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Full listing of Paladin changes from Turtle forums

Posted: Thu Sep 10, 2026 2:20 pm
by Notslice
# Paladin class changes

Scope and deduplication: This is the Paladin-only gameplay/class changeset in the archived Turtle WoW team posts and the newly scraped Turtle WoW Team corpus. Design commentary, non-Paladin material, forum discussion, and pointer-only reposts are omitted. Where the same dated update appears both in the original changelog and a later post, the copies are merged; complementary details are retained. An explicit update or revision date is used when the archive provides one; otherwise the post date is used.

## 2020-01-17 — Holy Strike

Sources: [Post 4894](https://forum.turtlecraft.gg/viewtopic.php?p=4894#p4894)

- **Holy Strike:** Rank 1 was learned through the Piercing Light class quest; later ranks were obtained from Librams sold by William Halford and Braelnor.

## 2022-07-24 — Patch 1.16.1

Sources: [Post 20251](https://forum.turtlecraft.gg/viewtopic. ... 251#p20251)

### Baseline and abilities

- **Holy Strike:** Ranks 2 and higher became learnable from Paladin trainers; the Librarian was dismissed.
- **Consecration:** Became baseline for all Paladins at level 20 instead of a talent; scaling increased from 0.042 to 0.119 and all ranks cost less mana (rank 5: 565 to 505).
- **Judgement of Righteousness:** Scaling coefficient increased from 0.5 to 0.728.
- **Retribution Aura:** Gained a 0.033 scaling coefficient.
- **Holy Strike:** Cooldown increased from 8 to 10 seconds.
- **Crusader Strike:** New strike deals rank damage 12/27/46/69/103, applies up to five stacks of a 6/10/15/22/30 Holy-damage-taken increase for 30 seconds, costs 25/40/55/70/90 mana, and cannot proc Seals, damage-based procs, or refresh Judgements.
- **Holy Shock:** Reworked to a 20-second cooldown, 485 mana cost, 628 healing, and 496 damage at rank 3.

### Talents and sets

- **Healing Light:** Increases Holy Light and Flash of Light healing and Holy Shock effectiveness by 4/8/12%.
- **Redoubt:** Changed to a 2/4/6/8/10% chance to activate from any direct attack instead of only on critical hits.
- **Precision:** Added as a 1/2/3% melee-weapon and spell hit chance talent.
- **Improved Seal of Justice:** New row 4 talent increases Seal of Justice stun chance by 22/33/67% and gives Judgement of Justice a 33/66/100% chance to taunt targets not already attacking the Paladin.
- **Ardent Defender:** New row 7 talent reduces all damage taken by 25% below 35% health.
- **Heart of the Crusader:** Improved Seal of the Crusader was renamed Heart of the Crusader and also increases Crusader Strike Holy-damage bonus.
- **Sanctified Command:** New row 5 talent gives Seal of Command 45/90% dispel resistance and makes Judgement of Command restore 10/20% base Seal mana to the Paladin and nearby party members.
- **Holy Tier 3 3-piece:** Changed from reducing Holy Light cast time to inflicting 60–67 additional Holy damage on the target of a Paladin Judgement.

## 2022-08-07 — Patch 1.16.2

Sources: [Post 21351](https://forum.turtlecraft.gg/viewtopic. ... 351#p21351)

- **Consecration:** Spell Power scaling was increased.
- **Judgement of Righteousness:** Bonus coefficients were fixed.

## 2022-08-10 — hotfix

Sources: [Post 21701](https://forum.turtlecraft.gg/viewtopic. ... 701#p21701)

- **Heart of the Crusader:** The talent was fixed.

## 2022-08-16 — update

Sources: [Post 22582](https://forum.turtlecraft.gg/viewtopic. ... 582#p22582)

- **Retribution Aura:** Now benefits from damage-taken debuffs such as Judgement of the Crusader.
- **Crusader Strike:** Stacks can now stack between different Paladin casters.
- **Lay on Hands:** Threat corrected to 95% of healing while Improved Righteous Fury is active.

