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2026-10-24

Posted: Sat Oct 24, 2026 7:42 am
by Archer
• N'Zoth and Y'Shaarj now share battleground queues and matches (see announcement)
• Can now watch demos of BG's played at the Battle Historian/Keeper (see announcement)
• Hardcore characters can now play a custom version of Warsong Gulch (see announcement)
• You can now report players from inside a battleground by right-clicking them or using the scoreboard
• Thorn Gorge flag ignores spell haste, the bases are exit only, and entering no longer discovers Timbermaw Hold
• Stormwind and Orgrimmar guards can now point you to the Battle Historian and the Battle Keeper
• Gossip menus list their options in the right order again
• Logging out instantly no longer leaves you stuck at character select

Re: 2026-10-24

Posted: Sat Oct 24, 2026 8:13 am
by Torenag53
Can we please get some balance changes? Its been more than 6 months. Wow forever is gonna be out before we will see any updates.

Re: 2026-10-24

Posted: Sat Oct 24, 2026 8:20 am
by Kestrel
Torenag53 wrote: Sat Oct 24, 2026 8:13 am Can we please get some balance changes? Its been more than 6 months. Wow forever is gonna be out before we will see any updates.
Assuming you are talking about PvP balance,

We expect the balance to change with the release of each phase.

We do have some balance changes in the oven, but not likely to be out before Nov 4th. We primarily have been working on the systems around how we can best determine current balance, and simulate/test proposed balance changes so that we can iterate on balance regularly once we open up that pandora's box.

But of course no matter what balance changes we make, 50% of the PvP community will be upset ;)

Re: 2026-10-24

Posted: Sat Oct 24, 2026 8:44 am
by Danatious1
Can hunters please get a tiny buff to kill command range? on large bosses like Rag you have to be almost on top of him to issue the command if the pet decides to path to the other side of him.

Re: 2026-10-24

Posted: Sat Oct 24, 2026 8:49 am
by Mamazlo
I’ve discovered a bug at the Darkmoon Faire: Tier 5 quests provide absolutely no reputation. I’m currently at 2000/3000 Neutral, but Tier 5 quests are supposed to grant reputation all the way up to 11,999 (Honored).

Re: 2026-10-24

Posted: Sat Oct 24, 2026 9:02 am
by Symbol
HC Characters cant queue for wsg, tried from wsg battlemaster as well

Re: 2026-10-24

Posted: Sat Oct 24, 2026 9:04 am
by Berdal
Kestrel wrote: Sat Oct 24, 2026 8:20 am Assuming you are talking about PvP balance,

We expect the balance to change with the release of each phase.

We do have some balance changes in the oven, but not likely to be out before Nov 4th. We primarily have been working on the systems around how we can best determine current balance, and simulate/test proposed balance changes so that we can iterate on balance regularly once we open up that pandora's box.

But of course no matter what balance changes we make, 50% of the PvP community will be upset ;)
👑

Re: 2026-10-24

Posted: Sat Oct 24, 2026 9:09 am
by Skiddleriscool
Congrats you now took away any desire to pvp, I don't know any of these people I only got people from pvp server and they are sweaty and premaded up meanwhile N'zoth is dad gamers that just like to chill.
Whos idea was this? Mixing people that pvp for life with dad gamers lol
They clearly have the numbers why did we have to combine?

Re: 2026-10-24

Posted: Sat Oct 24, 2026 9:19 am
by Symbol
Skiddleriscool wrote: Sat Oct 24, 2026 9:09 am Congrats you now took away any desire to pvp, I don't know any of these people I only got people from pvp server and they are sweaty and premaded up meanwhile N'zoth is dad gamers that just like to chill.
Whos idea was this? Mixing people that pvp for life with dad gamers lol
They clearly have the numbers why did we have to combine?
Back in twow, pvp was a hellhole, both premades sat on each side of the fence, checking their friendslist to see if the other premade got into a bg, if premade A was inside, premade B could freely join a new battleground and faceroll 10 random players with their coordination and high gear. If for whatever reason they got matched, nobody wanted a long fight and the traded the win quickly. It was not in the true spirit of pvp. Atleast here you cant really monitor if you are facing a premade. The player pool for pvp is larger this way.

Re: 2026-10-24

Posted: Sat Oct 24, 2026 9:23 am
by Skiddleriscool
Symbol wrote: Sat Oct 24, 2026 9:19 am
Skiddleriscool wrote: Sat Oct 24, 2026 9:09 am Congrats you now took away any desire to pvp, I don't know any of these people I only got people from pvp server and they are sweaty and premaded up meanwhile N'zoth is dad gamers that just like to chill.
Whos idea was this? Mixing people that pvp for life with dad gamers lol
They clearly have the numbers why did we have to combine?
Back in twow, pvp was a hellhole, both premades sat on each side of the fence, checking their friendslist to see if the other premade got into a bg, if premade A was inside, premade B could freely join a new battleground and faceroll 10 random players with their coordination and high gear. If for whatever reason they got matched, nobody wanted a long fight and the traded the win quickly. It was not in the true spirit of pvp. Atleast here you cant really monitor if you are facing a premade. The player pool for pvp is larger this way.
There is a reason we are on N'zoth and not the pvp server.
There is a reason we were on the pve server on turtle too.
There is also a reason the pvp server has smaller numbers.
I don't recall a vote for this, It's going to make it so there is nothing but sweaty premades and the PVE people won't be able to honor cap.