Full listing of Priest changes from Turtle forums
Posted: Thu Sep 10, 2026 2:20 pm
# Priest class changes
Scope: concrete Priest baseline, Discipline, Holy, Shadow, racial-spell, quest, item, and Priest tier-set changes in the archived Turtle WoW Team posts, including later forum-63 historical hotfixes and revisions. Discussion-only replies and non-Priest material are excluded. Repeated copies of the same update are consolidated; all contributing Team-post permalinks are retained in the relevant Sources line. Where a patch heading gives only `TBD`, the post date is used as the date anchor, and malformed topic dates use the valid post date.
## 2020-01-17 — Holy Strike announcement
Source: [post 4894](https://forum.turtlecraft.gg/viewtopic.php?p=4894#p4894).
- **Piercing Light:** the first rank is granted by a new Priest class quest; later ranks are distributed via Librams and upgraded through vendors at the Priest trainer locations.
## 2022-07-24 — 1.16.1 Priest class section
Source: [post 20251](https://forum.turtlecraft.gg/viewtopic. ... 251#p20251).
### Baseline, abilities, and Shadow
- **Inner Fire:** now also grants Attack Power, and Improved Inner Fire scales that value.
- **Fear Ward:** became a Discipline spell and can be cast in Shadowform.
- **Feedback:** mana cost reduced (the post gives no value).
- **Holy Fire:** initial-damage spell-power scaling changed from 0.75 to 0.857.
- **Divine Spirit:** became baseline for all Priests starting at level 30.
- **Lightwell:** became baseline for all Priests starting at level 40.
- **Improved Shadowform:** new level-60 passive; reduces Shadow-spell mana costs by 15% and allows 15% of mana regeneration to continue while casting in Shadowform.
- **Pain Spike:** new level-60 ability with a 15-sec cooldown and 265 mana cost; instantly deals 333–377 Shadow damage, then the damage begins healing itself over 5 sec; requires Shadowform.
- **Shadowmend:** new level-58 book ability; 635 mana, 30-sec cooldown, heals a friendly target for 518–615, generates reduced threat, and requires Shadowform.
- **Vampiric Embrace:** renamed from Improved Vampiric Touch; increases the percentage healed by 5/10%, and causes party members to gain mana equal to 2/4% of Shadow-spell damage dealt.
- **Holy Nova:** damage-component scaling changed from 0.107 to 0.161.
### Holy Champion
- **Holy Champion:** new Row 7 talent allowing the Priest to choose another player as a holy champion.
- **Proclaim Champion:** 250 mana, 10-sec cast, 2-hour cooldown; proclaims a friendly target for 2 hours, granting 230 armor, 10 all resistances, and Champion-spell access; persists through death and while offline; armor does not stack with Scroll of Protection IV.
- **Champion’s Grace:** level-40, 250-mana ability; increases the Priest’s healing by 10% for 2 hours.
- **Champion’s Bond:** level-44, 250-mana ability; for 10 minutes, up to 20 damage taken by the Priest is taken by the Champion instead.
- **Empower Champion:** level-50, 1100-mana ability; increases Champion healing and spell damage by up to 20 and attack power by 30 for 2 hours; does not stack with Greater Arcane Elixir or Juju Power/Elixir of Giants.
- **Champion’s Resolve:** level-58, 250-mana ability with a 5-min cooldown; wards the Champion against the next Fear effect for 10 sec.
- **Revive Champion:** costs 81% base mana, has a 2-sec cast, and returns the Champion with 2500 health and 2600 mana; cannot be cast in combat.
### Discipline
- **Reflective Shields:** new Row 5 talent; reflects 20% of Power Word: Shield absorption damage back at the attacker, causes no threat, and requires Improved Power Word: Shield.
## 2022-08-08 — Shadow Mend and Vampiric Touch fixes
Source: [post 21351](https://forum.turtlecraft.gg/viewtopic. ... 351#p21351).
- **Vampiric Touch:** corrected to restore the intended mana percentages; exact values are not stated.
- **Shadow Mend:** gained scaling; the coefficient is not stated.
## 2022-08-17 — Vampiric Touch balance
Source: [post 22582](https://forum.turtlecraft.gg/viewtopic. ... 582#p22582).
- **Vampiric Touch:** mana gain increased to 2% and 4% for the respective ranks.
## 2022-09-01 — talent interactions
Source: [post 24112](https://forum.turtlecraft.gg/viewtopic. ... 112#p24112).
- **Reflective Shields:** now works against creatures.
- **Pain Spike:** now benefits from Mental Agility.
## 2022-09-11 — Champion and shield fixes
Source: [post 24828](https://forum.turtlecraft.gg/viewtopic. ... 828#p24828).
- **Proclaim Champion:** can now be used on only one target.
- **Reflective Shields:** no longer extends creature leash distance when it deals damage.
## 2022-10-26 — Shadow spell fixes
Source: [post 27955](https://forum.turtlecraft.gg/viewtopic. ... 955#p27955).
- **Pain Spike:** now benefits from talents related to Shadow spells.
- **Mind Blast:** threat was corrected upward from a value lower than intended; the resulting value is not stated.
## 2022-11-07 — Improved Shadowform persistence
Source: [post 28636](https://forum.turtlecraft.gg/viewtopic. ... 636#p28636).
- **Improved Shadowform:** fixed a bug that unlearned it whenever talents were reset.
## 2023-01-21 — 1.17.0 Priest follow-up
Source: [post 32868](https://forum.turtlecraft.gg/viewtopic. ... 868#p32868).
- **Feedback:** mana costs reduced to approximately 35% of their original values.
- **Champion’s Grace:** available from Priest class trainers at level 40 and usable when Proclaim Champion is talented.
## 2023-06-14 — proc fixes
Source: [post 49944](https://forum.turtlecraft.gg/viewtopic. ... 944#p49944).
- **Shadow Vulnerability and Blackout:** no longer have a separate chance to resist from the spell that caused them to proc.
- **Feedback:** now procs even when the damage is absorbed.
## 2023-07-05 — component scaling correction
Source: [post 52323](https://forum.turtlecraft.gg/viewtopic. ... 323#p52323).
- **Holy Fire and Holy Nova:** now use the correct component scaling stated on the class changes page; the post does not restate the numeric coefficients.
## 2023-07-19 — Shadow Mend interactions
Source: [post 53989](https://forum.turtlecraft.gg/viewtopic. ... 989#p53989).
- **Shadow Mend:** is now affected by Healing Focus, Inner Focus, Shadow Affinity, and Spiritual Healing.
## 2023-07-26 — Empower Champion
Source: [post 54660](https://forum.turtlecraft.gg/viewtopic. ... 660#p54660).
- **Empower Champion:** now applies ranged attack power.
## 2023-08-01 — Champion’s Grace trainer availability
Source: [post 55525](https://forum.turtlecraft.gg/viewtopic. ... 525#p55525).
- **Champion’s Grace:** added to Priest trainers.
## 2023-08-20 — Champion interactions
Source: [post 58121](https://forum.turtlecraft.gg/viewtopic. ... 121#p58121).
- **Mad Empower Champion:** is now affected by Inner Focus.
## 2023-09-25 — Champion interactions
Source: [post 66741](https://forum.turtlecraft.gg/viewtopic. ... 741#p66741).
- **Priest Champion spells:** all are now affected by Inner Focus.
## 2023-11-08 — Talisman of Ascendance
Source: [post 76368](https://forum.turtlecraft.gg/viewtopic. ... 368#p76368).
- **Talisman of Ascendance:** now procs only once per cast instead of once per target hit.
## 2023-11-15 — Champion persistence
Source: [post 77428](https://forum.turtlecraft.gg/viewtopic. ... 428#p77428).
- **Proclaim Champion and related buffs:** are no longer removed when players change instances.
## 2023-12-05 — Vampiric Touch threat
Source: [post 79953](https://forum.turtlecraft.gg/viewtopic. ... 953#p79953).
- **Vampiric Touch:** mana restoration to party members no longer generates threat.
## 2023-12-19 — Starshards PvP interaction
Source: [post 81778](https://forum.turtlecraft.gg/viewtopic. ... 778#p81778).
- **Starshards:** casting it on another player now properly puts the Priest in combat and flags the Priest for PvP.
## 2023-12-28 — Tier 3.5 set
Source: [post 82980](https://forum.turtlecraft.gg/viewtopic. ... 980#p82980).
- **Priest Tier 3.5 “of Pestilence” set:** Priests became eligible to acquire the new set.
## 2024-02-28 — Spirit of Redemption message fix
Source: [post 88858](https://forum.turtlecraft.gg/viewtopic. ... 858#p88858).