## 2022-09-01 — update

Sources: [Post 24112](https://forum.turtlecraft.gg/viewtopic. ... 112#p24112)

- **Judgement of Light:** Healing is credited to the attacking unit, so the Paladin is not flagged for PvP when another flagged player attacks the mob.

## 2022-11-07 — update

Sources: [Post 28636](https://forum.turtlecraft.gg/viewtopic. ... 636#p28636)

- **Seal of Righteousness:** Can proc from other procs.

## 2022-11-24 — update

Sources: [Post 29776](https://forum.turtlecraft.gg/viewtopic. ... 776#p29776)

- **Paladin PvP set gloves:** Fixed the equip bonus.

## 2022-12-02 — update

Sources: [Post 30093](https://forum.turtlecraft.gg/viewtopic. ... 093#p30093)

- **Crusader Strike:** Mana cost was removed from the Crusader Strike debuff.
- **Judgement of the Crusader:** Can trigger weapon procs.

## 2022-12-03 — hotfix

Sources: [Post 30143](https://forum.turtlecraft.gg/viewtopic. ... 143#p30143)

- **Judgement of Wisdom:** Can trigger from procs.
- **Crusader Strike:** No longer removes Judgement effects.

## 2022-12-13 — update

Sources: [Post 30582](https://forum.turtlecraft.gg/viewtopic. ... 582#p30582)

- **Hand of Edward the Odd:** Internal cooldown removed; chance to trigger from Judgement of the Crusader reduced.

## 2022-12-26 — update

Sources: [Post 31601](https://forum.turtlecraft.gg/viewtopic. ... 601#p31601)

- **Naxxramas Paladin loot tables:** Adjusted Shaman/Paladin loot tables to work better in cross-faction raids.

## 2023-01-21 — Patch 1.17.0

Sources: [Post 32868](https://forum.turtlecraft.gg/viewtopic. ... 868#p32868)

- **Divine Shield:** Reduces damage dealt by the Paladin by 50% instead of reducing attack speed by 100% during its duration.
- **Righteous Fury:** Became an aura/state spell with no mana cost or duration; it can be toggled on and off and coexist with other auras.

## 2023-02-19 — update

Sources: [Post 35264](https://forum.turtlecraft.gg/viewtopic. ... 264#p35264)

- **Paladin blessings:** Restrictions preventing Paladin blessing auras from stacking with Shaman totem auras in cross-faction raids were removed.

## 2023-03-22 — update

Sources: [Post 38563](https://forum.turtlecraft.gg/viewtopic. ... 563#p38563)

- **Crusader Strike:** The Crusader Strike debuff no longer has a separate chance to miss.

## 2023-06-06 — update

Sources: [Post 49087](https://forum.turtlecraft.gg/viewtopic. ... 087#p49087)

- **Judgement of the Crusader:** Chance to activate Slow effects was reduced.

## 2023-07-18 — update

Sources: [Post 53989](https://forum.turtlecraft.gg/viewtopic. ... 989#p53989), [Post 53999](https://forum.turtlecraft.gg/viewtopic. ... 999#p53999) (same hotfix copy)

- **Holy Strike:** Judgement-duration refresh was fixed.

## 2023-08-20 — update

Sources: [Post 58121](https://forum.turtlecraft.gg/viewtopic. ... 121#p58121)

- **Hammer of Wrath:** Fixed miss chance.

## 2023-09-24 — update

Sources: [Post 66741](https://forum.turtlecraft.gg/viewtopic. ... 741#p66741)

- **Reckoning:** Extra attacks are no longer lost when only one Reckoning stack is present.

## 2023-10-11 — update

Sources: [Post 70096](https://forum.turtlecraft.gg/viewtopic. ... 096#p70096)

- **Libram of the Faithful:** Effect no longer stacks from multiple Paladins.

## 2023-10-26 — update

Sources: [Post 74058](https://forum.turtlecraft.gg/viewtopic. ... 058#p74058)

- **Improved Seal of Justice:** Fixed so it buffs Seal of Justice proc chance rather than Holy Shield damage.

