Adopt Forever improvements

Ideas for new content, features, and balance changes.
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Berdal
Posts: 309

Adopt Forever improvements

Post#1 » Mon Sep 14, 2026 6:04 am

Please, don't act haughty/arrogant/pity and refuse (out of spite) to implement or adopt game improvements, features, and changes that WoW Forever gets right.

Dzielkus
Posts: 136

Re: Adopt Forever improvements

Post#2 » Mon Sep 14, 2026 9:03 am

Berdal wrote: Mon Sep 14, 2026 6:04 am to implement or adopt game improvements, features, and changes that WoW Forever gets right.
Which are...?
Shaman elfs?

We already have turtle things here, no need to reimplement stolen content 8-)

Cookieguy
Posts: 21

Re: Adopt Forever improvements

Post#3 » Mon Sep 14, 2026 7:17 pm

Dzielkus wrote: Mon Sep 14, 2026 9:03 am
Berdal wrote: Mon Sep 14, 2026 6:04 am to implement or adopt game improvements, features, and changes that WoW Forever gets right.
Which are...?
Shaman elfs?

We already have turtle things here, no need to reimplement stolen content 8-)
Personally I really like the priest discipline tree with the focus on shielding/crit healing. I think, if done right, on octo you could keep the current dps spec and also implement this type of healer/support spec where you can choose one of thos specs depending where you put the points in the disciplin tree.

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Defiant
Posts: 214

Re: Adopt Forever improvements

Post#4 » Mon Sep 14, 2026 10:38 pm

Cookieguy wrote: Mon Sep 14, 2026 7:17 pm
Dzielkus wrote: Mon Sep 14, 2026 9:03 am
Berdal wrote: Mon Sep 14, 2026 6:04 am to implement or adopt game improvements, features, and changes that WoW Forever gets right.
Which are...?
Shaman elfs?

We already have turtle things here, no need to reimplement stolen content 8-)
Personally I really like the priest discipline tree with the focus on shielding/crit healing. I think, if done right, on octo you could keep the current dps spec and also implement this type of healer/support spec where you can choose one of thos specs depending where you put the points in the disciplin tree.
God, if this is going to be the new wave of suggestions I'm gonna throw up tbh.

"Let's make massive balance changes based on untested concepts presented by modern WoW."
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We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

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Cookieguy
Posts: 21

Re: Adopt Forever improvements

Post#5 » Tue Sep 15, 2026 6:31 am

Defiant wrote: Mon Sep 14, 2026 10:38 pm
Cookieguy wrote: Mon Sep 14, 2026 7:17 pm
Personally I really like the priest discipline tree with the focus on shielding/crit healing. I think, if done right, on octo you could keep the current dps spec and also implement this type of healer/support spec where you can choose one of thos specs depending where you put the points in the disciplin tree.
God, if this is going to be the new wave of suggestions I'm gonna throw up tbh.

"Let's make massive balance changes based on untested concepts presented by modern WoW."
I have made suggestions to a disci priest rework/improvement weeks ago, in particular pointing out that it has 0 identity beside "I crit I procc" with vastly lacking in the dps support department which it looked like it was initialy designed towards. Also shields are mostly useless in dungeons/raids outside of some rare use cases and the talent points you could invest in the current shield talents are just wasted in any spec (maybe only in pvp it's may be somewhat used I guess).

But god forbid someone is making a suggestion to improve a lackluster spec or introduce playstyle variety.
Also "presented by modern WoW", shielding priest was a thing in WotLK unless you cout that as "modern WoW", and of course it should be balanced/adjusted towards our octo version.

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Berdal
Posts: 309

Re: Adopt Forever improvements

Post#6 » Tue Sep 15, 2026 7:23 am

Defiant wrote: Mon Sep 14, 2026 10:38 pm
Cookieguy wrote: Mon Sep 14, 2026 7:17 pm Personally I really like the priest discipline tree with the focus on shielding/crit healing. I think, if done right, on octo you could keep the current dps spec and also implement this type of healer/support spec where you can choose one of thos specs depending where you put the points in the disciplin tree.
God, if this is going to be the new wave of suggestions I'm gonna throw up tbh.

"Let's make massive balance changes based on untested concepts presented by modern WoW."
Can you really say nothing looked nice to you?

I agree that Blizzard is officially a shithole and everything they touch turn to shit. But to say nothing they are adding to WoW Forever seems like a good idea is certified crazy tall...

