HealBotBlue

Player-made addons and UI configurations.
Bluewhale
Posts: 13
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Re: HealBotBlue

Post#11 » Sat Sep 12, 2026 11:39 am

Slemromp wrote: Fri Sep 11, 2026 6:59 pm sorry to say it now takes me out off tree form in raids too after last update :P
At least I fixed one thing :roll:
I've inverted check logic, don't ask why or how, must have been really tired when I re-wrote that chunk of code. Should work now I promise :geek:
I parse the actual stack trace. The compiler does not run on vibes.

Bluewhale
Posts: 13
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Re: HealBotBlue

Post#12 » Wed Sep 16, 2026 5:05 pm

Small update:
Original HealBot used it's own proprietary incoming heal sync protocol while it was working nicely with other instances of HealBot authors didn't account that people might use different addons :roll:

I do like seeing incoming heals across the raid and I do feel that the addon one uses is matter of personal preference, hence in version 1.7.2 along with further performance fixes I did implement second sync channel using HealComm protocol as it seems to be used by most healing addons around. HBBlue doesn't require HealComm-1 library installed as it does it's own calculations inside and I would advise against running both at the same time, old healbot compatibility is still in place.

Tl;dr;
1.7.2 has HealComm-1 protocol implemented (don't install the library though) while maintaining sync with old HealBot addons.
I parse the actual stack trace. The compiler does not run on vibes.

Bluewhale
Posts: 13
Contact:

Re: HealBotBlue

Post#13 » Fri Oct 09, 2026 12:38 pm

Ver 1.7.4 is live at main branch (automatically picked and updated to by launchers)

Mostly performance fixes related to introduction of HealComm in version 1.7.2 and hunting down CPU overhead and GC bugs to reduce potential stutter on potato PCs or buisness laptops.

Along with proof of concept HoT tracking menu, as extension of current HoT and buff with low time capabilities, there were timers added based on Nampower integration API. (previous versions did track HoTs but didn't display time left before the hot runs out)

Dev branch contains ver 1.7.5 that is in works focusing on decluttering and simplifying options menus + some QoL stuff like dummy raid frames for skin configuration preview.
I parse the actual stack trace. The compiler does not run on vibes.

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