Kestrel wrote: Wed Jul 29, 2026 9:28 pm
"We did not nerf dungeon EXP or tagging EXP, we patched an exploit that allowed for group dropping to funnel EXP into a target, we did this on all servers not just the PvP server." so that is a lie. That rule applies to all realms, the lack of open world boosting on the PvP realm is not something that we have to punish PvP players that is how Turtle WoW rules worked as well whether or not they enforced them.
We did not nerf BG EXP for the PvP server, we nerfed BG EXP for everyone. It is still 50% more efficent than questing on the PvE realm and is 60% more efficient on the PvP realm. You are arguing to have BG's give 120% more EXP than questing on the PvP realm... can you say that with your chest?
We have considered the servers themselves, and no matter the server, no method of leveling should be 120% more efficient than all other methods of leveling. Full stop. You keep dodging this fact either stand on your opinion or don't but stop saying vague platitudes about how we don't care about you.
Wrong again.
I said the change to what you believe is an exploit is a nerf mainly to the PvP server because we cannot multibox outside. The rules still clearly state it. You can't argue against that. Turtle allowed in dungeon multiboxing and didn't have an "exploit fix" — which made it even since PvE could multibox outside — that is a huge dungeon xp nerf whether you like it or not regardless of your stance on the topic: the outcome is what matters.
You have no grounds to claim it's a lie especially with the dev/gm team current track record.
What I said relative to the BG xp change is that relative to all the other changes you've made it's another PvP server direct hit — I said exactly: another nail in the coffin — I never argued for 120% BG's in a vacuum but for the PvP server it does make sense and I can say this "with my chest" — it does not matter if the xp change is applied to all servers and I never specifically stated it was applied exclusively to the PvP server.
The changes impact the PvP server the most considering the existing changes and rulesets and that once again, isn't something you can argue against!
Hell, now you're even saying that PvP gear will trivialise PvE content when K10 is already released and yields gear on par or superior to BWL for certain items!
You've already trivialised it through PvE not PvP so how does that hold up?
I dare you to poll immediately for x2 XP on PvP server and see how wrong you are — most players aren't new players — they're from Turtle WoW and once again you cannot argue against it because we know who is who and the current player pool is small enough that we all recognize each other. And then I dare to you to implement it and check the server population increase within a single week and compare to before.
You've already done more harm to the PvP server in a single month than what Tel'Abim had for years despite you and the dev/gm team's belief to the contrary.
I haven't dodged anything at any moment. You keep using sophistry that you believe are arguments and constantly try to piece apart something holistic, that's the literal definition of strawmanning.
At this point I seriously question your reading ability.
Nothing I've said is vague, Kestrel. One us spent years learning rhetoric, literal extraction, causal reasoning, and critical reflection — the other has not.
You are creating these "flaws" yourself through a "groundwork" that is tearing up the foundations we know and came to love over the years. Adding extra content is one thing, this kind of crap is another.