- **Spirit of Redemption:** Hardcore death messages no longer appear twice for Priests with the talent.
## 2024-03-06 — Vampiric Embrace proc timing
Source: [post 89510](https://forum.turtlecraft.gg/viewtopic. ... 510#p89510).
- **Vampiric Embrace:** and other victim-debuff procs now trigger on the killing blow.
## 2024-04-01 — Shadowform visibility fix
Source: [post 91795](https://forum.turtlecraft.gg/viewtopic. ... 795#p91795). The topic title says “2024 — March 32”; the valid post date is used.
- **Shadowform:** Priests in Shadowform can no longer be seen under direct sunlight.
## 2024-04-03 — Holy Nova healing
Source: [post 91958](https://forum.turtlecraft.gg/viewtopic. ... 958#p91958).
- **Holy Nova:** AoE healing is no longer incorrectly blocked by line of sight.
## 2024-06-26 — Spirit of Redemption visuals
Source: [post 97844](https://forum.turtlecraft.gg/viewtopic. ... 844#p97844).
- **Spirit of Redemption:** added the missing activation visual and death animation when it expires.
## 2024-07-10 — Reflective Shields behavior
Source: [post 99050](https://forum.turtlecraft.gg/viewtopic. ... 050#p99050).
- **Reflective Shields:** no longer triggers from self-inflicted damage; absorbing damage from a dead player no longer displays an Invalid Target error.
## 2024-07-24 — Mind Flay dispels
Source: [post 100214](https://forum.turtlecraft.gg/viewtopic. ... 14#p100214).
- **Mind Flay:** is no longer removable by any type of dispel magic.
## 2024-09-04 — Priest quest assignment
Source: [post 100559](https://forum.turtlecraft.gg/viewtopic. ... 59#p100559).
- **A Holy Duty:** is now correctly assigned to Priests instead of Rogues.
## 2024-09-11 — Proclaim Champion regression
Source: [post 101054](https://forum.turtlecraft.gg/viewtopic. ... 54#p101054).
- **Proclaim Champion:** a regression was fixed; the post does not specify the regressed behavior.
## 2024-10-12 — Class Changes 2 baseline
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970).
### Baseline
- **Inner Fire:** now grants spell damage instead of Attack Power: Rank 1 (level 12) 13; Rank 2 (20) 24; Rank 3 (30) 34; Rank 4 (40) 46; Rank 5 (50) 61; Rank 6 (60) 74 spell damage.
- **Power Word: Fortitude mana costs:** R1 (1) 60→50; R2 (12) 155→100; R3 (24) 400→160; R4 (36) 745→240; R5 (48) 1170→340; R6 (60) 1695→445.
- **Prayer of Fortitude:** R1 (48) 2600→900; R2 (60) 3400→1200 mana.
- **Divine Spirit:** R1 (30) 285→160; R2 (40) 420→240; R3 (50) 785→340; R4 (60) 970→445 mana.
- **Prayer of Spirit:** R1 (60) 1940→900 mana.
- **Shadow Protection:** R1 (30) 250→240; R2 (42) 450→340; R3 (56) 650→445 mana.
- **Prayer of Shadow Protection:** R1 (56) 1300→900 mana.
- **Feedback mana costs:** R2 (30) 245→175; R3 (40) 355→190; R4 (50) 470→205; R5 (60) 580→220.
- **Pain Spike:** no longer requires Shadowform and can be cast outside it. New ranks: R1 (30), 80 mana/66–85 Shadow damage; R2 (40), 140/149–172; R3 (50), 185/209–240; R4 (60), 265/333–378. The former rank became R1; later ranks must be trained.
- **Power Word: Shield:** spell-power coefficient 10%→35% (pre-level-20 ranks unaffected).
- **Mana Burn:** moved from Discipline to Shadow so it benefits from Shadow talents.
- **Fear Ward:** now baseline, learned at level 20.
### Racial priest spells
- **Dwarf — Avatar (replacement for the level-20 racial after Fear Ward became baseline):** turns the target to stone, increasing armor by 25% and all resistances by 150% of the Priest’s level for 15 sec; 30-yard range, 1-minute cooldown, 6% base-mana cost. Dwarf level-20 racial quests are reset for this replacement.
- **Night Elf:** Elune’s Grace removed. Night Elf Priests can use bows and auto-shoot, and learn **Searing Shot** at level 20. Searing Shot fires a searing arrow for weapon damage plus Fire damage: R1 (20) +14–18; R2 (32) +25–29; R3 (44) +37–42; R4 (58) +51–57; R5 (60/book) +68–74. Cost 5% base mana, 10-sec cooldown, 33% spell-power coefficient; rank 5 is learned from a book.
### General healing and Lightwell
- **Lightwell:** no longer removed when the Priest takes damage; a target cannot re-click it while its Renew-over-time effect is active; the Renew effect scales with healing power at 17% and benefits from healing-increasing talents such as Spiritual Healing and Swift Recovery; a new R1 is learned at level 30 and existing ranks shift up one.
- The base healing of ranks above level 30 and spell-power scaling of **Lesser Heal, Renew, Heal, Flash Heal, Prayer of Healing, Greater Heal, Desperate Prayer,** and **Lightwell** are reduced by 15%.
### Discipline
Discipline is reworked as a Holy-damage/support specialization.
- **Smite:** base damage +10%; mana costs reduced for R3 (14) 60→40, R4 (22) 95→60, R5 (30) 140→105, R6 (38) 185→135, R7 (46) 230→165, R8 (54) 280→210, R9 (60/book) 300→240.
- **Holy Fire:** initial spell-power coefficient 85%→100% (it had been 60% in the first iteration); base damage +10%.
- **Wand Specialization:** now 2 points (not 5), grants 5/10% wand hit chance, and gives a chance on wand hit to restore mana equal to the Priest’s level, with the chance increasing per point.
- **Piercing Light (new, row 1, 3 points):** reduces enemy resistance chance to Holy and Discipline spells by 2/4/6%.
- **Mental Agility:** moved from row 4 to row 1; also reduces offensive Holy/Discipline spell mana costs by 2/4/6/8/10%.
- **Spell Warding:** moved from Holy row 2 to Discipline row 2 and now costs 3 points instead of 5.
- **Unbreakable Will:** moved row 1→2.
- **Improved Inner Fire:** moved row 4→3 and costs 2 points instead of 3; also affects Inner Fire’s new spell-damage component.
- **Improved Power Word: Shield:** moved row 2→3.
- **Searing Light (new, row 4, 3 points):** damaging Holy/Discipline spell criticals have a 33/66/100% chance to make the next Smite instant and free for 10 sec (instant Smites still trigger the global cooldown).
- **Purifying Flames (new, row 4, 2 points):** Holy Fire has a 50/100% chance to increase Holy damage by 12% for 8 sec.
- **Mental Strength:** now 3 points instead of 5; increases total Intellect instead of mana and adds 1/2/3% casting speed.
- **Enlighten (new row-5 keystone):** place one party member under tutelage for 30 min. Damaging Discipline/Holy spells have a 15% chance to burn them for 4% of total health as Holy damage and increase both Priests’ spell damage/healing by 10% for 8 sec; self-targeting raises the bonus to 15%. Cost 10% base mana, 1-min cooldown, 30-yard range, instant.
- **Resurgent Shield (new row-5 capstone):** when Power Word: Shield breaks, refund 25% of its base mana cost; Holy damage/effects increase by 6% of the shield’s total absorption for 8 sec.
- **Reflective Shields:** removed.
- **Force of Will:** also increases Power Word: Shield absorption by 4/8/12/16/20%.
- **Chastise (new row-7 capstone):** Holy damage and up to 3-sec enemy disorient; on an ally, increases attack/casting speed by 10/13/15% for 6 sec (8 sec on a critical ally hit). Cannot target allies below 50% health or the level threshold. Instant, 30-yard (Holy Reach-affected), 30-sec cooldown, 6% base mana, 65% spell-power coefficient. R1 (40): 139–161 damage/10% haste/below level 35; R2 (50): 209–241/13%/below 45; R3 (60): 278–322/15%/below 55.
- **Power Infusion:** removed.
### Holy
- **Healing Focus:** renamed **Holy Focus** and affects all Holy spells, not only healing spells.
- **Holy Specialization:** renamed **Divinity** and affects Holy and Discipline spells.
- **Martyrdom:** moved Discipline row 2→Holy row 2 and renamed **Blessed Concentration**.
- **Holy Reach:** moved row 4→2 and affects all offensive Holy and Discipline spells.
- **Holy Nova:** now causes normal threat.
- **Searing Light:** removed from Holy.
