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Full listing of Shaman changes from Turtle forums

Posted: Thu Sep 10, 2026 2:21 pm
by Notslice
# Shaman class changes

Scope: This note combines the original Shaman class-change thread (topic 15157) with concrete Shaman mechanics, talents, spells, totems, racial abilities, tier sets, item interactions, and numerical changes from later Turtle WoW Team posts in the forum-63 corpus. Discussion-only replies, developer commentary, and non-mechanical chatter are omitted. Repeated text is deduplicated; when a later entry revises or corrects an earlier value, the later entry remains in its own date section. Dates use the source post's effective/changelog date when explicit, otherwise the post date.

## 2022-07-24 — 1.16.1 follow-up

Sources: [post 20251](https://forum.turtlecraft.gg/viewtopic. ... 251#p20251)

### Ability

- Calm Elements: New ability learned at level 30; costs 90 mana, reduces the attack range of an Elemental target by 10 yards for 15 seconds, and affects targets up to level 70.
- Water Shield: New level-60 ability costing 15 mana: three globes restore 83 mana when the Shaman is hit by a spell or melee/ranged attack, consuming one globe; one globe activates every few seconds and the effect lasts 10 minutes.
- Earth Shield: New level-60 ability costing 300 mana: gives a 30% chance to ignore spell interruption and heals the shielded target for 150 when attacked; triggers once every few seconds, has 3 charges, lasts 10 minutes, and only one elemental shield can be active.
- Totemic Recall: New level-40 ability with no mana cost; returns totems to the earth and refunds 25% of the mana required to cast each totem destroyed by Totemic Call.
- Stormstrike rank 2: Added rank 2, learned at level 60; cooldown is 12 seconds instead of rank 1's 20 seconds and cost is 12% base mana instead of rank 1's 21%.
- Flame Shock rank 6: Rank 6 mana cost reduced from 450 to 410 and initial damage increased from 292 to 309.

### Racial

- Feral Spirit: New Orc racial class-quest spell at level 40; costs 21% base mana, has a 5-minute cooldown, and summons two Spirit Wolves for 20 seconds.
- Spirit Link: New Tauren racial class-quest spell; costs 21% base mana, has a 10-minute cooldown, links an ally and its three closest allies within 15 yards, and distributes 15% of damage among the other linked allies for 20 seconds.
- Hex: New Troll racial class-quest spell; costs 21% base mana, has a 5-minute cooldown, transforms a Beast, Humanoid, or Critter into a frog unable to cast and doing 66% less damage for up to 4 seconds.

### Baseline

- weapon skills and Parry: Two-Handed Axes and Maces are learned on character creation; Parry is learned from the class trainer at level 6 instead of from the Enhancement tree.

### Talent

- Thunderhead: New Row 3 talent: allows Lightning Shield to be cast on allies and reduces its mana cost by 20%; requires Improved Lightning Shield.
- Bloodlust: New Row 7 talent: increases melee, ranged, and spell casting speed for a party member within 30 yards for 15 seconds; rank 1 (talent) is 15% and rank 2 (level 60) is 20%.
- Spirit Armor: New Row 4 talent: increases armor gained from Shields by 10/20/30%.
- Ancestral Guidance: Toughness and Anticipation were combined into Ancestral Guidance in Row 3; it increases item armor by 2/4/6/8/10% and dodge chance by 1/2/3/4/5%.
- Elemental Focus: Reworked Row 3 talent: a critical Fire, Frost, or Nature damage spell or melee attack grants Clearcasting, reducing the mana cost of the next two damage spells by 40%.

## 2022-08-07 — Team changelog

Sources: [post 21351](https://forum.turtlecraft.gg/viewtopic. ... 351#p21351)

### Ability

- Feral Spirit: Feral Spirit was fixed and now works.

### Totem

- Searing Totem: Searing Totem bonus coefficients were fixed.

## 2022-09-01 — Team changelog

Sources: [post 24112](https://forum.turtlecraft.gg/viewtopic. ... 112#p24112)

### Set bonus

- Shaman Tier 2 three-piece: The three-piece bonus now also increases Chain Lightning damage.

### Ability

- Earth Shield: Earth Shield now scales with the Shaman's bonus healing.

### Racial

- Spirit Link: Spirit Link now splits damage taken by the target among nearby group members instead of chain-bounce targets.

## 2022-10-04 — Team changelog

Sources: [post 26723](https://forum.turtlecraft.gg/viewtopic. ... 723#p26723)

### Talent

- Elemental Weapons: Elemental Weapons now properly increases Flametongue Weapon damage.
- Elemental Focus: Clearcasting no longer has both charges consumed by a single cast.

## 2022-10-18 — Team changelog

Sources: [post 27514](https://forum.turtlecraft.gg/viewtopic. ... 514#p27514)

### Talent

- Elemental Focus: The Clearcasting buff no longer reaches 4 stacks, and Chain Lightning consumes only 1 stack regardless of how many targets it hits.

## 2022-11-01 — Team changelog

Sources: [post 28269](https://forum.turtlecraft.gg/viewtopic. ... 269#p28269)

### Talent

- Elemental Focus: Elemental Focus now refreshes when the Shaman critically strikes while the effect is already active.

## 2022-12-26 — Team changelog

Sources: [post 31601](https://forum.turtlecraft.gg/viewtopic. ... 601#p31601)

### Totem

- Earthbind Totem: Earthbind Totem and Magma Totem no longer put the Shaman in combat when no enemies are nearby.
- Earthbind Totem: Earthbind Totem no longer removes Stealth.

