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Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:47 pm
by Nintendods
Kestrel wrote: Wed Jul 29, 2026 9:28 pm
Yotca wrote: Wed Jul 29, 2026 9:00 pm
You clearly haven't read a single thing I've said; I've explicitly stated that you've removed dungeon tagging which was the easiest way to help guildies level to 60 more so because on the PvP server we cannot mob tag outside... very rules for thee but not for me relative to PvE/PvP server balance — that we had to argue for the return of summons/trading alts specifically on the PvP server — that you refuse to make XP x2 for the PvP server and now, this!

The BG XP nerf for the PvP server is yet another nail in the coffin.

PvP players don't quest unless it gives a PvP advantage. PvP players don't raid unless it gives a PvP advantage.

You are confusing and conflating PvE and PvP server players in these responses and in general and unilaterally applying changes to both servers.

Devs implementing ideas without consent and without considering the servers themselves has seemingly been a long standing shortcoming of the dev team.
You said I didn't read, and yet I responded specifically to that point here, "We did not nerf dungeon EXP or tagging EXP, we patched an exploit that allowed for group dropping to funnel EXP into a target, we did this on all servers not just the PvP server." so that is a lie. That rule applies to all realms, the lack of open world boosting on the PvP realm is not something that we have to punish PvP players that is how Turtle WoW rules worked as well whether or not they enforced them.

We did not nerf BG EXP for the PvP server, we nerfed BG EXP for everyone. It is still 50% more efficent than questing on the PvE realm and is 60% more efficient on the PvP realm. You are arguing to have BG's give 120% more EXP than questing on the PvP realm... can you say that with your chest?

We have considered the servers themselves, and no matter the server, no method of leveling should be 120% more efficient than all other methods of leveling. Full stop. You keep dodging this fact either stand on your opinion or don't but stop saying vague platitudes about how we don't care about you.
On that note can we do something about group penalty? Doing anything in group especially in dungeons severely punishes your xp gain. For decent amount of effort which takes to make a group for a dungeon outside of prime time the only reward is sightseeing and gear which gonna be replaced in a hour. (We talk in context of pre-endgame dungeons). Getting 10xp per mob from dungeon of your level is not the fondest of experiences.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:49 pm
by Kestrel
Knifewrench wrote: Wed Jul 29, 2026 9:38 pm i enterd with my pala at 56 into DME and plant farmed and took less then 2h per lvl while slacking. now shaman can do this from lvl 51. so how is BG faster again? then what people not being efficient?, and again ur enforcing ur pve vieuws on pvpers "u dont want classic, becuase my vieuw of classic is some narrowminded pve take"
Then we need to take a look at that specific farming method.

We are not enforcing PvE views on PvPers, we are balancing the level/hour rates across the board and you are upset because it is now only 50% faster to level through BG"s rather than 120% or the 240% that some are calling for.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:52 pm
by Knifewrench
Kestrel wrote: Wed Jul 29, 2026 9:49 pm
Knifewrench wrote: Wed Jul 29, 2026 9:38 pm i enterd with my pala at 56 into DME and plant farmed and took less then 2h per lvl while slacking. now shaman can do this from lvl 51. so how is BG faster again? then what people not being efficient?, and again ur enforcing ur pve vieuws on pvpers "u dont want classic, becuase my vieuw of classic is some narrowminded pve take"
Then we need to take a look at that specific farming method.

We are not enforcing PvE views on PvPers, we are balancing the level/hour rates across the board and you are upset because it is now only 50% faster to level through BG"s rather than 120% or the 240% that some are calling for.
im 60,already and i think not having 2x exp is still hurting te server there was a reason TA had it. all we want is healthy home. and we see it going down hill with alot of changes made. and TA never had this pvp item issue seeing we were far ahead on phases. and amber had consistant complaints about how earlyer pvp gear was implemented.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:52 pm
by Kestrel
Knifewrench wrote: Wed Jul 29, 2026 9:41 pm
we consistently have been asking since start for skirmishes to fix our qeue's, instead we try getting xrealm shoved down our troaths.
It is easier for us if you don't want cross realms, where are we shoving it down your throats??? We have a poll asking for community feedback on the matter we are not telling you "Your gona play cross realm and like it!"... are you on the right server?