- **Swift Recovery (new row 4, 2 points, linked to Improved Renew):** healing spells heal 3/6% more when the target has Renew.
- **Improved Healing:** now includes Prayer of Healing.
- **Spiritual Guidance:** moved row 5→4.
- **Improved Prayer of Healing:** removed.
- **Spirit of Redemption:** also increases Spirit by 5%.
- **Reservoir of Light (new row 5, 3 points):** increases Lightwell charges by 1/3/5.
- **Spiritual Healing:** healing bonus increased from 2/4/6/8/10% to 6/12/18/24/30%.
### Shadow
- **Pain Spike:** spell-power coefficient 42.85%→25%; cooldown 30→40 sec.
- **Blackout:** stun duration 3→2 sec.
- **Mind Flay:** spell-power coefficient 45%→75%.
- **Mind Blast:** spell-power coefficient 42.85%→60% (pre-level-20 ranks unaffected).
- **Vampiric Embrace:** now has a 2-sec cast time.
- **Vampiric Touch:** healing increase 5/10%→2/5%; mana returned 2/4%→1/2% of Shadow spell damage.
- **Improved Mana Burn:** moved Discipline row 4→Shadow row 3.
- **Holy Nova in Shadowform:** usable in Shadowform; it self-damages instead of self-healing.
## 2024-10-21 — follow-up update
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970) (embedded update) and [post 104207](https://forum.turtlecraft.gg/viewtopic. ... 07#p104207). The two posts carry the same Priest block; listed once here.
- **Power Word: Shield:** can be cast in Shadowform (the note says this was already mechanically possible; the talent builder display was corrected).
- **Enlighten:** can now trigger from healing spells.
- **Proclaim Champion:** also restores a small portion of the damage taken by the Champion as mana.
- **Champion’s Resolve:** removed.
- **Revive Champion:** cooldown 300 sec→45 min; cast time 10.8→5 sec; mana cost increased; can now be used in combat.
- **Searing Shot:** mana cost 5%→10% base mana (137 mana at max level).
- **Avatar:** cooldown 1→5 min.
## 2024-11-01 — racial and talent follow-up
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970) (embedded update) and [post 105804](https://forum.turtlecraft.gg/viewtopic. ... 04#p105804). The Starshards block is a repeated copy of the baseline values above; it is not duplicated here.
- **Human — Feedback:** mana-burn/damage values doubled: R1 (20) 18→36; R2 (30) 35→70; R3 (40) 54→108; R4 (50) 77→154; R5 (60) 105→210.
- **Night Elf — Starshards:** the update reiterates the rework, doubled mana cost, 30-sec cooldown, and corrected channel tick pattern (2 small, 2 medium, 2 large), with the rank values recorded in the Oct. 12 section above.
- **Force of Will:** spell-damage boost now applies to channels and DoTs.
- **Searing Light:** mana-cost reduction from its procs reduced 100%→40%.
- **Purifying Flames:** buff duration 8→10 sec.
## 2024-11-06 — Priest hotfixes
Source: [post 106599](https://forum.turtlecraft.gg/viewtopic. ... 99#p106599).
- **Holy Nova:** now generates normal threat instead of no threat. This confirms the baseline change above.
- **Chastise:** using it in PvP no longer enables PvP on a target with PvP disabled; it can target friendly raid members only and no longer causes spell-cast pushbacks.
- **Enlighten:** no longer triggers multiple times from one spell cast and stops functioning if talents are reset without relearning the talent.
- **Proclaim Champion:** the mana-gain proc is limited to visibility range.
- **Searing Light:** can now proc from Chastise.
- **Swift Recovery:** now affects all Priest healing spells as intended.
## 2024-11-09 — Priest tier-set swap
Source: [post 107253](https://forum.turtlecraft.gg/viewtopic. ... 53#p107253).
- **Priest Tier 2.5 items:** fixed Feid Rota so it properly swaps the affected items.
## 2024-11-13 — Shadow Priest Tier 3
Source: [post 107724](https://forum.turtlecraft.gg/viewtopic. ... 24#p107724).
- **Shadow Priest Tier 3 four-piece bonus:** mechanics revised so the effect does not trigger a global cooldown.
## 2024-11-20 — post-release balance
Sources: [post 108776](https://forum.turtlecraft.gg/viewtopic. ... 76#p108776), explicitly dated November 20, 2024; and [post 108746](https://forum.turtlecraft.gg/viewtopic. ... 46#p108746).
- **Mind Flay:** spell-power scaling 75%→90% (each tick now gains 30% instead of 25% of spell power).
- **Vampiric Embrace:** cast time 2→1.5 sec.
- **Smite:** base damage reduced 10% for all ranks (return to original Vanilla values).
- **Searing Light:** now has a 3-sec cooldown; mana-cost reduction reduced 40%→20%.
- **Chastise:** enemy disorient reduced 3→2 sec; range reduced 30→25 yards.
- **Discipline Priest Tier 2.5, 3-piece:** no longer affects disorient duration.
- **Shadow Weaving and Improved Shadow Bolt:** their effects can now stack.
## 2024-12-04 — Searing Shot interaction
Source: [post 111130](https://forum.turtlecraft.gg/viewtopic. ... 30#p111130).
- **Searing Shot:** can now trigger the Searing Light talent.
## 2024-12-11 — talent interaction fixes
Source: [post 112126](https://forum.turtlecraft.gg/viewtopic. ... 26#p112126).
- **Spiritual Healing:** no longer unintentionally extends periodic healing-effect duration.
- **Enlighten:** no longer triggers Corrupted Mind.
## 2024-12-20 — second post-release balance round (revised Dec. 22)
Source: [post 113460](https://forum.turtlecraft.gg/viewtopic. ... 60#p113460), explicitly dated December 20, 2024 and marked revised December 22.
- **Holy Champion:** mana returned from damage taken by the Champion 1%→2%.
- **Chastise:** global cooldown 1.5→1 sec.
- **Resurgent Shield:** Holy spell power gained when Power Word: Shield breaks 6%→10% of the shield’s total absorption.
- **Wand Specialization:** now also affects bows.
- **Night Elf Priest:** casting a spell resets the bow’s shot timer.
- **Starshards:** damage reduced 10% for all ranks; channeling effect changed from Physical to Magic; range 30→25 yards.
## 2025-01-01 — Lightwell and tier-set fixes
Source: [post 115021](https://forum.turtlecraft.gg/viewtopic. ... 21#p115021).
- **Lightwell:** can no longer be used while crowd controlled.
- **Priest Tier 2 eight-piece bonus:** is now affected by talents that improve Renew.
## 2025-01-28 — Enlighten trigger correction
Source: [post 118168](https://forum.turtlecraft.gg/viewtopic. ... 68#p118168).
- **Enlighten:** now triggers when casting any Holy or Discipline spell, as intended.
## 2025-02-05 — Priest bow attacks
Source: [post 118948](https://forum.turtlecraft.gg/viewtopic. ... 48#p118948).
- **Priest bow attacks:** ranged Attack Power now contributes as expected.
## 2025-03-05 — Blackout proc correction
Source: [post 121678](https://forum.turtlecraft.gg/viewtopic. ... 78#p121678).
- **Blackout:** now procs from the intended Shadow Priest spells.
## 2025-04-01 — balance update
Source: [post 124504](https://forum.turtlecraft.gg/viewtopic. ... 04#p124504), explicitly dated April 1, 2025 (the post was made March 30).
- **Smite:** spell-power scaling increased by about 5% for all ranks.
- **Chastise:** effect duration increased from 6 sec (non-critical) and 9 sec (critical) to 8 sec and 12 sec; attack/casting-speed bonus increased 10/13/15%→13/17/20%; cooldown increased 30→40 sec.
- **Pain Spike:** spell-power scaling 25%→43%.
- **Spell Warding/Blessed Concentration:** swapped talent locations to improve Shadow build access and PvP build diversity.
- **Enlighten:** heal-trigger chance 15%→10%.
## 2025-04-02 — Enlighten buff correction
Source: [post 124967](https://forum.turtlecraft.gg/viewtopic. ... 67#p124967).
- **Enlighten:** fixed so the buff increases healing on the Priest and the target as intended.
## 2025-04-09 — Priest item and Spirit of Redemption fixes
Source: [post 126056](https://forum.turtlecraft.gg/viewtopic. ... 56#p126056).
- **Priestess of Elune’s Staff:** DPS increased from 22.3 to 23.7 and spell power reduced from 16 to 15.
- **Spirit of Redemption:** Anomalus no longer targets Spirit of Redemption forms with some spells.
