current state of PVP server

Open discussion about OctoWow.
Qubo
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Re: current state of PVP server

Post#31 » Wed Oct 21, 2026 12:29 pm

the pvp server is dead, why dont the devs give a shit ?
x2 exp is literally a click away no ?

also, pve guys that dont even want to play pvp, please stfu.
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Arcadetrinity
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Re: current state of PVP server

Post#32 » Wed Oct 21, 2026 2:35 pm

Almazorwow wrote: Wed Oct 21, 2026 11:45 am What we need and want as a server and players:
- 2xp (with the choice of turning it off) : NO or temporary only or heavy compesation gift for those above lvl 50
- Cross - server battlegrounds : YES, no cross faction. And the cross faction on the pve serve can be reversed.
- NOT cross - faction battlegrounds or dungeons : YES
- Summoning stones working and not just decoration, NOT instant teleports into dungeons, this will ruin the community (I see this from warmane) : YES
- PVE transfers to PVP server : YES
- pvp weapons and gear, ideally similar system as epoch where you can upgrade the gear as you level: NO
- Give the PvP realm its own identity : this sentence is nice idea but you don't develop this argument... to me, giving pvp server his identity it means giving the feeling of war and pvp. So it means reworking pvp rank and titles and pvp items rewards. Some nice idea can be implemented, like pvp items or bonus set as rewards of special rank that make a player famous and dread on the server. Some special pvp faction grind with token item rewards and daily pvp quest can be implemented in some zone to make the area a more battle zone. To give an idea, a streamer on twich called the redridge guy is a pvp orc hunter who stay all the time on redridge killing alliance players around lakeshire. it gives the idea that If you kill 10000 people in this zone you will get the "redrige snipper" title with a special bow or pvp enchant or pvp item. So people getting here will dread this player and alliance will have to organize to defend levelling players here. You can extend this idea for example "blackrock defender" pvp title to those who pvp around blackrock like gegon was called. You can create a title like "the orgrimmar asailant" for those who kill certain amount of ennemy in this capital but this title will be a suffix like if the player is a marshal pvp rank called astrox for example his name will appear as "marshal Astrox, the orgrimmar asailant". A rogue or feral who one shot 10 000 ennemies in stealth mode can have "sneaky" title. someone who reach 1 000 000 hk could have special buff aura and a statue in town hall or in front of capital. World boss or rare spawn boss who drop pvp item can pull players from both side and fight to kill the boss first and get the loot. Maybe make some mobs family names like spiders rare elite family called "the Webrothers ring", the rare spider in gilneas drop card 1, a rare spider in winterspring drop card 2, etc.. once you reunite the card you go to npc to get the pvp item. WANTED POSTERS in capital cities. player can post wanted ennemies players with gold rewards in capital cities then when they get the proof of kill they reward the player who killed the wanted target. a leaderboards of wanted players should inform the most wanted deals on the opposite factions like Astrox has 10 wanted posters on horde side with 100g bid then dizix has 8 wanted poster with 50g bid... THE PRISON : the prison system work only on r13 or r14 player, you spend 50 000 honor point to get a prison key, you use this prison key, you get prison key buff, when you kill a r13 or r14 player you can put him in a prison in capital cities for a 24 hours time up to 1 week if a gold pot amount is daily reach by the faction, a message is ssent in cities : Astrox heroes of alliance is jailed, give gold to jail prosecutor npc to maintain him locked. the jailer can ask for a ransom to his guild to release him. Also a raid of opposite faction can reach the jail building and free him. The raid will also loot the gold pot stacked to keep him jailed. GUILD WARS system : guild can declare special war to a guild of opposite faction, if they kill 75% of total member of the guild they loot their guild bank (item and gold), they can make alliance with other guild and share the rewards. the challenged players guild of other faction get a debuff if they stay on capital then considered as kill above 24hours stay on safe spot. then once a guild has killed the challenged guild they get a victory guild war token, a leaderboard on website and capital will be available to follow guild rank. guild can advertise their X15 guild war trophy among player to recruit the best players. Guild above x10 trophy get a 500g reward by month scaling 20x trophy 1000g/month...

