Tauren Paladins

Ideas for new content, features, and balance changes.
Octosaur
Posts: 105

Re: Tauren Paladins

Post#21 » Wed Sep 16, 2026 7:31 am

Defiant wrote: Wed Sep 16, 2026 5:22 am
Octosaur wrote: Tue Sep 15, 2026 6:35 pm
Defiant wrote: Thu Sep 10, 2026 7:10 pm
I mean it was a joke, sure-- trolling though? Nah. I mean I very much disagree with what he said, but I didn't want to get into some debate about how cultures and societies have rarely if ever at any point in history been completely monolithic and that there are hundreds if not thousands of examples of people or groups of people adopting entirely new structures of belief throughout history but if I'm being real that's a not really a debate I'm interested in having on the forum of a Private WoW server.
As if the argument against Tauren Paladins is by default in favour of a monolithic culture...

You debate like you learned how on twitter.
Why did you even respond? You had nothing of substance to add to the conversation.

And to be absolutely clear, using an ad hominem is very low tier "debating" tactics. Very commonly used on Twitter. So the fact that you didn't even attempt to engage with the substance of what I said and projected your own inadequacies onto me is extremely amusing.

Here's a summary. You said this;
Octosaur wrote: Tue Sep 08, 2026 10:51 am
People from a place don't suddenly adopt an entirely new structure of belief based around concepts alien to their nation.
That is objectively untrue and there are hundreds of examples throughout history to prove you wrong. So I responded explaining that I'm not really interested in getting into a debate about it, mostly because it's just basic history and isn't really up for debate.

In response you basically got mad and said I'm wrong? Again, typical "Twitter" behavior. Yet you tried to project that onto me? No thanks, go play that game with someone else mate. Again your response added absolutely nothing to the conversation other than an insult that honestly should have been directed at yourself, not me.
I take it back, this is way more reddit than twitter.

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Defiant
Posts: 214

Re: Tauren Paladins

Post#22 » Wed Sep 16, 2026 7:45 am

Octosaur wrote: Wed Sep 16, 2026 7:31 am
I take it back, this is way more reddit than twitter.
Thank you for doing your part in making Idiocracy a reality.
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Rathotdog
Posts: 22

Re: Tauren Paladins

Post#23 » Fri Sep 18, 2026 9:11 pm

Darien wrote: Sun Sep 06, 2026 10:30 am While it's certainly not as bad an idea as Undead Paladins, I'm definitely not for it.
I wonder why some people think Tauren Paladins are a better idea than Undead Paladins.

Forsaken have a 1:1 history with the human kingdoms, and with the Paladin orders. They have been Paladins in life, so it makes sense they continue being Paladins in undeath. Thematically makes all the sense to me. The will of the Paladin to uphold his values is stronger than the undeath, so he prevails.
The only argument against is the stupid and contrived one of "but the light hurts them".
Yeah, but we still got Undead Priests, so it can't be that bad. And maybe the Paladin is so badass he doesn't care about him hurting, as long as he can uphold his values and help others.

Tauren on the other hand have 0 connection to the Paladin orders from Eastern Kingdoms. Any retroactive lore reasons thought up by the demented Cataclysm developers of them worshiping the sun, and thus the light, is stupid. Yeah, they worship the nature and the celestial bodies, that's the extent of that lore in Vanilla.

I don't believe the game needs an Undead Paladin, I think the Vanilla's separation of factions is extremely strong, thematically. And especially not Tauren Paladins.

Octosaur
Posts: 105

Re: Tauren Paladins

Post#24 » Sat Sep 19, 2026 6:22 am

Rathotdog wrote: Fri Sep 18, 2026 9:11 pm
Darien wrote: Sun Sep 06, 2026 10:30 am While it's certainly not as bad an idea as Undead Paladins, I'm definitely not for it.
I wonder why some people think Tauren Paladins are a better idea than Undead Paladins.

Forsaken have a 1:1 history with the human kingdoms, and with the Paladin orders. They have been Paladins in life, so it makes sense they continue being Paladins in undeath. Thematically makes all the sense to me. The will of the Paladin to uphold his values is stronger than the undeath, so he prevails.
The only argument against is the stupid and contrived one of "but the light hurts them".
Yeah, but we still got Undead Priests, so it can't be that bad. And maybe the Paladin is so badass he doesn't care about him hurting, as long as he can uphold his values and help others.

Tauren on the other hand have 0 connection to the Paladin orders from Eastern Kingdoms. Any retroactive lore reasons thought up by the demented Cataclysm developers of them worshiping the sun, and thus the light, is stupid. Yeah, they worship the nature and the celestial bodies, that's the extent of that lore in Vanilla.

I don't believe the game needs an Undead Paladin, I think the Vanilla's separation of factions is extremely strong, thematically. And especially not Tauren Paladins.
Whilst it's true it's a closer match than the Tauren it's also a common mistake to assume Paladins are just priests with swords. Paladins are so deeply infused with the light that it would be impossible to remain one into undeath. They were so powerful in the light they were outright immune to the plague and their gathered bodies beneath Light's Hope was enough to sanctify even the blighted land to a degree it tilted the balance against the Lich King hard.

An undead being subjected to the light in such an intensity would essentially just be burned to death. So an Undead Paladin would need the caveat that they are technically not Paladins in the same mechanical sense and are thus weaker than regular Paladins. They really would just be, in effect, priests with swords. The best way to handle it would be to have the Forsaken take up the role of Paladin after having died in a sort of leperous devotion, akin to characters like King Baldwin in Kingdom of Heaven. Actually resurrecting Paladins from the dead is a touchy subject lore-wise owing to their infusion. We do have at least two examples of non-DK undead Paladins (a mob in Scholomance and Marshal Redpath's Ghost) but most undead Paladins are Death Knights so either created via the invasive power of a Runeblade or by the mechanisms of Acherus designed to mass-produce Death Knights.

So it can be done it's just a nuance thing.

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Berdal
Posts: 309

Re: Tauren Paladins

Post#25 » Sat Sep 19, 2026 6:27 am

Undead should get Paladin. Tauren should lose Druid.

Shaman is Horde-only. Druid is Alliance-only.

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