## 2023-01-21 — 1.17.0 follow-up

Sources: [post 32868](https://forum.turtlecraft.gg/viewtopic. ... 868#p32868)

### Totem

- Totem global cooldowns: Each totem element has its own global cooldown; totems without a cooldown have a 1.5-second cooldown, allowing different-element totems to be macroed together.

## 2023-02-15 — Team changelog

Sources: [post 34787](https://forum.turtlecraft.gg/viewtopic. ... 787#p34787)

### Item set

- Shaman T2.5 set: Spirit was removed from all Shaman T2.5 pieces; Stormcaller's Footguards MP5 4→5, Leggings MP5 4→7, Diadem gained 1% Spell Hit and Spellpower 32→33, Pauldrons MP5 3→4, and Hauberk gained 1% Spell Hit.

## 2023-02-19 — Team changelog

Sources: [post 35264](https://forum.turtlecraft.gg/viewtopic. ... 264#p35264)

### Interaction

- Shaman and Paladin totem/blessing auras: Removed restrictions that prevented Shaman and Paladin totem/blessing auras from stacking in cross-faction raids.

## 2023-04-11 — Team changelog

Sources: [post 41180](https://forum.turtlecraft.gg/viewtopic. ... 180#p41180)

### Talent

- Improved Weapon Totems: Improved Weapon Totems now applies to party members as well.

## 2023-05-03 — Team changelog

Sources: [post 44168](https://forum.turtlecraft.gg/viewtopic. ... 168#p44168)

### Talent

- Thunderhead: Fixed Thunderhead allowing a Shaman to cast Lightning Shield on low-level targets.

## 2023-05-23 — Team changelog

Sources: [post 47173](https://forum.turtlecraft.gg/viewtopic. ... 173#p47173)

### Ability

- Feral Spirits: Feral Spirits now always attack the same target as the Shaman and partially scale with the Shaman's damage.

## 2023-05-30 — Team changelog

Sources: [post 48093](https://forum.turtlecraft.gg/viewtopic. ... 093#p48093)

### Talent

- Elemental Devastation: Elemental Devastation can now proc from Flametongue Weapon.

## 2023-06-14 — Team changelog

Sources: [post 49944](https://forum.turtlecraft.gg/viewtopic. ... 944#p49944)

### Ability

- Chain Heal: Totems are no longer targeted by Chain Heal or other positive area-of-effect spells.

## 2023-07-05 — Team changelog

Sources: [post 52323](https://forum.turtlecraft.gg/viewtopic. ... 323#p52323)

### Trainer

- Shaman starter-zone trainers: Water Shield, Stormstrike rank 2, Feral Spirit rank 2, Earth Shield, Calm Elements, and Bloodlust rank 2 were removed from starter-zone trainers.

## 2023-08-08 — Team changelog

Sources: [post 56424](https://forum.turtlecraft.gg/viewtopic. ... 424#p56424)

### Talent

- Thunderhead: Lightning Shield can no longer be cast on another player who is PvP-flagged when the Shaman is not, preventing accidental self-flagging.

## 2023-09-24 — Team changelog

Sources: [post 66741](https://forum.turtlecraft.gg/viewtopic. ... 741#p66741)

### Totem

- Grace of Air Totem: Grace of Air Totem now stacks with other agility-increasing effects.

## 2023-10-25 — Team changelog

Sources: [post 73511](https://forum.turtlecraft.gg/viewtopic. ... 511#p73511)

### Ability

- Far Sight: Fixed Far Sight allowing the Shaman to drop combat.

## 2023-10-30 — Team changelog

Sources: [post 74752](https://forum.turtlecraft.gg/viewtopic. ... 752#p74752)

### Item

- Lightning Speed: Increased proc chance to 10% for Lightning Bolt and 50% for Stormstrike.

## 2023-11-29 — Team changelog

Sources: [post 79223](https://forum.turtlecraft.gg/viewtopic. ... 223#p79223)

### Interaction

- Totem of Crackling Thunder; Battery-Powered Crowd Pummeler: The effects of Totem of Crackling Thunder and Battery-Powered Crowd Pummeler can now stack.

## 2023-12-05 — Team changelog

Sources: [post 79953](https://forum.turtlecraft.gg/viewtopic. ... 953#p79953)

### Ability

- Stormstrike: Stormstrike can now trigger weapon-enchantment effects such as Flametongue Weapon.

## 2023-12-28 — 1.17.2 follow-up

Sources: [post 82980](https://forum.turtlecraft.gg/viewtopic. ... 980#p82980)

### Item set

- Stormhowl: Shamans can acquire the new Tier 3.5 Stormhowl set.

## 2024-01-09 — Team changelog

Sources: [post 84147](https://forum.turtlecraft.gg/viewtopic. ... 147#p84147)

### Ability

- Lightning Shield: Lightning Shield no longer removes the Corrupted Mind debuff.

## 2024-02-20 — Team changelog

Sources: [post 88271](https://forum.turtlecraft.gg/viewtopic. ... 271#p88271)

### Totem

- Totem of the Calming River: Totem of the Calming River no longer generates threat when the Shaman is at full mana.

## 2024-03-19 — Team changelog

Sources: [post 90751](https://forum.turtlecraft.gg/viewtopic. ... 751#p90751)

### Ability

- Stormstrike: Ranks 1 and 2 of Stormstrike now share a cooldown.

