mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
add latest TBC version of !Compatibility and !DebugTools
This commit is contained in:
@@ -0,0 +1,8 @@
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## Interface: 20400
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## Title: !Compatibility
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## Notes: Compatibility functions for TBC
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## Version: 1.0
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errorHandler.lua
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api\api.xml
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slashCommands.lua
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@@ -0,0 +1,6 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="luaAPI.lua"/>
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<Include file="..\libs\libs.xml"/>
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<Script file="widgetAPI.lua"/>
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<Script file="wowAPI.lua"/>
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</Ui>
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@@ -0,0 +1,86 @@
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--Cache global variables
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local error = error
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local geterrorhandler = geterrorhandler
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local pairs = pairs
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local pcall = pcall
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local securecall = securecall
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local select = select
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local tostring = tostring
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local type = type
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local unpack = unpack
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function table.wipe(t)
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assert(type(t) == "table", format("bad argument #1 to 'wipe' (table expected, got %s)", t and type(t) or "no value"))
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for k in pairs(t) do
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t[k] = nil
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end
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return t
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end
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wipe = table.wipe
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local LOCAL_ToStringAllTemp = {}
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function tostringall(...)
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local n = select('#', ...)
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-- Simple versions for common argument counts
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if (n == 1) then
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return tostring(...)
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elseif (n == 2) then
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local a, b = ...
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return tostring(a), tostring(b)
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elseif (n == 3) then
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local a, b, c = ...
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return tostring(a), tostring(b), tostring(c)
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elseif (n == 0) then
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return
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end
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local needfix
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for i = 1, n do
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local v = select(i, ...)
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if (type(v) ~= "string") then
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needfix = i
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break
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end
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end
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if (not needfix) then return ... end
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wipe(LOCAL_ToStringAllTemp)
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for i = 1, needfix - 1 do
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LOCAL_ToStringAllTemp[i] = select(i, ...)
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end
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for i = needfix, n do
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LOCAL_ToStringAllTemp[i] = tostring(select(i, ...))
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end
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return unpack(LOCAL_ToStringAllTemp)
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end
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local LOCAL_PrintHandler = function(...)
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DEFAULT_CHAT_FRAME:AddMessage(strjoin(" ", tostringall(...)))
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end
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function setprinthandler(func)
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if (type(func) ~= "function") then
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error("Invalid print handler")
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else
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LOCAL_PrintHandler = func
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end
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end
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function getprinthandler() return LOCAL_PrintHandler end
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local function print_inner(...)
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local ok, err = pcall(LOCAL_PrintHandler, ...)
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if (not ok) then
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local func = geterrorhandler()
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func(err)
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end
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end
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function print(...)
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securecall(pcall, print_inner, ...)
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end
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SLASH_PRINT1 = "/print"
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SlashCmdList["PRINT"] = print
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@@ -0,0 +1,51 @@
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--Cache global variables
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local assert = assert
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local format = string.format
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local tonumber = tonumber
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local type = type
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local function GetSize(frame)
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return frame:GetWidth(), frame:GetHeight()
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end
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local function SetSize(frame, width, height)
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width, height = tonumber(width), tonumber(height)
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assert(type(width) == "number" or type(width) == "string", format("Usage: %s:SetSize(width, height)", frame.GetName and frame:GetName() or tostring(frame)))
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frame:SetWidth(width)
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frame:SetHeight(type(height) == "number" and height or width)
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end
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local function HookScript2(frame, scriptType, handler)
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assert((type(scriptType) == "string" or type(scriptType) == "number") and type(handler) == "function", format("Usage: %s:HookScript2(\"type\", function)", frame.GetName and frame:GetName() or tostring(frame)))
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if frame:GetScript(scriptType) then
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frame:HookScript(scriptType, handler)
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else
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frame:SetScript(scriptType, handler)
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end
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end
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local function addapi(object)
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local mt = getmetatable(object).__index
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if not object.GetSize then mt.GetSize = GetSize end
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if not object.SetSize then mt.SetSize = SetSize end
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if not object.HookScript2 then mt.HookScript2 = HookScript2 end
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end
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local handled = {["Frame"] = true}
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local object = CreateFrame("Frame")
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addapi(object)
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addapi(object:CreateTexture())
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addapi(object:CreateFontString())
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object = EnumerateFrames()
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while object do
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if not handled[object:GetObjectType()] then
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addapi(object)
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handled[object:GetObjectType()] = true
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end
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object = EnumerateFrames(object)
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end
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@@ -0,0 +1,313 @@
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--Cache global variables
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local assert = assert
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local date = date
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local pairs = pairs
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local tonumber = tonumber
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local type = type
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local format, gsub, lower, match, upper = string.format, string.gsub, string.lower, string.match, string.upper
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--WoW API
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local GetCurrentDungeonDifficulty = GetCurrentDungeonDifficulty
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local GetQuestGreenRange = GetQuestGreenRange
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local GetRealZoneText = GetRealZoneText
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local IsInInstance = IsInInstance
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local UnitBuff = UnitBuff
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local UnitDebuff = UnitDebuff
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local UnitLevel = UnitLevel
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--WoW Variables
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local DUNGEON_DIFFICULTY1 = DUNGEON_DIFFICULTY1
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local DUNGEON_DIFFICULTY2 = DUNGEON_DIFFICULTY2
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local TIMEMANAGER_AM = TIMEMANAGER_AM
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local TIMEMANAGER_PM = TIMEMANAGER_PM
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--Libs
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local LBC = LibStub("LibBabble-Class-3.0"):GetLookupTable()
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local LBZ = LibStub("LibBabble-Zone-3.0"):GetLookupTable()
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CLASS_SORT_ORDER = {
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"WARRIOR",
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"PALADIN",
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"PRIEST",
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"SHAMAN",
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"DRUID",
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"ROGUE",
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"MAGE",
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"WARLOCK",
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"HUNTER"
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}
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MAX_CLASSES = #CLASS_SORT_ORDER
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LOCALIZED_CLASS_NAMES_MALE = {}
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LOCALIZED_CLASS_NAMES_FEMALE = {}
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CLASS_ICON_TCOORDS = {
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["WARRIOR"] = {0, 0.25, 0, 0.25},
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["MAGE"] = {0.25, 0.49609375, 0, 0.25},
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["ROGUE"] = {0.49609375, 0.7421875, 0, 0.25},
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["DRUID"] = {0.7421875, 0.98828125, 0, 0.25},
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["HUNTER"] = {0, 0.25, 0.25, 0.5},
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["SHAMAN"] = {0.25, 0.49609375, 0.25, 0.5},
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["PRIEST"] = {0.49609375, 0.7421875, 0.25, 0.5},
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["WARLOCK"] = {0.7421875, 0.98828125, 0.25, 0.5},
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["PALADIN"] = {0, 0.25, 0.5, 0.75}
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}
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QuestDifficultyColors = {
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["impossible"] = {r = 1.00, g = 0.10, b = 0.10},
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["verydifficult"] = {r = 1.00, g = 0.50, b = 0.25},
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["difficult"] = {r = 1.00, g = 1.00, b = 0.00},
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["standard"] = {r = 0.25, g = 0.75, b = 0.25},
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["trivial"] = {r = 0.50, g = 0.50, b = 0.50},
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["header"] = {r = 0.70, g = 0.70, b = 0.70}
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}
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function UnitAura(unit, i, filter)
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assert((type(unit) == "string" or type(unit) == "number") and (type(i) == "string" or type(i) == "number"), "Usage: UnitAura(\"unit\", index [, filter])")
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if not filter or match(filter, "(HELPFUL)") then
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local name, rank, aura, count, duration, maxDuration = UnitBuff(unit, i, filter)
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return name, rank, aura, count, nil, duration or 0, maxDuration or 0
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else
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local name, rank, aura, count, dType, duration, maxDuration = UnitDebuff(unit, i, filter)
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return name, rank, aura, count, dType, duration or 0, maxDuration or 0
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end
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end
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function BetterDate(formatString, timeVal)
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local dateTable = date("*t", timeVal)
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local amString = (dateTable.hour >= 12) and TIMEMANAGER_PM or TIMEMANAGER_AM
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--First, we'll replace %p with the appropriate AM or PM.
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formatString = gsub(formatString, "^%%p", amString) --Replaces %p at the beginning of the string with the am/pm token
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formatString = gsub(formatString, "([^%%])%%p", "%1"..amString) -- Replaces %p anywhere else in the string, but doesn't replace %%p (since the first % escapes the second)
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return date(formatString, timeVal)
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end
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function GetQuestDifficultyColor(level)
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local levelDiff = level - UnitLevel("player")
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if levelDiff >= 5 then
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return QuestDifficultyColors["impossible"]
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elseif levelDiff >= 3 then
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return QuestDifficultyColors["verydifficult"]
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elseif levelDiff >= -2 then
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return QuestDifficultyColors["difficult"]
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elseif -levelDiff <= GetQuestGreenRange() then
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return QuestDifficultyColors["standard"]
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else
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return QuestDifficultyColors["trivial"]
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end
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end
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function FillLocalizedClassList(tab, female)
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assert(type(tab) == "table", "Usage: FillLocalizedClassList(classTable[, isFemale])")
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for _, engClass in ipairs(CLASS_SORT_ORDER) do
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if female then
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tab[engClass] = LBC[engClass]
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else
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tab[engClass] = LBC[engClass:lower():gsub("^%l", upper)]
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end
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end
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return true
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end
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FillLocalizedClassList(LOCALIZED_CLASS_NAMES_MALE)
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FillLocalizedClassList(LOCALIZED_CLASS_NAMES_FEMALE, true)
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local zoneInfo = {
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-- Battlegrounds
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[LBZ["Warsong Gulch"]] = {mapID = 443, maxPlayers = 10},
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[LBZ["Arathi Basin"]] = {mapID = 461, maxPlayers = 15},
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[LBZ["Alterac Valley"]] = {mapID = 401, maxPlayers = 40},
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-- TBC
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[LBZ["Eye of the Storm"]] = {mapID = 566, maxPlayers = 15},
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-- Raids
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[LBZ["Zul'Gurub"]] = {mapID = 309, maxPlayers = 20},
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[LBZ["Onyxia's Lair"]] = {mapID = 249, maxPlayers = 40},
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[LBZ["Molten Core"]] = {mapID = 409, maxPlayers = 40},
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[LBZ["Ruins of Ahn'Qiraj"]] = {mapID = 509, maxPlayers = 20},