we can find a lot of ideas i think...;

i have to say that players from pve server here looks very cultish and doesn't care about other players but in the meanwhile, i am flamed by pvp players who think i am pve player...
These are some great ideas.
Another idea would be profession giving enchants, such as blacksmithing's passive would be "extra 20 stam", or alchemy "extra 10 agi" or things like that.
I didnt wanna personally expand on these things and go into much detail as i believe all these idead (which i find really good) deserve their own forum post
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Vex
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Re: current state of PVP server

Post#33 » Wed Oct 21, 2026 6:09 pm

Defiant wrote: Tue Oct 20, 2026 7:51 pm
Slitknotz wrote: Tue Oct 20, 2026 6:59 pm The server is incredible and I think the devs are doing a phenomenal job. At the same time the DDOS attacks and WoW forever have drained quite a few players. Therefore, I couldn't agree more with the ideas posted here. I think giving the PvP server its own flavor (and roadmap) will help to convince more people to give it a try and I'm sure the best community will do the rest to make them stay.
That's cool, but the devs have told them multiple times it's not going to happen. It's not some unique server. It's a PVP server. That's it. It doesn't have its own flavor. It isn't unique or different. PVP is what makes it unique. PVP is its flavor.

My opinion is that the PVP server is struggling for many reasons, and there's not much anyone can do about that. People just aren't interested in open world PVP on a private server in 2026. I love PVP, and I'm happily on the PVE server, with faster BG queues than the PVP server. I'm not really interested in having some guy and his friends camp me in the open world. It's not compelling content. I would rather face those people in BGs, where it's a quasi balanced fight. I say quasi balanced because BGs aren't really balanced-- but it's a lot better than a 5v1 as you're trying to get to a raid or harvest some herbs. Here's the thing, most world PVP only occurs when one side has a large advantage. It's generally people getting jumped mid combat. It's generally groups of people fighting solos. It's not compelling content in 2026. People aren't really interested in it anymore. It was the same deal on Turtle. TA always had a significantly lower population and while some of these people here will deceptively highlight TAs highest population ever, the reality is that they were often under 1000 players, even under 500, while Nord and Ambershire had about 10,000 between them. So I have absolutely no idea why a PVP server even opened on Octo when our peak population was only 2500 but there were a lot of people demanding it, and many of those people never actually ended up playing. In my opinion from everything I've seen the PVP community are their own worst enemies. I've seen forum posts from players that quit the PVP server because they were just getting constantly camped by level 60s as they were leveling, that's what the PVP server is.

Oh and, lol, they want cross realm BGs, but they don't want cross faction BGs. Like ok, so, they can't have both, because the PVE server is cross faction PVP. It's cross faction to lower the queue times so people can have fun. The PVP server wants to harm the PVE servers queues by forcing us to not be cross faction so that they can have cross realm BGs... The PVP server isn't interested in actual solutions like cross faction BGs. They voted no for that. They don't want to have fun, they want to be miserable and complain on the forums and drag others down. That's my honest to god opinion.

There's also something about a minority of a community making demands and expecting the rest of the community to make sacrifices for them that just rubs me the wrong way. Like sorry, guys. You can sink or swim on your own. Don't drag us down with you. Don't ruin the BG queues on our server just because y'all refuse to accept cross faction BGs. Solutions were offered, and the PVP community refused them. So yeah, I don't care what they want or demand.
Nobody is asking for other realms to make sacrifices. I don't know what drugs you are on but you seem to be high on your own farts. What people are asking here is not serverwide, its concerning PvP realm and it doesn't affect other realms nor you. If you are a PvE cuck who is scared of PvP, which seems to be the case, why are you commenting here? You lack reading comprehension. Also, Nordanaar player talking about what Tel Abim was like when he didn't even play there lol. Tel Abim was one of few realms that offered great PvP experience and as such was unique. Its population fell and rose but by the end it had like stable 1k pop which is pretty good and IMO 3k pop or more is too chaotic.
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Joeblack
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Re: current state of PVP server

Post#34 » Wed Oct 21, 2026 9:30 pm

Vex wrote: Wed Oct 21, 2026 6:09 pm Nobody is asking for other realms to make sacrifices. I don't know what drugs you are on but you seem to be high on your own farts. What people are asking here is not serverwide, its concerning PvP realm and it doesn't affect other realms nor you. If you are a PvE cuck who is scared of PvP, which seems to be the case, why are you commenting here? You lack reading comprehension.
Pve realm has cross faction BG's
Op is asking for NO cross faction BG's if cross realms BG's are implemented
So, pve realm has to sacrifice better q times, in order to maintain the No cross faction BG's
Isn't that simple to comprehend?
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Vex
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Re: current state of PVP server