Arenas (what I assume you mean by skirmishes) are being worked on it is not something we can just flip on. Believe it or not, we have a lot of work to do, and have done an insane amount of work thus far. If you don't see that, that is fine, but to act like we are just ignoring all of this is absurd.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:54 pm
by Hesvul
"Slow & Steady EXP reduction now applies to battleground objectives" - why is the experience for SnS reduced, if it should only affect the reduction of experience gained for killing? other tasks should have full experience, otherwise the experience for quests can also be reduced

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:54 pm
by Kestrel
Nintendods wrote: Wed Jul 29, 2026 9:47 pm On that note can we do something about group penalty? Doing anything in group especially in dungeons severely punishes your xp gain. For decent amount of effort which takes to make a group for a dungeon outside of prime time the only reward is sightseeing and gear which gonna be replaced in a hour. (We talk in context of pre-endgame dungeons). Getting 10xp per mob from dungeon of your level is not the fondest of experiences.
One of the tasks on our todo list is to refactor how group exp and questing works to make the game more forgiving for group questing. We also feel that dungeon group EXP is a bit low now.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:55 pm
by Xallog2
Kestrel wrote: Wed Jul 29, 2026 9:49 pm
Knifewrench wrote: Wed Jul 29, 2026 9:38 pm i enterd with my pala at 56 into DME and plant farmed and took less then 2h per lvl while slacking. now shaman can do this from lvl 51. so how is BG faster again? then what people not being efficient?, and again ur enforcing ur pve vieuws on pvpers "u dont want classic, becuase my vieuw of classic is some narrowminded pve take"
Then we need to take a look at that specific farming method.

We are not enforcing PvE views on PvPers, we are balancing the level/hour rates across the board and you are upset because it is now only 50% faster to level through BG"s rather than 120% or the 240% that some are calling for.
If you're going to take a look at lashers then you need to take a look at aoe farming in its entirety. It's THE fastest way to level. If equality is what you want then aoe farming should be nerfed severely, but nobody wants that because whether you want to admit it or not, most people just want to get to 60 asap ESPECIALLY if they have a 60 already.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:57 pm
by Kestrel
Knifewrench wrote: Wed Jul 29, 2026 9:52 pm
im 60,already and i think not having 2x exp is still hurting te server there was a reason TA had it. all we want is healthy home. and we see it going down hill with alot of changes made. and TA never had this pvp item issue seeing we were far ahead on phases. and amber had consistant complaints about how earlyer pvp gear was implemented.
I understand that perspective and hope that you are wrong. We will have to wait some weeks to see but the server has been growing despite you and other's claims that 1x exp is hurting it. You claim it has been going down hill and yet it continues to grow and I hope grows faster once we get out more PvP content.

That is correct TA was fully progressed and did not have to worry about it. Amber did have the issues with PvP gear outpacing PvE gear in all aspects, and we are happy that won't be the case here. It is our goal to have PvP gear be BIS for PvP in general.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:58 pm
by Kestrel
Hesvul wrote: Wed Jul 29, 2026 9:54 pm "Slow & Steady EXP reduction now applies to battleground objectives" - why is the experience for SnS reduced, if it should only affect the reduction of experience gained for killing? other tasks should have full experience, otherwise the experience for quests can also be reduced
This was done because the current meta was to just take S&S and WM and suffer no penalties for S&S when spamming BGs. If you take the S&S challenge, you should not be able to reap all of the rewards and side step all of the downsides it should be a leveling challenge.

Re: 2026-07-29

Posted: Wed Jul 29, 2026 9:59 pm
by Knifewrench
Kestrel wrote: Wed Jul 29, 2026 9:57 pm
Knifewrench wrote: Wed Jul 29, 2026 9:52 pm
im 60,already and i think not having 2x exp is still hurting te server there was a reason TA had it. all we want is healthy home. and we see it going down hill with alot of changes made. and TA never had this pvp item issue seeing we were far ahead on phases. and amber had consistant complaints about how earlyer pvp gear was implemented.
I understand that perspective and hope that you are wrong. We will have to wait some weeks to see but the server has been growing despite you and other's claims that 1x exp is hurting it. You claim it has been going down hill and yet it continues to grow and I hope grows faster once we get out more PvP content.

That is correct TA was fully progressed and did not have to worry about it. Amber did have the issues with PvP gear outpacing PvE gear in all aspects, and we are happy that won't be the case here. It is our goal to have PvP gear be BIS for PvP in general.
except pve gear wil be bis til aq40 phase. and even till k40 atm u need to pve for pvp bis. the current pvp items out barely compete with pve gear in current phase and for some classes its not even close, so we would have to wait 2-3 phases where pvp gear is basicly trashcanned and u cant pvp without pveing at all unless u wanna get ur ass clapped.