Re: Any tips for getting this to work on a mac?
Posted: Sat Aug 15, 2026 2:53 pm
OK, I finally made OctoLauncher fully working on macOS without a VM.
Since WoWSilicon already works perfectly for the game itself, I only needed a way to run OctoLauncher for patching/updating. Here is how to achieve that:
1. Install Sikarugir and create a wrapper.
2. Install OctoLauncher inside it.
3. Set the Windows app to:
The flags are important — without them OctoLauncher runs but the GUI doesn't render.
I keep WoW in and point OctoLauncher to:
Then I use WoWSilicon as usual to actually launch WoW.
So: Sikarugir = OctoLauncher, WoWSilicon = WoW. No VM needed.
Thanks all for tips and help.
Since WoWSilicon already works perfectly for the game itself, I only needed a way to run OctoLauncher for patching/updating. Here is how to achieve that:
1. Install Sikarugir and create a wrapper.
2. Install OctoLauncher inside it.
3. Set the Windows app to:
Code: Select all
"C:\users\Sikarugir\AppData\Local\Programs\OctoLauncher\OctoLauncher.exe" --no-sandbox --in-process-gpu --use-gl=angle --use-angle=vulkanI keep WoW in
Code: Select all
~/Games/WoWCode: Select all
Z:\Users\<username>\Games\WoWSo: Sikarugir = OctoLauncher, WoWSilicon = WoW. No VM needed.
Thanks all for tips and help.