## 2025-04-23 — racial and item fixes
Source: [post 128053](https://forum.turtlecraft.gg/viewtopic. ... 53#p128053).
- **Priest racial traits:** Priests no longer retain incorrect racial traits after changing race.
- **Girdle of the Faded Primals:** added 15 Stamina and removed 15 Spirit.
## 2025-04-30 — Chastise proc classification
Source: [post 129028](https://forum.turtlecraft.gg/viewtopic. ... 28#p129028).
- **Chastise:** dual-use spells are now correctly considered by Grounding Totem according to whether the cast is helpful or harmful.
## 2025-05-14 — Inner Fire interaction
Source: [post 130900](https://forum.turtlecraft.gg/viewtopic. ... 00#p130900).
- **Inner Fire:** now stacks with the effect of Draconic Infused Emblem.
## 2025-05-21 — Pain Spike and Vampiric Aura
Source: [post 132195](https://forum.turtlecraft.gg/viewtopic. ... 95#p132195).
- **Pain Spike:** its healing component now restores the correct amount and can no longer be resisted.
- **Vampiric Aura:** damage was slightly increased; the post gives no value.
## 2025-05-28 — Chastise and Searing Light
Source: [post 133235](https://forum.turtlecraft.gg/viewtopic. ... 35#p133235).
- **Chastise:** can now trigger Searing Light. Dual-use spells such as Chastise can trigger positive or negative procs according to whether the cast is helpful or harmful; friendly Chastise can trigger helpful effects, hostile Chastise cannot.
## 2025-06-11 — racial spell and set-item updates
Source: [post 135177](https://forum.turtlecraft.gg/viewtopic. ... 77#p135177).
- **Priest Tier 1 Shadow Pants of Prophecy:** the variant gained disenchant loot.
- **Elune’s Twilight:** Mana Burn reduced 200→100, damage reduced 150→120, and spell-power scaling reduced by 20%.
## 2025-07-09 — Vestments of Pestilence
Source: [post 138497](https://forum.turtlecraft.gg/viewtopic. ... 97#p138497).
- **Vestments of Pestilence three-piece bonus:** now correctly refunds 15% of Renew’s mana cost.
## 2025-07-25 — 1.18.0 update (source heading says “TBD (1.18.0) 2025”)
Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159). The update heading has no exact effective date, so the post date is used.
### 1.18.0 Priest changes
- **Smite R9:** mana cost 240→225.
- **Mind Blast:** threat modifier 200%→170%.
- **Vampiric Embrace:** cast time removed (instant again).
- **Shadow Weaving:** debuff renamed from “Shadow Vulnerability” to “Shadow Weaving”.
- **Shadow Mend:** cast time 3→1.5 sec; mana 635→270; healing 518–616→759–896; spell-power coefficient 85.71%→50%; Shadow spell power now contributes 20% to healing alongside healing power; can no longer target the caster; damages the Priest for 50% of effective healing (not overhealing), cannot kill the Priest.
- **Holy Nova:** mana costs reduced roughly 20% (R1 185→150; R2 290→235; R3 400→360; R4 520→415; R5 635→510; R6 750→600); base damage −5%; spell-power scaling 16%→15%; generates 25% less threat.
- **Empower Champion:** flat 30 Attack Power and 20 spell power replaced by 5% increased damage dealt.
- **Proclaim Champion:** 230 Armor replaced by 5% damage reduction; 10 all resistances replaced by all resistances equal to 50% of the Priest’s level.
## 2025-08-14 — 1.18.0 revision
Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159), revision explicitly dated 14 August 2025.
- **Searing Light:** mana-cost reduction increased 20%→50%.
## 2025-08-15 — 1.18.0 hotfixes
Sources: [post 145822](https://forum.turtlecraft.gg/viewtopic. ... 22#p145822).
- **Vampiric Embrace:** can now be cast while moving.
- **Proclaim Champion:** now restores mana to the Priest as intended.
## 2025-09-24 — Priest tier-set names
Source: [post 152865](https://forum.turtlecraft.gg/viewtopic. ... 65#p152865).
- **Priest tier-set names:** Tier 1 Shadow pants renamed Trousers of Prophecy; Tier 2 Shadow Gloves renamed Gloves of Transcendence; Tier 2.5 Discipline Helmet, Chest, and Boots renamed to avoid duplicate names; Tier 3 Shadow Priest Ring renamed Signet of Faith; and Tier 3 Shadow Priest Boots renamed Slippers of Faith.
## 2025-10-03 — 1.18.1 preliminary Priest notes
Source: [post 154168](https://forum.turtlecraft.gg/viewtopic. ... 68#p154168).
- **Tauren Priest:** added as a new race/class combination.
- **Darkness:** fixed so it correctly increases Shadow ability damage.
## 2026-01-23 — 1.18.1 update (source heading says “TBD (1.18.1) 2026”)
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071). The main update heading has no exact effective date, so the post date is used.
- **General healing ranks:** Heal R4 605–684→702–793; Greater Heal R1 764–862→840–948, R2 977–1097→1075–1207, R3 1222–1369→1344–1506, R4 1528–1706→1681–1877, R5 1671–1866→1881–2053; Flash Heal R3 278–335→297–358, R4 340–407→364–435, R5 440–524→471–561, R6 548–651→586–697, R7 690–815→738–872.
- **Pain Spike:** cooldown 40→30 sec.
- **Fade:** all ranks now reduce total threat by 15% in addition to their flat reduction.
- **Prayer of Healing:** now heals the targeted player and their party within 30 yards, so it can target another party; cast range remains 40 yards.
- **Lightwell:** one rank only; cooldown 10→5 min; reworked to place a Lightwell for 1 min/10 charges. When Lesser Heal, Flash Heal, Heal, or Greater Heal heals a friendly target, Lightwell heals an injured friendly target within 30 yards for 20% of the initial heal and consumes a charge; a player can benefit once per 5 sec.
### Discipline
- **Searing Light:** mana-cost reduction 50%→60%.
- **Proclaim Champion, Empower Champion, Champion’s Grace, Champion’s Bond, Revive Champion:** removed.
- **Ascendance (new capstone):** 30-sec duration; healing spells cost 33% less mana, cast 20% faster, and give targets Apotheosis (+15% healing taken for 10 sec). Can be activated while crowd-controlled and clears those effects; 280 mana, 5-min cooldown.
### Holy
- **Reservoir of Light:** reworked to increase Lightwell’s Splendor of Light effectiveness by 33/66/100% (20% Lightwell amplification becomes 26.6/33.3/40%).
- **Spirit of Redemption:** Spirit bonus 5%→10%.
- **Book of Prayer (new row-5, 2 points):** each healing spell refunds 15/30% of its mana cost if it is not a repeat of the previous healing spell.
- **Swift Recovery:** renamed **Empowered Recovery** and also increases Renew duration by 3/6 sec (the later top-level 1.18.1 line changes this to 3/3 sec).
### Shadow
- **Improved Fade:** reworked to reduce the threat returned when Fade ends by 25/50%; moved row 3→4.
- **Improved Mana Burn:** moved row 3→4.
- **Shadow Reach:** now 2 points instead of 3, increasing Shadow-spell range by 10/20%.
- **Shadow Weaving:** now gives the Priest a 20/40/60/80/100% chance on Shadow damage to gain Shadow Weaving for 10 sec; Shadow spells apply a vulnerability increasing Shadow damage taken by 3% per stack for 15 sec, up to 5 stacks. The stacks accumulate on the Priest and are applied to targets, carrying between nearby creature packs.
## 2026-01-26 — 1.18.1 revision
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071), revision explicitly dated 26 January 2026.
- **Blackout/Improved Mind Blast:** swapped talent positions.
- **Spirit Tap:** now also triggers on Mind Blast critical strikes.
- **Holy Nova:** mana cost reduced by around 15% for all ranks.
- **Improved Fade:** also reduces Fade cooldown by 3/6 sec.
## 2026-03-19 — 1.18.1 revision
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071), revision explicitly dated 19 March 2026.
- **Blackout:** moved to row 2.
- **Empowered Recovery:** Renew-duration increase changed to 3/3 seconds instead of 3/6.
## 2026-03-21 — Tauren Priest quest fix
Source: [post 171608](https://forum.turtlecraft.gg/viewtopic. ... 08#p171608).
- **Garments of the Three Siblings:** fixed the Tauren Priest quest.
## 2026-03-24 — Lightwell hotfixes
Source: [post 172139](https://forum.turtlecraft.gg/viewtopic. ... 39#p172139).
- **Lightwell’s Splendor of Light:** fixed targeting that was too precise.
- **Hallowed Note:** the Tauren Priest quest can no longer be accepted by non-Priest classes.
