Any tips for getting this to work on a mac?

Account help, in-game issues, bug reports, and questions for staff.
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Shadowmak
Posts: 18

Re: Any tips for getting this to work on a mac?

Post#11 » Sat Aug 15, 2026 2:53 pm

OK, I finally made OctoLauncher fully working on macOS without a VM.

Since WoWSilicon already works perfectly for the game itself, I only needed a way to run OctoLauncher for patching/updating. Here is how to achieve that:

1. Install Sikarugir and create a wrapper.
2. Install OctoLauncher inside it.
3. Set the Windows app to:

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"C:\users\Sikarugir\AppData\Local\Programs\OctoLauncher\OctoLauncher.exe" --no-sandbox --in-process-gpu --use-gl=angle --use-angle=vulkan
The flags are important — without them OctoLauncher runs but the GUI doesn't render.

I keep WoW in

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~/Games/WoW
and point OctoLauncher to:

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Z:\Users\<username>\Games\WoW
Then I use WoWSilicon as usual to actually launch WoW.

So: Sikarugir = OctoLauncher, WoWSilicon = WoW. No VM needed.

Thanks all for tips and help.

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Shadowmak
Posts: 18

Re: Any tips for getting this to work on a mac?

Post#12 » Sun Aug 16, 2026 6:12 am

And community strikes again. I was notified of an option I missed - WoWSilicon during profile creation supports 3rd party launcher. You can just select OctoLauncher there and run everything seamlessly in WoWSilicon. I guess I can actually play the game now xD

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