Classic had hundreds of thousands of players. No issues finding a group there.Pupkin wrote: Sun Jun 21, 2026 7:02 pmYep, this irreversibly proves it's 100% a "you" issue. Maybe personally you will learn, maybe you won't. Group quests existed in Classic for a reason.Duke81 wrote: Sun Jun 21, 2026 5:34 am Another group quest, another queue, another 3 hour wait in queue.
I have spent more time waiting than playing. Shills are going crazy over facts smh
Duke81 wrote: Mon Jun 22, 2026 7:03 amClassic had hundreds of thousands of players. No issues finding a group there. Additionally Classic was easier. Mobs in twow hit harder and you can't easily outlevel them because for some reason grey and green mobs hit just as hard and never miss. At level 28 a lvl25 mob takes away 80% of your hp if you don't heal or stun it. This was not the case in og classic. This is classic-Pupkin wrote: Sun Jun 21, 2026 7:02 pmYep, this irreversibly proves it's 100% a "you" issue. Maybe personally you will learn, maybe you won't. Group quests existed in Classic for a reason.Duke81 wrote: Sun Jun 21, 2026 5:34 am Another group quest, another queue, another 3 hour wait in queue.
I have spent more time waiting than playing. Shills are going crazy over facts smh
Classic had hundreds of thousands of players. No issues finding a group there. Additionally Classic was easier. Mobs in twow hit harder and you can't easily outlevel them because for some reason grey and green mobs hit just as hard and never miss. At level 28 a lvl25 mob takes away 80% of your hp if you don't heal or stun it. This was not the case in og classic. The content may be classic+ but the class design, difficulty and gameplay are classic-Pupkin wrote: Sun Jun 21, 2026 7:02 pm
Yep, this irreversibly proves it's 100% a "you" issue. Maybe personally you will learn, maybe you won't. Group quests existed in Classic for a reason.
Simple google search:Darktifa wrote: Mon Jun 22, 2026 1:11 pmcan u show us the tests you run for those results?Duke81 wrote: Mon Jun 22, 2026 8:39 am
At level 28 a lvl25 mob takes away 80% of your hp if you don't heal or stun it. This was not the case in og classic. The content may be classic+ but the class design, difficulty and gameplay are classic-
Show me your gearAllwynd01 wrote: Tue Jun 30, 2026 5:10 am I created a Human Hunter and reached around level 12 in Westfall and I can say that there is something wrong with the class, because it feels very weak. I got a pet and I hoped this would increase my power significantly, but what happened was I still feel weak with a BM build. My pet takes too much damage and my character also takes too much damage. Each encounter with a mob between level 10 and 13 results in me almost dying and then having to go into downtime to recover so I can defeat another mob. I don't remember the Hunter like this in neither Turtle WoW nor Vanilla WoW. The Hunter was kind of weak, but not so much before level 10, but after getting a pet at level 10, it should become significantly stronger. Now I feel like I'm weaker than a Mage who can defeat enemies much faster.
I don't know if this is a result of the Turtle WoW changes, but I don't recall the Hunter being so weak. If anyone plays a Hunter, could they share an opinion?
It's not that great, it's white items from Elwynn Forest, maybe one green item and that's it. But I don't remember mobs being that hard and my character being so weak.Yarmum wrote: Tue Jun 30, 2026 6:53 amShow me your gearAllwynd01 wrote: Tue Jun 30, 2026 5:10 am I created a Human Hunter and reached around level 12 in Westfall and I can say that there is something wrong with the class, because it feels very weak. I got a pet and I hoped this would increase my power significantly, but what happened was I still feel weak with a BM build. My pet takes too much damage and my character also takes too much damage. Each encounter with a mob between level 10 and 13 results in me almost dying and then having to go into downtime to recover so I can defeat another mob. I don't remember the Hunter like this in neither Turtle WoW nor Vanilla WoW. The Hunter was kind of weak, but not so much before level 10, but after getting a pet at level 10, it should become significantly stronger. Now I feel like I'm weaker than a Mage who can defeat enemies much faster.
I don't know if this is a result of the Turtle WoW changes, but I don't recall the Hunter being so weak. If anyone plays a Hunter, could they share an opinion?
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