## 2024-05-14 — Team changelog

Sources: [post 94874](https://forum.turtlecraft.gg/viewtopic. ... 874#p94874)

### Talent

- Thunderhead: Thunderhead now allows Lightning Shield buffs on pets.

## 2024-08-27 — Team changelog

Sources: [post 100299](https://forum.turtlecraft.gg/viewtopic. ... 99#p100299)

### Ability

- Totemic Recall: Totemic Recall correctly refunds every totem's mana cost and displays the refunded amount in the combat log.

## 2024-10-12 — Class Changes 2

Source: [post 102972](https://forum.turtlecraft.gg/viewtopic. ... 72#p102972)

### Baseline, totems, and general

- Windfury Totem became a one-rank aura that affects main-hand attacks, no longer grants Attack Power on extra attacks, uses a 1.5-second internal cooldown (was 1 second), and does not affect the Shaman while a weapon imbue is active; Shaman imbues take priority.
- Flametongue Totem became an aura, stacks with Windfury Totem, no longer scales with Spell Power, does not affect the Shaman while an imbue is active, and its extra damage cannot trigger on-hit effects.
- New Tauren racial Totemic Slam: slam the target for damage equal to 10% of Attack Power and reduce its attack and casting speed by 25% for 8 seconds; 1.5-minute cooldown and 5% base mana. It retroactively replaces the former Spirit Link racial.
- Flametongue, Frostbrand, and Rockbiter weapon imbues last 1 hour instead of 5 minutes.
- Feral Spirit's summoned Spirit Wolves no longer scale with Attack Power.
- New ability Earthshaker Slam: shield strike that taunts the target unless it is already attacking you; 5-yard range, 10-second cooldown, 3% base mana, requires a shield.
- Earth Shock threat modifier changed from 2x to 1.5x.
- Earth Shield gained ranks: Rank 1 (level 40), 200 mana, 85 healing on hit; Rank 2 (level 48), 245 mana, 115 healing; Rank 3 (level 56), 300 mana, 150 healing. All ranks have 30% spellcast pushback reduction.
- Water Shield gained ranks: Rank 1 (level 26), 34 mana restored; Rank 2 (level 34), 55; Rank 3 (level 42), 76; Rank 4 (level 50), 102; Rank 5 (level 58), 130.
- Chain Heal baseline cast time increased from 2.5 to 3 seconds.
- Totemic Recall became available at level 10, refunds every totem's mana cost correctly, and shows the refund in the combat log.
- Windfury Weapon's proc cooldown increased from 3 to 6 seconds and proc chance reduced from 20% to 15%.

### Elemental

- Elemental Devastation became a 1/2/3% melee-and-spell hit talent; melee critical strikes additionally grant 3/6/9% spell hit for 15 seconds. Its previous functionality was removed.
- Elemental Focus mana-cost reduction increased from 40% to 60%.
- Call of Flame also increases Fire damage by 5/10/15%.
- New Flame Guidance (fifth-row capstone): increases Searing Totem and Flame Shock range by 10 yards, and Flame Shock makes Searing Totem focus that target.
- Elemental Fury was replaced by Electrify: Lightning Bolt and Chain Lightning grant a stack for 2% Nature damage and 20% offensive-spell critical-damage bonus for 20 seconds, stacking to 5.
- Elemental Mastery grants 2 Electrify stacks.

### Enhancement

- Rank 7 Earth Shock and Rank 4 Frost Shock gain 10% Attack Power scaling; their base damage is reduced by 25.
- Ranks 5–6 Flame Shock gain 6% Attack Power scaling on initial damage and 1.5% per damage-over-time tick (6% over four ticks); base initial damage is reduced by 16 and each tick by 4.
- Fire Shock, Earth Shock, and Frost Shock enable auto-attacks.
- Rockbiter Weapon increases all threat by 30% instead of adding a flat amount per attack.
- Ancestral Knowledge increases base stats by 2/4/6/8/10% instead of maximum mana.
- Shield Specialization's blocked-damage bonus increased from 5/10/15/20/25% to 6/12/18/24/30%.
- Guardian Totems merged into Enhancing Totems.
- New Totemic Alignment (second row, 2 points): transfers 30/60% of totem threat to the Shaman.
- Improved Lightning Shield replaced by Stable Shields: +2/4/6 shield charges, but +1 second cooldown between activations.
- New Lightning Strike (third-row capstone): 60% physical weapon damage plus 20% weapon damage as Nature, and triggers an empowered active shield while consuming one charge; 10-second cooldown and 8% base mana. Empowered scaling: Lightning Shield, 4 Attack Power per extra damage; Water Shield, 20 Attack Power per extra mana; Earth Shield, 15 Attack Power per extra health.
- New Calming Winds (third row, 3 points): reduces threat from physical attacks, weapon imbues, Lightning Strike, and Stormstrike by 5/10/15%.
- Ancestral Guardian requires 3 points instead of 5, grants 15% (was 10%) item-armor value, and raises dodge from 5% to 6%.
- Spirit Armor requires 2 points instead of 3.
- Enhancing Totems moved from row 3 to row 5: Strength of Earth and Grace of Air effects +8/15%; Grounding Totem cooldown -1/2 seconds; Stoneskin damage reduction +15/30% and block amount +15/30%.
- Stormstrike is one rank, has an 8-second cooldown (was 12), costs 7% base mana (was 12%), buffs the Shaman's next two Nature-damage sources by 20% instead of debuffing the target, and requires a weapon.
- Elemental Weapons: Flametongue increases Fire Totem/spell damage by 5/10/15%; Rockbiter reduces damage taken by 4/7/10%; Frostbrand increases proc chance by 8/16/25% and guarantees a critical hit against a Frost Shock target; Windfury grants 10/20/30% attack speed on the next strike if a bonus attack misses.
- Weapon Mastery also affects melee skills.
- Bloodlust is one rank, grants the Shaman 15% melee and casting speed for 30 seconds (was 20), can only target the Shaman, and makes Shaman melee critical hits grant party members within 30 yards 5% melee, ranged, and spell casting speed for 5 seconds.

