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UnitHealth("target")

Posted: Sat Jun 20, 2026 11:02 pm
by Ulukay
Why does UnitHealth("target") return the health percentage and not the target's current health?

Re: UnitHealth("target")

Posted: Mon Jun 22, 2026 6:44 am
by Tastykake81
I am also having this issue. Someone on discord suggested I bump this so here it is.

The pfUI version I'm using is 8.30 from me0wg4ming

"afaik the server does not return the actual mob health but only the current percentage of health. Depending on which version of pfui you are using it might just assume its twow and gets the calculation wrong.

There are also some posts in the forum about this. Maybe a couple more posts could boost the devs attention to this"

Re: UnitHealth("target")

Posted: Tue Jun 23, 2026 2:49 pm
by Pawlicaforum
https://octowow.st/forum/viewtopic.php?t=458

bump the suggestion then, the HP displayed is turned off internally by the server, devs gotta turn it on

Re: UnitHealth("target")

Posted: Wed Jul 01, 2026 4:45 am
by Ulukay
Already fixed. Apparently there was some kind of error in the game.