Page 1 of 1

Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Posted: Fri Aug 07, 2026 6:14 pm
by Akinaw
Idea: rework dungeon experience gain. Regular mobs should give VERY little EXP, while bosses should give a LOT. Just like on official servers. This would give players a huge dose of dopamine and make boss fights actually feel rewarding.

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Posted: Mon Aug 10, 2026 10:44 am
by Kairion
Oh boy i can't wait to have sweatlords handing out invis potions in lvl 25 dungeons...

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Posted: Mon Aug 10, 2026 2:35 pm
by Berdal
I do like this idea. But only to the extent it's not exploitable for boosting.

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Posted: Mon Aug 10, 2026 2:50 pm
by Zeniet
Also think this sounds good, though I think dungeon xp gain overall is fine. I've been reading that it gives terrible xp, but on the few runs I've done, it seems fine