2026-07-11 Patch Notes
Posted: Sun Jul 12, 2026 8:20 am
Patch notes for the Moonwhipser Coast release (a day late)
Moonwhipser Coast released.
Warmode will now prevent the participant from showing up in /who for the opposing faction on all realms.
Warmode EXP bonus buffed to 15%
Added cloth gear to PvP vendors
Teir 2 gear exchange quests should* now be available and working
Shop skins are now items and able to be toggled on/off. They will (in the next patch) be integrated into your spellbook similar to glyphs
After being discovered by this poor hardcore player, we fixed an issue with how multi damage type weapons are handled by the core engine. You will now find your weapons that deal more than one type of damage show up separately in combat logs. This will have changes on the balance/behavior of some weapons and is subject to being reverted/adjusted (as are all things)
Also found and fixed a bug with the same custom boss that made it so that critical hits of fire spells would not remove the shield.
Fixed issue (due to honor being an unsigned int) of large quantities of honor being generated from a DK when at zero honor (and of course all honor/items were reverted as needed while this was active)
Battlelord title now properly granted when dinging 60 on HC while Warmode is active
Fix issues around titles granted when transferring from HC while alive
Added missing invisible X-Mog items
Added the JC specialization relearn quests for switching specializations
The Great Iqa'quluk is now in the game, happy fishing!
Restocking for Vacation, Don't tell the Others, and Oglethorbe's Scientific Hunger all added as well
Moonwhipser Coast released.
Warmode will now prevent the participant from showing up in /who for the opposing faction on all realms.
Warmode EXP bonus buffed to 15%
Added cloth gear to PvP vendors
Teir 2 gear exchange quests should* now be available and working
Shop skins are now items and able to be toggled on/off. They will (in the next patch) be integrated into your spellbook similar to glyphs
After being discovered by this poor hardcore player, we fixed an issue with how multi damage type weapons are handled by the core engine. You will now find your weapons that deal more than one type of damage show up separately in combat logs. This will have changes on the balance/behavior of some weapons and is subject to being reverted/adjusted (as are all things)
Also found and fixed a bug with the same custom boss that made it so that critical hits of fire spells would not remove the shield.
Fixed issue (due to honor being an unsigned int) of large quantities of honor being generated from a DK when at zero honor (and of course all honor/items were reverted as needed while this was active)
Battlelord title now properly granted when dinging 60 on HC while Warmode is active
Fix issues around titles granted when transferring from HC while alive
Added missing invisible X-Mog items
Added the JC specialization relearn quests for switching specializations
The Great Iqa'quluk is now in the game, happy fishing!
Restocking for Vacation, Don't tell the Others, and Oglethorbe's Scientific Hunger all added as well