## 2023-10-30 — update

Sources: [Post 74752](https://forum.turtlecraft.gg/viewtopic. ... 752#p74752)

- **Paladin damaging spells:** Can proc Wrath of Cenarius.

## 2024-03-19 — update

Sources: [Post 90751](https://forum.turtlecraft.gg/viewtopic. ... 751#p90751)

- **Righteous Fury:** Is now undispellable.

## 2024-04-03 — update

Sources: [Post 91958](https://forum.turtlecraft.gg/viewtopic. ... 958#p91958)

- **Flash of Light:** No longer consumes two charges of Talisman of Ascendancy or Eye of the Dead.

## 2024-10-12 — Class Changes 2 (1.17.2 preliminary changelog)

Sources: [Post 102969](https://forum.turtlecraft.gg/viewtopic. ... 69#p102969)

### Baseline

- **Crusader Strike reworked.** An instant strike on a 6-second cooldown shared with Holy Strike; it deals the listed weapon-damage percentage plus flat damage, with a 33% Spell Power coefficient on the additional damage, grants a stack of **Zeal** (up to 3 stacks for 30 seconds), and each stack gives 3% attack and casting speed. It can trigger Judgement effects and refresh their duration, but does not proc Seals. Ranks: level 8: 80% weapon damage +31 (20 mana); level 20: 85% +47 (40); level 30: 90% +71 (70); level 40: 95% +107 (100); level 50: 100% +161 (120).
- **Holy Strike reworked.** An instant Holy-damage strike on the same 6-second shared cooldown; it restores the listed health and mana to the Paladin and party, has a 43% Spell Power damage coefficient and 5% healing-power coefficient (both reduced on ranks below level 20), triggers Judgement effects and refreshes their duration, and does not proc Seals. Ranks: level 4: 20–22 damage, 5 restored (5 mana); level 12: 41–45, 12 (12); level 20: 64–67, 25 (25); level 28: 94–101, 38 (38); level 36: 152–171, 51 (51); level 44: 193–214, 64 (64); level 52: 242–267, 75 (75); level 60: 293–325, 90 (90). (The last six rank requirements were changed from 22/34/42/48/54/58 to 20/28/36/44/52/60.)
- **Hand of Reckoning added at level 10.** Baseline taunt, 10-yard range, 10-second cooldown, 90 mana, causing high threat.
- **Flash of Light:** Added a level-60 rank healing for 428–493 at 180 mana.
- **Judgement of the Crusader:** Reverted to its original behavior; forced weapon chance-on-hit effects were removed.
- **Hands:** Blessing of Freedom, Blessing of Sacrifice, and Blessing of Protection became Hand of Freedom, Hand of Sacrifice, and Hand of Protection. They no longer remove active Blessings, but the three Hands are mutually exclusive per Paladin.
- **Blessing durations:** All ranks of Blessing of Might, Wisdom, Kings, Salvation, Light, and Sanctuary last 10 minutes. Their Greater Blessing versions last 30 minutes.
- **Holy Strike rank 1** is learned from class trainers at level 4 instead of through the Stormwind/Ironforge quest.
- **Divine Shield:** Reduces all damage dealt by 50% instead of reducing attack speed by 100%.
- **Seal of Wisdom:** Chance-on-hit mana gain doubled; two new ranks were added at levels 18 and 28.

### Holy

- **Improved Blessing of Wisdom removed.** Its effect moved to the new Retribution talent Improved Blessings, which also improves Blessing of Might.
- **Holy Judgement (new, row 2, 3 ranks):** Casting Judgement reduces the cast time of the next Holy Light by 0.3/0.6/1 second.
- **Spiritual Focus:** Requires 2 points instead of 5.
- **Improved Seal of Righteousness:** Damage increase is 10% instead of 15%, but applies to total damage after Spell Power rather than base damage.
- **Illumination:** Mana restoration reduced from 20/40/60/80/100% to 12/24/36/48/60% of the spell’s base cost.
- **Ironclad (new, row 4, 2 ranks):** Adds healing power equal to 1/2% of the armor contribution from items.
- **Holy Shock reworked:** Moved to row 5, can no longer target enemies, has increased healing, and has a base 5% chance plus 1% per 100 healing power to reset its own cooldown.
- **Divine Favor reworked:** Five passive ranks grant Holy Shock 6/12/18/24/30% critical chance instead of an active guaranteed critical spell.
- **Holy Power:** Three ranks grant 2/4/6% critical chance to Flash of Light and Holy Light; it no longer affects Holy Shock.
- **Blessed Strikes (new, row 6, 5 ranks):** Crusader Strike has a 20/40/60/80/100% chance to reset Holy Shock; a reset also reduces Holy Shock’s global cooldown by 1 second. Holy Strike healing is increased by 30/60/90/120/150%.
- **Daybreak (new capstone, row 7):** A critical heal leaves a 12-second effect on the ally; the ally receives 20% increased healing from Flash of Light, Holy Light, and Holy Shock and has 5% increased maximum health.

### Protection

- **Anticipation:** Reduced to 3 ranks granting 7/14/20 Defense skill instead of 2/4/6/8/10.
- **Shield Specialization:** Mana restoration on block can occur no more than once every 5 seconds instead of every second.
- **Improved Righteous Fury:** Threat bonus becomes 25/50/75% instead of 16/33/50%.
- **Righteous Defense (new, row 5, 3 ranks):** While Righteous Fury is active, damage taken is reduced by 3/6/10%.
- **Sacred Duty (new, row 6, 3 ranks):** Total Stamina increased by 2/4/6%.
- **Improved Hand of Reckoning (new, row 4, 2 ranks):** Hand of Reckoning hit chance increased by 4/8%.
- **Holy Shield:** Block chance increased from 30% to 50%; Holy damage Spell Power scaling on block from 5% to 33%; additional threat from 30% to 45%.
- **Reckoning reworked:** Gives a 5/10/15/20/25% chance to gain an extra attack after blocking, replacing the critical-hit-based effect.
- **Righteous Strikes (new, row 6, 5 ranks):** Each Zeal stack increases block chance by 1/2/3/4/5%; Holy Strike gains 50% additional threat and 10/20/30/40/50% additional damage.
- **Bulwark of the Righteous (new shield capstone):** A shield strike dealing Holy damage and reducing damage taken by 30% for 12 seconds. It has a 5-minute cooldown, costs 200 mana, has 5-yard range, and uses a 43% Spell Power coefficient. Ranks: level 40/talent 274–301; level 50 417–451; level 60 556–601 Holy damage.

### Retribution

- **Improved Blessings:** Also improves Blessing of Wisdom by 4/8/12/16/20%, alongside its Blessing of Might effect.
- **Heart of the Crusader:** Reverted to its original behavior: increases the melee attack-power bonus of Seal of the Crusader and the Holy-damage increase of Judgement of the Crusader by 5/10/15%.
- **Vindication:** Replaced the Strength/Agility reduction with a 1/2/3% chance to reduce the target’s damage by that amount for 10 seconds.
- **Two-Handed Weapon Specialization:** Grants 1/2/3 weapon skill for two-handed swords, maces, and axes.
- **Sanctified Command removed.**
- **Vengeance reworked:** Moved to row 5; physical and Holy damage bonus reduced from 3/6/9/12/15% to 1/2/3/4/5%; adds 2/4/6/8/10% threat reduction; lasts 30 seconds and stacks to 3.
- **Seal/Judgement of Command:** Seal of Command gains a small Spell Power modifier; Judgement of Command gains a small Attack Power modifier.
- **Crusading Strikes (new, row 6, 5 ranks):** Crusader Strike deals 3/6/9/12/15% additional damage and Zeal grants an additional 2% attack and casting speed per stack. Holy Strike grants Holy Might, increasing Strength by 4/8/12/16/20% for 20 seconds.
- **Repentance reworked:** It can affect all creature types and, against crowd-control-immune targets, instead causes the target to take Holy damage whenever it attacks or casts a harmful spell for 30 seconds. Ranks deal 80/120/160 damage; the effect has 12% Attack Power and 50% Spell Power scaling, can trigger once per 0.5 seconds, generates no threat, and never applies its damage component to players. The normal incapacitate remains for non-immune targets.