### Restoration

- Tidal Focus also reduces totem mana cost by 5/10/15/20/25%; Totemic Focus merged into it.
- Ancestral Healing moved from row 3 to row 2; Tidal Mastery moved from row 4 to row 2.
- Nature's Guidance merged into the revamped Elemental Devastation.
- Healing Focus requires 2 points instead of 5.
- Nature's Grace reduces threat from all Nature spells instead of only healing spells.
- Restorative Totems now reduces Mana Spring Totem mana cost by 10/20/30/40/50% instead of increasing its effect; this reduction stacks with Tidal Focus.
- New Improved Water Shield (row 4, 3 points): 2/4/6% of mana regeneration continues while casting, increased by 1/2/3% per active Water Shield charge.
- New Undertow (row 5, 2 points): Healing Wave and Lesser Healing Wave have a 25/50% chance to restore an active Water Shield charge; at maximum charges, the effect consumes a charge instead.
- Healing Way moved from row 5 to row 3, has an 11/22/33% chance to trigger from Chain Heal, and increases subsequent Chain Heal effect.
- New Tidal Surge (row 5, 2 points): healing a target affected by Healing Way grants a stack; each stack gives the next healing spell a 15/30% chance to refund 10% of base mana, stacks to 3 and is consumed when triggered.
- Purification removed.
- New Improved Chain Heal (row 6, 5 points): reduces Chain Heal cast time by 0.2/0.4/0.6/0.8/1 second.
- Mana Tide Totem removed.
- New Spirit Link (row 7 capstone): links a target and its two nearest allies within 15 yards, distributing 30% of damage among linked allies for 30 seconds; 6-minute cooldown and 15-yard range.

## 2024-10-21 — follow-up

Sources: [post 102972](https://forum.turtlecraft.gg/viewtopic. ... 72#p102972) (embedded update), [post 104207](https://forum.turtlecraft.gg/viewtopic. ... 07#p104207) (standalone update)

- Lightning Shield is now guaranteed to land, including the empowered version triggered by Lightning Strike.

## 2024-11-01 — follow-up

Sources: [post 102972](https://forum.turtlecraft.gg/viewtopic. ... 72#p102972) (embedded update), [post 105804](https://forum.turtlecraft.gg/viewtopic. ... 04#p105804) (standalone update)

- Windfury Weapon internal cooldown reduced from 6 seconds to 0.5 seconds; proc chance increased from 15% to 20%.
- Stormstrike mana cost increased from 7% to 12% base mana; Lightning Strike mana cost increased from 8% to 15% base mana.
- Flurry attack-speed values reduced from 10/15/20/25/30% to 7/9/11/13/15%.
- Stormstrike and Lightning Strike can no longer trigger chance-on-hit effects such as Windfury.
- Flame Guidance now increases Fire Totem critical-damage modifier by 100% to compensate for the modifier removed with Elemental Fury's replacement by Electrify.

## 2024-11-05 — 1.17.2 follow-up

Sources: [post 106599](https://forum.turtlecraft.gg/viewtopic. ... 99#p106599)

### Baseline

- One-handed Axes: Shamans learn One-handed Axes on next login.

### Ability

- Spirit Link: Spirit Link can no longer be cast while moving.
- Echoed Thunder: Echoed Thunder no longer removes all Lightning Shield charges.
- Stormstrike and Lightning Strike: Stormstrike mana cost reduced from 12% to 10% base mana; Lightning Strike mana cost reduced from 15% to 12% base mana.
- Lightning Strike; Water Shield: Water Shield's Lightning Strike effect now scales better with attack power; its Attack Power scaling with Lightning Shield was reduced from 20 AP per mana to 10 AP per mana.

### Interaction

- Sunder Armor; Windfury Totem: Sunder Armor can now trigger Windfury Totem.

### Set bonus

- Shaman Tier 1 Earthfury three-piece: The Earthfury three-piece bonus no longer disappears after casting an instant spell.

## 2024-11-09 — Team changelog

Sources: [post 107253](https://forum.turtlecraft.gg/viewtopic. ... 53#p107253)

### Ability

- Stormstrike: Fixed the Nature-damage buff of Stormstrike.

### Racial

- Spirit Link: Removed a deprecated version of Spirit Link that was resetting talents on login.

## 2024-11-19 — Team changelog

Sources: [post 108746](https://forum.turtlecraft.gg/viewtopic. ... 46#p108746)

### Ability

- Earth Shield: Earth Shield is no longer usable in Ghost Wolf form.

### Item

- Totem of Crackling Thunder: Attack and casting speed increase reduced to 8%; Lightning Bolt proc chance increased to 10%; added a 15% proc chance from Lightning Strike.

### Cosmetic

- Spirit Link: Added new Spirit Link visuals.

## 2024-11-20 — follow-up

Source: [post 108776](https://forum.turtlecraft.gg/viewtopic. ... 76#p108776)

- Stormstrike can now proc weapon enhancement effects.
- Lightning Strike gained ranks: Rank 1 (level 20/talent), 20% weapon physical + 10% weapon Nature; Rank 2 (level 38), 40% + 15%; Rank 3 (level 56), 60% + 20%.