Post#35 » Thu Oct 22, 2026 1:17 am

Joeblack wrote: Wed Oct 21, 2026 9:30 pm
Vex wrote: Wed Oct 21, 2026 6:09 pm Nobody is asking for other realms to make sacrifices. I don't know what drugs you are on but you seem to be high on your own farts. What people are asking here is not serverwide, its concerning PvP realm and it doesn't affect other realms nor you. If you are a PvE cuck who is scared of PvP, which seems to be the case, why are you commenting here? You lack reading comprehension.
Pve realm has cross faction BG's
Op is asking for NO cross faction BG's if cross realms BG's are implemented
So, pve realm has to sacrifice better q times, in order to maintain the No cross faction BG's
Isn't that simple to comprehend?
The cross realm bgs are not going to be implemented, there was a poll, people said no. Were you there when poll happened? Is that hard to remember? Even if they did happen, pve realm wouldn't have to sacrifice better q times, idk where you get that from other than your low iq brain.
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Soothingburn
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Re: current state of PVP server

Post#36 » Thu Oct 22, 2026 3:41 am

It's that or fuse the servers. I walked through stormwind and saw more horde players then alliance. One guy. In trade district. I keep weird hours but still. Might as well be a solo rpg at this point. It's shocking when I encounter another player in the wild. Granted... I'm playing wow like a solo rpg. I just happened to get auto assigned pvp.
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Memon
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Re: current state of PVP server

Post#37 » Thu Oct 22, 2026 3:51 am

For sure something needs to be done, more ideas are welcome.

And as mentioned by another post, this is also my worst case scenario and its to offer free transfer from PvP to PvE realm and close the PvP but the xfaction makes raiding too easy cause you get so many benefits from shaman and paladin to a raid grp.
Im thorn, ive tried a fun-server before, idk if its for everyone tbh.
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Joeblack
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Re: current state of PVP server

Post#38 » Thu Oct 22, 2026 5:36 am

Vex wrote: Thu Oct 22, 2026 1:17 am The cross realm bgs are not going to be implemented, there was a poll, people said no. Were you there when poll happened? Is that hard to remember? Even if they did happen, pve realm wouldn't have to sacrifice better q times, idk where you get that from other than your low iq brain.
Did you read anything in the thread and specifically Defiants answers or just blindly replying?
Arcadetrinity wrote: Tue Oct 20, 2026 3:57 pm
- Cross - server battlegrounds
- NOT cross - faction battlegrounds
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Knifewrench
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Re: current state of PVP server

Post#39 » Thu Oct 22, 2026 8:04 am

Joeblack wrote: Thu Oct 22, 2026 5:36 am
Vex wrote: Thu Oct 22, 2026 1:17 am The cross realm bgs are not going to be implemented, there was a poll, people said no. Were you there when poll happened? Is that hard to remember? Even if they did happen, pve realm wouldn't have to sacrifice better q times, idk where you get that from other than your low iq brain.
Did you read anything in the thread and specifically Defiants answers or just blindly replying?
Arcadetrinity wrote: Tue Oct 20, 2026 3:57 pm
- Cross - server battlegrounds
- NOT cross - faction battlegrounds
Actually nobody reads what defiant types anymore because hes proven again and again to be a lieing ragebaiting troll.
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Vex
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Re: current state of PVP server

Post#40 » Thu Oct 22, 2026 12:41 pm

Joeblack wrote: Thu Oct 22, 2026 5:36 am
Vex wrote: Thu Oct 22, 2026 1:17 am The cross realm bgs are not going to be implemented, there was a poll, people said no. Were you there when poll happened? Is that hard to remember? Even if they did happen, pve realm wouldn't have to sacrifice better q times, idk where you get that from other than your low iq brain.
Did you read anything in the thread and specifically Defiants answers or just blindly replying?
Arcadetrinity wrote: Tue Oct 20, 2026 3:57 pm
- Cross - server battlegrounds
- NOT cross - faction battlegrounds
I read it all, did you? Because it seems to me you have no clue what you are talking about.
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