## 2024-10-21 — update

Sources: [Post 102969](https://forum.turtlecraft.gg/viewtopic. ... 69#p102969) (original dated update), [Post 104207](https://forum.turtlecraft.gg/viewtopic. ... 07#p104207) (follow-up copy).

- **Bulwark of the Righteous:** Cooldown increased from 3 to 5 minutes; damage reduction reduced from 40% to 30%.
- **Sacred Duty removed.**

## 2024-11-01 — update

Sources: [Post 102969](https://forum.turtlecraft.gg/viewtopic. ... 69#p102969) (original dated update), [Post 105804](https://forum.turtlecraft.gg/viewtopic. ... 04#p105804) (follow-up copy).

- **Crusader Strike:** Weapon-damage component reduced by 10% for all ranks.
- **Righteous Strikes:** Holy Strike damage increase reduced from 10/20/30/40/50% to 5/10/15/20/25%.

## 2024-11-05 — hotfix

Sources: [Post 106599](https://forum.turtlecraft.gg/viewtopic. ... 99#p106599)

- **Crusader Strike:** Can now critically hit.
- **Holy Strike:** Now initiates auto-attacks and benefits from auras increasing Holy damage taken, such as Judgement of the Crusader.
- **Blessed Strikes:** Now resets the cooldown of Holy Shock rank 4 as intended.
- **Holy Might:** Now triggers even if Holy Strike fails to hit.
- **Holy Shock:** Its cooldown effect now removes the cooldown from the next cast rather than the current one.

## 2024-11-09 — hotfix

Sources: [Post 107253](https://forum.turtlecraft.gg/viewtopic. ... 53#p107253)

- **Bulwark of the Righteous:** Now shares a cooldown between ranks; Paladin global-cooldown lockup issues were fixed.

## 2024-11-12 — update

Sources: [Post 107724](https://forum.turtlecraft.gg/viewtopic. ... 24#p107724)

- **Libram of Divinity:** Fixed incorrectly boosting Flash of Light healing.

## 2024-11-19 — update

Sources: [Post 108746](https://forum.turtlecraft.gg/viewtopic. ... 46#p108746)

- **Crusader Strike:** No longer benefits from Vengeance twice; damage descriptions for all ranks were corrected.

## 2024-11-20 — update

Sources: [Post 108776](https://forum.turtlecraft.gg/viewtopic. ... 76#p108776)

- **Redoubt:** Block chance reduced from 6/12/18/24/30% to 3/6/9/12/15%.
- **Righteous Strikes:** Zeal no longer increases block chance; instead, each stack increases the amount of damage blocked by 2/4/6/8/10%. Its Holy Strike effect was unchanged at this update.
- **Crusader Strike:** Lower ranks were reduced while the highest rank retained its then-current scaling: rank 1 (level 8) 35% weapon damage +31; rank 2 (level 20) 50% +47; rank 3 (level 30) 65% +71; rank 4 (level 40) 80% +107; rank 5 (level 50) 90% +161.
- **Judgement of Command:** Now uses melee hit.

## 2024-11-26 — update

Sources: [Post 110047](https://forum.turtlecraft.gg/viewtopic. ... 47#p110047)

- **Lawbringer Tier 1 8-piece:** Proc chance reduced from 30% to 12%.
- **Holy Strike:** Now affected by Judgement of the Crusader, and its healing no longer triggers Corrupted Mind.
- **Judgement of Command:** Can no longer be parried, blocked, or dodged.

## 2024-12-03 — update

Sources: [Post 111130](https://forum.turtlecraft.gg/viewtopic. ... 30#p111130)

- **Judgement of Righteousness:** No longer procs effects on the caster.

## 2024-12-10 — update

Sources: [Post 112126](https://forum.turtlecraft.gg/viewtopic. ... 26#p112126)

- **Repentance:** Damage is now dealt by the Paladin who cast Repentance; all ranks share a cooldown.
- **Retribution/Protection Judgement Tier 2 2-piece:** Can now trigger other auras such as Judgement of Wisdom.