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[LBZ["Temple of Ahn'Qiraj"]] = {mapID = 531, maxPlayers = 40},
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[LBZ["Blackwing Lair"]] = {mapID = 469, maxPlayers = 40},
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-- [LBZ["Naxxramas"]] = {mapID = 533, maxPlayers = 40},
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-- TBC
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[LBZ["Karazhan"]] = {mapID = 532, maxPlayers = 10},
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[LBZ["Gruul's Lair"]] = {mapID = 565, maxPlayers = 25},
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[LBZ["Magtheridon's Lair"]] = {mapID = 544, maxPlayers = 25},
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[LBZ["Zul'Aman"]] = {mapID = 568, maxPlayers = 10},
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[LBZ["Serpentshrine Cavern"]] = {mapID = 548, maxPlayers = 25},
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[LBZ["The Eye"]] = {mapID = 550, maxPlayers = 25},
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[LBZ["Hyjal Summit"]] = {mapID = 534, maxPlayers = 25},
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[LBZ["Black Temple"]] = {mapID = 564, maxPlayers = 25},
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[LBZ["Sunwell Plateau"]] = {mapID = 580, maxPlayers = 25},
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}
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local mapByID = {}
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for mapName in pairs(zoneInfo) do
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mapByID[zoneInfo[mapName].mapID] = mapName
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end
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local function GetMaxPlayersByType(instanceType, zoneName)
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if instanceType == "none" then
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return 40
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elseif instanceType == "party" then
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return 5
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elseif instanceType == "arena" then
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return 5
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elseif zoneName ~= "" and zoneInfo[zoneName] then
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if instanceType == "pvp" then
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return zoneInfo[zoneName].maxPlayers
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elseif instanceType == "raid" then
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return zoneInfo[zoneName].maxPlayers
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end
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else
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return 0
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end
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end
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function GetInstanceInfo()
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local inInstance, instanceType = IsInInstance()
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if not inInstance then return end
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local name = GetRealZoneText()
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local difficulty = GetCurrentDungeonDifficulty()
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local difficultyName = difficulty == 1 and DUNGEON_DIFFICULTY1 or DUNGEON_DIFFICULTY2
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local maxPlayers = GetMaxPlayersByType(instanceType, name)
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difficultyName = format("%d %s", maxPlayers, difficultyName)
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return name, instanceType, difficulty, difficultyName, maxPlayers
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end
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function GetCurrentMapAreaID()
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if not IsInInstance() then return end
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local zoneName = GetRealZoneText()
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if zoneName ~= "" and zoneInfo[zoneName] then
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return zoneInfo[zoneName].mapID
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else
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return 0
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end
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end
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function GetMapNameByID(id)
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assert(type(id) == "string" or type(id) == "number", format("Bad argument #1 to \"GetMapNameByID\" (number expected, got %s)", id and type(id) or "no value"))
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return mapByID[tonumber(id)]
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end
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local arrow
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function GetPlayerFacing()
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if not arrow then
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local obj = Minimap
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for i = 1, obj:GetNumChildren() do
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local child = select(i, obj:GetChildren())
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if child and child.GetModel and child:GetModel() == "interface\\minimap\\minimaparrow.m2" then
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arrow = child
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break
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end
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end
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end
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return arrow and arrow:GetFacing()
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end
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function ToggleFrame(frame)
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if frame:IsShown() then
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HideUIPanel(frame)
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else
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ShowUIPanel(frame)
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end
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end
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local function OnOrientationChanged(self, orientation)
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self.texturePointer.verticalOrientation = orientation == "VERTICAL"
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if self.texturePointer.verticalOrientation then
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self.texturePointer:SetPoint("BOTTOMLEFT", self)
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else
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self.texturePointer:SetPoint("LEFT", self)
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end
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end
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local function OnSizeChanged(self, width, height)
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self.texturePointer.width = width
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self.texturePointer.height = height
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self.texturePointer:SetWidth(width)
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self.texturePointer:SetHeight(height)
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end
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local function OnValueChanged(self, value)
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local _, max = self:GetMinMaxValues()
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if self.texturePointer.verticalOrientation then
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self.texturePointer:SetHeight(self.texturePointer.height * (value / max))
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else
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self.texturePointer:SetWidth(self.texturePointer.width * (value / max))
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end
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end
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function CreateStatusBarTexturePointer(statusbar)
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assert(type(statusbar) == "table", format("Bad argument #1 to \"CreateStatusBarTexturePointer\" (table expected, got %s)", statusbar and type(statusbar) or "no value"))
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assert(statusbar.GetObjectType and statusbar:GetObjectType() == "StatusBar", "Bad argument #1 to \"CreateStatusBarTexturePointer\" (statusbar object expected)")
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local f = statusbar:CreateTexture()
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f.width = statusbar:GetWidth()
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f.height = statusbar:GetHeight()
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f.vertical = statusbar:GetOrientation() == "VERTICAL"
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f:SetWidth(f.width)
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f:SetHeight(f.height)
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if f.verticalOrientation then
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f:SetPoint("BOTTOMLEFT", statusbar)
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else
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f:SetPoint("LEFT", statusbar)
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end
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statusbar.texturePointer = f
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statusbar:SetScript("OnSizeChanged", OnSizeChanged)
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statusbar:SetScript("OnValueChanged", OnValueChanged)
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hooksecurefunc(statusbar, "SetOrientation", OnOrientationChanged)
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return f
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end
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local threatColors = {
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[0] = {0.69, 0.69, 0.69},
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[1] = {1, 1, 0.47},
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[2] = {1, 0.6, 0},
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[3] = {1, 0, 0}
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}
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function GetThreatStatusColor(statusIndex)
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if not (type(statusIndex) == "number" and statusIndex >= 0 and statusIndex < 4) then
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statusIndex = 0
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end
|
||||
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return threatColors[statusIndex][1], threatColors[statusIndex][2], threatColors[statusIndex][3]
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end
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function GetThreatStatus(currentThreat, maxThreat)
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assert(type(currentThreat) == "number" and type(maxThreat) == "number", "Usage: GetThreatStatus(currentThreat, maxThreat)")
|
||||
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||||
if not maxThreat or maxThreat == 0 then
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maxThreat = 0
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maxThreat = 1
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end
|
||||
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local threatPercent = currentThreat / maxThreat * 100
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||||
|
||||
if threatPercent >= 100 then
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||||
return 3, threatPercent
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||||
elseif threatPercent < 100 and threatPercent >= 80 then
|
||||
return 2, threatPercent
|
||||
elseif threatPercent < 80 and threatPercent >= 50 then
|
||||
return 1, threatPercent
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||||
else
|
||||
return 0, threatPercent
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,46 @@
|
||||
--Cache global variables
|
||||
local strmatch = strmatch
|
||||
--WoW API
|
||||
local GetCVar = GetCVar
|
||||
local IsAddOnLoaded = IsAddOnLoaded
|
||||
local LoadAddOn = LoadAddOn
|
||||
|
||||
local _ERROR_COUNT = 0
|
||||
local _ERROR_LIMIT = 1000
|
||||
|
||||
function _ERRORMESSAGE_NEW(message)
|
||||
debuginfo()
|
||||
|
||||
LoadAddOn("!DebugTools")
|
||||
local loaded = IsAddOnLoaded("!DebugTools")
|
||||
|
||||
if (GetCVar("scriptErrors") == "1") then
|
||||
if (not loaded or DEBUG_DEBUGTOOLS) then
|
||||
ScriptErrors_Message:SetText(message)
|
||||
ScriptErrors:Show()
|
||||
if (DEBUG_DEBUGTOOLS) then
|
||||
ScriptErrorsFrame_OnError(message)
|
||||
end
|
||||
else
|
||||
ScriptErrorsFrame_OnError(message)
|
||||
end
|
||||
elseif (loaded) then
|
||||
ScriptErrorsFrame_OnError(message, true)
|
||||
end
|
||||
|
||||
_ERROR_COUNT = _ERROR_COUNT + 1
|
||||
if (_ERROR_COUNT == _ERROR_LIMIT) then
|
||||
StaticPopup_Show("TOO_MANY_LUA_ERRORS")
|
||||
end
|
||||
|
||||
return message
|
||||
end
|
||||
|
||||
seterrorhandler(_ERRORMESSAGE_NEW)
|
||||
|
||||
function message(text)
|
||||
if (not ScriptErrors:IsShown()) then
|
||||
ScriptErrors_Message:SetText(text)
|
||||
ScriptErrors:Show()
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,292 @@
|
||||
-- LibBabble-3.0 is hereby placed in the Public Domain
|
||||
-- Credits: ckknight
|
||||
local LIBBABBLE_MAJOR, LIBBABBLE_MINOR = "LibBabble-3.0", 2
|
||||
|
||||
local LibBabble = LibStub:NewLibrary(LIBBABBLE_MAJOR, LIBBABBLE_MINOR)
|
||||
if not LibBabble then
|
||||
return
|
||||
end
|
||||
|
||||
local data = LibBabble.data or {}
|
||||
for k,v in pairs(LibBabble) do
|
||||
LibBabble[k] = nil
|
||||
end
|
||||
LibBabble.data = data
|
||||
|
||||
local tablesToDB = {}
|
||||
for namespace, db in pairs(data) do
|
||||
for k,v in pairs(db) do
|
||||
tablesToDB[v] = db
|
||||
end
|
||||
end
|
||||
|
||||
local function warn(message)
|
||||
local _, ret = pcall(error, message, 3)
|
||||
geterrorhandler()(ret)
|
||||
end
|
||||
|
||||
local lookup_mt = { __index = function(self, key)
|
||||
local db = tablesToDB[self]
|
||||
local current_key = db.current[key]
|
||||
if current_key then
|
||||
self[key] = current_key
|
||||
return current_key
|
||||
end
|
||||
local base_key = db.base[key]
|
||||
local real_MAJOR_VERSION
|
||||
for k,v in pairs(data) do
|
||||
if v == db then
|
||||
real_MAJOR_VERSION = k
|
||||
break
|
||||
end
|
||||
end
|
||||
if not real_MAJOR_VERSION then
|
||||
real_MAJOR_VERSION = LIBBABBLE_MAJOR
|
||||
end
|
||||
if base_key then
|
||||
warn(("%s: Translation %q not found for locale %q"):format(real_MAJOR_VERSION, key, GetLocale()))
|
||||
rawset(self, key, base_key)
|
||||
return base_key
|
||||
end
|
||||
warn(("%s: Translation %q not found."):format(real_MAJOR_VERSION, key))
|
||||
rawset(self, key, key)
|
||||
return key
|
||||
end }
|
||||
|
||||
local function initLookup(module, lookup)
|
||||
local db = tablesToDB[module]
|
||||
for k in pairs(lookup) do
|
||||
lookup[k] = nil
|
||||
end
|
||||
setmetatable(lookup, lookup_mt)
|
||||
tablesToDB[lookup] = db
|
||||
db.lookup = lookup
|
||||
return lookup
|
||||
end
|
||||
|
||||
local function initReverse(module, reverse)
|
||||
local db = tablesToDB[module]
|
||||
for k in pairs(reverse) do
|
||||
reverse[k] = nil
|
||||
end
|
||||
for k,v in pairs(db.current) do
|
||||
reverse[v] = k
|
||||
end
|
||||
tablesToDB[reverse] = db
|
||||
db.reverse = reverse
|
||||
db.reverseIterators = nil
|
||||
return reverse
|
||||
end
|
||||
|
||||
local prototype = {}
|
||||
local prototype_mt = {__index = prototype}
|
||||
|
||||
--[[---------------------------------------------------------------------------
|
||||
Notes:
|
||||
* If you try to access a nonexistent key, it will warn but allow the code to pass through.
|
||||
Returns:
|
||||
A lookup table for english to localized words.
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
local BL = B:GetLookupTable()
|
||||
assert(BL["Some english word"] == "Some localized word")
|
||||
DoSomething(BL["Some english word that doesn't exist"]) -- warning!
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:GetLookupTable()
|
||||
local db = tablesToDB[self]
|
||||
|
||||
local lookup = db.lookup
|
||||
if lookup then
|
||||
return lookup
|
||||
end
|
||||
return initLookup(self, {})
|
||||
end
|
||||
--[[---------------------------------------------------------------------------
|
||||
Notes:
|
||||
* If you try to access a nonexistent key, it will return nil.
|
||||
Returns:
|
||||
A lookup table for english to localized words.
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
local B_has = B:GetUnstrictLookupTable()
|
||||
assert(B_has["Some english word"] == "Some localized word")
|
||||
assert(B_has["Some english word that doesn't exist"] == nil)
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:GetUnstrictLookupTable()
|
||||
local db = tablesToDB[self]
|
||||
|
||||
return db.current
|
||||
end
|
||||
--[[---------------------------------------------------------------------------
|
||||
Notes:
|
||||
* If you try to access a nonexistent key, it will return nil.
|
||||
* This is useful for checking if the base (English) table has a key, even if the localized one does not have it registered.
|
||||
Returns:
|
||||
A lookup table for english to localized words.
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
local B_hasBase = B:GetBaseLookupTable()
|
||||
assert(B_hasBase["Some english word"] == "Some english word")
|
||||
assert(B_hasBase["Some english word that doesn't exist"] == nil)
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:GetBaseLookupTable()
|
||||
local db = tablesToDB[self]
|
||||
|
||||
return db.base
|
||||
end
|
||||
--[[---------------------------------------------------------------------------
|
||||
Notes:
|
||||
* If you try to access a nonexistent key, it will return nil.
|
||||
* This will return only one English word that it maps to, if there are more than one to check, see :GetReverseIterator("word")
|
||||
Returns:
|
||||
A lookup table for localized to english words.
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
local BR = B:GetReverseLookupTable()
|
||||
assert(BR["Some localized word"] == "Some english word")
|
||||
assert(BR["Some localized word that doesn't exist"] == nil)
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:GetReverseLookupTable()
|
||||
local db = tablesToDB[self]
|
||||
|
||||
local reverse = db.reverse
|
||||
if reverse then
|
||||
return reverse
|
||||
end
|
||||
return initReverse(self, {})
|
||||
end
|
||||
local blank = {}
|
||||
local weakVal = {__mode="v"}
|
||||
--[[---------------------------------------------------------------------------
|
||||
Arguments:
|
||||
string - the localized word to chek for.
|
||||
Returns:
|
||||
An iterator to traverse all English words that map to the given key
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
for word in B:GetReverseIterator("Some localized word") do
|
||||
DoSomething(word)
|
||||
end
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:GetReverseIterator(key)
|
||||
local db = tablesToDB[self]
|
||||
local reverseIterators = db.reverseIterators
|
||||
if not reverseIterators then
|
||||
reverseIterators = setmetatable({}, weakVal)
|
||||
db.reverseIterators = reverseIterators
|
||||
elseif reverseIterators[key] then
|
||||
return pairs(reverseIterators[key])
|
||||
end
|
||||
local t
|
||||
for k,v in pairs(db.current) do
|
||||
if v == key then
|
||||
if not t then
|
||||
t = {}
|
||||
end
|
||||
t[k] = true
|
||||
end
|
||||
end
|
||||
reverseIterators[key] = t or blank
|
||||
return pairs(reverseIterators[key])
|
||||
end
|
||||
--[[---------------------------------------------------------------------------
|
||||
Returns:
|
||||
An iterator to traverse all translations English to localized.
|
||||
Example:
|
||||
local B = LibStub("LibBabble-Module-3.0") -- where Module is what you want.