Scope: concrete Priest baseline, Discipline, Holy, Shadow, racial-spell, quest, item, and Priest tier-set changes in the archived Turtle WoW Team posts, including later forum-63 historical hotfixes and revisions. Discussion-only replies and non-Priest material are excluded. Repeated copies of the same update are consolidated; all contributing Team-post permalinks are retained in the relevant Sources line. Where a patch heading gives only `TBD`, the post date is used as the date anchor, and malformed topic dates use the valid post date.
## 2020-01-17 — Holy Strike announcement
Source: [post 4894](https://forum.turtlecraft.gg/viewtopic.php?p=4894#p4894).
- **Piercing Light:** the first rank is granted by a new Priest class quest; later ranks are distributed via Librams and upgraded through vendors at the Priest trainer locations.
## 2022-07-24 — 1.16.1 Priest class section
Source: [post 20251](https://forum.turtlecraft.gg/viewtopic. ... 251#p20251).
### Baseline, abilities, and Shadow
- **Inner Fire:** now also grants Attack Power, and Improved Inner Fire scales that value.
- **Fear Ward:** became a Discipline spell and can be cast in Shadowform.
- **Feedback:** mana cost reduced (the post gives no value).
- **Holy Fire:** initial-damage spell-power scaling changed from 0.75 to 0.857.
- **Divine Spirit:** became baseline for all Priests starting at level 30.
- **Lightwell:** became baseline for all Priests starting at level 40.
- **Improved Shadowform:** new level-60 passive; reduces Shadow-spell mana costs by 15% and allows 15% of mana regeneration to continue while casting in Shadowform.
- **Pain Spike:** new level-60 ability with a 15-sec cooldown and 265 mana cost; instantly deals 333–377 Shadow damage, then the damage begins healing itself over 5 sec; requires Shadowform.
- **Shadowmend:** new level-58 book ability; 635 mana, 30-sec cooldown, heals a friendly target for 518–615, generates reduced threat, and requires Shadowform.
- **Vampiric Embrace:** renamed from Improved Vampiric Touch; increases the percentage healed by 5/10%, and causes party members to gain mana equal to 2/4% of Shadow-spell damage dealt.
- **Holy Nova:** damage-component scaling changed from 0.107 to 0.161.
### Holy Champion
- **Holy Champion:** new Row 7 talent allowing the Priest to choose another player as a holy champion.
- **Proclaim Champion:** 250 mana, 10-sec cast, 2-hour cooldown; proclaims a friendly target for 2 hours, granting 230 armor, 10 all resistances, and Champion-spell access; persists through death and while offline; armor does not stack with Scroll of Protection IV.
- **Champion’s Grace:** level-40, 250-mana ability; increases the Priest’s healing by 10% for 2 hours.
- **Champion’s Bond:** level-44, 250-mana ability; for 10 minutes, up to 20 damage taken by the Priest is taken by the Champion instead.
- **Empower Champion:** level-50, 1100-mana ability; increases Champion healing and spell damage by up to 20 and attack power by 30 for 2 hours; does not stack with Greater Arcane Elixir or Juju Power/Elixir of Giants.
- **Champion’s Resolve:** level-58, 250-mana ability with a 5-min cooldown; wards the Champion against the next Fear effect for 10 sec.
- **Revive Champion:** costs 81% base mana, has a 2-sec cast, and returns the Champion with 2500 health and 2600 mana; cannot be cast in combat.
### Discipline
- **Reflective Shields:** new Row 5 talent; reflects 20% of Power Word: Shield absorption damage back at the attacker, causes no threat, and requires Improved Power Word: Shield.
## 2022-08-08 — Shadow Mend and Vampiric Touch fixes
Source: [post 21351](https://forum.turtlecraft.gg/viewtopic. ... 351#p21351).
- **Vampiric Touch:** corrected to restore the intended mana percentages; exact values are not stated.
- **Shadow Mend:** gained scaling; the coefficient is not stated.
## 2022-08-17 — Vampiric Touch balance
Source: [post 22582](https://forum.turtlecraft.gg/viewtopic. ... 582#p22582).
- **Vampiric Touch:** mana gain increased to 2% and 4% for the respective ranks.
## 2022-09-01 — talent interactions
Source: [post 24112](https://forum.turtlecraft.gg/viewtopic. ... 112#p24112).
- **Reflective Shields:** now works against creatures.
- **Pain Spike:** now benefits from Mental Agility.
## 2022-09-11 — Champion and shield fixes
Source: [post 24828](https://forum.turtlecraft.gg/viewtopic. ... 828#p24828).
- **Proclaim Champion:** can now be used on only one target.
- **Reflective Shields:** no longer extends creature leash distance when it deals damage.
## 2022-10-26 — Shadow spell fixes
Source: [post 27955](https://forum.turtlecraft.gg/viewtopic. ... 955#p27955).
- **Pain Spike:** now benefits from talents related to Shadow spells.
- **Mind Blast:** threat was corrected upward from a value lower than intended; the resulting value is not stated.
## 2022-11-07 — Improved Shadowform persistence
Source: [post 28636](https://forum.turtlecraft.gg/viewtopic. ... 636#p28636).
- **Improved Shadowform:** fixed a bug that unlearned it whenever talents were reset.
## 2023-01-21 — 1.17.0 Priest follow-up
Source: [post 32868](https://forum.turtlecraft.gg/viewtopic. ... 868#p32868).
- **Feedback:** mana costs reduced to approximately 35% of their original values.
- **Champion’s Grace:** available from Priest class trainers at level 40 and usable when Proclaim Champion is talented.
## 2023-06-14 — proc fixes
Source: [post 49944](https://forum.turtlecraft.gg/viewtopic. ... 944#p49944).
- **Shadow Vulnerability and Blackout:** no longer have a separate chance to resist from the spell that caused them to proc.
- **Feedback:** now procs even when the damage is absorbed.
## 2023-07-05 — component scaling correction
Source: [post 52323](https://forum.turtlecraft.gg/viewtopic. ... 323#p52323).
- **Holy Fire and Holy Nova:** now use the correct component scaling stated on the class changes page; the post does not restate the numeric coefficients.
## 2023-07-19 — Shadow Mend interactions
Source: [post 53989](https://forum.turtlecraft.gg/viewtopic. ... 989#p53989).
- **Shadow Mend:** is now affected by Healing Focus, Inner Focus, Shadow Affinity, and Spiritual Healing.
## 2023-07-26 — Empower Champion
Source: [post 54660](https://forum.turtlecraft.gg/viewtopic. ... 660#p54660).
- **Empower Champion:** now applies ranged attack power.
## 2023-08-01 — Champion’s Grace trainer availability
Source: [post 55525](https://forum.turtlecraft.gg/viewtopic. ... 525#p55525).
- **Champion’s Grace:** added to Priest trainers.
## 2023-08-20 — Champion interactions
Source: [post 58121](https://forum.turtlecraft.gg/viewtopic. ... 121#p58121).
- **Mad Empower Champion:** is now affected by Inner Focus.
## 2023-09-25 — Champion interactions
Source: [post 66741](https://forum.turtlecraft.gg/viewtopic. ... 741#p66741).
- **Priest Champion spells:** all are now affected by Inner Focus.
## 2023-11-08 — Talisman of Ascendance
Source: [post 76368](https://forum.turtlecraft.gg/viewtopic. ... 368#p76368).
- **Talisman of Ascendance:** now procs only once per cast instead of once per target hit.
## 2023-11-15 — Champion persistence
Source: [post 77428](https://forum.turtlecraft.gg/viewtopic. ... 428#p77428).
- **Proclaim Champion and related buffs:** are no longer removed when players change instances.
## 2023-12-05 — Vampiric Touch threat
Source: [post 79953](https://forum.turtlecraft.gg/viewtopic. ... 953#p79953).
- **Vampiric Touch:** mana restoration to party members no longer generates threat.
## 2023-12-19 — Starshards PvP interaction
Source: [post 81778](https://forum.turtlecraft.gg/viewtopic. ... 778#p81778).
- **Starshards:** casting it on another player now properly puts the Priest in combat and flags the Priest for PvP.
## 2023-12-28 — Tier 3.5 set
Source: [post 82980](https://forum.turtlecraft.gg/viewtopic. ... 980#p82980).
- **Priest Tier 3.5 “of Pestilence” set:** Priests became eligible to acquire the new set.
## 2024-02-28 — Spirit of Redemption message fix
Source: [post 88858](https://forum.turtlecraft.gg/viewtopic. ... 858#p88858).
- **Spirit of Redemption:** Hardcore death messages no longer appear twice for Priests with the talent.
