Implement simple counter-DC measures
Posted: Mon Sep 14, 2026 6:08 am
There is absolutely no reason why our character shall stop auto-attacking when disconnect. Makes zero sense.
It would definitely prevent some unnecessary disconnect deaths.
On that note, I hope it can be implemented that auto-attack and auto-shoot dynamically swaps depending on distance and validity.
It would definitely prevent some unnecessary disconnect deaths.
On that note, I hope it can be implemented that auto-attack and auto-shoot dynamically swaps depending on distance and validity.