--[[
Name: LibBabble-Class-3.0
Revision: $Rev: 50 $
Author(s): ckknight (ckknight@gmail.com)
Website: http://ckknight.wowinterface.com/
Dependencies: None
License: MIT
]]

local MAJOR_VERSION = "LibBabble-Class-3.0"
local MINOR_VERSION = 90000 + tonumber(string.match("$Revision: 50 $", "%d+"))

if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
local lib = LibStub("LibBabble-3.0"):New(MAJOR_VERSION, MINOR_VERSION)
if not lib then return end

local GAME_LOCALE = GetLocale()

lib:SetBaseTranslations {
	Warlock = true,
	Warrior = true,
	Hunter = true,
	Mage = true,
	Priest = true,
	Druid = true,
	Paladin = true,
	Shaman = true,
	Rogue = true,

	WARLOCK = true,
	WARRIOR = true,
	HUNTER = true,
	MAGE = true,
	PRIEST = true,
	DRUID = true,
	PALADIN = true,
	SHAMAN = true,
	ROGUE = true,
}

if GAME_LOCALE == "enUS" then
	lib:SetCurrentTranslations(true)
elseif GAME_LOCALE == "deDE" then
	lib:SetCurrentTranslations {
		["Warlock"] = "Hexenmeister",
		["Warrior"] = "Krieger",
		["Hunter"] = "Jäger",
		["Mage"] = "Magier",
		["Priest"] = "Priester",
		["Druid"] = "Druide",
		["Paladin"] = "Paladin",
		["Shaman"] = "Schamane",
		["Rogue"] = "Schurke",

		["WARLOCK"] = "Hexenmeisterin",
		["WARRIOR"] = "Kriegerin",
		["HUNTER"] = "Jägerin",
		["MAGE"] = "Magierin",
		["PRIEST"] = "Priesterin",
		["DRUID"] = "Druidin",
		["PALADIN"] = "Paladin",
		["SHAMAN"] = "Schamanin",
		["ROGUE"] = "Schurkin",
	}
elseif GAME_LOCALE == "frFR" then
	lib:SetCurrentTranslations {
		["Warlock"] = "Démoniste",
		["Warrior"] = "Guerrier",
		["Hunter"] = "Chasseur",
		["Mage"] = "Mage",
		["Priest"] = "Prêtre",
		["Druid"] = "Druide",
		["Paladin"] = "Paladin",
		["Shaman"] = "Chaman",
		["Rogue"] = "Voleur",

		["WARLOCK"] = "Démoniste",
		["WARRIOR"] = "Guerrière",
		["HUNTER"] = "Chasseresse",
		["MAGE"] = "Mage",
		["PRIEST"] = "Prêtresse",
		["DRUID"] = "Druidesse",
		["PALADIN"] = "Paladin",
		["SHAMAN"] = "Chamane",
		["ROGUE"] = "Voleuse",
	}
elseif GAME_LOCALE == "zhCN" then
	lib:SetCurrentTranslations {
		["Warlock"] = "术士",
		["Warrior"] = "战士",
		["Hunter"] = "猎人",
		["Mage"] = "法师",
		["Priest"] = "牧师",
		["Druid"] = "德鲁伊",
		["Paladin"] = "圣骑士",
		["Shaman"] = "萨满祭司",
		["Rogue"] = "潜行者",

		["WARLOCK"] = "术士",
		["WARRIOR"] = "战士",
		["HUNTER"] = "猎人",
		["MAGE"] = "法师",
		["PRIEST"] = "牧师",
		["DRUID"] = "德鲁伊",
		["PALADIN"] = "圣骑士",
		["SHAMAN"] = "萨满祭司",
		["ROGUE"] = "潜行者",
	}
elseif GAME_LOCALE == "zhTW" then
	lib:SetCurrentTranslations {
		["Warlock"] = "術士",
		["Warrior"] = "戰士",
		["Hunter"] = "獵人",
		["Mage"] = "法師",
		["Priest"] = "牧師",
		["Druid"] = "德魯伊",
		["Paladin"] = "聖騎士",
		["Shaman"] = "薩滿",
		["Rogue"] = "盜賊",