## 2024-03-06 — Vampiric Embrace proc timing
Source: [post 89510](https://forum.turtlecraft.gg/viewtopic. ... 510#p89510).
- **Vampiric Embrace:** and other victim-debuff procs now trigger on the killing blow.
## 2024-04-01 — Shadowform visibility fix
Source: [post 91795](https://forum.turtlecraft.gg/viewtopic. ... 795#p91795). The topic title says “2024 — March 32”; the valid post date is used.
- **Shadowform:** Priests in Shadowform can no longer be seen under direct sunlight.
## 2024-04-03 — Holy Nova healing
Source: [post 91958](https://forum.turtlecraft.gg/viewtopic. ... 958#p91958).
- **Holy Nova:** AoE healing is no longer incorrectly blocked by line of sight.
## 2024-06-26 — Spirit of Redemption visuals
Source: [post 97844](https://forum.turtlecraft.gg/viewtopic. ... 844#p97844).
- **Spirit of Redemption:** added the missing activation visual and death animation when it expires.
## 2024-07-10 — Reflective Shields behavior
Source: [post 99050](https://forum.turtlecraft.gg/viewtopic. ... 050#p99050).
- **Reflective Shields:** no longer triggers from self-inflicted damage; absorbing damage from a dead player no longer displays an Invalid Target error.
## 2024-07-24 — Mind Flay dispels
Source: [post 100214](https://forum.turtlecraft.gg/viewtopic. ... 14#p100214).
- **Mind Flay:** is no longer removable by any type of dispel magic.
## 2024-09-04 — Priest quest assignment
Source: [post 100559](https://forum.turtlecraft.gg/viewtopic. ... 59#p100559).
- **A Holy Duty:** is now correctly assigned to Priests instead of Rogues.
## 2024-09-11 — Proclaim Champion regression
Source: [post 101054](https://forum.turtlecraft.gg/viewtopic. ... 54#p101054).
- **Proclaim Champion:** a regression was fixed; the post does not specify the regressed behavior.
## 2024-10-12 — Class Changes 2 baseline
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970).
### Baseline
- **Inner Fire:** now grants spell damage instead of Attack Power: Rank 1 (level 12) 13; Rank 2 (20) 24; Rank 3 (30) 34; Rank 4 (40) 46; Rank 5 (50) 61; Rank 6 (60) 74 spell damage.
- **Power Word: Fortitude mana costs:** R1 (1) 60→50; R2 (12) 155→100; R3 (24) 400→160; R4 (36) 745→240; R5 (48) 1170→340; R6 (60) 1695→445.
- **Prayer of Fortitude:** R1 (48) 2600→900; R2 (60) 3400→1200 mana.
- **Divine Spirit:** R1 (30) 285→160; R2 (40) 420→240; R3 (50) 785→340; R4 (60) 970→445 mana.
- **Prayer of Spirit:** R1 (60) 1940→900 mana.
- **Shadow Protection:** R1 (30) 250→240; R2 (42) 450→340; R3 (56) 650→445 mana.
- **Prayer of Shadow Protection:** R1 (56) 1300→900 mana.
- **Feedback mana costs:** R2 (30) 245→175; R3 (40) 355→190; R4 (50) 470→205; R5 (60) 580→220.
- **Pain Spike:** no longer requires Shadowform and can be cast outside it. New ranks: R1 (30), 80 mana/66–85 Shadow damage; R2 (40), 140/149–172; R3 (50), 185/209–240; R4 (60), 265/333–378. The former rank became R1; later ranks must be trained.
- **Power Word: Shield:** spell-power coefficient 10%→35% (pre-level-20 ranks unaffected).
- **Mana Burn:** moved from Discipline to Shadow so it benefits from Shadow talents.
- **Fear Ward:** now baseline, learned at level 20.
### Racial priest spells
- **Dwarf — Avatar (replacement for the level-20 racial after Fear Ward became baseline):** turns the target to stone, increasing armor by 25% and all resistances by 150% of the Priest’s level for 15 sec; 30-yard range, 1-minute cooldown, 6% base-mana cost. Dwarf level-20 racial quests are reset for this replacement.
- **Night Elf:** Elune’s Grace removed. Night Elf Priests can use bows and auto-shoot, and learn **Searing Shot** at level 20. Searing Shot fires a searing arrow for weapon damage plus Fire damage: R1 (20) +14–18; R2 (32) +25–29; R3 (44) +37–42; R4 (58) +51–57; R5 (60/book) +68–74. Cost 5% base mana, 10-sec cooldown, 33% spell-power coefficient; rank 5 is learned from a book.
### General healing and Lightwell
- **Lightwell:** no longer removed when the Priest takes damage; a target cannot re-click it while its Renew-over-time effect is active; the Renew effect scales with healing power at 17% and benefits from healing-increasing talents such as Spiritual Healing and Swift Recovery; a new R1 is learned at level 30 and existing ranks shift up one.
- The base healing of ranks above level 30 and spell-power scaling of **Lesser Heal, Renew, Heal, Flash Heal, Prayer of Healing, Greater Heal, Desperate Prayer,** and **Lightwell** are reduced by 15%.
### Discipline
Discipline is reworked as a Holy-damage/support specialization.
- **Smite:** base damage +10%; mana costs reduced for R3 (14) 60→40, R4 (22) 95→60, R5 (30) 140→105, R6 (38) 185→135, R7 (46) 230→165, R8 (54) 280→210, R9 (60/book) 300→240.
- **Holy Fire:** initial spell-power coefficient 85%→100% (it had been 60% in the first iteration); base damage +10%.
- **Wand Specialization:** now 2 points (not 5), grants 5/10% wand hit chance, and gives a chance on wand hit to restore mana equal to the Priest’s level, with the chance increasing per point.
- **Piercing Light (new, row 1, 3 points):** reduces enemy resistance chance to Holy and Discipline spells by 2/4/6%.
- **Mental Agility:** moved from row 4 to row 1; also reduces offensive Holy/Discipline spell mana costs by 2/4/6/8/10%.
- **Spell Warding:** moved from Holy row 2 to Discipline row 2 and now costs 3 points instead of 5.
- **Unbreakable Will:** moved row 1→2.
- **Improved Inner Fire:** moved row 4→3 and costs 2 points instead of 3; also affects Inner Fire’s new spell-damage component.
- **Improved Power Word: Shield:** moved row 2→3.
- **Searing Light (new, row 4, 3 points):** damaging Holy/Discipline spell criticals have a 33/66/100% chance to make the next Smite instant and free for 10 sec (instant Smites still trigger the global cooldown).
- **Purifying Flames (new, row 4, 2 points):** Holy Fire has a 50/100% chance to increase Holy damage by 12% for 8 sec.
- **Mental Strength:** now 3 points instead of 5; increases total Intellect instead of mana and adds 1/2/3% casting speed.
- **Enlighten (new row-5 keystone):** place one party member under tutelage for 30 min. Damaging Discipline/Holy spells have a 15% chance to burn them for 4% of total health as Holy damage and increase both Priests’ spell damage/healing by 10% for 8 sec; self-targeting raises the bonus to 15%. Cost 10% base mana, 1-min cooldown, 30-yard range, instant.
- **Resurgent Shield (new row-5 capstone):** when Power Word: Shield breaks, refund 25% of its base mana cost; Holy damage/effects increase by 6% of the shield’s total absorption for 8 sec.
- **Reflective Shields:** removed.
- **Force of Will:** also increases Power Word: Shield absorption by 4/8/12/16/20%.
- **Chastise (new row-7 capstone):** Holy damage and up to 3-sec enemy disorient; on an ally, increases attack/casting speed by 10/13/15% for 6 sec (8 sec on a critical ally hit). Cannot target allies below 50% health or the level threshold. Instant, 30-yard (Holy Reach-affected), 30-sec cooldown, 6% base mana, 65% spell-power coefficient. R1 (40): 139–161 damage/10% haste/below level 35; R2 (50): 209–241/13%/below 45; R3 (60): 278–322/15%/below 55.
- **Power Infusion:** removed.
### Holy
- **Healing Focus:** renamed **Holy Focus** and affects all Holy spells, not only healing spells.
- **Holy Specialization:** renamed **Divinity** and affects Holy and Discipline spells.
- **Martyrdom:** moved Discipline row 2→Holy row 2 and renamed **Blessed Concentration**.
- **Holy Reach:** moved row 4→2 and affects all offensive Holy and Discipline spells.
- **Holy Nova:** now causes normal threat.
- **Searing Light:** removed from Holy.
- **Swift Recovery (new row 4, 2 points, linked to Improved Renew):** healing spells heal 3/6% more when the target has Renew.
