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Implement simple counter-DC measures

Posted: Mon Sep 14, 2026 6:08 am
by Berdal
There is absolutely no reason why our character shall stop auto-attacking when disconnect. Makes zero sense.

It would definitely prevent some unnecessary disconnect deaths.

On that note, I hope it can be implemented that auto-attack and auto-shoot dynamically swaps depending on distance and validity.

Re: Implement simple counter-DC measures

Posted: Sat Sep 19, 2026 6:10 am
by Berdal
Berdal wrote: Mon Sep 14, 2026 6:08 am There is absolutely no reason why our character shall stop auto-attacking when disconnect. Makes zero sense.

It would definitely prevent some unnecessary disconnect deaths.

On that note, I hope it can be implemented that auto-attack and auto-shoot dynamically swaps depending on distance and validity.
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