## 2024-11-26 — Team changelog

Sources: [post 110047](https://forum.turtlecraft.gg/viewtopic. ... 47#p110047)

### Ability

- Lightning Strike: Ranks 1–3 damage partitioning was fixed to properly scale to the previous patch's power level.
- Lightning Strike: Nature damage no longer double dips into damage modifiers and now casts even while silenced.

### Talent

- Improved Water Shield: Fixed the expected mana-regeneration bonus while casting.

### Interaction

- Flametongue Totem; Windfury: Flametongue Totem damage no longer triggers Windfury.

### Set bonus

- Elemental Tier 3 eight-piece: The bonus no longer triggers without the Electrify talent.

## 2024-12-03 — Team changelog

Sources: [post 111130](https://forum.turtlecraft.gg/viewtopic. ... 30#p111130)

### Talent

- Elemental Focus: Fixed Elemental Focus stopping after equipping Totem of Static Charge.

## 2024-12-10 — Team changelog

Sources: [post 112126](https://forum.turtlecraft.gg/viewtopic. ... 26#p112126)

### Ability

- Totemic Slam: Older Tauren Shaman characters no longer miss Totemic Slam.

### Talent

- Flame Guidance: Fixed the expected Searing Totem range increase.
- Call of Flame: Call of Flame now affects Flame Shock periodic damage.

### Set bonus

- Restoration Tier 2.5 three-piece: The bonus now provides the correct mana bonus for Reincarnation.
- Enhancement Tier 1 five-piece: The bonus now applies the correct bonus to Flametongue Weapon.

## 2024-12-17 — Team changelog

Sources: [post 113088](https://forum.turtlecraft.gg/viewtopic. ... 88#p113088)

### Totem

- Searing Totem: Corrected the damaging spell for Searing Totem rank 1 and fixed its interaction with Flame Guidance.

## 2024-12-20 — follow-up

Source: [post 113460](https://forum.turtlecraft.gg/viewtopic. ... 60#p113460)

- Flurry attack-speed bonus increased from 7/9/11/13/15% to 8/11/14/17/20%.
- Ancestral Knowledge changed from 2/4/6/8/10% base stats to 1/2/3/4/5% total stats.
- Flame Shock duration increased from 12 to 15 seconds; initial-damage Attack Power scaling increased from 6% to 8.5%.
- Lightning Strike can now proc Windfury Weapon.
- Electrify maximum stacks reduced from 5 to 2; each stack now grants 50% critical-damage bonus and 5% Nature damage; duration reduced from 20 to 15 seconds.
- Elemental Mastery now grants 1 Electrify stack instead of 2.
- Elemental Tier 3 (8 set): Shock damage bonus increased from 4% to 10%.
- Improved Water Shield reworked: restores 3/6/9 mana per 5 seconds while Water Shield is active, and each active charge increases total passive mana regeneration by 1/1.5/2%.
- Elemental Weapons: Flametongue Weapon Fire-damage bonus increased from 5/10/15% to 10/20/30%.

## 2024-12-22 — Team changelog

Sources: [post 113782](https://forum.turtlecraft.gg/viewtopic. ... 82#p113782)

### Cosmetic

- Spirit Link; Electrify: Added new visuals for Spirit Link and Electrify.

## 2024-12-31 — Team changelog

Sources: [post 115021](https://forum.turtlecraft.gg/viewtopic. ... 21#p115021)

### Talent

- Elemental Focus: Fixed Clearcasting charges being consumed both on cast and landing.

### Set bonus

- Shaman Tier 1 Battlegear three-piece: The bonus now reduces the mana cost of Purge, Bloodlust, and Calm Elements as intended.

## 2025-01-07 — Team changelog

Sources: [post 115795](https://forum.turtlecraft.gg/viewtopic. ... 95#p115795)

### Totem

- Totem of Static Charge: Totem of Static Charge no longer scales with spell bonus damage.

## 2025-01-14 — Team changelog

Sources: [post 116739](https://forum.turtlecraft.gg/viewtopic. ... 39#p116739)

### Ability

- Bloodlust: Bloodlust no longer unintentionally shares a cooldown with items such as Juju Flurry.

## 2025-01-21 — Team changelog

Sources: [post 117471](https://forum.turtlecraft.gg/viewtopic. ... 71#p117471)

### Ability

- Purge: Purge no longer consumes a Stormstrike charge.

### Totem

- Shaman Totems: Fixed an issue where Totems were unable to critically hit their targets.

## 2025-01-28 — Team changelog

Sources: [post 118168](https://forum.turtlecraft.gg/viewtopic. ... 68#p118168)

### Item set

- Restoration Shaman T2.5: Earthfury Sash haste 2%→1%; Gloves of Ten Storms replaced 1% haste with 1% spell crit; Earthshatter Boots Intellect 25→23 and Healing Power 37→44; Belt Intellect 25→23 and Healing Power 42→48; Handguards Intellect 28→25 and Healing Power 35→42; Headpiece Intellect 30→28, Healing Power 68→62, added 1% haste; Legguards Stamina 28→25, added 1% spell crit; Spaulders MP5 6→4 and Healing Power 42→51; Tunic Intellect 32→29, MP5 12→10, Healing Power 59→62, added 1% haste; Wristguards Intellect and Stamina −2, Healing Power 33→40; Ring Intellect and Stamina −3, MP5 6→5, Healing Power 37→51.

## 2025-02-21 — 1.18.0 follow-up

Sources: [post 120590](https://forum.turtlecraft.gg/viewtopic. ... 90#p120590)

Note: The source topic is titled “April 3 [Build 7207]”, but this post is timestamped February 21; the post date is used for chronology.

### Item

- Totem of Flowing Water: Reworked: Water Totems grant party members within 30 yards a unique effect; Healing Stream increases healing done and taken by 2%, Mana Spring has a 10% pulse chance to restore 1% mana/4 Rage/10 Energy, Cleansing Totems give 10% resistance to their cleansed effect type, and Fire Resistance Totem reduces Fire damage taken by 3%.

## 2025-02-22 — 1.18.0 follow-up

Sources: [post 120615](https://forum.turtlecraft.gg/viewtopic. ... 15#p120615)

### Interaction

- Windfury Totem: Windfury Totem extra attacks again show a small cyclone animation.
- Flametongue Totem: Flametongue Totem no longer performs a casting animation for special melee abilities such as Mortal Strike or Crusader Strike.

## 2025-03-11 — Team changelog

Sources: [post 122265](https://forum.turtlecraft.gg/viewtopic. ... 65#p122265)

### Totem

- Mana Spring Totem: Periodic area-of-effect party spells such as Mana Spring Totem no longer desynchronize ticks when targets move in and out of the area.

## 2025-04-01 — follow-up

Source: [post 124504](https://forum.turtlecraft.gg/viewtopic. ... 04#p124504)

- Elemental Focus mana-cost reduction now also affects Stormstrike and Lightning Strike.
- Lightning Strike cooldown reduced from 10 to 9 seconds; its Nature component gains damage equal to 5% of Spell Power.
- Bloodlust: Shaman self-buff increased from 15% to 20%; party melee/ranged/spell casting-speed proc increased from 5% to 8% and duration from 5 to 6 seconds; the party proc no longer applies to the Shaman.
- Fire Nova Totem and Grounding Totem now trigger the global cooldown.
- Enhancement Tier 3 (6 set): duration increased from 5 to 10 seconds.

Sources: [post 124967](https://forum.turtlecraft.gg/viewtopic. ... 67#p124967)

### Ability

- Bloodlust: Fixed incorrect Bloodlust values.

## 2025-04-16 — Team changelog

Sources: [post 126946](https://forum.turtlecraft.gg/viewtopic. ... 46#p126946)

### Ability

- Lightning Strike: Lightning Strike now triggers Elemental Shell.

## 2025-04-22 — Team changelog

Sources: [post 128053](https://forum.turtlecraft.gg/viewtopic. ... 53#p128053)

### Ability

- Lightning Strike: Lightning Strike now triggers Elemental Shell for Water Shield and Earth Shield as well.

## 2025-04-29 — Team changelog

Sources: [post 129028](https://forum.turtlecraft.gg/viewtopic. ... 28#p129028)

### Totem

- Grounding Totem: Grounding Totem now functions in same-group duels and correctly considers dual-use spells such as Dispel Magic, Chastise, Dampen Magic, and Amplify Magic with Magic Attunement.

## 2025-05-06 — Team changelog

Sources: [post 129934](https://forum.turtlecraft.gg/viewtopic. ... 34#p129934)

### Item

- Totem of Flowing Water: Restored the functionality of Totem of Flowing Water.

## 2025-05-13 — Team changelog

Sources: [post 130900](https://forum.turtlecraft.gg/viewtopic. ... 00#p130900)

### Talent

- Ancestral Healing: Earth Shield criticals can now proc Ancestral Healing.

## 2025-06-03 — Team changelog

Sources: [post 134147](https://forum.turtlecraft.gg/viewtopic. ... 47#p134147)

### Talent

- Call of Flame: Call of Flame now increases Flametongue Weapon and Flametongue Totem damage.

## 2025-06-10 — Team changelog

Sources: [post 135177](https://forum.turtlecraft.gg/viewtopic. ... 77#p135177)

### Totem

- Magma Totem: Periodic spells such as Magma Totem now complete their final tick even if the caster despawns.

## 2025-06-17 — Team changelog

Sources: [post 136087](https://forum.turtlecraft.gg/viewtopic. ... 87#p136087)

### Ability

- Lightning Shield: Shamans no longer damage themselves with their own Lightning Shield under any circumstance.

## 2025-07-22 — Team changelog

Sources: [post 140939](https://forum.turtlecraft.gg/viewtopic. ... 39#p140939)

### Ability

- Frostbrand Weapon: Frostbrand Weapon rank 5 no longer incorrectly stacks with Windfury Totem.

## 2025-07-25 — 1.18.0 preliminary changelog

Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159). The post labels this release `TBD (1.18.0) 2025`; the post date is used for chronology.

### Baseline

- Friendly-target totem range increased by 10 yards: most totems 20 to 30 yards, Tremor Totem 30 to 40 yards.
- Fire Totems inherit the Shaman's spell critical and spell hit chances.
- New Molten Blast: 2-second cast, flat mana cost, 36-yard range, 57.14% Spell Power scaling; refreshes Flame Shock and focuses Searing Totem. Ranks: level 20, 61–73 damage/65 mana; level 28, 96–119/95; level 36, 136–155/120; level 44, 185–204/145; level 52, 238–268/175; level 60/book, 290–331/210.
- Windfury Totem's extra-attack animation restored.
- Rockbiter Weapon threat bonus increased from 30% to 35%.
- Earthshaker Slam icon and description updated.
- Grounding Totem now breaks after grounding a crowd-control effect; cooldown increased from 15 to 20 seconds.
- Chain Heal Spell Power scaling reduced from 71.42% to 61.42%.

### Elemental

- Convection and Concussion now affect all offensive Fire, Frost, and Nature spells, including Earthquake and Molten Blast.
- Reverberation requires 3 points instead of 5.
- New Improved Molten Blast (row 3, 2 points): refreshing Flame Shock with Molten Blast deals damage equal to 30/60% of the refreshed duration.
- Improved Fire Totems also increases Searing Totem attack speed by 10/20%.
- Call of Flame also increases Flame Shock range by 3/6/10 yards.
- Electrify renamed Elemental Fury, requires 2 points instead of 1, and increases Fire/Nature damage by 5/10% plus the critical-damage bonus of Searing, Magma, Fire Nova Totems and Fire/Frost/Nature spells by 50/100%.
- Elemental Mastery moved from row 7 to row 5 and now increases Fire/Frost/Nature damage by 15% and reduces offensive-spell mana cost by 20% for 10 seconds.
- New Earthquake capstone (row 7): Nature damage to the target, 35% additional initial damage to enemies within 10 yards, a 15% slow patch, and a 4-second aftershock for 30% of initial damage. Ranks: level 40, 227–252/225 mana; level 50, 343–386/335; level 60, 510–550/440. Cast time 2.5 seconds, 60% Spell Power, 36-yard range, 20-second cooldown.

### Enhancement

- Totemic Alignment threat transfer increased from 30/60% to 45/90%.
- Calming Winds threat reduction is disabled while Rockbiter Weapon is active.
- Spirit Armor also increases threat generation by 5/10% while wearing a shield.
- Enhancing Totems' Strength of Earth and Grace of Air bonus increased from 8/15% to 12/25%.
- Stormstrike Nature-damage bonus increased from 20% to 25%.
- Weapon Mastery renamed Element's Grace and also increases instant-cast spell critical chance by 2/4/6/8/10%.

### Restoration

- Improved Healing Wave cast-time reduction increased from 0.1/0.2/0.3/0.4/0.5 to 0.15/0.3/0.45/0.6/0.75 seconds.
- Healing Way now has a 33/66/100% chance to apply from Lesser Healing Wave and also increases Lesser Healing Wave healing.
- Totemic Mastery reworked: increases friendly-target totem duration by 20% and Totemic Recall's refunded mana by an additional 15%.
- Tidal Surge reworked: after healing a Healing Way target, 15/30% chance to regain mana equal to 15% of the spell's base cost.
- Spirit Link is instant; cast/link range increased from 15 to 35 yards; duration reduced from 30 to 20 seconds; cooldown increased from 6 to 10 minutes.

## 2025-08-14 — 1.18.0 revision

Source: [post 141159](https://forum.turtlecraft.gg/viewtopic. ... 59#p141159)

- Calming Winds threat reduction increased from 5/10/15% to 8/16/25%.
- Improved Fire Totems also increases Searing Totem range by 5/10 yards.
- Purge now has an 8-second cooldown.
- Eye of the Storm now only prevents loss of cast time on damaging spells.
- Nature's Swiftness renamed Ancestral Swiftness: the next Nature spell with a cast time under 10 seconds becomes instant; affected damaging spells have 25% reduced effectiveness.

## 2025-08-19 — Team changelog

Sources: [post 147116](https://forum.turtlecraft.gg/viewtopic. ... 16#p147116)

### Talent

- Elemental Flurry; Flurry: Elemental Flurry and Flurry can now properly stack.

### Ability

- Chain Heal: Fixed Chain Heal bouncing.

## 2025-08-26 — Team changelog

Sources: [post 148454](https://forum.turtlecraft.gg/viewtopic. ... 54#p148454)

### Totem

- Searing Totem: Searing Totem's attack is now called Searing Bolt.
- Shaman Totems: Totems now use the Shaman's spell hit and spell critical-strike chances.

## 2025-10-03 — 1.18.1 follow-up

Sources: [post 154168](https://forum.turtlecraft.gg/viewtopic. ... 68#p154168)

### Set bonus

- Restoration Tier 1 three-piece: Clarified that the bonus increases totem range by 10 yards rather than setting it to 30 yards.

### Talent

- Earthquake: Fixed multiple issues with the Shaman Earthquake talent.

## 2025-10-21 — Team changelog

Sources: [post 156509](https://forum.turtlecraft.gg/viewtopic. ... 09#p156509)

### Talent

- Totemic Mastery: Totemic Mastery now correctly affects Stoneskin Totem.

## 2025-11-04 — Team changelog

Sources: [post 158364](https://forum.turtlecraft.gg/viewtopic. ... 64#p158364)

### Interaction

- Totemic Slam: Totemic Slam no longer triggers unintended effects such as Totem of the Corrupted Current.

## 2025-11-18 — Team changelog

Sources: [post 159994](https://forum.turtlecraft.gg/viewtopic. ... 94#p159994)

### Totem

- Windwall Totem rank 2: Fixed the incorrect cooldown category for Windwall Totem rank 2.

## 2025-12-09 — Team changelog

Sources: [post 162251](https://forum.turtlecraft.gg/viewtopic. ... 51#p162251)

### Ability

- Flametongue Weapon: Corrected Flametongue Weapon damage and scaling calculations.

