Rogue poison QoL suggestion
Posted: Mon Jun 15, 2026 8:28 pm
Greetings!
I just did my first MC as a rogue and the poison management was just straight up awful.
The constant switching between Instant and Dissolving Poison to fit the target type goes against any QoL imo. Maybe I am just too unfamiliar with rogue but what is the issue with (e.g.) Instant Poison just being able to be applied to any enenemy type?
Having an extra poison just to go around that seems to me so unnecessary and as a fact to me very very annoing.
I know Twow introduced the anti immunity poison but as I said I dont understand why the poisons we already have weren't just ajusted.
Would love to read some opinions on this from more experienced rogues / players and hope an octo dev has some thoughts to spend on this
Cheers!
Edit: Unfortunately a lot of the initial discussion so far went down in the rogue channel of the community discord o7
I just did my first MC as a rogue and the poison management was just straight up awful.
The constant switching between Instant and Dissolving Poison to fit the target type goes against any QoL imo. Maybe I am just too unfamiliar with rogue but what is the issue with (e.g.) Instant Poison just being able to be applied to any enenemy type?
Having an extra poison just to go around that seems to me so unnecessary and as a fact to me very very annoing.
I know Twow introduced the anti immunity poison but as I said I dont understand why the poisons we already have weren't just ajusted.
Would love to read some opinions on this from more experienced rogues / players and hope an octo dev has some thoughts to spend on this
Cheers!
Edit: Unfortunately a lot of the initial discussion so far went down in the rogue channel of the community discord o7