Revert BG XP gain change for pvp realm
Posted: Wed Jul 29, 2026 6:14 pm
"Battleground experience now properly scales with level. This does not affect those level 33 and below, but on the top end reduced BG experience by approximately 50% to be in line with questing exp perhour."
I'd like to ask the team to reconsider the recent Battleground XP change.
The PvP realm is still relatively new and growing. One of its biggest strengths is that it offers a different leveling experience from the PvE realm. Players who enjoy traditional questing already have two great options for that. Battleground leveling, on the other hand, gives the PvP realm its own identity and attracts players who want to level through constant PvP.
Reducing BG experience by roughly 50% removes much of the incentive to queue while leveling. Longer queue times and fewer players in Battlegrounds can create a negative feedback loop that hurts participation, especially on a smaller server where population growth is critical.
Having meaningful differences between the PvE and PvP realms gives players a reason to choose one over the other. Battleground-focused leveling is one of those differences, and I think it's healthy for the server as a whole.
I hope you'll consider reverting this change, or at least reducing the severity of the XP reduction. Keeping Battleground leveling attractive will help maintain active queues, encourage new players to try the PvP realm, and support the long-term growth of the community.
I'd like to ask the team to reconsider the recent Battleground XP change.
The PvP realm is still relatively new and growing. One of its biggest strengths is that it offers a different leveling experience from the PvE realm. Players who enjoy traditional questing already have two great options for that. Battleground leveling, on the other hand, gives the PvP realm its own identity and attracts players who want to level through constant PvP.
Reducing BG experience by roughly 50% removes much of the incentive to queue while leveling. Longer queue times and fewer players in Battlegrounds can create a negative feedback loop that hurts participation, especially on a smaller server where population growth is critical.
Having meaningful differences between the PvE and PvP realms gives players a reason to choose one over the other. Battleground-focused leveling is one of those differences, and I think it's healthy for the server as a whole.
I hope you'll consider reverting this change, or at least reducing the severity of the XP reduction. Keeping Battleground leveling attractive will help maintain active queues, encourage new players to try the PvP realm, and support the long-term growth of the community.