2026-07-29

Patch-by-patch list of gameplay changes.
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Kestrel
Posts: 649

Re: 2026-07-29

Post#141 » Wed Jul 29, 2026 10:02 pm

Knifewrench wrote: Wed Jul 29, 2026 9:59 pm except pve gear wil be bis til aq40 phase. and even till k40 atm u need to pve for pvp bis. the current pvp items out barely compete with pve gear in current phase and for some classes its not even close.
The alternative you are suggesting is to make PvP gear BIS for PvE given the current state of the items. We have to choose until we have the time to rework the stats on PvP items. We are in a beta phase and still working to restore content we will not be getting to specific gear balancing for a while.

This is the project that we inherited from turtle wow with all of the benefits and flaws. We of course want to iron out those flaws but it won't happen overnight.
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

Moonchee
Posts: 28

Re: 2026-07-29

Post#142 » Wed Jul 29, 2026 10:04 pm

Where's the data that shows majority pvpers want slow leveling?

Doaksie
Posts: 55
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Re: 2026-07-29

Post#143 » Wed Jul 29, 2026 10:06 pm

Moonchee wrote: Wed Jul 29, 2026 10:04 pm Where's the data that shows majority pvpers want slow leveling?
I think it should just be polled at this point. Let's see what the community thinks and go from there. Or just find a way to get wider feedback than this thread.

Knifewrench
Posts: 268

Re: 2026-07-29

Post#144 » Wed Jul 29, 2026 10:06 pm

Kestrel wrote: Wed Jul 29, 2026 10:02 pm
Knifewrench wrote: Wed Jul 29, 2026 9:59 pm except pve gear wil be bis til aq40 phase. and even till k40 atm u need to pve for pvp bis. the current pvp items out barely compete with pve gear in current phase and for some classes its not even close.
The alternative you are suggesting is to make PvP gear BIS for PvE given the current state of the items. We have to choose until we have the time to rework the stats on PvP items. We are in a beta phase and still working to restore content we will not be getting to specific gear balancing for a while.

This is the project that we inherited from turtle wow with all of the benefits and flaws. We of course want to iron out those flaws but it won't happen overnight.
tbh i dont see a issue with that, all lower pve content is kinda irrelevent. or u could fix both and just make in between sets with nerfed stats so there is a pvp progression every phase. this fixxes both our issues ? majority of pve items existing dont belong in pre aq40 patch. all early content is made giga easy and stats overflated.
Last edited by Knifewrench on Wed Jul 29, 2026 10:07 pm, edited 1 time in total.

Hesvul
Posts: 5

Re: 2026-07-29

Post#145 » Wed Jul 29, 2026 10:07 pm

Kestrel wrote: Wed Jul 29, 2026 9:58 pm
Hesvul wrote: Wed Jul 29, 2026 9:54 pm "Slow & Steady EXP reduction now applies to battleground objectives" - why is the experience for SnS reduced, if it should only affect the reduction of experience gained for killing? other tasks should have full experience, otherwise the experience for quests can also be reduced
This was done because the current meta was to just take S&S and WM and suffer no penalties for S&S when spamming BGs. If you take the S&S challenge, you should not be able to reap all of the rewards and side step all of the downsides it should be a leveling challenge.
So, is the experience for SnS completely cut off on BGs, or will it remain the same as for other players, such as gaining experience once every N time?

Horridx
Posts: 7

Re: 2026-07-29

Post#146 » Wed Jul 29, 2026 10:22 pm

HC to PVP WHEN

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Kestrel
Posts: 649

Re: 2026-07-29

Post#147 » Wed Jul 29, 2026 10:25 pm

Horridx wrote: Wed Jul 29, 2026 10:22 pmHC to PVP WHEN
Finally someone asks the real questions. SOONtm.
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

Yotca
Posts: 143

Re: 2026-07-29

Post#148 » Wed Jul 29, 2026 10:25 pm

Kestrel wrote: Wed Jul 29, 2026 9:28 pm
"We did not nerf dungeon EXP or tagging EXP, we patched an exploit that allowed for group dropping to funnel EXP into a target, we did this on all servers not just the PvP server." so that is a lie. That rule applies to all realms, the lack of open world boosting on the PvP realm is not something that we have to punish PvP players that is how Turtle WoW rules worked as well whether or not they enforced them.

We did not nerf BG EXP for the PvP server, we nerfed BG EXP for everyone. It is still 50% more efficent than questing on the PvE realm and is 60% more efficient on the PvP realm. You are arguing to have BG's give 120% more EXP than questing on the PvP realm... can you say that with your chest?

We have considered the servers themselves, and no matter the server, no method of leveling should be 120% more efficient than all other methods of leveling. Full stop. You keep dodging this fact either stand on your opinion or don't but stop saying vague platitudes about how we don't care about you.
Wrong again.

I said the change to what you believe is an exploit is a nerf mainly to the PvP server because we cannot multibox outside. The rules still clearly state it. You can't argue against that. Turtle allowed in dungeon multiboxing and didn't have an "exploit fix" — which made it even since PvE could multibox outside — that is a huge dungeon xp nerf whether you like it or not regardless of your stance on the topic: the outcome is what matters.

