Post#17 » Mon Jul 06, 2026 1:46 am
First of all sorry about my previous reaction. But this really triggers me for multiple reason.
I've had 2 alts boosted on TWOW, to help other guilds as a raid leader progress through MC and Naxx.
I would never do this if boosting is banned, because i cba leveling over and over and over and over for days.
But let's actually look at the logic here of everything you said, because there isn't much of it.
"We're in beta, communication-wise."
That's not an excuse for the decision itself, it's a deflection.
The issue isn't how you announced it, it's what you announced.
You can communicate a bad decision perfectly and it's still a bad decision.
"Boosting is an attempt to skip content."
Sure, sometimes. But you're treating "a guild leader gearing up a newer player" and "an RMT seller power-leveling accounts for cash" as the same phenomenon because they use the same mechanic.
They're not the same thing. One is a community sustaining itself, the other is a business exploiting your economy. Banning the mechanic because you can't tell the difference is a failure of enforcement, not a principled stance, and you're making the whole population pay for a detection problem that's actually yours to solve.
"We can't adequately detect RMT boosting."
This is the actual reason, buried two-thirds of the way down.
Everything above it, the nostalgia about wing clip and soul shard bags, the "core part of the game" framing, is a values argument bolted onto what is really an admission: we can't catch the cheaters, so we're banning the behavior for everyone. That's not protecting the leveling experience. That's outsourcing your anti-cheat problem to your player base and calling it philosophy.
"A level 60 should be one someone actually got to 60 on."
Then say that's the goal, and build a policy around that, an achievement flag, a "self-found" tag, whatever. Instead you banned a mechanic that a huge chunk of your population was using for reasons that have nothing to do with faking achievement: alt professions, guild support, helping friends, keeping the economy liquid on a low-pop server. You're not preserving the meaning of level 60, you're just making everyone slower, including the people who never cared about the "achievement" in the first place.
"General assistance is fine, AOE farming for others isn't."
Where's the line? A 60 clearing a dungeon so a 20 can loot it, assistance or boosting? A 60 killing mobs next to a 20 so they get kill credit, assistance or boosting? You just told us you can't reliably detect RMT boosting. What makes you confident you can adjudicate this distinction fairly and consistently across hundreds of reports? You've replaced one unenforceable line with another unenforceable line, and this one will be enforced by whichever GM is on duty and how they feel about it that day.
"We'd rather you know now than 3 months from now."
That's not a policy justification, that's a warning shot. It reads as "the ban will only get stricter, plan accordingly" which is a fine thing to say honestly, but dress it up as such. Don't wrap a threat in a customer-service tone.
"We are all on the same team, most of the community wants this."
Says who? Where's the survey, the poll, the data? You just spent three paragraphs saying you underestimated how many people boost or plan to. That's the opposite of evidence for consensus, that's evidence you don't actually know where your community stands, and you're asserting a majority you haven't demonstrated.
"TurtleWoW's intent was clearly to ban this too, we're just closing loopholes they'd have closed."
This is speculation presented as certainty about someone else's unstated intentions, used to borrow legitimacy for your own decision. If you want to make this call, make it as your call for your server's population and needs, don't launder it through a guess about what another team would've done.
The core problem: you had a real, narrow issue, RMT, and you solved it with the broadest possible tool, at the cost of the legitimate uses that were actually holding smaller guilds and the economy together. If the detection problem is the real issue, that's what should've been on the table for community input, not a blanket ban justified after the fact with nostalgia about leveling being "sacred."