## 2024-12-20 — update (revised December 22)

Sources: [Post 113460](https://forum.turtlecraft.gg/viewtopic. ... 60#p113460) (dated update), [Post 113785](https://forum.turtlecraft.gg/viewtopic. ... 85#p113785) (revision notice pointing to the revised post).

### Baseline and shared systems

- **Exorcism:** Threat generation reduced by 70%; damage was unchanged.
- **Retribution/Protection Tier 3, 6-piece:** Now only reduces Exorcism’s cooldown.
- **Crusader Strike:** Damage is normalized, using a 3.3-second attack-speed component for two-handed weapons and 2.4 seconds for one-handed weapons.
- **Vengeance:** Now increases all damage dealt, rather than only Physical and Holy damage.

### Protection

- **Seal of Righteousness:** Spell Power scaling increased to `0.082 × weapon speed` for one-handed weapons and `0.098 × weapon speed` for two-handed weapons.
- **Righteous Strikes:** Holy Strike additional threat reduced from 10/20/30/40/50% to 6/12/18/24/30%.
- **Holy Shield:** Spell Power scaling reduced from 33% to 15%; block chance from 50% to 45%; additional threat from 45% to 30%.
- **Vengeful Strikes:** Crusading Strikes renamed to Vengeful Strikes; Crusader Strike damage bonus reduced from 3/6/9/12/15% to 2/4/6/8/10%.
- **Holy Strike:** Self-healing reduced by 50%; healing now affects up to 4 wounded allies within 10 yards rather than being limited to the party.
- **Blessed Strikes:** Holy Strike base-healing increase reduced from 30/60/90/120/150% to 20/40/60/80/100%, with an added 5/10/15/20/25% Healing Power scaling bonus.

### Holy

- **Divine Favor:** Holy Shock critical-chance bonus increased from 6/12/18/24/30% to 10/20/30/40/50%.
- **Daybreak:** Healing taken from Holy Shock increased from 20% to 30%.
- **Blessing of Light:** Now also adds Holy Shock healing power: rank 1 (level 40) +120; rank 2 (level 50) +180; rank 3 (level 60) +240.

### Retribution and fixes

- **Judgements:** Judgements applied by other Paladins are now refreshed by Crusader Strike and Holy Strike.
- **Healing Light:** Now increases total healing rather than base healing.
- **Improved Seal of Righteousness:** Damage gain corrected.

## 2024-12-22 — update

Sources: [Post 113782](https://forum.turtlecraft.gg/viewtopic. ... 82#p113782)

- **Reckoning:** Added new spell visuals.

## 2024-12-31 — update

Sources: [Post 115021](https://forum.turtlecraft.gg/viewtopic. ... 21#p115021)

- **Bulwark of the Righteous:** Now uses melee hit and critical-strike chance for its effects.

## 2025-01-07 — update

Sources: [Post 115795](https://forum.turtlecraft.gg/viewtopic. ... 95#p115795)

- **Holy Radiance:** Can now trigger Vengeance.
- **Righteous Defense:** Fixed incorrect stacking.

## 2025-01-14 — update

Sources: [Post 116739](https://forum.turtlecraft.gg/viewtopic. ... 39#p116739)

- **Paladin Tier 1 Retribution 3-piece:** Now correctly affects Judgement of Righteousness and Judgement of Command.

## 2025-01-21 — update

Sources: [Post 117471](https://forum.turtlecraft.gg/viewtopic. ... 71#p117471)

- **Crusader Strike:** Now triggers Zeal under Divine Shield.

## 2025-01-28 — update

Sources: [Post 118168](https://forum.turtlecraft.gg/viewtopic. ... 68#p118168)

- **Holy Strike:** Healing can target PvP-flagged allies inside dungeons even when the caster is not flagged.

## 2025-02-21 — update

Sources: [Post 120590](https://forum.turtlecraft.gg/viewtopic. ... 90#p120590)

- **Crusader Strike:** Targeting issues were fixed.