## 2025-12-16 — Team changelog

Sources: [post 162943](https://forum.turtlecraft.gg/viewtopic. ... 43#p162943)

### Talent

- Enhancing Totems: Stoneskin Totem's damage reduction is now a flat 15/30 and its provided block amount is 15/30%.

## 2025-12-23 — Team changelog

Sources: [post 163576](https://forum.turtlecraft.gg/viewtopic. ... 76#p163576)

### Interaction

- Astral Insight; Lightning Shield: Astral Insight no longer deals damage to the Shaman when proc effects such as Lightning Shield trigger.

## 2026-01-13 — Team changelog

Sources: [post 165064](https://forum.turtlecraft.gg/viewtopic. ... 64#p165064)

### Item interaction

- Loop of Unceasing Frost: Loop of Unceasing Frost's proc no longer hits the Shaman.

## 2026-01-20 — Team changelog

Sources: [post 165755](https://forum.turtlecraft.gg/viewtopic. ... 55#p165755)

### Racial

- Hex: Fixed multiple issues with the Troll Shaman racial Hex spell.

### Totem

- Windfury Totem: Swapping Warrior stances no longer procs Windfury Totem.

### Talent

- Improved Molten Blast: Fixed Improved Molten Blast dealing more damage than intended.

## 2026-01-23 — 1.18.1 preliminary changelog

Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071). The post labels this release `TBD (1.18.1) 2026`; the post date is used for chronology.

- Lightning Shield mana costs reduced: Rank 1 (level 8) 45 to 40; Rank 2 (16) 80 to 70; Rank 3 (24) 125 to 105; Rank 4 (32) 180 to 150; Rank 5 (40) 240 to 200; Rank 6 (48) 305 to 255; Rank 7 (56) 370 to 310.
- Stormstrike can no longer roll and trigger Windfury Weapon twice.
- Windfury Weapon chance per hit increased from 20% to 25%.
- Elemental Weapons sub-effects reworked: Windfury grants 1% attack speed for 5 seconds per extra attack, stacking 2/4/6; Flametongue makes attacks increase Fire Totem/spell damage by 10/20/30% for 5 seconds; Rockbiter builds a bulwark equal to 20% of physical damage (tripled with a shield), absorbing 5/10/15% incoming damage for 8 seconds or until spent, capped at 20% maximum health.
- Flurry reworked: after a critical strike, the next 3 swings gain 8/11/14/17/20% attack speed.
- Lightning Strike Water Shield scaling changed from 20:1 to 18:1 Attack Power-to-mana.
- Eye of the Storm renamed Call of Earth: Earth Shield gains 1/2 charges and 35/70% additional spell-pushback avoidance.
- Elemental Fury now also affects Frost spells.
- Earthquake base damage increased by 15% and cooldown reduced from 20 to 18 seconds: Rank 1 227–253 to 262–291; Rank 2 343–387 to 395–446; Rank 3 510–551 to 587–634.
- Restoration Tier 1 (3 set) description clarified: totem radius is increased by 10 yards, not set to 30 yards.
- Restoration Tier 1 (8 set) reworked: Healing Wave and Lesser Healing Wave have a 25% chance to surround the target with an earth wall absorbing 250 damage for 6 seconds.

## 2026-02-03 — Team changelog

Sources: [post 167358](https://forum.turtlecraft.gg/viewtopic. ... 58#p167358)

### Set bonus

- Enhancement Tier 3 six-piece: The Flame Shock damage-increase proc now also affects Flame Shock's damage-over-time component.

## 2026-02-25 — Team changelog

Sources: [post 169350](https://forum.turtlecraft.gg/viewtopic. ... 50#p169350)

### Ability

- Chain Heal: Chain Heal no longer targets Guardians or Totems.

## 2026-03-17 — Team changelog

Sources: [post 171113](https://forum.turtlecraft.gg/viewtopic. ... 13#p171113)

### Item set

- Shaman Tier 2 leggings: Drop chance was corrected so Shaman Tier 2 leggings no longer have a lower chance than other classes' Tier 2 leggings.

## 2026-03-19 — 1.18.1 revision

Source: [post 166071](https://forum.turtlecraft.gg/viewtopic. ... 71#p166071)

- Call of Earth now replenishes Earth Shield stacks when offensive Nature spells are cast.
- Flametongue Weapon and Frostbrand Weapon Spell Power scaling now varies with the weapon's base attack speed; base damage is unchanged.

## 2026-03-21 — Team changelog

Sources: [post 171608](https://forum.turtlecraft.gg/viewtopic. ... 08#p171608)

### Talent

- Flurry: Flurry is now properly consumed when attacking.

## 2026-03-24 — Team changelog

Sources: [post 172139](https://forum.turtlecraft.gg/viewtopic. ... 39#p172139)

### Talent

- Flurry: Fixed trigger conditions for Shaman Flurry.

### Ability

- Lightning Strike: Fixed Lightning Strike ranks being missing from trainers.

## 2026-03-31 — Team changelog

Sources: [post 173490](https://forum.turtlecraft.gg/viewtopic. ... 90#p173490)

### Item

- Totem of Calm Cascades: Now scales with 15% of the player's Healing Power.

### Talent

- Rushing Winds; Flurry: Rushing Winds and Shaman Flurry now stack.

## 2026-04-07 — Team changelog

Sources: [post 174367](https://forum.turtlecraft.gg/viewtopic. ... 67#p174367)

### Totem

- Tremor Totem: Fixed Tremor Totem removing Enslave Demon effects.