Death Appeals Updates
Posted: Sun Aug 23, 2026 4:25 am
HC Death Appeal Rules
All appeals must now include a clear and sufficient recording of the death. This includes Crash/DC deaths.
There will be no more appeals granted where a recording is not present even where it is obvious from the logs that the player died to a bug or network wide disconnect.
EDIT: The only exception to this will be large scale server wide incidents (like a DDoS)
No appeals under level 20.
The following are valid appeal reasons:
Died to a bug.
Died to a crash where it is obvious that there was no immediate threat to warrent a forced crash.
Died to a DC of any sort where it is obvious that there was no immediate threat to warrent a forced DC.
Note: Being in warmode means you are in immediate threat everywhere. Warmode Hardcore players will not ever be eligible for DC/Crash deaths.
If you are unwilling or unable to run the game at the same time as OBS with a recording buffer, then you should be aware you will not be granted a death appeal. We recommend a 5 minute recording buffer as it consumes minimal resources and ensures that you have ample time after death to hit the "capture" button while still providing context to the death appeal.
All appeals must now include a clear and sufficient recording of the death. This includes Crash/DC deaths.
There will be no more appeals granted where a recording is not present even where it is obvious from the logs that the player died to a bug or network wide disconnect.
EDIT: The only exception to this will be large scale server wide incidents (like a DDoS)
No appeals under level 20.
The following are valid appeal reasons:
Died to a bug.
Died to a crash where it is obvious that there was no immediate threat to warrent a forced crash.
Died to a DC of any sort where it is obvious that there was no immediate threat to warrent a forced DC.
Note: Being in warmode means you are in immediate threat everywhere. Warmode Hardcore players will not ever be eligible for DC/Crash deaths.
If you are unwilling or unable to run the game at the same time as OBS with a recording buffer, then you should be aware you will not be granted a death appeal. We recommend a 5 minute recording buffer as it consumes minimal resources and ensures that you have ample time after death to hit the "capture" button while still providing context to the death appeal.