		["WARLOCK"] = "術士",
		["WARRIOR"] = "戰士",
		["HUNTER"] = "獵人",
		["MAGE"] = "法師",
		["PRIEST"] = "牧師",
		["DRUID"] = "德魯伊",
		["PALADIN"] = "聖騎士",
		["SHAMAN"] = "薩滿",
		["ROGUE"] = "盜賊",
	}
elseif GAME_LOCALE == "koKR" then
	lib:SetCurrentTranslations {
		["Warlock"] = "흑마법사",
		["Warrior"] = "전사",
		["Hunter"] = "사냥꾼",
		["Mage"] = "마법사",
		["Priest"] = "사제",
		["Druid"] = "드루이드",
		["Paladin"] = "성기사",
		["Shaman"] = "주술사",
		["Rogue"] = "도적",

		["WARLOCK"] = "흑마법사",
		["WARRIOR"] = "전사",
		["HUNTER"] = "사냥꾼",
		["MAGE"] = "마법사",
		["PRIEST"] = "사제",
		["DRUID"] = "드루이드",
		["PALADIN"] = "성기사",
		["SHAMAN"] = "주술사",
		["ROGUE"] = "도적",
	}
elseif GAME_LOCALE == "esES" then
	lib:SetCurrentTranslations {
		["Warlock"] = "Brujo",
		["Warrior"] = "Guerrero",
		["Hunter"] = "Cazador",
		["Mage"] = "Mago",
		["Priest"] = "Sacerdote",
		["Druid"] = "Druida",
		["Paladin"] = "Paladín",
		["Shaman"] = "Chamán",
		["Rogue"] = "Pícaro",

		["WARLOCK"] = "Bruja",
		["WARRIOR"] = "Guerrera",
		["HUNTER"] = "Cazadora",
		["MAGE"] = "Maga",
		["PRIEST"] = "Sacerdotisa",
		["DRUID"] = "Druida",
		["PALADIN"] = "Paladín",
		["SHAMAN"] = "Chamán",
		["ROGUE"] = "Pícara",
	}
elseif GAME_LOCALE == "esMX" then
	lib:SetCurrentTranslations {
		["Warlock"] = "Brujo",
		["Warrior"] = "Guerrero",
		["Hunter"] = "Cazador",
		["Mage"] = "Mago",
		["Priest"] = "Sacerdote",
		["Druid"] = "Druida",
		["Paladin"] = "Paladín",
		["Shaman"] = "Chamán",
		["Rogue"] = "Pícaro",

		["WARLOCK"] = "Bruja",
		["WARRIOR"] = "Guerrera",
		["HUNTER"] = "Cazadora",
		["MAGE"] = "Maga",
		["PRIEST"] = "Sacerdotisa",
		["DRUID"] = "Druida",
		["PALADIN"] = "Paladín",
		["SHAMAN"] = "Chamán",
		["ROGUE"] = "Pícara",
	}
elseif GAME_LOCALE == "ruRU" then
	lib:SetCurrentTranslations {
		["Warlock"] = "Чернокнижник",
		["Warrior"] = "Воин",
		["Hunter"] = "Охотник",
		["Mage"] = "Маг",
		["Priest"] = "Жрец",
		["Druid"] = "Друид",
		["Paladin"] = "Паладин",
		["Shaman"] = "Шаман",
		["Rogue"] = "Разбойник",

		["WARLOCK"] = "Чернокнижница",
		["WARRIOR"] = "Воин",
		["HUNTER"] = "Охотница",
		["MAGE"] = "Маг",
		["PRIEST"] = "Жрица",
		["DRUID"] = "Друид",
		["PALADIN"] = "Паладин",
		["SHAMAN"] = "Шаманка",
		["ROGUE"] = "Разбойница",
	}
else
	error(string.format("%s: Locale %q not supported", MAJOR_VERSION, GAME_LOCALE))
end