## 2025-02-22 — Patch 1.18.0

Sources: [Post 120615](https://forum.turtlecraft.gg/viewtopic. ... 15#p120615)

- **Paladin Tier 3.5 helmet:** Fixed wrong shading.

## 2025-03-04 — update

Sources: [Post 121678](https://forum.turtlecraft.gg/viewtopic. ... 78#p121678)

- **Crusader Strike:** Rank 1 was added to the High Elven starting trainer Andalideth Suncaller.

## 2025-03-18 — update

Sources: [Post 122937](https://forum.turtlecraft.gg/viewtopic. ... 37#p122937)

- **Seal of Righteousness:** Can trigger melee ability-based proc effects such as Storm Gauntlets and Fiery Plate Gauntlets.

## 2025-04-01 — update

Source: [Post 124504](https://forum.turtlecraft.gg/viewtopic. ... 04#p124504). The post was made 30 March, but explicitly labels the update “Dated: April 1th 2025.”

- **Hammer of Wrath:** No longer resets the swing timer.
- **Blessing of Salvation:** Threat reduction reduced from 30% to 25%.
- **Vindication:** Damage reduction increased from 1/2/3% to 3/6/9%; bosses are unaffected.
- **Seal of Righteousness:** Spell Power scaling increased to `0.092 × weapon speed` for one-handed weapons and `0.128 × weapon speed` for two-handed weapons.
- **Judgement of Righteousness:** Now correctly uses melee critical-strike and hit chance instead of spell critical-strike and hit chance.
- **Talent-tree pathing:** Eye for an Eye swapped positions with Two-Handed Weapon Specialization.
- **Vengeance:** Its threat reduction no longer applies while Righteous Fury is active.
- **Reckoning:** Proc chance increased from 5/10/15/20/25% to 10/20/30/40/50%; tooltip clarified.
- **Holy Light:** Rank 1 Spell Power coefficient reduced from 71.4% to 20%.

## 2025-05-13 — update

Sources: [Post 130900](https://forum.turtlecraft.gg/viewtopic. ... 00#p130900)

- **Holy Light:** Rank 1 healing coefficient increased to 0.33.
- **Retribution Tier 3.5 5/6-piece:** Set bonus now affects only the Paladin's group rather than the entire raid.

## 2025-05-27 — update

Sources: [Post 133235](https://forum.turtlecraft.gg/viewtopic. ... 35#p133235)

- **Hammer of Wrath:** Now benefits from melee critical-strike chance as intended.

## 2025-07-25 — 1.18.0 preliminary update (effective date labeled TBD)

Source: [Post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159). The archive gives the explicit update label “Dated: TBD (1.18.0) 2025”; no calendar date is invented here.

### Baseline

- **Hand of Freedom:** Cooldown increased from 20 to 24 seconds.
- **Divine Shield:** Damage reduction increased from 50% to 60%.

### Holy

- **Daybreak reworked:** A critical heal leaves Daybreak on the ally for 30 seconds. The next time that ally takes damage, they are healed for 348–389 and Daybreak is consumed. The heal has a 43% Spell Power coefficient, cannot critically heal, and can be triggered by Holy Strike healing.
- **Holy Shock:** Offensive damage functionality restored. Ranks: level 30 97–104; level 40 142–154; level 48 198–214; level 58 256–271 Holy damage, with 43% Spell Power scaling.

### Retribution

- **Crusader Strike:** Spell Power scaling coefficient reduced from 33% to 20%.
- **Seal of Righteousness:** Two-handed weapon Spell Power coefficient reduced from 12.8% × weapon speed to 12.5% × weapon speed.
- **Vindication tooltip:** Clarifies that it applies only to enemies level 62 or lower.
- **Vengeance tooltip:** Clarifies that its threat reduction does not apply while Righteous Fury is active; this is a wording clarification, not a new mechanical change.

## 2025-08-14 — 1.18.0 revision

Source: [Post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159), which contains the explicit “REVISION | Dated: 14 August 2025.”

- **Blessing of Sacrifice:** Damage dealt by the Blessing no longer breaks crowd-control effects.