|
||||
for english, localized in B:Iterate() do
|
||||
DoSomething(english, localized)
|
||||
end
|
||||
-----------------------------------------------------------------------------]]
|
||||
function prototype:Iterate()
|
||||
local db = tablesToDB[self]
|
||||
|
||||
return pairs(db.current)
|
||||
end
|
||||
|
||||
-- #NODOC
|
||||
-- modules need to call this to set the base table
|
||||
function prototype:SetBaseTranslations(base)
|
||||
local db = tablesToDB[self]
|
||||
local oldBase = db.base
|
||||
if oldBase then
|
||||
for k in pairs(oldBase) do
|
||||
oldBase[k] = nil
|
||||
end
|
||||
for k, v in pairs(base) do
|
||||
oldBase[k] = v
|
||||
end
|
||||
base = oldBase
|
||||
else
|
||||
db.base = base
|
||||
end
|
||||
for k,v in pairs(base) do
|
||||
if v == true then
|
||||
base[k] = k
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function init(module)
|
||||
local db = tablesToDB[module]
|
||||
if db.lookup then
|
||||
initLookup(module, db.lookup)
|
||||
end
|
||||
if db.reverse then
|
||||
initReverse(module, db.reverse)
|
||||
end
|
||||
db.reverseIterators = nil
|
||||
end
|
||||
|
||||
-- #NODOC
|
||||
-- modules need to call this to set the current table. if current is true, use the base table.
|
||||
function prototype:SetCurrentTranslations(current)
|
||||
local db = tablesToDB[self]
|
||||
if current == true then
|
||||
db.current = db.base
|
||||
else
|
||||
local oldCurrent = db.current
|
||||
if oldCurrent then
|
||||
for k in pairs(oldCurrent) do
|
||||
oldCurrent[k] = nil
|
||||
end
|
||||
for k, v in pairs(current) do
|
||||
oldCurrent[k] = v
|
||||
end
|
||||
current = oldCurrent
|
||||
else
|
||||
db.current = current
|
||||
end
|
||||
end
|
||||
init(self)
|
||||
end
|
||||
|
||||
for namespace, db in pairs(data) do
|
||||
setmetatable(db.module, prototype_mt)
|
||||
init(db.module)
|
||||
end
|
||||
|
||||
-- #NODOC
|
||||
-- modules need to call this to create a new namespace.
|
||||
function LibBabble:New(namespace, minor)
|
||||
local module, oldminor = LibStub:NewLibrary(namespace, minor)
|
||||
if not module then
|
||||
return
|
||||
end
|
||||
|
||||
if not oldminor then
|
||||
local db = {
|
||||
module = module,
|
||||
}
|
||||
data[namespace] = db
|
||||
tablesToDB[module] = db
|
||||
else
|
||||
for k,v in pairs(module) do
|
||||
module[k] = nil
|
||||
end
|
||||
end
|
||||
|
||||
setmetatable(module, prototype_mt)
|
||||
|
||||
return module
|
||||
end
|
||||
@@ -0,0 +1,239 @@
|
||||
--[[
|
||||
Name: LibBabble-Class-3.0
|
||||
Revision: $Rev: 50 $
|
||||
Author(s): ckknight (ckknight@gmail.com)
|
||||
Website: http://ckknight.wowinterface.com/
|
||||
Dependencies: None
|
||||
License: MIT
|
||||
]]
|
||||
|
||||
local MAJOR_VERSION = "LibBabble-Class-3.0"
|
||||
local MINOR_VERSION = 90000 + tonumber(("$Revision: 50 $"):match("%d+"))
|
||||
|
||||
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
|
||||
local lib = LibStub("LibBabble-3.0"):New(MAJOR_VERSION, MINOR_VERSION)
|
||||
if not lib then return end
|
||||
|
||||
local GAME_LOCALE = GetLocale()
|
||||
|
||||
lib:SetBaseTranslations {
|
||||
Warlock = true,
|
||||
Warrior = true,
|
||||
Hunter = true,
|
||||
Mage = true,
|
||||
Priest = true,
|
||||
Druid = true,
|
||||
Paladin = true,
|
||||
Shaman = true,
|
||||
Rogue = true,
|
||||
Deathknight = "Death Knight",
|
||||
|
||||
WARLOCK = true,
|
||||
WARRIOR = true,
|
||||
HUNTER = true,
|
||||
MAGE = true,
|
||||
PRIEST = true,
|
||||
DRUID = true,
|
||||
PALADIN = true,
|
||||
SHAMAN = true,
|
||||
ROGUE = true,
|
||||
DEATHKNIGHT = "Death Knight",
|
||||
}
|
||||
|
||||
if GAME_LOCALE == "enUS" then
|
||||
lib:SetCurrentTranslations(true)
|
||||
elseif GAME_LOCALE == "deDE" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "Hexenmeister",
|
||||
["Warrior"] = "Krieger",
|
||||
["Hunter"] = "Jäger",
|
||||
["Mage"] = "Magier",
|
||||
["Priest"] = "Priester",
|
||||
["Druid"] = "Druide",
|
||||
["Paladin"] = "Paladin",
|
||||
["Shaman"] = "Schamane",
|
||||
["Rogue"] = "Schurke",
|
||||
["Deathknight"] = "Todesritter",
|
||||
|
||||
["WARLOCK"] = "Hexenmeisterin",
|
||||
["WARRIOR"] = "Kriegerin",
|
||||
["HUNTER"] = "Jägerin",
|
||||
["MAGE"] = "Magierin",
|
||||
["PRIEST"] = "Priesterin",
|
||||
["DRUID"] = "Druidin",
|
||||
["PALADIN"] = "Paladin",
|
||||
["SHAMAN"] = "Schamanin",
|
||||
["ROGUE"] = "Schurkin",
|
||||
["DEATHKNIGHT"] = "Todesritter",
|
||||
}
|
||||
elseif GAME_LOCALE == "frFR" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "Démoniste",
|
||||
["Warrior"] = "Guerrier",
|
||||
["Hunter"] = "Chasseur",
|
||||
["Mage"] = "Mage",
|
||||
["Priest"] = "Prêtre",
|
||||
["Druid"] = "Druide",
|
||||
["Paladin"] = "Paladin",
|
||||
["Shaman"] = "Chaman",
|
||||
["Rogue"] = "Voleur",
|
||||
["Deathknight"] = "Chevalier de la mort",
|
||||
|
||||
["WARLOCK"] = "Démoniste",
|
||||
["WARRIOR"] = "Guerrière",
|
||||
["HUNTER"] = "Chasseresse",
|
||||
["MAGE"] = "Mage",
|
||||
["PRIEST"] = "Prêtresse",
|
||||
["DRUID"] = "Druidesse",
|
||||
["PALADIN"] = "Paladin",
|
||||
["SHAMAN"] = "Chamane",
|
||||
["ROGUE"] = "Voleuse",
|
||||
["DEATHKNIGHT"] = "Chevalier de la mort",
|
||||
}
|
||||
elseif GAME_LOCALE == "zhCN" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "术士",
|
||||
["Warrior"] = "战士",
|
||||
["Hunter"] = "猎人",
|
||||
["Mage"] = "法师",
|
||||
["Priest"] = "牧师",
|
||||
["Druid"] = "德鲁伊",
|
||||
["Paladin"] = "圣骑士",
|
||||
["Shaman"] = "萨满祭司",
|
||||
["Rogue"] = "潜行者",
|
||||
["Deathknight"] = "死亡骑士",
|
||||
|
||||
["WARLOCK"] = "术士",
|
||||
["WARRIOR"] = "战士",
|
||||
["HUNTER"] = "猎人",
|
||||
["MAGE"] = "法师",
|
||||
["PRIEST"] = "牧师",
|
||||
["DRUID"] = "德鲁伊",
|
||||
["PALADIN"] = "圣骑士",
|
||||
["SHAMAN"] = "萨满祭司",
|
||||
["ROGUE"] = "潜行者",
|
||||
["DEATHKNIGHT"] = "死亡骑士",
|
||||
}
|
||||
elseif GAME_LOCALE == "zhTW" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "術士",
|
||||
["Warrior"] = "戰士",
|
||||
["Hunter"] = "獵人",
|
||||
["Mage"] = "法師",
|
||||
["Priest"] = "牧師",
|
||||
["Druid"] = "德魯伊",
|
||||
["Paladin"] = "聖騎士",
|
||||
["Shaman"] = "薩滿",
|
||||
["Rogue"] = "盜賊",
|
||||
["Deathknight"] = "死亡騎士",
|
||||
|
||||
["WARLOCK"] = "術士",
|
||||
["WARRIOR"] = "戰士",
|
||||
["HUNTER"] = "獵人",
|
||||
["MAGE"] = "法師",
|
||||
["PRIEST"] = "牧師",
|
||||
["DRUID"] = "德魯伊",
|
||||
["PALADIN"] = "聖騎士",
|
||||
["SHAMAN"] = "薩滿",
|
||||
["ROGUE"] = "盜賊",
|
||||
["DEATHKNIGHT"] = "死亡騎士",
|
||||
}
|
||||
elseif GAME_LOCALE == "koKR" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "흑마법사",
|
||||
["Warrior"] = "전사",
|
||||
["Hunter"] = "사냥꾼",
|
||||
["Mage"] = "마법사",
|
||||
["Priest"] = "사제",
|
||||
["Druid"] = "드루이드",
|
||||
["Paladin"] = "성기사",
|
||||
["Shaman"] = "주술사",
|
||||
["Rogue"] = "도적",
|
||||
["Deathknight"] = "죽음의 기사",
|
||||
|
||||
["WARLOCK"] = "흑마법사",
|
||||
["WARRIOR"] = "전사",
|
||||
["HUNTER"] = "사냥꾼",
|
||||
["MAGE"] = "마법사",
|
||||
["PRIEST"] = "사제",
|
||||
["DRUID"] = "드루이드",
|
||||
["PALADIN"] = "성기사",
|
||||
["SHAMAN"] = "주술사",
|
||||
["ROGUE"] = "도적",
|
||||
["DEATHKNIGHT"] = "죽음의 기사",
|
||||
}
|
||||
elseif GAME_LOCALE == "esES" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "Brujo",
|
||||
["Warrior"] = "Guerrero",
|
||||
["Hunter"] = "Cazador",
|
||||
["Mage"] = "Mago",
|
||||
["Priest"] = "Sacerdote",
|
||||
["Druid"] = "Druida",
|
||||
["Paladin"] = "Paladín",
|
||||
["Shaman"] = "Chamán",
|
||||
["Rogue"] = "Pícaro",
|
||||
["Deathknight"] = "Caballero de la muerte",
|
||||
|
||||
["WARLOCK"] = "Bruja",
|
||||
["WARRIOR"] = "Guerrera",
|
||||
["HUNTER"] = "Cazadora",
|
||||
["MAGE"] = "Maga",
|
||||
["PRIEST"] = "Sacerdotisa",
|
||||
["DRUID"] = "Druida",
|
||||
["PALADIN"] = "Paladín",
|
||||
["SHAMAN"] = "Chamán",
|
||||
["ROGUE"] = "Pícara",
|
||||
["Deathknight"] = "Caballero de la muerte",
|
||||
}
|
||||
elseif GAME_LOCALE == "esMX" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "Brujo",
|
||||
["Warrior"] = "Guerrero",
|
||||
["Hunter"] = "Cazador",
|
||||
["Mage"] = "Mago",
|
||||
["Priest"] = "Sacerdote",
|
||||
["Druid"] = "Druida",
|
||||
["Paladin"] = "Paladín",
|
||||
["Shaman"] = "Chamán",
|
||||
["Rogue"] = "Pícaro",
|
||||
["Deathknight"] = "Caballero de la muerte",
|
||||
|
||||
["WARLOCK"] = "Bruja",
|
||||
["WARRIOR"] = "Guerrera",
|
||||
["HUNTER"] = "Cazadora",
|
||||
["MAGE"] = "Maga",
|
||||
["PRIEST"] = "Sacerdotisa",
|
||||
["DRUID"] = "Druida",
|
||||
["PALADIN"] = "Paladín",
|
||||
["SHAMAN"] = "Chamán",
|
||||
["ROGUE"] = "Pícara",
|
||||
["Deathknight"] = "Caballero de la muerte",
|
||||
}
|
||||
elseif GAME_LOCALE == "ruRU" then
|
||||
lib:SetCurrentTranslations {
|
||||
["Warlock"] = "Чернокнижник",
|
||||
["Warrior"] = "Воин",
|
||||
["Hunter"] = "Охотник",
|
||||
["Mage"] = "Маг",
|
||||
["Priest"] = "Жрец",
|
||||
["Druid"] = "Друид",
|
||||
["Paladin"] = "Паладин",
|
||||
["Shaman"] = "Шаман",
|
||||
["Rogue"] = "Разбойник",
|
||||
["Deathknight"] = "Рыцарь смерти",
|
||||
|
||||
["WARLOCK"] = "Чернокнижница",
|
||||
["WARRIOR"] = "Воин",
|
||||
["HUNTER"] = "Охотница",
|
||||
["MAGE"] = "Маг",
|
||||
["PRIEST"] = "Жрица",
|
||||
["DRUID"] = "Друид",
|
||||
["PALADIN"] = "Паладин",
|
||||
["SHAMAN"] = "Шаманка",
|
||||
["ROGUE"] = "Разбойница",
|
||||
["DEATHKNIGHT"] = "Рыцарь смерти",
|
||||
}
|
||||
else
|
||||
error(("%s: Locale %q not supported"):format(MAJOR_VERSION, GAME_LOCALE))
|
||||
end
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,51 @@
|
||||
-- $Id: LibStub.lua 103 2014-10-16 03:02:50Z mikk $
|
||||
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/addons/libstub/ for more info
|
||||
