Future patch ideas by turtle dev and personal view
Posted: Wed Aug 05, 2026 10:29 am
Hello fellow turtle refugees/octos,
since octo devs stated they will follow turtle's philosophy of developing future patches and we don't have a proper place to discuss lore, I'm trying to sort turtle devs' ideas and what is done by patch for lore lovers and future devs to follow! I'll add my personal review of these addition and would like people to theorycraft too.
Also octo as a successor of turtle, I think we should have some folks specifically working on it, hope that is what we will get after 1.18.1 is restored! I will also (slowly) add lore-related screenshots about how original devs talked about after sorting them out.
Roadmap

-------------TBA------------
1.18.2 Vision from Mazthoril
? Some Winterspring and Blue Dragonflight patch
------------------------------
1.18.3 Echoes of Quel'Thalas
New Zones: (Quel'Danas not included!)
Eversong Wastes
Zul'Aman
New Raid: Ruins of Silvermoon
New Class/Race combos:
Alliance High Elves: Warlock
Horde Darkspear Trolls: Druid
Personal thoughts: What Dragunovi said about Helf warlock was pretty persuasive, seeing one's homeland end up in ruins mentally turn people into looking vengeance, even with forbidden powers. However what I am concerned about is how to fit the lore in character creation.
Now we only have blue-eyed option for faces, but with progression in lore thalassian elves reunited cuz Kaelthas returned as elves' leader, blood elves should be playable too so we will need green-eyed options.
But in case of Warlocks, elves messing with fel will be tainted and turn eyes into green. So definitely warlock should have green eyes no matter their affiliations.
The problem is does 1.12 client have this technique to change character face while picking specific class? 3.3.5 does this when choosing DK and I am curious how 1.12 can done this because I can't tolerate blue-eyed elves casting shadow bolt lol.
-------TBA-------
1.18.4 Anchor's Vengeance
1.19.0 Hammers and Talons
since octo devs stated they will follow turtle's philosophy of developing future patches and we don't have a proper place to discuss lore, I'm trying to sort turtle devs' ideas and what is done by patch for lore lovers and future devs to follow! I'll add my personal review of these addition and would like people to theorycraft too.
Also octo as a successor of turtle, I think we should have some folks specifically working on it, hope that is what we will get after 1.18.1 is restored! I will also (slowly) add lore-related screenshots about how original devs talked about after sorting them out.
Roadmap

-------------TBA------------
1.18.2 Vision from Mazthoril
? Some Winterspring and Blue Dragonflight patch
------------------------------
1.18.3 Echoes of Quel'Thalas
New Zones: (Quel'Danas not included!)
Eversong Wastes
Zul'Aman
New Raid: Ruins of Silvermoon
New Class/Race combos:
Alliance High Elves: Warlock
Horde Darkspear Trolls: Druid
Personal thoughts: What Dragunovi said about Helf warlock was pretty persuasive, seeing one's homeland end up in ruins mentally turn people into looking vengeance, even with forbidden powers. However what I am concerned about is how to fit the lore in character creation.
Now we only have blue-eyed option for faces, but with progression in lore thalassian elves reunited cuz Kaelthas returned as elves' leader, blood elves should be playable too so we will need green-eyed options.
But in case of Warlocks, elves messing with fel will be tainted and turn eyes into green. So definitely warlock should have green eyes no matter their affiliations.
The problem is does 1.12 client have this technique to change character face while picking specific class? 3.3.5 does this when choosing DK and I am curious how 1.12 can done this because I can't tolerate blue-eyed elves casting shadow bolt lol.
-------TBA-------
1.18.4 Anchor's Vengeance
1.19.0 Hammers and Talons