- **Improved Healing:** now includes Prayer of Healing.
- **Spiritual Guidance:** moved row 5→4.
- **Improved Prayer of Healing:** removed.
- **Spirit of Redemption:** also increases Spirit by 5%.
- **Reservoir of Light (new row 5, 3 points):** increases Lightwell charges by 1/3/5.
- **Spiritual Healing:** healing bonus increased from 2/4/6/8/10% to 6/12/18/24/30%.
### Shadow
- **Pain Spike:** spell-power coefficient 42.85%→25%; cooldown 30→40 sec.
- **Blackout:** stun duration 3→2 sec.
- **Mind Flay:** spell-power coefficient 45%→75%.
- **Mind Blast:** spell-power coefficient 42.85%→60% (pre-level-20 ranks unaffected).
- **Vampiric Embrace:** now has a 2-sec cast time.
- **Vampiric Touch:** healing increase 5/10%→2/5%; mana returned 2/4%→1/2% of Shadow spell damage.
- **Improved Mana Burn:** moved Discipline row 4→Shadow row 3.
- **Holy Nova in Shadowform:** usable in Shadowform; it self-damages instead of self-healing.
## 2024-10-21 — follow-up update
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970) (embedded update) and [post 104207](https://forum.turtlecraft.gg/viewtopic. ... 07#p104207). The two posts carry the same Priest block; listed once here.
- **Power Word: Shield:** can be cast in Shadowform (the note says this was already mechanically possible; the talent builder display was corrected).
- **Enlighten:** can now trigger from healing spells.
- **Proclaim Champion:** also restores a small portion of the damage taken by the Champion as mana.
- **Champion’s Resolve:** removed.
- **Revive Champion:** cooldown 300 sec→45 min; cast time 10.8→5 sec; mana cost increased; can now be used in combat.
- **Searing Shot:** mana cost 5%→10% base mana (137 mana at max level).
- **Avatar:** cooldown 1→5 min.
## 2024-11-01 — racial and talent follow-up
Sources: [post 102970](https://forum.turtlecraft.gg/viewtopic. ... 70#p102970) (embedded update) and [post 105804](https://forum.turtlecraft.gg/viewtopic. ... 04#p105804). The Starshards block is a repeated copy of the baseline values above; it is not duplicated here.
- **Human — Feedback:** mana-burn/damage values doubled: R1 (20) 18→36; R2 (30) 35→70; R3 (40) 54→108; R4 (50) 77→154; R5 (60) 105→210.
- **Night Elf — Starshards:** the update reiterates the rework, doubled mana cost, 30-sec cooldown, and corrected channel tick pattern (2 small, 2 medium, 2 large), with the rank values recorded in the Oct. 12 section above.
- **Force of Will:** spell-damage boost now applies to channels and DoTs.
- **Searing Light:** mana-cost reduction from its procs reduced 100%→40%.
- **Purifying Flames:** buff duration 8→10 sec.
## 2024-11-06 — Priest hotfixes
Source: [post 106599](https://forum.turtlecraft.gg/viewtopic. ... 99#p106599).
- **Holy Nova:** now generates normal threat instead of no threat. This confirms the baseline change above.
- **Chastise:** using it in PvP no longer enables PvP on a target with PvP disabled; it can target friendly raid members only and no longer causes spell-cast pushbacks.
- **Enlighten:** no longer triggers multiple times from one spell cast and stops functioning if talents are reset without relearning the talent.
- **Proclaim Champion:** the mana-gain proc is limited to visibility range.
- **Searing Light:** can now proc from Chastise.
- **Swift Recovery:** now affects all Priest healing spells as intended.
## 2024-11-09 — Priest tier-set swap
Source: [post 107253](https://forum.turtlecraft.gg/viewtopic. ... 53#p107253).
- **Priest Tier 2.5 items:** fixed Feid Rota so it properly swaps the affected items.
## 2024-11-13 — Shadow Priest Tier 3
Source: [post 107724](https://forum.turtlecraft.gg/viewtopic. ... 24#p107724).
- **Shadow Priest Tier 3 four-piece bonus:** mechanics revised so the effect does not trigger a global cooldown.
## 2024-11-20 — post-release balance
Sources: [post 108776](https://forum.turtlecraft.gg/viewtopic. ... 76#p108776), explicitly dated November 20, 2024; and [post 108746](https://forum.turtlecraft.gg/viewtopic. ... 46#p108746).
- **Mind Flay:** spell-power scaling 75%→90% (each tick now gains 30% instead of 25% of spell power).
- **Vampiric Embrace:** cast time 2→1.5 sec.
- **Smite:** base damage reduced 10% for all ranks (return to original Vanilla values).
- **Searing Light:** now has a 3-sec cooldown; mana-cost reduction reduced 40%→20%.
- **Chastise:** enemy disorient reduced 3→2 sec; range reduced 30→25 yards.
- **Discipline Priest Tier 2.5, 3-piece:** no longer affects disorient duration.
- **Shadow Weaving and Improved Shadow Bolt:** their effects can now stack.
## 2024-12-04 — Searing Shot interaction
Source: [post 111130](https://forum.turtlecraft.gg/viewtopic. ... 30#p111130).
- **Searing Shot:** can now trigger the Searing Light talent.
## 2024-12-11 — talent interaction fixes
Source: [post 112126](https://forum.turtlecraft.gg/viewtopic. ... 26#p112126).
- **Spiritual Healing:** no longer unintentionally extends periodic healing-effect duration.
- **Enlighten:** no longer triggers Corrupted Mind.
## 2024-12-20 — second post-release balance round (revised Dec. 22)
Source: [post 113460](https://forum.turtlecraft.gg/viewtopic. ... 60#p113460), explicitly dated December 20, 2024 and marked revised December 22.
- **Holy Champion:** mana returned from damage taken by the Champion 1%→2%.
- **Chastise:** global cooldown 1.5→1 sec.
- **Resurgent Shield:** Holy spell power gained when Power Word: Shield breaks 6%→10% of the shield’s total absorption.
- **Wand Specialization:** now also affects bows.
- **Night Elf Priest:** casting a spell resets the bow’s shot timer.
- **Starshards:** damage reduced 10% for all ranks; channeling effect changed from Physical to Magic; range 30→25 yards.
## 2025-01-01 — Lightwell and tier-set fixes
Source: [post 115021](https://forum.turtlecraft.gg/viewtopic. ... 21#p115021).
- **Lightwell:** can no longer be used while crowd controlled.
- **Priest Tier 2 eight-piece bonus:** is now affected by talents that improve Renew.
## 2025-01-28 — Enlighten trigger correction
Source: [post 118168](https://forum.turtlecraft.gg/viewtopic. ... 68#p118168).
- **Enlighten:** now triggers when casting any Holy or Discipline spell, as intended.
## 2025-02-05 — Priest bow attacks
Source: [post 118948](https://forum.turtlecraft.gg/viewtopic. ... 48#p118948).
- **Priest bow attacks:** ranged Attack Power now contributes as expected.
## 2025-03-05 — Blackout proc correction
Source: [post 121678](https://forum.turtlecraft.gg/viewtopic. ... 78#p121678).
- **Blackout:** now procs from the intended Shadow Priest spells.
## 2025-04-01 — balance update
Source: [post 124504](https://forum.turtlecraft.gg/viewtopic. ... 04#p124504), explicitly dated April 1, 2025 (the post was made March 30).
- **Smite:** spell-power scaling increased by about 5% for all ranks.
- **Chastise:** effect duration increased from 6 sec (non-critical) and 9 sec (critical) to 8 sec and 12 sec; attack/casting-speed bonus increased 10/13/15%→13/17/20%; cooldown increased 30→40 sec.
- **Pain Spike:** spell-power scaling 25%→43%.
- **Spell Warding/Blessed Concentration:** swapped talent locations to improve Shadow build access and PvP build diversity.
- **Enlighten:** heal-trigger chance 15%→10%.
## 2025-04-02 — Enlighten buff correction
Source: [post 124967](https://forum.turtlecraft.gg/viewtopic. ... 67#p124967).
- **Enlighten:** fixed so the buff increases healing on the Priest and the target as intended.
## 2025-04-09 — Priest item and Spirit of Redemption fixes
Source: [post 126056](https://forum.turtlecraft.gg/viewtopic. ... 56#p126056).
- **Priestess of Elune’s Staff:** DPS increased from 22.3 to 23.7 and spell power reduced from 16 to 15.
- **Spirit of Redemption:** Anomalus no longer targets Spirit of Redemption forms with some spells.
## 2025-04-23 — racial and item fixes
Source: [post 128053](https://forum.turtlecraft.gg/viewtopic. ... 53#p128053).
- **Priest racial traits:** Priests no longer retain incorrect racial traits after changing race.
- **Girdle of the Faded Primals:** added 15 Stamina and removed 15 Spirit.
## 2025-04-30 — Chastise proc classification
Source: [post 129028](https://forum.turtlecraft.gg/viewtopic. ... 28#p129028).
- **Chastise:** dual-use spells are now correctly considered by Grounding Totem according to whether the cast is helpful or harmful.
## 2025-05-14 — Inner Fire interaction
Source: [post 130900](https://forum.turtlecraft.gg/viewtopic. ... 00#p130900).
- **Inner Fire:** now stacks with the effect of Draconic Infused Emblem.
## 2025-05-21 — Pain Spike and Vampiric Aura
Source: [post 132195](https://forum.turtlecraft.gg/viewtopic. ... 95#p132195).
- **Pain Spike:** its healing component now restores the correct amount and can no longer be resisted.
- **Vampiric Aura:** damage was slightly increased; the post gives no value.
## 2025-05-28 — Chastise and Searing Light
Source: [post 133235](https://forum.turtlecraft.gg/viewtopic. ... 35#p133235).
- **Chastise:** can now trigger Searing Light. Dual-use spells such as Chastise can trigger positive or negative procs according to whether the cast is helpful or harmful; friendly Chastise can trigger helpful effects, hostile Chastise cannot.
## 2025-06-11 — racial spell and set-item updates
Source: [post 135177](https://forum.turtlecraft.gg/viewtopic. ... 77#p135177).
- **Priest Tier 1 Shadow Pants of Prophecy:** the variant gained disenchant loot.
- **Elune’s Twilight:** Mana Burn reduced 200→100, damage reduced 150→120, and spell-power scaling reduced by 20%.
## 2025-07-09 — Vestments of Pestilence
Source: [post 138497](https://forum.turtlecraft.gg/viewtopic. ... 97#p138497).
- **Vestments of Pestilence three-piece bonus:** now correctly refunds 15% of Renew’s mana cost.
## 2025-07-25 — 1.18.0 update (source heading says “TBD (1.18.0) 2025”)
Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159). The update heading has no exact effective date, so the post date is used.
### 1.18.0 Priest changes
- **Smite R9:** mana cost 240→225.
- **Mind Blast:** threat modifier 200%→170%.
- **Vampiric Embrace:** cast time removed (instant again).
- **Shadow Weaving:** debuff renamed from “Shadow Vulnerability” to “Shadow Weaving”.
- **Shadow Mend:** cast time 3→1.5 sec; mana 635→270; healing 518–616→759–896; spell-power coefficient 85.71%→50%; Shadow spell power now contributes 20% to healing alongside healing power; can no longer target the caster; damages the Priest for 50% of effective healing (not overhealing), cannot kill the Priest.
- **Holy Nova:** mana costs reduced roughly 20% (R1 185→150; R2 290→235; R3 400→360; R4 520→415; R5 635→510; R6 750→600); base damage −5%; spell-power scaling 16%→15%; generates 25% less threat.
- **Empower Champion:** flat 30 Attack Power and 20 spell power replaced by 5% increased damage dealt.
- **Proclaim Champion:** 230 Armor replaced by 5% damage reduction; 10 all resistances replaced by all resistances equal to 50% of the Priest’s level.
## 2025-08-14 — 1.18.0 revision
Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159), revision explicitly dated 14 August 2025.
- **Searing Light:** mana-cost reduction increased 20%→50%.
## 2025-08-15 — 1.18.0 hotfixes
Sources: [post 145822](https://forum.turtlecraft.gg/viewtopic. ... 22#p145822).
- **Vampiric Embrace:** can now be cast while moving.
- **Proclaim Champion:** now restores mana to the Priest as intended.
## 2025-09-24 — Priest tier-set names
Source: [post 152865](https://forum.turtlecraft.gg/viewtopic. ... 65#p152865).
- **Priest tier-set names:** Tier 1 Shadow pants renamed Trousers of Prophecy; Tier 2 Shadow Gloves renamed Gloves of Transcendence; Tier 2.5 Discipline Helmet, Chest, and Boots renamed to avoid duplicate names; Tier 3 Shadow Priest Ring renamed Signet of Faith; and Tier 3 Shadow Priest Boots renamed Slippers of Faith.
## 2025-10-03 — 1.18.1 preliminary Priest notes
Source: [post 154168](https://forum.turtlecraft.gg/viewtopic. ... 68#p154168).
- **Tauren Priest:** added as a new race/class combination.
- **Darkness:** fixed so it correctly increases Shadow ability damage.
## 2026-01-23 — 1.18.1 update (source heading says “TBD (1.18.1) 2026”)
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071). The main update heading has no exact effective date, so the post date is used.
- **General healing ranks:** Heal R4 605–684→702–793; Greater Heal R1 764–862→840–948, R2 977–1097→1075–1207, R3 1222–1369→1344–1506, R4 1528–1706→1681–1877, R5 1671–1866→1881–2053; Flash Heal R3 278–335→297–358, R4 340–407→364–435, R5 440–524→471–561, R6 548–651→586–697, R7 690–815→738–872.
- **Pain Spike:** cooldown 40→30 sec.
- **Fade:** all ranks now reduce total threat by 15% in addition to their flat reduction.
- **Prayer of Healing:** now heals the targeted player and their party within 30 yards, so it can target another party; cast range remains 40 yards.
- **Lightwell:** one rank only; cooldown 10→5 min; reworked to place a Lightwell for 1 min/10 charges. When Lesser Heal, Flash Heal, Heal, or Greater Heal heals a friendly target, Lightwell heals an injured friendly target within 30 yards for 20% of the initial heal and consumes a charge; a player can benefit once per 5 sec.
### Discipline
- **Searing Light:** mana-cost reduction 50%→60%.
- **Proclaim Champion, Empower Champion, Champion’s Grace, Champion’s Bond, Revive Champion:** removed.
- **Ascendance (new capstone):** 30-sec duration; healing spells cost 33% less mana, cast 20% faster, and give targets Apotheosis (+15% healing taken for 10 sec). Can be activated while crowd-controlled and clears those effects; 280 mana, 5-min cooldown.
### Holy
- **Reservoir of Light:** reworked to increase Lightwell’s Splendor of Light effectiveness by 33/66/100% (20% Lightwell amplification becomes 26.6/33.3/40%).
- **Spirit of Redemption:** Spirit bonus 5%→10%.
- **Book of Prayer (new row-5, 2 points):** each healing spell refunds 15/30% of its mana cost if it is not a repeat of the previous healing spell.
- **Swift Recovery:** renamed **Empowered Recovery** and also increases Renew duration by 3/6 sec (the later top-level 1.18.1 line changes this to 3/3 sec).
### Shadow
- **Improved Fade:** reworked to reduce the threat returned when Fade ends by 25/50%; moved row 3→4.
- **Improved Mana Burn:** moved row 3→4.
- **Shadow Reach:** now 2 points instead of 3, increasing Shadow-spell range by 10/20%.
- **Shadow Weaving:** now gives the Priest a 20/40/60/80/100% chance on Shadow damage to gain Shadow Weaving for 10 sec; Shadow spells apply a vulnerability increasing Shadow damage taken by 3% per stack for 15 sec, up to 5 stacks. The stacks accumulate on the Priest and are applied to targets, carrying between nearby creature packs.
## 2026-01-26 — 1.18.1 revision
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071), revision explicitly dated 26 January 2026.
- **Blackout/Improved Mind Blast:** swapped talent positions.
- **Spirit Tap:** now also triggers on Mind Blast critical strikes.
- **Holy Nova:** mana cost reduced by around 15% for all ranks.
- **Improved Fade:** also reduces Fade cooldown by 3/6 sec.
## 2026-03-19 — 1.18.1 revision
Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071), revision explicitly dated 19 March 2026.
- **Blackout:** moved to row 2.
- **Empowered Recovery:** Renew-duration increase changed to 3/3 seconds instead of 3/6.
## 2026-03-21 — Tauren Priest quest fix
Source: [post 171608](https://forum.turtlecraft.gg/viewtopic. ... 08#p171608).
- **Garments of the Three Siblings:** fixed the Tauren Priest quest.
## 2026-03-24 — Lightwell hotfixes
Source: [post 172139](https://forum.turtlecraft.gg/viewtopic. ... 39#p172139).
- **Lightwell’s Splendor of Light:** fixed targeting that was too precise.
- **Hallowed Note:** the Tauren Priest quest can no longer be accepted by non-Priest classes.