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Steady shot/Aimed Shot/Arcane shot

Posted: Sun Sep 27, 2026 2:29 pm
by Lobaben
They are using basically same animation and sound, which looks just bad, while proc from Endless Quiver talents has a sound and animation like trebuchet bullet was just launched, it has that powerful feeling.
Please consider changing Aimed Shot sound and animation to the same one as Endless Quiver is using.

Re: Steady shot/Aimed Shot/Arcane shot

Posted: Mon Sep 28, 2026 5:38 pm
by Lane157
Agreed, Steady Shot and Aimed Shot should have different animations.

Kill Command should also use the Shadowbolt motion (moving the hand forward when cast for most races) instead of the Blizzard motion (moving the hands up) since it's a command you give to your pet to sic the target.