2.0 KiB
2.0 KiB
Changelog
All notable changes to AdePet are documented in this file. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.0.2] - 2026-10-26
Fixed
- Standing still with a summoned pet made the AFK flag flicker ("You are no longer AFK" immediately followed by "You are now AFK", can cosidered as boting). The addon now makes no pet queries at all while the player is AFK and resumes on the first check after the flag is cleared.
Changed
- Timer work now runs in one-second ticks, so the hunger check interval is accurate to about a second.
/adepet debugalso shows the current AFK state.
[1.0.1] - 2026-10-10
Fixed
- The "Pet is hungry" warning never appeared at maximum loyalty (Level 6). The hunger timer stopped running while the window was hidden; it now runs independently of the window.
Added
/adepet debugprints the raw pet happiness and loyalty values returned by the client, for troubleshooting.
[1.0] - 2026-10-08
First release.
Added
- Small movable window showing
Pet_Name: Loyalty_Level (Loyalty_Name). - Window width adjusts automatically to the text length.
- Hunter-only: the addon stays inactive for every other class.
- Hunger warning: a "Pet is hungry" line under the pet name when happiness is below Happy (yellow for Content, red for Unhappy).
- Hunger check every 15 seconds, after leaving combat, on pet change, and right after feeding ends (detected via the "Feed Pet Effect" buff).
/hungry Xcommand to change the hunger check interval (seconds, minimum 1); saved per character./adepet lock,/adepet unlockand/adepet reset(alias/ap) to lock, unlock and reset the window position; position is saved per character.- At maximum loyalty (Level 6, Best Friend) the window is hidden and shown only while the pet is hungry.
- Compatibility with OctoWoW, whose
GetPetLoyalty()returns text instead of a plain number.