-- LibStub is hereby placed in the Public Domain
|
||||
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||
local LibStub = _G[LIBSTUB_MAJOR]
|
||||
|
||||
-- Check to see is this version of the stub is obsolete
|
||||
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
LibStub = LibStub or {libs = {}, minors = {} }
|
||||
_G[LIBSTUB_MAJOR] = LibStub
|
||||
LibStub.minor = LIBSTUB_MINOR
|
||||
|
||||
-- LibStub:NewLibrary(major, minor)
|
||||
-- major (string) - the major version of the library
|
||||
-- minor (string or number ) - the minor version of the library
|
||||
--
|
||||
-- returns nil if a newer or same version of the lib is already present
|
||||
-- returns empty library object or old library object if upgrade is needed
|
||||
function LibStub:NewLibrary(major, minor)
|
||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||
|
||||
local oldminor = self.minors[major]
|
||||
if oldminor and oldminor >= minor then return nil end
|
||||
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||
return self.libs[major], oldminor
|
||||
end
|
||||
|
||||
-- LibStub:GetLibrary(major, [silent])
|
||||
-- major (string) - the major version of the library
|
||||
-- silent (boolean) - if true, library is optional, silently return nil if its not found
|
||||
--
|
||||
-- throws an error if the library can not be found (except silent is set)
|
||||
-- returns the library object if found
|
||||
function LibStub:GetLibrary(major, silent)
|
||||
if not self.libs[major] and not silent then
|
||||
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||
end
|
||||
return self.libs[major], self.minors[major]
|
||||
end
|
||||
|
||||
-- LibStub:IterateLibraries()
|
||||
--
|
||||
-- Returns an iterator for the currently registered libraries
|
||||
function LibStub:IterateLibraries()
|
||||
return pairs(self.libs)
|
||||
end
|
||||
|
||||
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||
end
|
||||
@@ -0,0 +1,6 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/">
|
||||
<Script file="LibStub.lua"/>
|
||||
<Script file="LibBabble-3.0.lua"/>
|
||||
<Script file="LibBabble-Class-3.0.lua"/>
|
||||
<Script file="LibBabble-Zone-3.0.lua"/>
|
||||
</Ui>
|
||||
@@ -0,0 +1,59 @@
|
||||
--Cache global variables
|
||||
local strmatch = strmatch
|
||||
--WoW API
|
||||
local IsAddOnLoaded = IsAddOnLoaded
|
||||
|
||||
local checked
|
||||
local function LoadDebugTools()
|
||||
if checked then return end
|
||||
|
||||
local _, _, _, loadable, _, reason = GetAddOnInfo("!DebugTools")
|
||||
checked = true
|
||||
|
||||
if reason == "MISSING" then return end
|
||||
|
||||
if loadable then
|
||||
LoadAddOn("!DebugTools")
|
||||
else
|
||||
EnableAddOn("!DebugTools")
|
||||
LoadAddOn("!DebugTools")
|
||||
DisableAddOn("!DebugTools")
|
||||
end
|
||||
end
|
||||
|
||||
SLASH_FRAMESTACK1 = "/framestack"
|
||||
SLASH_FRAMESTACK2 = "/fstack"
|
||||
SlashCmdList["FRAMESTACK"] = function(msg)
|
||||
LoadDebugTools()
|
||||
|
||||
if IsAddOnLoaded("!DebugTools") then
|
||||
local showHiddenArg, showRegionsArg = strmatch(msg, "^%s*(%S+)%s+(%S+)%s*$")
|
||||
if (not showHiddenArg or not showRegionsArg) then
|
||||
showHiddenArg = strmatch(msg, "^%s*(%S+)%s*$")
|
||||
showRegionsArg = "1"
|
||||
end
|
||||
local showHidden = showHiddenArg == "true" or showHiddenArg == "1"
|
||||
local showRegions = showRegions == "true" or showRegionsArg == "1"
|
||||
|
||||
FrameStackTooltip_Toggle(showHidden, showRegions)
|
||||
end
|
||||
end
|
||||
|
||||
SLASH_EVENTTRACE1 = "/eventtrace"
|
||||
SLASH_EVENTTRACE2 = "/etrace"
|
||||
SlashCmdList["EVENTTRACE"] = function(msg)
|
||||
LoadDebugTools()
|
||||
|
||||
if IsAddOnLoaded("!DebugTools") then
|
||||
EventTraceFrame_HandleSlashCmd(msg)
|
||||
end
|
||||
end
|
||||
|
||||
SLASH_DUMP1 = "/dump"
|
||||
SlashCmdList["DUMP"] = function(msg)
|
||||
LoadDebugTools()
|
||||
|
||||
if IsAddOnLoaded("!DebugTools") then
|
||||
DevTools_DumpCommand(msg)
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,13 @@
|
||||
## Interface: 20400
|
||||
## Title: !DebugTools
|
||||
## Notes: Tools for developing addons (Blizzard UI Debug Tools)
|
||||
## Author: Blizzard Entertainment
|
||||
## Special Thanks: Iriel, Kirov, Esamynn
|
||||
## Version: 1.0
|
||||
## Dependencies: !Compatibility
|
||||
## LoadOnDemand: 1
|
||||
|
||||
Compatibility.lua
|
||||
Dump.lua
|
||||
Blizzard_DebugTools.lua
|
||||
Blizzard_DebugTools.xml
|
||||
@@ -0,0 +1,732 @@
|
||||
EVENT_TRACE_EVENT_HEIGHT = 16;
|
||||
EVENT_TRACE_MAX_ENTRIES = 1000;
|
||||
|
||||
DEBUGLOCALS_LEVEL = 4;
|
||||
local _normalFontColor = {1, .82, 0, 1};
|
||||
|
||||
EVENT_TRACE_SYSTEM_TIMES = {};
|
||||
EVENT_TRACE_SYSTEM_TIMES["System"] = true;
|
||||
EVENT_TRACE_SYSTEM_TIMES["Elapsed"] = true;
|
||||
|
||||
EVENT_TRACE_EVENT_COLORS = {};
|
||||
EVENT_TRACE_EVENT_COLORS["System"] = _normalFontColor;
|
||||
EVENT_TRACE_EVENT_COLORS["Elapsed"] = {.6, .6, .6, 1};
|
||||
|
||||
local _EventTraceFrame;
|
||||
|
||||
local _framesSinceLast = 0;
|
||||
local _timeSinceLast = 0;
|
||||
|
||||
local _timer = CreateFrame("FRAME");
|
||||
_timer:SetScript("OnUpdate", function (self, elapsed) _framesSinceLast = _framesSinceLast + 1; _timeSinceLast = _timeSinceLast + elapsed; end);
|
||||
|
||||
function EventTraceFrame_OnLoad(self)
|
||||
local frameName = self:GetName()
|
||||
_G[frameName.."Scroll"].thumb = _G[frameName.."ScrollThumb"]
|
||||
_G[frameName.."DialogBG"]:SetVertexColor(0, 0, 0)
|
||||
_G[frameName.."DialogBG"]:SetAlpha(0.75)
|
||||
|
||||
self.buttons = {};
|
||||
self.events = {};
|
||||
self.times = {};
|
||||
self.rawtimes = {};
|
||||
self.eventids = {};
|
||||
self.eventtimes = {};
|
||||
self.numhandlers = {};
|
||||
self.slowesthandlers = {};
|
||||
self.slowesthandlertimes = {}
|
||||
self.timeSinceLast = {};
|
||||
self.framesSinceLast = {};
|
||||
self.args = {{}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}};
|
||||
self.ignoredEvents = {};
|
||||
self.lastIndex = 0;
|
||||
self.visibleButtons = 0;
|
||||
_EventTraceFrame = self;
|
||||
self:SetScript("OnSizeChanged", EventTraceFrame_OnSizeChanged);
|
||||
EventTraceFrame_OnSizeChanged(self, self:GetWidth(), self:GetHeight());
|
||||
self:EnableMouse(true);
|
||||
self:EnableMouseWheel(true);
|
||||
self:SetScript("OnMouseWheel", EventTraceFrame_OnMouseWheel);
|
||||
end
|
||||
|
||||
local _workTable = {};
|
||||
function EventTraceFrame_OnEvent (self, event, ...)
|
||||
if (not self.ignoredEvents[event]) then
|
||||
if (_framesSinceLast ~= 0 and event ~= "On Update") then
|
||||
EventTraceFrame_OnEvent(self, "On Update");
|
||||
end
|
||||
|
||||
local nextIndex = self.lastIndex + 1;
|
||||
if (nextIndex > EVENT_TRACE_MAX_ENTRIES) then
|
||||
local staleIndex = nextIndex - EVENT_TRACE_MAX_ENTRIES;
|
||||
self.events[staleIndex] = nil;
|
||||
self.times[staleIndex] = nil;
|
||||
self.rawtimes[staleIndex] = nil;
|
||||
self.timeSinceLast[staleIndex] = nil;
|
||||
self.framesSinceLast[staleIndex] = nil;
|
||||
self.eventids[staleIndex] = nil;
|
||||
self.eventtimes[staleIndex] = nil;
|
||||
self.numhandlers[staleIndex] = nil;
|
||||
self.slowesthandlers[staleIndex] = nil;
|
||||
self.slowesthandlertimes[staleIndex] = nil;
|
||||
for k, v in next, self.args do
|
||||
self.args[k][staleIndex] = nil;
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "Begin Capture" or event == "End Capture") then
|
||||
self.times[nextIndex] = "System";
|
||||
if (self.eventsToCapture) then
|
||||
self.events[nextIndex] = string.format("%s (%s events)", event, tostring(self.eventsToCapture));
|
||||
else
|
||||
self.events[nextIndex] = event;
|
||||
end
|
||||
self.timeSinceLast[nextIndex] = 0;
|
||||
self.framesSinceLast[nextIndex] = 0;
|
||||
elseif (event == "On Update") then
|
||||
self.times[nextIndex] = "Elapsed";
|
||||
self.events[nextIndex] = string.format("%.3f sec - %d frame(s)", _timeSinceLast, _framesSinceLast);
|
||||
self.timeSinceLast[nextIndex] = _timeSinceLast;
|
||||
self.framesSinceLast[nextIndex] = _framesSinceLast;
|
||||
_timeSinceLast = 0;
|
||||
_framesSinceLast = 0;
|
||||
else
|
||||
self.events[nextIndex] = event;
|
||||
local seconds = GetTime();
|
||||
local minutes = math.floor(math.floor(seconds) / 60);
|
||||
local hours = math.floor(minutes / 60);
|
||||
seconds = seconds - 60 * minutes;
|
||||
minutes = minutes - 60 * hours;
|
||||
hours = hours % 1000;
|
||||
self.times[nextIndex] = string.format("%.2d:%.2d:%06.3f", hours, minutes, seconds);
|
||||
self.timeSinceLast[nextIndex] = 0;
|
||||
self.framesSinceLast[nextIndex] = 0;
|
||||
self.eventids[nextIndex] = GetCurrentEventID();
|
||||
|
||||
local numArgs = select("#", ...);
|
||||
for i=1, numArgs do
|
||||
if (not self.args[i]) then
|
||||
self.args[i] = {};
|
||||
end
|
||||
self.args[i][nextIndex] = select(i, ...);
|
||||
end
|
||||
|
||||
if (self.eventsToCapture) then
|
||||
self.eventsToCapture = self.eventsToCapture - 1;
|
||||
end
|
||||
end
|
||||
|
||||
self.rawtimes[nextIndex] = GetTime();
|
||||
self.lastIndex = nextIndex;
|
||||
if (self.eventsToCapture and self.eventsToCapture <= 0) then
|
||||
self.eventsToCapture = nil;
|
||||
EventTraceFrame_StopEventCapture();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrame_OnShow(self)
|
||||
wipe(self.ignoredEvents);
|
||||
local scrollBar = _G["EventTraceFrameScroll"];
|
||||
local minValue, maxValue = scrollBar:GetMinMaxValues();
|
||||
scrollBar:SetValue(maxValue);
|
||||
end
|
||||
|
||||
function EventTraceFrame_OnUpdate (self, elapsed)
|
||||
EventTraceFrame_Update();
|
||||
end
|
||||
|
||||
function EventTraceFrame_OnSizeChanged (self, width, height)
|
||||
local numButtonsToDisplay = math.floor((height - 36)/EVENT_TRACE_EVENT_HEIGHT);
|
||||
local numButtonsCreated = #self.buttons;
|
||||
|
||||
if (numButtonsCreated < numButtonsToDisplay) then
|
||||
for i = numButtonsCreated + 1, numButtonsToDisplay do
|
||||
local button = CreateFrame("BUTTON", "EventTraceFrameButton" .. i, self, "EventTraceEventTemplate");
|
||||
button:SetPoint("BOTTOMLEFT", 12, (16 * (i - 1)) + 12);
|
||||
button:SetPoint("RIGHT", -28, 0);
|
||||
tinsert(self.buttons, button);
|
||||
end
|
||||
for i = self.visibleButtons + 1, numButtonsToDisplay do
|
||||
self.buttons[i]:Show();
|
||||
end
|
||||
self.visibleButtons = numButtonsToDisplay;
|
||||
EventTraceFrame_Update();
|
||||
elseif (self.visibleButtons < numButtonsToDisplay) then
|
||||
for i = self.visibleButtons + 1, numButtonsToDisplay do
|
||||
self.buttons[i]:Show();
|
||||
end
|
||||
self.visibleButtons = numButtonsToDisplay;
|
||||
EventTraceFrame_Update();
|
||||
elseif (numButtonsToDisplay < self.visibleButtons) then
|
||||
for i = numButtonsToDisplay + 1, self.visibleButtons do
|
||||
self.buttons[i]:Hide();
|
||||
end
|
||||
self.visibleButtons = numButtonsToDisplay;
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrame_Update ()
|
||||
local offset = 0;
|
||||
|
||||
local scrollBar = _G["EventTraceFrameScroll"];
|
||||
local scrollBarValue = scrollBar:GetValue();
|
||||
local minValue, maxValue = scrollBar:GetMinMaxValues();
|
||||
|
||||
local firstID = max(1, _EventTraceFrame.lastIndex - EVENT_TRACE_MAX_ENTRIES + 1);
|
||||
local lastID = _EventTraceFrame.lastIndex or 1;
|
||||
|
||||
if (firstID >= lastID) then
|
||||
scrollBar:SetMinMaxValues(firstID-1, lastID);
|
||||
else
|
||||
scrollBar:SetMinMaxValues(firstID, lastID);
|
||||
end
|
||||
if (scrollBarValue < firstID) then
|
||||
scrollBar:SetValue(firstID);
|
||||
scrollBarValue = firstID;
|
||||
end
|
||||
|
||||
if (scrollBarValue < 1) then
|
||||
scrollBarValue = 1;
|
||||
elseif (not _EventTraceFrame.selectedEvent) then
|
||||
if (scrollBarValue == maxValue) then
|
||||
scrollBar:SetValue(_EventTraceFrame.lastIndex);
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, _EventTraceFrame.visibleButtons do
|
||||
local button = _EventTraceFrame.buttons[i];
|
||||
if (button) then
|
||||
local index = scrollBarValue - (i - 1);
|
||||
local event = _EventTraceFrame.events[index];
|
||||
if (event) then
|
||||
local timeString = _EventTraceFrame.times[index]
|
||||
button.index = index;
|
||||
button.time:SetText(timeString);
|
||||
button.event:SetText(event);
|
||||
if (_EventTraceFrame.eventids[index] and not _EventTraceFrame.eventtimes[index]) then
|
||||
local eventTime, numHandlers, slowestHandler, slowestHandlerTime = GetEventTime(_EventTraceFrame.eventids[index]);
|
||||
_EventTraceFrame.eventtimes[index] = eventTime;
|
||||
_EventTraceFrame.numhandlers[index] = numHandlers;
|
||||
_EventTraceFrame.slowesthandlers[index] = slowestHandler;
|
||||
_EventTraceFrame.slowesthandlertimes[index] = slowestHandlerTime;
|
||||
end
|
||||
local color = EVENT_TRACE_EVENT_COLORS[event] or EVENT_TRACE_EVENT_COLORS[timeString];
|
||||
if (color) then
|
||||
button.time:SetTextColor(unpack(color));
|
||||
button.event:SetTextColor(unpack(color));
|
||||
else
|
||||
local eventTime = _EventTraceFrame.eventtimes[index];
|
||||
if (eventTime and eventTime > 50.0) then
|
||||
button.time:SetTextColor(1, 0, 0, 1);
|
||||
button.event:SetTextColor(1, 0, 0, 1);
|
||||
elseif (eventTime and eventTime > 20.0) then
|
||||
button.time:SetTextColor(1, .5, 0, 1);
|
||||
button.event:SetTextColor(1, .5, 0, 1);
|
||||
elseif (eventTime and eventTime > 10.0) then
|
||||
button.time:SetTextColor(1, .8, 0, 1);
|
||||
button.event:SetTextColor(1, .8, 0, 1);
|
||||
elseif (eventTime and eventTime > 5.0) then
|
||||
button.time:SetTextColor(1, 1, .6, 1);
|
||||
button.event:SetTextColor(1, 1, .6, 1);
|
||||
else
|
||||
button.time:SetTextColor(1, 1, 1, 1);
|
||||
button.event:SetTextColor(1, 1, 1, 1);
|
||||
end
|
||||
end
|
||||
button:Show();
|
||||
if (_EventTraceFrame.selectedEvent) then
|
||||
if (index == _EventTraceFrame.selectedEvent) then
|
||||
EventTraceFrameEvent_DisplayTooltip(button);
|
||||
button:GetHighlightTexture():SetVertexColor(.15, .25, 1, .35);
|
||||
button:LockHighlight(true);
|
||||
button.wasSelected = true;
|
||||
elseif (button.wasSelected) then
|
||||
button.wasSelected = nil;
|
||||
button:GetHighlightTexture():SetVertexColor(.8, .8, 1, .15);
|
||||
button:UnlockHighlight();
|
||||
end
|
||||
else
|
||||
if (button.wasSelected) then
|
||||
button.wasSelected = nil;
|
||||
button:GetHighlightTexture():SetVertexColor(.8, .8, 1, .15);
|
||||
button:UnlockHighlight();
|
||||
end
|
||||
end
|
||||
if (button == GetMouseFocus()) then
|
||||
EventTraceFrameEvent_OnEnter(button);
|
||||
else
|
||||
button.HideButton:Hide();
|
||||
end
|
||||
else
|
||||
button.index = index;
|
||||
button:Hide();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
EventTraceFrame_UpdateKeyboardStatus();
|
||||
end
|
||||
|
||||
function EventTraceFrame_StartEventCapture()
|
||||
if (_EventTraceFrame.started) then
|
||||
return;
|
||||
end
|
||||
|
||||
EventHandler_Enable()
|
||||
|
||||
_EventTraceFrame.started = true;
|
||||
_framesSinceLast = 0;
|
||||
_timeSinceLast = 0;
|
||||
_EventTraceFrame:RegisterAllEvents();
|
||||
EventTraceFrame_OnEvent(_EventTraceFrame, "Begin Capture");
|
||||
end
|
||||
|
||||
function EventTraceFrame_StopEventCapture()
|
||||
if (not _EventTraceFrame.started) then
|
||||
return;
|
||||
end
|
||||
|
||||
EventHandler_Disable()
|
||||
|
||||
_EventTraceFrame.started = false;
|
||||
_framesSinceLast = 0;
|
||||
_timeSinceLast = 0;
|
||||
_EventTraceFrame:UnregisterAllEvents();
|
||||
EventTraceFrame_OnEvent(_EventTraceFrame, "End Capture");
|
||||
end
|
||||
|
||||
function EventTraceFrame_HandleSlashCmd(msg)
|
||||
msg = strlower(msg);
|
||||
if (msg == "start") then
|
||||
EventTraceFrame_StartEventCapture();
|
||||
elseif (msg == "stop") then
|
||||
EventTraceFrame_StopEventCapture();
|
||||
elseif (tonumber(msg) and tonumber(msg) > 0) then
|
||||
if (not _EventTraceFrame.started) then
|
||||
_EventTraceFrame.eventsToCapture = tonumber(msg);
|
||||
EventTraceFrame_StartEventCapture();
|
||||
end
|
||||
elseif (msg == "") then
|
||||
if (not _EventTraceFrame:IsShown()) then
|
||||
_EventTraceFrame:Show();
|
||||
if (_EventTraceFrame.started == nil) then
|
||||
EventTraceFrame_StartEventCapture();
|
||||
end
|
||||
else
|
||||
_EventTraceFrame:Hide();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrame_OnMouseWheel(self, delta)
|
||||
local scrollBar = _G["EventTraceFrameScroll"];
|
||||
local minVal, maxVal = scrollBar:GetMinMaxValues();
|
||||
local currentValue = scrollBar:GetValue();
|
||||
|
||||
local newValue = currentValue - (delta * 3);
|
||||
newValue = max(newValue, minVal);
|
||||
newValue = min(newValue, maxVal);
|
||||
if (newValue ~= currentValue) then
|
||||
scrollBar:SetValue(newValue);
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrame_UpdateKeyboardStatus()
|
||||
if (_EventTraceFrame.selectedEvent) then
|
||||
local focus = GetMouseFocus();
|
||||
if (focus == _EventTraceFrame or (focus and focus:GetParent() == _EventTraceFrame)) then
|
||||
_EventTraceFrame:EnableKeyboard(true);
|
||||
return;
|
||||
end
|
||||
end
|
||||
_EventTraceFrame:EnableKeyboard(false);
|
||||
end
|
||||
|
||||
function EventTraceFrame_OnKeyUp(self, key)
|
||||
if (key == "ESCAPE") then
|
||||
self.selectedEvent = nil;
|
||||
EventTraceTooltip:Hide();
|
||||
EventTraceFrame_Update();
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrame_RemoveEvent(i)
|
||||
if (i >= 1 and i <= EventTraceFrame.lastIndex) then
|
||||
tremove(EventTraceFrame.events, i);
|
||||
tremove(EventTraceFrame.times, i);
|
||||
tremove(EventTraceFrame.rawtimes, i);
|
||||
tremove(EventTraceFrame.timeSinceLast, i);
|
||||
tremove(EventTraceFrame.framesSinceLast, i);
|
||||
tremove(EventTraceFrame.eventtimes, i);
|
||||
tremove(EventTraceFrame.eventids, i);
|
||||
tremove(EventTraceFrame.numhandlers, i);
|
||||
tremove(EventTraceFrame.slowesthandlers, i);
|
||||
tremove(EventTraceFrame.slowesthandlertimes, i);
|
||||
|
||||
for k, v in next, EventTraceFrame.args do
|
||||
for j = i, EventTraceFrame.lastIndex do
|
||||
EventTraceFrame.args[k][j] = EventTraceFrame.args[k][j+1];
|
||||
end
|
||||
end
|
||||
EventTraceFrame.lastIndex = EventTraceFrame.lastIndex-1;
|
||||
end
|
||||
end
|
||||
|
||||
local TIME_LABEL = "Time:";
|
||||
local DETAILS_LABEL = "Details:";
|
||||
local SLOWEST_LABEL = "Slowest:";
|
||||
local ARGUMENT_LABEL_FORMAT = "arg %d:";
|
||||
local NUM_HANDLERS_FORMAT = "(%d handlers)";
|
||||
local EVENT_TIME_FORMAT = "%.2fms";
|
||||
|
||||
local function EventTrace_FormatArgValue (val)
|
||||
if (type(val) == "string") then
|
||||
return string.format('"%s"', val);
|
||||
elseif (type(val) == "number") then
|
||||
return tostring(val);
|
||||
elseif (type(val) == "boolean") then
|
||||
return string.format('|cffaaaaff%s|r', tostring(val));
|
||||
elseif (type(val) == "table" or type(val) == "bool") then
|
||||
return string.format('|cffffaaaa%s|r', tostring(val));
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrameEvent_DisplayTooltip (eventButton)
|
||||
local index = eventButton.index;
|
||||
if (not index) then
|
||||
return;
|
||||
end
|
||||
|
||||
local tooltip = _G["EventTraceTooltip"];
|
||||
tooltip:SetOwner(eventButton, "ANCHOR_NONE");
|
||||
tooltip:SetPoint("TOPLEFT", eventButton, "TOPRIGHT", 24, 2);
|
||||
local timeString = _EventTraceFrame.times[index]
|
||||
if (EVENT_TRACE_SYSTEM_TIMES[timeString]) then
|
||||
tooltip:AddLine(timeString, 1, 1, 1);
|
||||
tooltip:AddDoubleLine(TIME_LABEL, _EventTraceFrame.rawtimes[index], 1, .82, 0, 1, 1, 1);
|
||||
tooltip:AddDoubleLine(DETAILS_LABEL, _EventTraceFrame.events[index], 1, .82, 0, 1, 1, 1);
|
||||
else
|
||||
tooltip:AddLine(_EventTraceFrame.events[index], 1, 1, 1);
|
||||
local eventTime = _EventTraceFrame.eventtimes[index];
|
||||
if (eventTime) then
|
||||
if (eventTime < 0) then
|
||||
eventTime = "?";
|
||||
else
|
||||
eventTime = format(EVENT_TIME_FORMAT, eventTime);
|
||||
end
|
||||
tooltip:AddDoubleLine(TIME_LABEL, eventTime .. " " .. format(NUM_HANDLERS_FORMAT, _EventTraceFrame.numhandlers[index] or 0), 1, .82, 0, 1, 1, 1);
|
||||
else
|
||||
tooltip:AddDoubleLine(TIME_LABEL, _EventTraceFrame.rawtimes[index], 1, .82, 0, 1, 1, 1);
|
||||
end
|
||||
if (_EventTraceFrame.slowesthandlers[index]) then
|
||||
tooltip:AddDoubleLine(SLOWEST_LABEL, format("%s (%.2fms)", _EventTraceFrame.slowesthandlers[index], _EventTraceFrame.slowesthandlertimes[index]), 1, .82, 0, 1, 1, 1);
|
||||
end
|
||||
for k, v in ipairs(EventTraceFrame.args) do
|
||||
if (v[index]) then
|
||||
tooltip:AddDoubleLine(format(ARGUMENT_LABEL_FORMAT, k), EventTrace_FormatArgValue(v[index]), 1, .82, 0, 1, 1, 1);
|
||||
end
|
||||
end
|
||||
end
|
||||
tooltip:Show();
|
||||
end
|
||||
|
||||
function EventTraceFrameEvent_OnEnter (self)
|
||||
if (not EVENT_TRACE_SYSTEM_TIMES[EventTraceFrame.times[self.index]]) then
|
||||
self.HideButton:Show();
|
||||
else
|
||||
self.HideButton:Hide();
|
||||
end
|
||||
if (_EventTraceFrame.selectedEvent) then
|
||||
return;
|
||||
else
|
||||
EventTraceFrameEvent_DisplayTooltip(self);
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrameEvent_OnLeave (self)
|
||||
if (not self.HideButton == GetMouseFocus()) then
|
||||
self.HideButton:Hide();
|
||||
end
|
||||
if (not _EventTraceFrame.selectedEvent) then
|
||||
EventTraceTooltip:Hide();
|
||||
end
|
||||
end
|
||||
|
||||
function EventTraceFrameEvent_OnClick (self)
|
||||
if (_EventTraceFrame.selectedEvent == self.index) then
|
||||
_EventTraceFrame.selectedEvent = nil;
|
||||
else
|
||||
_EventTraceFrame.selectedEvent = self.index;
|
||||
end
|
||||
EventTraceFrame_Update();
|
||||
end
|
||||
|
||||
function EventTraceFrameEventHideButton_OnClick (button)
|
||||
local eventName = button:GetParent().event:GetText();
|
||||
EventTraceFrame.ignoredEvents[eventName] = 1;
|
||||
EventTraceFrame.selectedEvent = nil;
|
||||
|
||||
for i = EventTraceFrame.lastIndex, 1, -1 do
|
||||
if (EventTraceFrame.events[i] == eventName) then
|
||||
EventTraceFrame_RemoveEvent(i);
|
||||
end
|
||||
end
|
||||
|
||||
local lastWasElapsed = false;
|
||||
for i = EventTraceFrame.lastIndex, 1, -1 do
|
||||
if (EventTraceFrame.times[i] == "Elapsed") then
|
||||
if (lastWasElapsed) then
|
||||
EventTraceFrame.timeSinceLast[i] = EventTraceFrame.timeSinceLast[i] + EventTraceFrame.timeSinceLast[i+1];
|
||||
EventTraceFrame.framesSinceLast[i] = EventTraceFrame.framesSinceLast[i] + EventTraceFrame.framesSinceLast[i+1];
|
||||
EventTraceFrame.events[i] = string.format(string.format("%.3f sec", EventTraceFrame.timeSinceLast[i]) .. " - %d frame(s)", EventTraceFrame.framesSinceLast[i]);
|
||||
EventTraceFrame_RemoveEvent(i+1);
|
||||
end
|
||||
lastWasElapsed = true;
|
||||
else
|
||||
lastWasElapsed = false;
|
||||
end
|
||||
end
|
||||
|
||||
EventTraceFrame_Update();
|
||||
end
|
||||
|
||||
local ERROR_FORMAT = [[|cffffd200Message:|r|cffffffff %s|r
|
||||
|cffffd200Time:|r|cffffffff %s|r
|
||||
|cffffd200Count:|r|cffffffff %s|r
|
||||
|cffffd200Stack:|r|cffffffff %s|r]];
|
||||
|
||||
local WARNING_AS_ERROR_FORMAT = [[|cffffd200Message:|r|cffffffff %s|r
|
||||
|cffffd200Time:|r|cffffffff %s|r
|
||||
|cffffd200Count:|r|cffffffff %s|r]];
|
||||
|
||||
local WARNING_FORMAT = "Lua Warning:\n"..WARNING_AS_ERROR_FORMAT;
|
||||
|
||||
local INDEX_ORDER_FORMAT = "%d / %d"
|
||||
|
||||
local _ScriptErrorsFrame;
|
||||
|
||||
function ScriptErrorsFrame_OnLoad (self)
|
||||
local frameName = self:GetName()
|
||||
self.title = _G[frameName.."Title"]
|
||||
self.indexLabel = _G[frameName.."IndexLabel"]
|
||||
self.reload = _G[frameName.."Reload"]
|
||||
self.previous = _G[frameName.."Previous"]
|
||||
self.next = _G[frameName.."Next"]
|
||||
self.close = _G[frameName.."CloseButton"]
|
||||
|
||||
self.title:SetText(LUA_ERROR);
|
||||
self:RegisterForDrag("LeftButton");
|
||||
self.seen = {};
|
||||
self.order = {};
|
||||
self.count = {};
|
||||
self.messages = {};
|
||||
self.times = {};
|
||||
_ScriptErrorsFrame = self;
|
||||
end
|
||||
|
||||
function ScriptErrorsFrame_OnShow (self)
|
||||
ScriptErrorsFrame_Update();
|
||||
end
|
||||
|
||||
function ScriptErrorsFrame_OnError (message, keepHidden)
|
||||
local stack = debugstack(DEBUGLOCALS_LEVEL);
|
||||
|
||||
local messageStack = message..stack;
|
||||
|
||||
if (_ScriptErrorsFrame) then
|
||||
local index = _ScriptErrorsFrame.seen[messageStack];
|
||||
if (index) then
|
||||
_ScriptErrorsFrame.count[index] = _ScriptErrorsFrame.count[index] + 1;
|
||||
_ScriptErrorsFrame.messages[index] = message;
|
||||
_ScriptErrorsFrame.times[index] = date();
|
||||
else
|
||||
tinsert(_ScriptErrorsFrame.order, stack);
|
||||
index = #_ScriptErrorsFrame.order;
|
||||
_ScriptErrorsFrame.count[index] = 1;
|
||||
_ScriptErrorsFrame.messages[index] = message;
|
||||
_ScriptErrorsFrame.times[index] = date();
|
||||
_ScriptErrorsFrame.seen[messageStack] = index;
|
||||
end
|
||||
|
||||
if (not _ScriptErrorsFrame:IsShown() and not keepHidden) then
|
||||
_ScriptErrorsFrame.index = index;
|
||||
_ScriptErrorsFrame:Show();
|
||||
else
|
||||
ScriptErrorsFrame_Update();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ScriptErrorsFrame_Update ()
|
||||
local editBox = ScriptErrorsFrameScrollFrameText;
|
||||
local index = _ScriptErrorsFrame.index;
|
||||
if (not index or not _ScriptErrorsFrame.order[index]) then
|
||||
index = #_ScriptErrorsFrame.order;
|
||||
_ScriptErrorsFrame.index = index;
|
||||
end
|
||||
|
||||
if (index == 0) then
|
||||
editBox:SetText("");
|
||||
ScriptErrorsFrame_UpdateButtons();
|
||||
return;
|
||||
end
|
||||
|
||||
local text = string.format(
|
||||
ERROR_FORMAT,
|
||||
_ScriptErrorsFrame.messages[index],
|
||||
_ScriptErrorsFrame.times[index],
|
||||
_ScriptErrorsFrame.count[index],
|
||||
_ScriptErrorsFrame.order[index]
|
||||
);
|
||||
|
||||
local parent = editBox:GetParent();
|
||||
local prevText = editBox.text;
|
||||
editBox.text = text;
|
||||
if (prevText ~= text) then
|
||||
editBox:SetText(text);
|
||||
editBox:HighlightText(0);
|
||||
editBox:SetCursorPosition(0);
|
||||
else
|
||||
ScrollingEdit_OnTextChanged(editBox, parent);
|
||||
end
|
||||
parent:SetVerticalScroll(0);
|
||||
|
||||
ScriptErrorsFrame_UpdateButtons();
|
||||
end
|
||||
|
||||
function ScriptErrorsFrame_UpdateButtons ()
|
||||
local index = _ScriptErrorsFrame.index;
|
||||
local numErrors = #_ScriptErrorsFrame.order;
|
||||
if (index == 0) then
|
||||
_ScriptErrorsFrame.next:Disable();
|
||||
_ScriptErrorsFrame.previous:Disable();
|
||||
else
|
||||
if (numErrors == 1) then
|
||||
_ScriptErrorsFrame.next:Disable();
|
||||
_ScriptErrorsFrame.previous:Disable();
|
||||
elseif (index == 1) then
|
||||
_ScriptErrorsFrame.next:Enable();
|
||||
_ScriptErrorsFrame.previous:Disable();
|
||||
elseif (index == numErrors) then
|
||||
_ScriptErrorsFrame.next:Disable();
|
||||
_ScriptErrorsFrame.previous:Enable();
|
||||
else
|
||||
_ScriptErrorsFrame.next:Enable();
|
||||
_ScriptErrorsFrame.previous:Enable();
|
||||
end
|
||||
end
|
||||
|
||||
_ScriptErrorsFrame.indexLabel:SetText(string.format(INDEX_ORDER_FORMAT, index, numErrors));
|
||||
end
|
||||
|
||||
function ScriptErrorsFrame_DeleteError (index)
|
||||
if (_ScriptErrorsFrame.order[index]) then
|
||||
_ScriptErrorsFrame.seen[_ScriptErrorsFrame.messages[index] .. _ScriptErrorsFrame.order[index]] = nil;
|
||||
tremove(_ScriptErrorsFrame.order, index);
|
||||
tremove(_ScriptErrorsFrame.messages, index);
|
||||
tremove(_ScriptErrorsFrame.times, index);
|
||||
tremove(_ScriptErrorsFrame.count, index);
|
||||
end
|
||||
end
|
||||
|
||||
function ScriptErrorsFrameButton_OnClick (self)
|
||||
local id = self:GetID();
|
||||
|
||||
if (id == 1) then
|
||||
_ScriptErrorsFrame.index = _ScriptErrorsFrame.index + 1;
|
||||
else
|
||||
_ScriptErrorsFrame.index = _ScriptErrorsFrame.index - 1;
|
||||
end
|
||||
|
||||
ScriptErrorsFrame_Update();
|
||||
end
|
||||
|
||||
function DebugTooltip_OnLoad(self)
|
||||
self:SetFrameLevel(self:GetFrameLevel() + 2)
|
||||
self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b)
|
||||
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b)
|
||||
self.statusBar2 = getglobal(self:GetName().."StatusBar2")
|
||||
self.statusBar2Text = getglobal(self:GetName().."StatusBar2Text")
|
||||
end
|
||||
|
||||
function FrameStackTooltip_OnDisplaySizeChanged(self)
|
||||
local height = GetScreenHeight()
|
||||
if (height > 768) then
|
||||
self:SetScale(768 / height)
|
||||
else
|
||||
self:SetScale(1)
|
||||
end
|
||||
end
|
||||
|
||||
function FrameStackTooltip_OnLoad(self)
|
||||
DebugTooltip_OnLoad(self)
|
||||
|
||||
FrameStackTooltip_OnDisplaySizeChanged(self)
|
||||
self:RegisterEvent("DISPLAY_SIZE_CHANGED")
|
||||
end
|
||||
|
||||
function FrameStackTooltip_OnEvent(self, event, ...)
