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Upright Orcs (ported from BFA)

Posted: Fri Nov 06, 2026 11:17 pm
by Shlm1492
I expected this to be one of my easiest projects so far but it turned out to be the one that required the most tweaking :D (proper toe models!! yay!!)
Anyways, I'm happy with the results...
I wish you all happy zugzug n' chill :mrgreen:
for the horde!

HD (required project reforged):
https://mega.nz/file/SlpW3JjQ#gdT5Ouyn4 ... 9p_tki0QBA

SD (still much better than vanilla):
https://mega.nz/file/b4YGhAKa#4MPJvjwQ- ... 3CLZWmkXZM

Note:
When combining with a race swap patch, make sure to load the orc patch first (change the letter in the name so it
sorts earlier alphabetically). Don't override existing patches unless you know what they contain.

Re: Upright Orcs (ported from BFA)

Posted: Fri Nov 06, 2026 11:20 pm
by Shlm1492
WoWScrnShot_110626_142328.jpg
WoWScrnShot_110626_142328.jpg (241.28 KiB) Viewed 245 times

Re: Upright Orcs (ported from BFA)

Posted: Sat Nov 07, 2026 12:26 am
by Kokeko
I love you man, this is amazing, i hope your pillow is always cold on both sides <3

Re: Upright Orcs (ported from BFA)

Posted: Sat Nov 07, 2026 9:43 am
by Shlm1492
Just realized that the SD patch is biger than in my other projects. Turned out I forgot to downscale NPC texture bakes, which means NPCs use 512×512 even in the "SD" variant and look a little bit better than the player :mrgreen: