-- Questie-Octo canonical quest model. -- Questie-facing semantic model over pfQuest/Tortoise quest truth. QuestieOcto.QuestModel = QuestieOcto.QuestModel or {} local QM = QuestieOcto.QuestModel QM.cache = {} local function CopyArray(src) if not src then return nil end local out={} for _,v in pairs(src) do table.insert(out,v) end return out end local function CopyGroups(src) if not src then return nil end local out={} for _,group in pairs(src) do table.insert(out,CopyArray(group) or {}) end return out end -- Supplied Questie 3.3.5 classic corrections: -- these quests have their item objective before the normal category order. local ITEM_OBJECTIVE_FIRST={ [503]=true, [5088]=true, } -- Quests that are not normal static NPC offers. Questie 6 blacklists 7946 -- because Morja only exposes it after the Dark Iron Ale/Jubjub interaction. local CONDITIONAL_OFFERS={ [7946]="Requires Jubjub to be lured back with Dark Iron Ale.", } local function AddObjectiveData(list,kind,id) if not id then return end local typ=nil if kind=="creature" then typ="monster" elseif kind=="gameObject" then typ="object" elseif kind=="item" then typ="item" end table.insert(list,{ kind=kind, type=typ, id=id }) end local function BuildObjectiveData(questID,objectives) local result={} local itemFirst=ITEM_OBJECTIVE_FIRST[questID] and true or false if itemFirst then for i=1,table.getn(objectives.item or {}) do AddObjectiveData(result,"item",objectives.item[i]) end end -- Questie 3.3.5/7/8 DB compiler category order. for i=1,table.getn(objectives.creature or {}) do AddObjectiveData(result,"creature",objectives.creature[i]) end for i=1,table.getn(objectives.gameObject or {}) do AddObjectiveData(result,"gameObject",objectives.gameObject[i]) end if not itemFirst then for i=1,table.getn(objectives.item or {}) do AddObjectiveData(result,"item",objectives.item[i]) end end return result end function QM:Clear() self.cache={} end local function ObservedRepeatables() QuestieOctoGlobalDB=QuestieOctoGlobalDB or {} QuestieOctoGlobalDB.observedRepeatableQuests=QuestieOctoGlobalDB.observedRepeatableQuests or {} return QuestieOctoGlobalDB.observedRepeatableQuests end function QM:MarkObservedRepeatable(questID) questID=tonumber(questID) if not questID then return false end local db=ObservedRepeatables() if db[questID] then return false end db[questID]=true if self.cache[questID] then self.cache[questID].repeatable=true end if QuestieOcto.AvailableQuests and QuestieOcto.AvailableQuests.Schedule then QuestieOcto.AvailableQuests:Schedule(true,0.02) end return true end function QM:Get(questID) if self.cache[questID] then return self.cache[questID] end if not QuestieOcto.DatabaseAPI:IsReady() then return nil end local raw=QuestieOcto.DatabaseAPI:GetQuestRaw(questID) if not raw then return nil end local q={ id=questID, title=QuestieOcto.DatabaseAPI:GetQuestTitle(questID), descriptionText=QuestieOcto.DatabaseAPI.GetQuestDescriptionText and QuestieOcto.DatabaseAPI:GetQuestDescriptionText(questID) or nil, objectiveText=QuestieOcto.DatabaseAPI.GetQuestObjectiveText and QuestieOcto.DatabaseAPI:GetQuestObjectiveText(questID) or nil, -- lvl is the displayed quest level. min/max are the actual server -- acceptance bounds and are deliberately kept separate. level=tonumber(raw["lvl"] or 0) or 0, requiredLevel=tonumber(raw["min"] or 0) or 0, maximumLevel=tonumber(raw["max"] or 0) or 0, -- Questie 6 uses quest Type 41 as the canonical PvP classification. -- This comes from the authoritative Turtle enrichment, including only -- verified local corrections for misclassified custom PvP quests. questType=tonumber(raw["type"] or 0) or 0, pvp=(tonumber(raw["type"] or 0) or 0)==41, raceMask=raw["race"], classMask=raw["class"], requiredSkill=raw["skill"], requiredSkillValue=tonumber(raw["skillValue"] or 1) or 1, repMinFaction=tonumber(raw["repMinFaction"]), repMinValue=tonumber(raw["repMinValue"] or 0) or 0, repMaxFaction=tonumber(raw["repMaxFaction"]), repMaxValue=tonumber(raw["repMaxValue"] or 0) or 0, -- Preserve the authoritative raw event association, but normalize the two -- Darkmoon Faire location IDs into one logical event for every runtime -- consumer. Turtle/pfQuest reuse the same Faire NPCs and quest offers at -- both Elwynn and Mulgore while many shared quest rows are inconsistently -- tagged as event 4 or event 5. Keeping rawEventID makes diagnostics lossless; -- eventID is the logical availability/presentation identity. rawEventID=tonumber(raw["event"]), eventID=(tonumber(raw["event"])==5 and 4 or tonumber(raw["event"])), event=raw["event"], repeatable=(raw["repeatable"] or ObservedRepeatables()[tonumber(questID)]) and true or false, hideAfterFirstCompletion=raw["hideAfterFirstCompletion"] and true or false, daily=raw["daily"] and true or false, yearly=raw["yearly"] and true or false, hardcore=raw["hardcore"] and true or false, timed=raw["timed"] and true or false, disabled=raw["disabled"] and true or false, conditionalOffer=CONDITIONAL_OFFERS[tonumber(questID)], exclusive=raw["exclusive"] and true or false, nextChain=tonumber(raw["nextChain"]), -- pfQuest's ordinary pre remains OR semantics. The enrichment restores -- signed active predecessors and negative ExclusiveGroup all-of groups -- separately so their server meaning is not flattened again. preQuestSingle=CopyArray(raw["pre"]), preQuestActive=CopyArray(raw["preActive"]), preQuestAll=CopyGroups(raw["preAll"]), -- close is only authoritative when the migrated server still marks the -- quest as a positive ExclusiveGroup member (q.exclusive=true). exclusiveTo=CopyArray(raw["close"]), starts={ creature=raw["start"] and CopyArray(raw["start"]["U"]) or nil, gameObject=raw["start"] and CopyArray(raw["start"]["O"]) or nil, item=raw["start"] and CopyArray(raw["start"]["I"]) or nil, }, finishes={ creature=raw["end"] and CopyArray(raw["end"]["U"]) or nil, gameObject=raw["end"] and CopyArray(raw["end"]["O"]) or nil, }, objectives={ creature=raw["obj"] and CopyArray(raw["obj"]["U"]) or nil, gameObject=raw["obj"] and CopyArray(raw["obj"]["O"]) or nil, item=raw["obj"] and CopyArray(raw["obj"]["I"]) or nil, irItems=raw["obj"] and CopyArray(raw["obj"]["IR"]) or nil, }, } -- IR items are intentionally NOT added to objectiveData. They are a -- pfQuest-special interaction relationship that becomes target guidance -- only while the player actually possesses the required item. q.objectiveData=BuildObjectiveData(questID,q.objectives) self.cache[questID]=q return q end