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https://github.com/Blaststar/Questie-Octo-Vanilla.git
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Added routes and submenu
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@@ -407,6 +407,7 @@ end
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function M:GetOrCreate(key,node,x,y,clusterCount,generation,kind)
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if not IsRoleEnabled(node.role) or not IsPvPQuestNodeEnabled(node) then return nil end
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if QuestieOcto.QuestMenu and QuestieOcto.QuestMenu:IsNodeHidden(node) then return nil end
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local pin=self.frames[key]
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@@ -853,6 +854,7 @@ end
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function M:RenderContinentNode(node,mapID,generation)
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if not node or not IsRoleEnabled(node.role) or not IsPvPQuestNodeEnabled(node) then return 0 end
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if QuestieOcto.QuestMenu and QuestieOcto.QuestMenu:IsNodeHidden(node) then return 0 end
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if node.role=="itemStart" and QuestieOcto.ItemStartAreas:IsZoneWideRareChance(node.chance) then return 0 end
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-- World Map Visibility toggles apply only to continent/world overviews.
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-- Selected zone and city maps keep normal/special quest markers visible and
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