You have no grounds to claim it's a lie especially with the dev/gm team current track record.

What I said relative to the BG xp change is that relative to all the other changes you've made it's another PvP server direct hit — I said exactly: another nail in the coffin — I never argued for 120% BG's in a vacuum but for the PvP server it does make sense and I can say this "with my chest" — it does not matter if the xp change is applied to all servers and I never specifically stated it was applied exclusively to the PvP server.
The changes impact the PvP server the most considering the existing changes and rulesets and that once again, isn't something you can argue against!

Hell, now you're even saying that PvP gear will trivialise PvE content when K10 is already released and yields gear on par or superior to BWL for certain items!
You've already trivialised it through PvE not PvP so how does that hold up?

I dare you to poll immediately for x2 XP on PvP server and see how wrong you are — most players aren't new players — they're from Turtle WoW and once again you cannot argue against it because we know who is who and the current player pool is small enough that we all recognize each other. And then I dare to you to implement it and check the server population increase within a single week and compare to before.

You've already done more harm to the PvP server in a single month than what Tel'Abim had for years despite you and the dev/gm team's belief to the contrary.

I haven't dodged anything at any moment. You keep using sophistry that you believe are arguments and constantly try to piece apart something holistic, that's the literal definition of strawmanning.
At this point I seriously question your reading ability.

Nothing I've said is vague, Kestrel. One us spent years learning rhetoric, literal extraction, causal reasoning, and critical reflection — the other has not.

You are creating these "flaws" yourself through a "groundwork" that is tearing up the foundations we know and came to love over the years. Adding extra content is one thing, this kind of crap is another.
Last edited by Yotca on Wed Jul 29, 2026 10:35 pm, edited 3 times in total.

User avatar
Kestrel
Posts: 649

Re: 2026-07-29

Post#149 » Wed Jul 29, 2026 10:33 pm

Hesvul wrote: Wed Jul 29, 2026 10:07 pm So, is the experience for SnS completely cut off on BGs, or will it remain the same as for other players, such as gaining experience once every N time?
Not completely cut off, but now the EXP reductions that used to only apply to mobs also applies to BG experience if that makes sense.
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

User avatar
Kestrel
Posts: 649

Re: 2026-07-29

Post#150 » Wed Jul 29, 2026 10:41 pm

Yotca wrote: Wed Jul 29, 2026 10:25 pm Wrong again.

I said the change to what you believe is an exploit is a nerf mainly to the PvP server because we cannot multibox outside. The rules still clearly state it. You can't argue against that. Turtle allowed in dungeon multiboxing and didn't have an "exploit fix" — which made it even since PvE could multibox outside — that is a huge dungeon xp nerf whether you like it or not regardless of your stance on the topic: the outcome is what matters.

You have no grounds to claim it's a lie especially with the dev/gm team current track record.

What I said relative to the BG xp change is that relative to all the other changes you've made it's another PvP server direct hit — I said exactly: another nail in the coffin — I never argued for 120% BG's in a vacuum but for the PvP server it does make sense and I can say this "with my chest" — it does not matter if the xp change is applied to all servers and I never specifically stated it was applied exclusively to the PvP server.
The changes impact the PvP server the most considering the existing changes and rulesets and that once again, isn't something you can argue against!

Hell, now you're even saying that PvP gear will trivialise PvE content when K10 is already released and yields gear on par or superior to BWL for certain items!
You've already trivialised it through PvE not PvP so how does that hold up?

I dare you to poll immediately for x2 XP on PvP server and see how wrong you are — most players aren't new players — they're from Turtle WoW and once again you cannot argue against it because we know who is who and the current player pool is small enough that we all recognize each other. And then I dare to you to implement it and check the server population increase within a single week and compare to before.

You've already done more harm to the PvP server in a single month than what Tel'Abim had for years despite you and the dev/gm team belief to the contrary.

I haven't dodged anything at any moment. You keep using sophistry that you believe are arguments and constantly try to piece apart something holistic, that's the literaly definition of strawmanning.
At this point I seriously question your reading ability.

Nothing I've said is vague, Kestrel. One us spent years learning rhetoric, literal extraction, causal reasoning, and critical reflection — the other has not.

You are creating these "flaws" yourself through a "groundwork" that is tearing up the foundations we know and came to love over the years. Adding extra content is one thing, this kind of crap is another.
The lie is that you said I did not read when I clearly address your point right there. if you don't feel I adequately addressed it that is one thing but to claim I did not read it is a lie. Our track record has nothing to do with whether or not you just lied...

One mistake does not justify making another, having K10 open on release was a mistake, and one that we are living with. That does not mean that we should release AQ40 level PvP gear while BWL is not even out yet. That feels like a very silly argument for you to make if I am understanding you correctly.

I don't doubt that many players want 2x exp, many players want instant level 60's as well. Either way we have made our decision and will see how it plays out and thus far it has played out well despite some people's claims that the server is dead.

That is not strawmaning, stawmaning is setting up an argument for your opponent that they did not make themselves. You are arguing for BG's to give 120% more exp than questing right now and I am saying I disagree and your response is just that people don't want to level.

You can spend all the time you want learning debate tactics, that does not change the fact that we do not think having BG's award 120% more exp than leveling is a good design decision.
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

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