internet man XD

I pay with my time in ques. Those other games, there was times I did actually give them money so I had more right to complain as well. Not to mention the time investment.
A DDoS attack of this scale is very expensive in itself; maintaining it constantly costs money. Sooner or later, there will be protection, and the goals the attackers set for themselves simply failed. I think even those as stubborn as they are will understand that if two weeks of nonstop DDoS attacks yielded no results for their server, then further attacks will also be fruitless. Essentially, they simply created a negative reputation for themselves, spent a ton of money on organizing the DDoS attack, and ultimately achieved nothing.
I just said that because of comments and I don't think I'd be spam logging in if I were intending on leaving. These are extremes with always the intent of keeping Octo on the radar. I understand he can't just tell us absolutely everything when it comes to what they are doing.

Just the more and more it goes on it def will cause players to leave but atm I have been sticking around, even played more because I was getting into Warrior. I only say those as they are thoughts for sure but I've talked to Kestrel a few times and feel they are trying dw dw.

He knows I'll be very blunt. No matter the person XD

Like I did say too, phases is the worry. Atm I'm not even trying to raid. Really isn't much out and rather just do alts when I got the time.

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