I'm sure we all have different opinions (and some people's are unfortunately tainted by the fact they're associated Blizz), but one I think would have broad support would be the expanded on Campsites.
Cookieguy wrote: Tue Sep 15, 2026 6:31 am I have made suggestions to a disci priest rework/improvement weeks ago, in particular pointing out that it has 0 identity beside "I crit I procc" with vastly lacking in the dps support department which it looked like it was initialy designed towards. Also shields are mostly useless in dungeons/raids outside of some rare use cases and the talent points you could invest in the current shield talents are just wasted in any spec (maybe only in pvp it's may be somewhat used I guess).

But god forbid someone is making a suggestion to improve a lackluster spec or introduce playstyle variety.
Also "presented by modern WoW", shielding priest was a thing in WotLK unless you cout that as "modern WoW", and of course it should be balanced/adjusted towards our octo version.
Leave him be. Don't feed the troll.

Octosaur
Posts: 105

Re: Adopt Forever improvements

Post#7 » Tue Sep 15, 2026 6:29 pm

Berdal wrote: Tue Sep 15, 2026 7:23 am
Can you really say nothing looked nice to you?

I agree that Blizzard is officially a shithole and everything they touch turn to shit. But to say nothing they are adding to WoW Forever seems like a good idea is certified crazy tall...

I'm sure we all have different opinions (and some people's are unfortunately tainted by the fact they're associated Blizz), but one I think would have broad support would be the expanded on Campsites.
I can really say nothing looked nice to me so let's cut the ambiguity and you just tell us what you want from Forever so we don't waste our time arguing about Forsaken Paladins and Sky Elves...

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Defiant
Posts: 214

Re: Adopt Forever improvements

Post#8 » Wed Sep 16, 2026 5:29 am

Berdal wrote: Tue Sep 15, 2026 7:23 am
Defiant wrote: Mon Sep 14, 2026 10:38 pm
God, if this is going to be the new wave of suggestions I'm gonna throw up tbh.
Can you really say nothing looked nice to you?
Yes? The entire thing struck me as modern Disney tier slop. I want nothing to do with any of it. Now if they had talked about Tauren Paladins I would feel differently. :roll:
Octosaur wrote: Tue Sep 15, 2026 6:29 pm
Berdal wrote: Tue Sep 15, 2026 7:23 am
Can you really say nothing looked nice to you?

I agree that Blizzard is officially a shithole and everything they touch turn to shit. But to say nothing they are adding to WoW Forever seems like a good idea is certified crazy tall...

I'm sure we all have different opinions (and some people's are unfortunately tainted by the fact they're associated Blizz), but one I think would have broad support would be the expanded on Campsites.
I can really say nothing looked nice to me so let's cut the ambiguity and you just tell us what you want from Forever so we don't waste our time arguing about Forsaken Paladins and Sky Elves...
I don't often agree with this guy but yeah, what he said.
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Rathotdog
Posts: 22

Re: Adopt Forever improvements

Post#9 » Fri Sep 18, 2026 9:18 pm

Berdal wrote: Tue Sep 15, 2026 7:23 am
Can you really say nothing looked nice to you?
No, not from the trailers and the blizzcon panels.

I am sure there are some small details, maybe a good questline or a cool new zone expansion, that would fit into Mysteries of Azeroth, but who cares, really.

What exactly did YOU think would fit well into MoA?

The closest I was to thinking "hm that would be cool in MoA" were the Riverglades, but the zone doesn't fit the Classic Artstyle, it's too modern. And we haven't even seen the story of the zone.

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Berdal
Posts: 309

Re: Adopt Forever improvements

Post#10 » Sat Sep 19, 2026 6:05 am

Rathotdog wrote: Fri Sep 18, 2026 9:18 pm
Berdal wrote: Tue Sep 15, 2026 7:23 am
Can you really say nothing looked nice to you?
No, not from the trailers and the blizzcon panels.

I am sure there are some small details, maybe a good questline or a cool new zone expansion, that would fit into Mysteries of Azeroth, but who cares, really.

What exactly did YOU think would fit well into MoA?

The closest I was to thinking "hm that would be cool in MoA" were the Riverglades, but the zone doesn't fit the Classic Artstyle, it's too modern. And we haven't even seen the story of the zone.
For one, hopefully we'll port to UE5 in the near future. Then HD switch choosing your own graphics (+ mobile support). Also Transmog toggle is indisputable BiS.

It seems they've overhauled professions to be more relevant and not only Engineering BiS. The new campfire system seems better and somewhat similar to something I suggested eons ago.

I could probably go on, but I also would like to emphasize they have a crap load of downgrades and trash changes...

EDIT: Would also be cool to get these lighting effects with a potential UE5 upgrade in the future: https://youtube.com/shorts/ODtp2fwnyaA

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