Force pushing all my changes

This commit is contained in:
User
2026-08-16 20:28:28 -05:00
parent 76505bf183
commit bb237b8fae
58 changed files with 1107 additions and 312 deletions
+5
View File
@@ -259,6 +259,11 @@ function DB:GetCreatureFaction(id)
return raw and (raw["fac"] or raw["faction"]) or nil
end
function DB:GetObjectFaction(id)
local raw=self:GetObjectRaw(id)
return raw and (raw["fac"] or raw["faction"]) or nil
end
function DB:GetMapIDByName(name)
if not self.ready or not name then return nil end
+88 -4
View File
@@ -9,7 +9,19 @@ QM.cache = {}
local function CopyArray(src)
if not src then return nil end
local out={}
for _,v in pairs(src) do table.insert(out,v) end
local keys={}
-- These sources are arrays, but pairs() does not guarantee their numeric
-- order on Lua 5.0. Preserve the database/compiler order explicitly so
-- objective #1/#2 cannot be swapped before BuildObjectiveData consumes it.
for k in pairs(src) do
if type(k)=="number" then table.insert(keys,k) end
end
table.sort(keys)
for i=1,table.getn(keys) do
table.insert(out,src[keys[i]])
end
return out
end
@@ -29,12 +41,37 @@ local ITEM_OBJECTIVE_FIRST={
[5088]=true,
}
-- Quests that are not normal static NPC offers. Questie 6 blacklists 7946
-- because Morja only exposes it after the Dark Iron Ale/Jubjub interaction.
-- Quests that are not normal static NPC offers. Questie 6 blacklists these
-- because the NPC only exposes the quest after a scripted world interaction.
-- Keeping the real starter relation is useful for quest truth/tooltips, but it
-- must not become a permanent map pickup marker.
local CONDITIONAL_OFFERS={
[3861]="Use /chicken on a Chicken until it temporarily offers CLUCK!.",
[7946]="Requires Jubjub to be lured back with Dark Iron Ale.",
}
-- Some situational quests benefit from one deliberately chosen discovery marker
-- without pretending every scripted source is a permanent questgiver. CLUCK! can
-- be triggered from many Chickens, but the Westfall Chicken at 55.6,30.9 is used
-- as the single representative pickup/turn-in marker so new players can discover
-- that the quest exists without covering every Chicken spawn with quest icons.
-- The underlying starter/finisher relation remains NPC 620 and server truth is
-- unchanged; this table is presentation only.
local CONDITIONAL_MAP_MARKERS={
[3861]={
creatureID=620,
coords={{55.6,30.9,40,300}},
},
}
-- Server repeatability and map presentation are separate. CLUCK! is technically
-- repeatable, but Questie-Octo already treats it as one-and-done after the first
-- completion. Present any marker that is legitimately shown for it as an
-- ordinary yellow quest rather than a blue repeatable quest.
local NORMAL_REPEATABLE_PRESENTATION={
[3861]=true,
}
local function AddObjectiveData(list,kind,id)
if not id then return end
@@ -51,6 +88,30 @@ local function AddObjectiveData(list,kind,id)
})
end
-- 1+4+8+64=77 Alliance races, 2+16+32+128=178 Horde races (pfQuest bitraces).
local function NoteFaction(fac,seen)
if fac=="A" then seen.a=true
elseif fac=="H" then seen.h=true
elseif fac=="AH" or fac=="HA" then seen.a=true; seen.h=true end
end
-- Mirror pfQuest's GetRaceMaskByID starter fallback so a faction-specific quest
-- with no explicit race field is derived from its quest giver's faction.
local function StarterRaceMask(starts)
if not starts then return 0 end
local seen={}
for _,id in pairs(starts.creature or {}) do
NoteFaction(QuestieOcto.DatabaseAPI:GetCreatureFaction(id),seen)
end
for _,id in pairs(starts.gameObject or {}) do
NoteFaction(QuestieOcto.DatabaseAPI:GetObjectFaction(id),seen)
end
if seen.a and seen.h then return 255 end
if seen.a then return 77 end
if seen.h then return 178 end
return 0
end
local function BuildObjectiveData(questID,objectives)
local result={}
local itemFirst=ITEM_OBJECTIVE_FIRST[questID] and true or false
@@ -96,7 +157,10 @@ function QM:MarkObservedRepeatable(questID)
local db=ObservedRepeatables()
if db[questID] then return false end
db[questID]=true
if self.cache[questID] then self.cache[questID].repeatable=true end
if self.cache[questID] then
self.cache[questID].repeatable=true
self.cache[questID].presentationRepeatable=not NORMAL_REPEATABLE_PRESENTATION[questID]
end
if QuestieOcto.AvailableQuests and QuestieOcto.AvailableQuests.Schedule then
QuestieOcto.AvailableQuests:Schedule(true,0.02)
end
@@ -154,6 +218,7 @@ function QM:Get(questID)
timed=raw["timed"] and true or false,
disabled=raw["disabled"] and true or false,
conditionalOffer=CONDITIONAL_OFFERS[tonumber(questID)],
conditionalMapMarker=CONDITIONAL_MAP_MARKERS[tonumber(questID)],
exclusive=raw["exclusive"] and true or false,
nextChain=tonumber(raw["nextChain"]),
@@ -184,14 +249,33 @@ function QM:Get(questID)
gameObject=raw["obj"] and CopyArray(raw["obj"]["O"]) or nil,
item=raw["obj"] and CopyArray(raw["obj"]["I"]) or nil,
irItems=raw["obj"] and CopyArray(raw["obj"]["IR"]) or nil,
-- A = quest-bound AreaTrigger objective. This is deliberately distinct
-- from generic map exploration/fog data: only triggers referenced by an
-- actual quest are retained here.
areaTrigger=raw["obj"] and CopyArray(raw["obj"]["A"]) or nil,
},
}
-- Keep server repeatability authoritative for completion/filtering while
-- allowing a narrow presentation exception such as CLUCK!.
q.presentationRepeatable=q.repeatable and not NORMAL_REPEATABLE_PRESENTATION[tonumber(questID)] and true or false
-- CLUCK! was explicitly chosen to stay an ordinary yellow discovery marker.
-- Keep that presentation exception independent from the Turtle low-level gray
-- marker rule so a high-level player does not turn its representative marker gray.
q.presentationAlwaysNormal=NORMAL_REPEATABLE_PRESENTATION[tonumber(questID)] and true or false
-- IR items are intentionally NOT added to objectiveData. They are a
-- pfQuest-special interaction relationship that becomes target guidance
-- only while the player actually possesses the required item.
q.objectiveData=BuildObjectiveData(questID,q.objectives)
-- A neutral race field lets faction-only quests leak to the wrong faction;
-- fall back to the quest starter's faction just like pfQuest does.
if not q.raceMask or tonumber(q.raceMask)==0 then
local starterMask=StarterRaceMask(q.starts)
if starterMask>0 then q.raceMask=starterMask end
end
self.cache[questID]=q
return q
end