|
||||
if (event == "DISPLAY_SIZE_CHANGED") then
|
||||
FrameStackTooltip_OnDisplaySizeChanged(self)
|
||||
end
|
||||
end
|
||||
|
||||
function FrameStackTooltip_Toggle(showHidden)
|
||||
local tooltip = _G["FrameStackTooltip"]
|
||||
if (tooltip:IsVisible()) then
|
||||
tooltip:Hide()
|
||||
FrameStackHighlight:Hide()
|
||||
else
|
||||
tooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
||||
tooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -CONTAINER_OFFSET_X - 13, CONTAINER_OFFSET_Y)
|
||||
tooltip.default = 1
|
||||
tooltip.showHidden = showHidden
|
||||
UpdateFrameStack(tooltip, showHidden)
|
||||
end
|
||||
end
|
||||
|
||||
FRAMESTACK_UPDATE_TIME = .1
|
||||
local _timeSinceLast = 0
|
||||
function FrameStackTooltip_OnUpdate(self, elapsed)
|
||||
_timeSinceLast = _timeSinceLast - elapsed
|
||||
if (_timeSinceLast <= 0) then
|
||||
_timeSinceLast = FRAMESTACK_UPDATE_TIME
|
||||
local highlightFrame = UpdateFrameStack(self, self.showHidden)
|
||||
|
||||
FrameStackHighlight:ClearAllPoints();
|
||||
if (highlightFrame) then
|
||||
FrameStackHighlight:SetPoint("BOTTOMLEFT", highlightFrame);
|
||||
FrameStackHighlight:SetPoint("TOPRIGHT", highlightFrame);
|
||||
FrameStackHighlight:Show();
|
||||
else
|
||||
FrameStackHighlight:Hide();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function FrameStackTooltip_OnShow(self)
|
||||
local parent = self:GetParent() or UIParent
|
||||
local ps = parent:GetEffectiveScale()
|
||||
local px, py = parent:GetCenter()
|
||||
px, py = px * ps, py * ps
|
||||
|
||||
local x, y = GetCursorPosition()
|
||||
self:ClearAllPoints()
|
||||
|
||||
if (x > px) then
|
||||
if (y > py) then
|
||||
self:SetPoint("BOTTOMLEFT", parent, "BOTTOMLEFT", 20, 20)
|
||||
else
|
||||
self:SetPoint("TOPLEFT", parent, "TOPLEFT", 20, -20)
|
||||
end
|
||||
else
|
||||
if (y > py) then
|
||||
self:SetPoint("BOTTOMRIGHT", parent, "BOTTOMRIGHT", -20, 20)
|
||||
else
|
||||
self:SetPoint("TOPRIGHT", parent, "TOPRIGHT", -20, -20)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
FrameStackTooltip_OnEnter = FrameStackTooltip_OnShow
|
||||
@@ -0,0 +1,568 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/">
|
||||
<Font name="GameFontHighlightSmall" inherits="GameFontNormalSmall" virtual="true">
|
||||
<Color r="1.0" g="1.0" b="1.0"/>
|
||||
</Font>
|
||||
<Font name="GameFontHighlightSmallLeft" inherits="GameFontHighlightSmall" justifyH="LEFT" virtual="true"/>
|
||||
<Font name="GameFontNormalCenter" inherits="GameFontNormal" justifyH="CENTER" virtual="true"/>
|
||||
<FontString name="EventTraceTimeFont" font="fonts\arialn.ttf" justifyH="RIGHT" virtual="true">
|
||||
<FontHeight val="10"/>
|
||||
<Color r="1" g="1" b="1" a="1"/>
|
||||
</FontString>
|
||||
|
||||
<Button name="EventTraceEventTemplate" virtual="true">
|
||||
<Size x="0" y="16"/>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<FontString name="$parentTime" inherits="EventTraceTimeFont">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"/>
|
||||
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
|
||||
<Offset x="72" y="0"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOM"/>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="$parentEvent" inherits="GameFontHighlightSmallLeft">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"/>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="80" y="0"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOM"/>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentHideButton" hidden="true">
|
||||
<Size x="16" y="8"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
EventTraceFrameEventHideButton_OnClick(self);
|
||||
</OnClick>
|
||||
<OnLeave>
|
||||
EventTraceFrameEvent_OnLeave(self:GetParent());
|
||||
</OnLeave>
|
||||
</Scripts>
|
||||
<ButtonText text="X" inherits="GameFontRedSmall">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT"/>
|
||||
</Anchors>
|
||||
</ButtonText>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
local frameName = self:GetName();
|
||||
self.time = _G[frameName.."Time"];
|
||||
self.event = _G[frameName.."Event"];
|
||||
self.HideButton = _G[frameName.."HideButton"];
|
||||
self:GetHighlightTexture():SetAlpha(.15);
|
||||
</OnLoad>
|
||||
<OnEnter>
|
||||
EventTraceFrameEvent_OnEnter(self);
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
EventTraceFrameEvent_OnLeave(self);
|
||||
</OnLeave>
|
||||
<OnClick>
|
||||
EventTraceFrameEvent_OnClick(self);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
<HighlightTexture setAllPoints="true" alphaMode="ADD">
|
||||
<Color r=".8" g=".8" b="1" a="1"/>
|
||||
</HighlightTexture>
|
||||
</Button>
|
||||
|
||||
<Frame name="UIPanelDialogTemplate" virtual="true">
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parentTopLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.501953125" right="0.625" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentTopRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.625" right="0.75" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentTop" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="0" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT"/>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.25" right="0.369140625" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottomLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.751953125" right="0.875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottomRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.875" right="1" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottom" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="0" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="BOTTOMRIGHT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.376953125" right="0.498046875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="BOTTOMLEFT"/>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.001953125" right="0.125" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="BOTTOMRIGHT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.1171875" right="0.2421875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentTitleBG" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Title-Background">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="8" y="-7"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
|
||||
<Offset x="-8" y="-24"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentDialogBG" file="Interface\PaperDollInfoFrame\UI-Character-CharacterTab-L1">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="8" y="-24"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT">
|
||||
<Offset x="-6" y="8"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="0.255" right="1" top="0.29" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="$parentTitle" inherits="GameFontNormal">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="12" y="-8"/>
|
||||
</Anchor>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset x="-32" y="-24"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentClose" inherits="UIPanelCloseButton">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset x="2" y="1"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<Frame name="EventTraceFrame" parent="UIParent" movable="true" enableMouse="true" clampedToScreen="true" hidden="true" frameStrata="MEDIUM" toplevel="true">
|
||||
<Size x="326" y="505"/>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT">
|
||||
<Offset x="64" y="0"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentTitleBG" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Title-Background">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="9" y="-6"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
|
||||
<Offset x="-28" y="-24"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentDialogBG" file="Interface\Tooltips\UI-Tooltip-Background">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="8" y="-24"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT">
|
||||
<Offset x="-6" y="8"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Color r="0" g="0" b="0" a=".75"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="BORDER">
|
||||
<Texture name="$parentTopLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.501953125" right="0.625" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentTopRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.625" right="0.75" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentTop" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="0" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT"/>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.25" right="0.369140625" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottomLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.751953125" right="0.875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottomRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.875" right="1" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentBottom" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="0" y="64"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="BOTTOMRIGHT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.376953125" right="0.498046875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentLeft" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="BOTTOMLEFT"/>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="TOPLEFT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.001953125" right="0.125" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentRight" file="Interface\AddOns\!DebugTools\media\UI-GearManager-Border">
|
||||
<Size x="64" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="BOTTOMRIGHT"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="TOPRIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.1171875" right="0.2421875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString name="$parentTitle" inherits="GameFontNormal" text="EVENTS_LABEL">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="12" y="-8"/>
|
||||
</Anchor>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset x="-32" y="-8"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button name="$parentCloseButton" inherits="UIPanelCloseButton">
|
||||
<Size>
|
||||
<AbsDimension x="32" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset x="2" y="1"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Frame name="$parentTitleButton">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTitleBG"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTitleBG"/>
|
||||
</Anchors>
|
||||
<Frames>
|
||||
<Frame name="$parentHighlight" setAllPoints="true" hidden="true">
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture file="Interface\Buttons\UI-ListBox-Highlight" setAllPoints="true">
|
||||
<Color r="1" g="1" b="1" a="0.4"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:RegisterForDrag("LeftButton");
|
||||
</OnLoad>
|
||||
<OnDragStart>
|
||||
local eventTraceFrame = _G["EventTraceFrame"];
|
||||
eventTraceFrame.moving = true;
|
||||
eventTraceFrame:StartMoving();
|
||||
</OnDragStart>
|
||||
<OnDragStop>
|
||||
local eventTraceFrame = _G["EventTraceFrame"];
|
||||
eventTraceFrame.moving = nil;
|
||||
eventTraceFrame:StopMovingOrSizing();
|
||||
</OnDragStop>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
<Slider name="$parentScroll">
|
||||
<Size x="16" y="0"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset x="-7" y="-28"/>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMRIGHT">
|
||||
<Offset x="-7" y="10"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentBG" setAllPoints="true">
|
||||
<Color r=".8" g=".8" b="1" a="0.1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:SetFrameLevel(self:GetFrameLevel() + 1);
|
||||
self:SetValue(0);
|
||||
self:SetValueStep(1);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
<ThumbTexture name="$parentThumb" file="Interface\Buttons\UI-ScrollBar-Knob">
|
||||
<Size x="16" y="16"/>
|
||||
<TexCoords left="0.25" right="0.75" top="0.25" bottom="0.75"/>
|
||||
</ThumbTexture>
|
||||
</Slider>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
EventTraceFrame_OnLoad(self);
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
EventTraceFrame_OnShow(self);
|
||||
</OnShow>
|
||||
<OnEvent>
|
||||
EventTraceFrame_OnEvent(self, event, ...);
|
||||
</OnEvent>
|
||||
<OnUpdate>
|
||||
EventTraceFrame_OnUpdate(self, elapsed);
|
||||
</OnUpdate>
|
||||
<OnKeyUp>
|
||||
EventTraceFrame_OnKeyUp(self, key);
|
||||
</OnKeyUp>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="ScriptErrorsFrame" inherits="UIPanelDialogTemplate" frameStrata="TOOLTIP" movable="true" enableMouse="true" clampedToScreen="true" hidden="true" toplevel="true">
|
||||
<Size x="384" y="260"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<FontString name="$parentIndexLabel" font="GameFontNormalCenter">
|
||||
<Size x="70" y="16"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM">
|
||||
<Offset x="0" y="16"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Frame name="$parentTitleButton">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parentTitleBG"/>
|
||||
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTitleBG"/>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:RegisterForDrag("LeftButton");
|
||||
</OnLoad>
|
||||
<OnDragStart>
|
||||
local frame = _G["ScriptErrorsFrame"];
|
||||
frame.moving = true;
|
