Page 1 of 1

Leveling through battlegrounds is too fast

Posted: Mon Jul 27, 2026 1:13 pm
by Zvyrhol
I'm level 58 now with Slow & Steady challenge on. I started leveling up on battlegrounds around level 48. From my point of view, leveling on AB, WSG and AV (except turtle games) is too fast.

It's not ok when you get 1 level by questing, killing mobs and going to the dungeons in approximately 5 hours while you achieve same effect by being semi-AFK at Stables in Arathi Basin for 1-2 hours.
Keep in mind I'm describing experience of someone with S&S challenge and without War Mode that further increases XP gain. With War Mode and without S&S, it's even better.

The problem is: leveling in battlegrounds is too fast and it alters the efficient way of leveling.

It has some serious implications.


First of all, the essence of Turtle WoW was its quests, new zones; in other word adventure. It's all gone if you don't need to do any quests or kill mobs because leveling on battlegrounds is optimal.

Secondly, it indirectly harmed 60 PvP bracket and promoted 50-59 one. Leveling is so fast that there is HUGE demand for battlegrounds especially in 40-49 and 50-59 brackets. That's because you get same % of XP in battlegrounds no matter of your level while questing and killing mobs gives relatively less % of XP each new level.
I know one OG PvP player from Nordanaar who decided to stay at level 59 instead of 60 because battlegrounds happen more often in that bracket. He told me he was going to switch to 60 as soon as 60 bracket becomes more popular.

Thirdly, it devaluates philosophy of S&S challenge. S&S has always been about questing. Now if you have S&S, the best way is to simply spam battlegrounds without doing single quest.


However, with all that said I find it nice that you can level up via battlegrounds. I remember it was the problem back on Turtle WoW and without incentive, battlegrounds won't pop as often. I thought about some solutions.

Solution 1.
Nerf XP gain in battlegrounds for normal players AND add "Battle Master" challenge that disables XP gain from quests and killing mobs completely while increases the XP gain in battlegrounds and for killing players. The XP gain in battlegrounds should be the same as it is now. It would offer alternative way of leveling for PvPers and fix the issue of players being encouraged to join the bracket on high levels of that bracket (19, 29, 39 etc).

Solution 2.
Nerf % of XP gained in brackets 40-49 and 50-59. For example at level 39 you get 5% of XP per tick, at level 49 you get 4% and at level 59 you get only 3%.

Re: Leveling through battlegrounds is too fast

Posted: Mon Jul 27, 2026 1:27 pm
by Okxyd1
True that the leveling in BGs is the most efficient right now.
Another connected problem is that experience in dungeons is way too low so you're not really incentived to do lower levels dungeons so people barely queue which is a shame, probably need some tinkering.