Re: Boosting Rule Adjustments
Posted: Mon Jul 06, 2026 5:42 pm
So I'm assuming this reply & the rule changes come from my post in support help:
https://octowow.st/forum/viewtopic.php?t=732
They changed "no multiboxing on Y'shaarj" to allowing warlock summons/crafts.
I think the devs are somewhat delusional about what the Twow community was and how most of us want to play end game content and simply do not have the time to level more characters to help with our guilds etc outside of leveling our alts which is why people had characters on different accounts to begin with.
Hell even Blizzard never banned mob-tagging or boosting ; even in the open world and even on PvP servers. Because they fully understood that the people doing this do not have the time but have the means to pay (secondary accounts etc)
A lot of us ONLY purchase the QoL items for specific reasons; FRD shield? Need a robot. Too many items from the boost? Need bigger bags/robot/mail to send to alts etc!
If you check which characters purchased the robot it's mainly Paladins/Warriors/Shamans who can equip shields and make use of the FRD shield. I don't know a single person who's ever paid for a boost or even asked to purchase a boost from someone. They use it to farm but also to help level characters for themselves or their guild members.
Most people who are going to be making purchases from the donation shop are the people who DO NOT HAVE THE TIME OR ENERGY to level multiple characters from questing but have the financial means to make these purchases.
People take pauses, people don't have the same time, people don't have the same energy. A lot of us are older players with the means to purchase QoL items but there has to be a valid reason for it.
Banning RMT makes sense and we're all behind you on this topic ; but preventing players from leveling their own characters or helping their guild mates level the new healer we have to rush through MC/BWL so he's AQ ready for Friday because someone took a break and we're short on healers... is not a smart plan especially if you want people making donation shop purchases.
Also we're trying to convince and bring in players who are friends or guild members from Turtle or even other private servers ; when we're all 60 and raiding they don't want to have to level slowly for months (right now it's summer and many of us have the play time to level fast) to then finally join raids, when we've been telling them "Hey it's legit have some faith and come" and they finally decide to join us.
This is a decision I can't get behind and I've already made my purchases before these changes were announced -- with this specific game plan in mind which means either I get refunds because I'd have no use for many of the QoL items and many others will be in my situation and also ask for refunds.
Either way most of us honestly only care for end level PvP/raiding and we're the overwhelming majority
TLDR: RMT BAD AND BAN BUT LET LEVEL ALTS/FRIENDS AS TURTLE DID (even Blizz)
https://octowow.st/forum/viewtopic.php?t=732
They changed "no multiboxing on Y'shaarj" to allowing warlock summons/crafts.
I think the devs are somewhat delusional about what the Twow community was and how most of us want to play end game content and simply do not have the time to level more characters to help with our guilds etc outside of leveling our alts which is why people had characters on different accounts to begin with.
Hell even Blizzard never banned mob-tagging or boosting ; even in the open world and even on PvP servers. Because they fully understood that the people doing this do not have the time but have the means to pay (secondary accounts etc)
A lot of us ONLY purchase the QoL items for specific reasons; FRD shield? Need a robot. Too many items from the boost? Need bigger bags/robot/mail to send to alts etc!
If you check which characters purchased the robot it's mainly Paladins/Warriors/Shamans who can equip shields and make use of the FRD shield. I don't know a single person who's ever paid for a boost or even asked to purchase a boost from someone. They use it to farm but also to help level characters for themselves or their guild members.
Most people who are going to be making purchases from the donation shop are the people who DO NOT HAVE THE TIME OR ENERGY to level multiple characters from questing but have the financial means to make these purchases.
People take pauses, people don't have the same time, people don't have the same energy. A lot of us are older players with the means to purchase QoL items but there has to be a valid reason for it.
Banning RMT makes sense and we're all behind you on this topic ; but preventing players from leveling their own characters or helping their guild mates level the new healer we have to rush through MC/BWL so he's AQ ready for Friday because someone took a break and we're short on healers... is not a smart plan especially if you want people making donation shop purchases.
Also we're trying to convince and bring in players who are friends or guild members from Turtle or even other private servers ; when we're all 60 and raiding they don't want to have to level slowly for months (right now it's summer and many of us have the play time to level fast) to then finally join raids, when we've been telling them "Hey it's legit have some faith and come" and they finally decide to join us.
This is a decision I can't get behind and I've already made my purchases before these changes were announced -- with this specific game plan in mind which means either I get refunds because I'd have no use for many of the QoL items and many others will be in my situation and also ask for refunds.
Either way most of us honestly only care for end level PvP/raiding and we're the overwhelming majority
TLDR: RMT BAD AND BAN BUT LET LEVEL ALTS/FRIENDS AS TURTLE DID (even Blizz)