## 2025-08-15 — hotfix

Sources: [Post 145822](https://forum.turtlecraft.gg/viewtopic. ... 22#p145822)

- **Daybreak:** Now heals after the ally takes damage rather than just before.

## 2025-08-26 — update

Sources: [Post 148454](https://forum.turtlecraft.gg/viewtopic. ... 54#p148454)

- **Redemption Greaves:** Corrected stats; double Spellpower was fixed and block value restored.

## 2025-11-18 — correction

Sources: [Post 159994](https://forum.turtlecraft.gg/viewtopic. ... 94#p159994)

- **Judgement of Command:** Rank 3 Attack Power scaling was fixed.

## 2025-12-16 — update

Sources: [Post 162943](https://forum.turtlecraft.gg/viewtopic. ... 43#p162943)

- **Two-Handed Weapon Specialization:** Swapping weapon types no longer loses bonus weapon skill.

## 2026-01-23 — 1.18.1 preliminary update (effective date labeled TBD)

Source: [Post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071). The archive gives the explicit update label “Dated: TBD (1.18.1) 2026”; the Paladin material is retained below. The March 19 and January 26 revision blocks in the same post contain no Paladin changes.

### General

- **Consecration:** Base damage increased by 8% and redistributed toward earlier ticks. Relative to the 1.18 base value, the eight ticks are 156% → 140% → 124% → 108% → 92% → 76% → 60% → 44%.

### Protection

- **Holy Shield:** Additional threat modifier increased from 30% to 50%.
- **Righteous Strikes reworked:** Increases Holy Strike damage and threat by 5/10/15/20/25%. Crusader Strike grants **Zealous Defence** for 10 seconds; it reduces the damage of the next blocked attack by 6/12/18/24/30%.
- **Holy Strike reworked for scaling:** It deals X% weapon damage plus Y Holy damage and restores Z health and Z mana to the Paladin and 4 allies within 10 yards; self-healing is halved. Ranks: level 4 25% weapon damage +11–13 Holy; level 12 25% +22–28; level 20 30% +34–38; level 28 30% +52–58; level 36 35% +71–77; level 44 35% +91–98; level 52 40% +106–118; level 60 40% +129–146. Spell Power scaling increased from 43% to 71%.

### Retribution

- **Repentance:** The damage effect applied to crowd-control-immune creatures now also scales with 8% of Attack Power per tick.
- **Seal of Command:** Procs per minute increased from 7 to 9.
- **Crusader Strike:** Rank 5 weapon-damage percentage increased from 90% to 100%.

### Holy

- **Daybreak:** Base healing reduced from 289 to 248; Healing Power scaling reduced from 43% to 32%.

### Paladin set bonuses

- **Retribution Tier 3.5, 5-piece:** Crusade attack-speed bonus increased from 2% to 4%; duration increased from 15 to 20 seconds; it no longer stacks.
- **Holy Tier 3.5, 5-piece:** No longer adds additional affected targets to Holy Strike.
- **Protection Tier 3.5:** Former 5-piece bonus moved to the 3-piece bonus. The new 5-piece bonus is: “Holy Shield decreases your damage taken by 4%.”
- **Retribution/Protection Tier 2.5, 3-piece:** Now increases damage done by Judgement of Righteousness and Judgement of Command by 15%.

## 2026-03-17 — update

Sources: [Post 171113](https://forum.turtlecraft.gg/viewtopic. ... 13#p171113)

- **Paladin Tier 2 leggings:** Drop chance was fixed to match other classes.

## 2026-03-21 — hotfix

Sources: [Post 171608](https://forum.turtlecraft.gg/viewtopic. ... 08#p171608)

- **Crusader Strike:** Now grants its benefits even when the attack misses.
- **Holy Strike:** Now grants its benefits even when the attack misses and no longer heals more targets than intended.

## 2026-03-24 — update

Sources: [Post 172139](https://forum.turtlecraft.gg/viewtopic. ... 39#p172139)

- **Holy Strike:** Fixed not triggering Mending Light in all cases.
- **Mending Light:** Fixed missing bonus-healing scaling.
- **Zealous Defence:** Fixed not working as intended.