Revert poison changes and or improve
Posted: Sun Jul 12, 2026 3:57 am
the poison changes made prior to the last patch of turtle were mainly due to nordanar players complaining about how easy assasination rogue was to top the meters with poisons and people not understanding how poisons work thinking dissolvent was stupid op in pvp compared to instant when instant deals more damage and only 2 classes benefit from nature damage reduction due to spells and or talents shamans and druids. the changes force rogues to carry several sets of weapons and 2 different poisons in their bags at all times forcing them to swap back and forth and waste gold as well as extra bag slots which are in short supply due to a dumb mechanic and unnecessary changes. so my solution is get rid of dissolvent all together and make every mob poisonable with instant deadly etc etc this would not only get rid of the issue of muh dissolvent poison complaints from pvers but also pvpers who have no idea how poisons work as well as making playing rogue less of a pain in the ass having even more bag space taken up with extra weapons and reagents.