||||
frame:StartMoving();
|
||||
</OnDragStart>
|
||||
<OnDragStop>
|
||||
local frame = _G["ScriptErrorsFrame"];
|
||||
frame.moving = nil;
|
||||
frame:StopMovingOrSizing();
|
||||
</OnDragStop>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
<ScrollFrame name="$parentScrollFrame" inherits="UIPanelScrollFrameTemplate">
|
||||
<Size x="343" y="194"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset x="12" y="-30"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<ScrollChild>
|
||||
<EditBox name="$parentText" multiLine="true" letters="4000" autoFocus="false">
|
||||
<Size x="343" y="194"/>
|
||||
<Scripts>
|
||||
<OnCursorChanged>
|
||||
ScrollingEdit_OnCursorChanged(self);
|
||||
</OnCursorChanged>
|
||||
<OnUpdate>
|
||||
ScrollingEdit_OnUpdate(self, elapsed, self:GetParent());
|
||||
</OnUpdate>
|
||||
<OnEditFocusGained>
|
||||
self:HighlightText(0);
|
||||
</OnEditFocusGained>
|
||||
<OnEscapePressed>
|
||||
self:ClearFocus();
|
||||
</OnEscapePressed>
|
||||
</Scripts>
|
||||
<FontString inherits="GameFontHighlightSmall"/>
|
||||
</EditBox>
|
||||
</ScrollChild>
|
||||
</ScrollFrame>
|
||||
<Button name="$parentReload" inherits="UIPanelButtonTemplate" text="RELOADUI">
|
||||
<Size x="96" y="24"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT" relativeTo="$parent">
|
||||
<Offset x="10" y="12" />
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
ReloadUI();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentPrevious" id="2">
|
||||
<Size x="32" y="32"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM">
|
||||
<Offset x="-50" y="8"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
|
||||
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
|
||||
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
|
||||
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
|
||||
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
|
||||
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
ScriptErrorsFrameButton_OnClick(self);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentNext" id="1">
|
||||
<Size x="32" y="32" />
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOM">
|
||||
<Offset x="50" y="8"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
|
||||
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
|
||||
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
|
||||
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
|
||||
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
|
||||
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
ScriptErrorsFrameButton_OnClick(self);
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parentCloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">
|
||||
<Size x="96" y="24"/>
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMRIGHT">
|
||||
<Offset x="-8" y="12"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
HideUIPanel(self:GetParent());
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
ScriptErrorsFrame_OnLoad(self);
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
ScriptErrorsFrame_OnShow(self);
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<GameTooltip name="FrameStackTooltip" frameStrata="TOOLTIP" hidden="true" inherits="GameTooltipTemplate">
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
FrameStackTooltip_OnLoad(self);
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
FrameStackTooltip_OnShow(self);
|
||||
</OnShow>
|
||||
<OnEnter>
|
||||
FrameStackTooltip_OnEnter(self);
|
||||
</OnEnter>
|
||||
<OnUpdate>
|
||||
FrameStackTooltip_OnUpdate(self, elapsed);
|
||||
</OnUpdate>
|
||||
<OnEvent>
|
||||
FrameStackTooltip_OnEvent(self, event, ...);
|
||||
</OnEvent>
|
||||
</Scripts>
|
||||
</GameTooltip>
|
||||
|
||||
<GameTooltip name="EventTraceTooltip" frameStrata="TOOLTIP" hidden="true" parent="EventTraceFrame" inherits="GameTooltipTemplate">
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
DebugTooltip_OnLoad(self)
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</GameTooltip>
|
||||
|
||||
<Frame name="FrameStackHighlight" frameStrata="TOOLTIP">
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentTexture">
|
||||
<Color r="0.0" g="0.8" b="0.0" a=".4"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
</Ui>
|
||||
@@ -0,0 +1,196 @@
|
||||
--Cache global variables
|
||||
local format, match = string.format, string.match
|
||||
local tinsert, tsort, twipe = table.insert, table.sort, table.wipe
|
||||
local fmod = math.fmod
|
||||
local pairs = pairs
|
||||
local tostring = tostring
|
||||
--WoW API
|
||||
local GetTime = GetTime
|
||||
|
||||
DEBUG_FRAMESTACK = "Frame Stack"
|
||||
EVENTS_LABEL = "Events"
|
||||
RELOADUI = "Reload UI"
|
||||
|
||||
local eventList = {}
|
||||
|
||||
local function EventHandler_OnEvent()
|
||||
tinsert(eventList, GetTime())
|
||||
end
|
||||
|
||||
local eventHandler = CreateFrame("Frame", "EventHandler", UIParent)
|
||||
eventHandler:SetScript("OnEvent", EventHandler_OnEvent)
|
||||
|
||||
function GetCurrentEventID()
|
||||
return #eventList
|
||||
end
|
||||
|
||||
function GetEventTime(eventID)
|
||||
return eventList[eventID]
|
||||
end
|
||||
|
||||
function EventHandler_Enable()
|
||||
eventHandler:RegisterAllEvents()
|
||||
end
|
||||
|
||||
function EventHandler_Disable()
|
||||
eventHandler:UnregisterAllEvents()
|
||||
twipe(eventList)
|
||||
end
|
||||
|
||||
local strataLevels = {
|
||||
["UNKNOWN"] = 1,
|
||||
["BACKGROUND"] = 2,
|
||||
["LOW"] = 3,
|
||||
["MEDIUM"] = 4,
|
||||
["HIGH"] = 5,
|
||||
["DIALOG"] = 6,
|
||||
["FULLSCREEN"] = 7,
|
||||
["FULLSCREEN_DIALOG"] = 8,
|
||||
["TOOLTIP"] = 9,
|
||||
}
|
||||
|
||||
local colorSpecs = {
|
||||
"|cff6699ff",
|
||||
"|cff88dddd"
|
||||
}
|
||||
|
||||
local activeColorSpecs = {
|
||||
"|cffff9966",
|
||||
"|cffdddd88"
|
||||
}
|
||||
|
||||
local hiddenColorSpecs = {
|
||||
"|cff666666",
|
||||
"|cff888888"
|
||||
}
|
||||
|
||||
local frameStackStrata = {}
|
||||
local frameStackLevels = {}
|
||||
local frameStackActive = {}
|
||||
local frameStackList = {}
|
||||
|
||||
local function FrameStackSort(b, a)
|
||||
local sa = strataLevels[frameStackStrata[a]] or -1
|
||||
local sb = strataLevels[frameStackStrata[b]] or -1
|
||||
if sa < sb then
|
||||
return true
|
||||
elseif sa > sb then
|
||||
return
|
||||
end
|
||||
|
||||
local sa = frameStackLevels[a] or -1
|
||||
local sb = frameStackLevels[b] or -1
|
||||
if sa < sb then
|
||||
return true
|
||||
elseif sa > sb then
|
||||
return
|
||||
end
|
||||
|
||||
return a < b
|
||||
end
|
||||
|
||||
function UpdateFrameStack(tooltip, showHidden)
|
||||
local x, y = GetCursorPosition()
|
||||
|
||||
for i = 1, #frameStackList do
|
||||
frameStackList[i] = nil
|
||||
end
|
||||
|
||||
for k in pairs(frameStackLevels) do
|
||||
frameStackLevels[k] = nil
|
||||
frameStackStrata[k] = nil
|
||||
frameStackActive[k] = nil
|
||||
end
|
||||
|
||||
local f
|
||||
local nf = EnumerateFrames()
|
||||
|
||||
while nf do
|
||||
f, nf = nf, EnumerateFrames(nf)
|
||||
local es = f:GetEffectiveScale() or 1
|
||||
|
||||
local Fl, Fb, Fr, Ft = f:GetRect()
|
||||
Fl = Fl or -1
|
||||
Fb = Fb or -1
|
||||
Fr = Fl + (Fr or -1)
|
||||
Ft = Fb + (Ft or -1)
|
||||
|
||||
if (x >= Fl * es) and (x <= Fr * es) and (y >= Fb * es) and (y <= Ft * es) then
|
||||
local n = f:GetName()
|
||||
if n and _G[n] == f then
|
||||
-- Name is ok
|
||||
elseif n then
|
||||
n = tostring(f) .. " (" .. n .. ")"
|
||||
else
|
||||
n = tostring(f)
|
||||
end
|
||||
|
||||
local s = f:GetFrameStrata() or "nil"
|
||||
local l = f:GetFrameLevel() or -1
|
||||
local a
|
||||
|
||||
if f:IsVisible() then
|
||||
if f:IsMouseEnabled() then
|
||||
a = activeColorSpecs
|
||||
else
|
||||
a = colorSpecs
|
||||
end
|
||||
elseif showHidden then
|
||||
a = hiddenColorSpecs
|
||||
else
|
||||
a = nil
|
||||
end
|
||||
|
||||
if a then
|
||||
frameStackLevels[n] = l
|
||||
frameStackStrata[n] = s
|
||||
frameStackActive[n] = a
|
||||
|
||||
tinsert(frameStackList, n)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
frameStackList[#frameStackList + 1] = nil
|
||||
|
||||
tsort(frameStackList, FrameStackSort)
|
||||
|
||||
tooltip:ClearLines()
|
||||
tooltip:AddDoubleLine(DEBUG_FRAMESTACK, format("(%.2f,%.2f)", x, y), 1, 1, 1, 1, .82, 0)
|
||||
|
||||
local cs, os, ol = 1, nil, nil
|
||||
local cn = #colorSpecs
|
||||
local highlighted
|
||||
local highlightFrame = GetMouseFocus()
|
||||
|
||||
for _, n in ipairs(frameStackList) do
|
||||
local s, l, a = frameStackStrata[n], frameStackLevels[n], frameStackActive[n]
|
||||
if os ~= s then
|
||||
tooltip:AddLine(s, 1, 1, 1)
|
||||
os = s
|
||||
ol = nil
|
||||
cs = 1
|
||||
end
|
||||
|
||||
if l ~= ol then
|
||||
cs = fmod(cs, cn) + 1
|
||||
ol = l
|
||||
end
|
||||
|
||||
if not highlighted then
|
||||
local frameName = _G[n] or match(n, "%((.+)%)$") or n
|
||||
if frameName and frameName == highlightFrame then
|
||||
tooltip:AddLine("-->" .. (a[cs] or "|cff444444") .. "<" .. l .. "> " .. n .. "|r")
|
||||
highlighted = true
|
||||
else
|
||||
tooltip:AddLine(" " .. (a[cs] or "|cff444444") .. "<" .. l .. "> " .. n .. "|r")
|
||||
end
|
||||
else
|
||||
tooltip:AddLine(" " .. (a[cs] or "|cff444444") .. "<" .. l .. "> " .. n .. "|r")
|
||||
end
|
||||
end
|
||||
|
||||
tooltip:Show()
|
||||
|
||||
return highlightFrame
|
||||
end
|
||||
@@ -0,0 +1,387 @@
|
||||
------------------------------------------------------------------------------
|
||||
-- Dump.lua
|
||||
--
|
||||
-- Contributed by Iriel, Esamynn and Kirov from DevTools v1.11
|
||||
-- /dump Implementation
|
||||
--
|
||||
-- Globals: DevTools, SLASH_DEVTOOLSDUMP1, DevTools_Dump, DevTools_RunDump
|
||||
-- Globals: DEVTOOLS_MAX_ENTRY_CUTOFF, DEVTOOLS_LONG_STRING_CUTOFF
|
||||
-- Globals: DEVTOOLS_DEPTH_CUTOFF, DEVTOOLS_INDENT
|
||||
-- Globals: DEVTOOLS_USE_TABLE_CACHE, DEVTOOLS_USE_FUNCTION_CACHE
|
||||
-- Globals: DEVTOOLS_USE_USERDATA_CACHE
|
||||
---------------------------------------------------------------------------
|
||||
local DT = {};
|
||||
|
||||
DEVTOOLS_MAX_ENTRY_CUTOFF = 30; -- Maximum table entries shown
|
||||
DEVTOOLS_LONG_STRING_CUTOFF = 200; -- Maximum string size shown
|
||||
DEVTOOLS_DEPTH_CUTOFF = 10; -- Maximum table depth
|
||||
DEVTOOLS_USE_TABLE_CACHE = true; -- Look up table names
|
||||
DEVTOOLS_USE_FUNCTION_CACHE = true; -- Look up function names
|
||||
DEVTOOLS_USE_USERDATA_CACHE = true; -- Look up userdata names
|
||||
DEVTOOLS_INDENT=' '; -- Indentation string
|
||||
|
||||
local DEVTOOLS_TYPE_COLOR="|cff88ff88";
|
||||
local DEVTOOLS_TABLEREF_COLOR="|cffffcc00";
|
||||
local DEVTOOLS_CUTOFF_COLOR="|cffff0000";
|
||||
local DEVTOOLS_TABLEKEY_COLOR="|cff88ccff";
|
||||
|
||||
local FORMATS = {};
|
||||
-- prefix type suffix
|
||||
FORMATS["opaqueTypeVal"] = "%s" .. DEVTOOLS_TYPE_COLOR .. "<%s>|r%s";
|
||||
-- prefix type name suffix
|
||||
FORMATS["opaqueTypeValName"] = "%s" .. DEVTOOLS_TYPE_COLOR .. "<%s %s>|r%s";
|
||||
-- type
|
||||
FORMATS["opaqueTypeKey"] = "<%s>";
|
||||
-- type name
|
||||
FORMATS["opaqueTypeKeyName"] = "<%s %s>";
|
||||
-- value
|
||||
FORMATS["bracketTableKey"] = "[%s]";
|
||||
-- prefix value
|
||||
FORMATS["tableKeyAssignPrefix"] = DEVTOOLS_TABLEKEY_COLOR .. "%s%s|r=";
|
||||
-- prefix cutoff
|
||||
FORMATS["tableEntriesSkipped"] = "%s" .. DEVTOOLS_CUTOFF_COLOR .. "<skipped %s>|r";
|
||||
-- prefix suffix
|
||||
FORMATS["tableTooDeep"] = "%s" .. DEVTOOLS_CUTOFF_COLOR .. "<table (too deep)>|r%s";
|
||||
-- prefix value suffix
|
||||
FORMATS["simpleValue"] = "%s%s%s";
|
||||
-- prefix tablename suffix
|
||||
FORMATS["tableReference"] = "%s" .. DEVTOOLS_TABLEREF_COLOR .. "%s|r%s";
|
||||
|
||||
-- Grab a copy various oft-used functions
|
||||
local rawget = rawget;
|
||||
local type = type;
|
||||
local string_len = string.len;
|
||||
local string_sub = string.sub;
|
||||
local string_gsub = string.gsub;
|
||||
local string_format = string.format;
|
||||
local string_match = string.match;
|
||||
|
||||
local function WriteMessage(msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(msg);
|
||||
end
|
||||
|
||||
local function prepSimple(val, context)
|
||||
local valType = type(val);
|
||||
if (valType == "nil") then
|
||||
return "nil";
|
||||
elseif (valType == "number") then
|
||||
return val;
|
||||
elseif (valType == "boolean") then
|
||||
if (val) then
|
||||
return "true";
|
||||
else
|
||||
return "false";
|
||||
end
|
||||
elseif (valType == "string") then
|
||||
local l = string_len(val);
|
||||
if ((l > DEVTOOLS_LONG_STRING_CUTOFF) and
|
||||
(DEVTOOLS_LONG_STRING_CUTOFF > 0)) then
|
||||
local more = l - DEVTOOLS_LONG_STRING_CUTOFF;
|
||||
val = string_sub(val, 1, DEVTOOLS_LONG_STRING_CUTOFF);
|
||||
return string_gsub(string_format("%q...+%s",val,more),"[|]", "||");
|
||||
else
|
||||
return string_gsub(string_format("%q",val),"[|]", "||");
|
||||
end
|
||||
elseif (valType == "function") then
|
||||
local fName = context:GetFunctionName(val);
|
||||
if (fName) then
|
||||
return string_format(FORMATS.opaqueTypeKeyName, valType, fName);
|
||||
else
|
||||
return string_format(FORMATS.opaqueTypeKey, valType);
|
||||
end
|
||||
return string_format(FORMATS.opaqueTypeKey, valType);
|
||||
elseif (valType == "userdata") then
|
||||
local uName = context:GetUserdataName(val);
|
||||
if (uName) then
|
||||
return string_format(FORMATS.opaqueTypeKeyName, valType, uName);
|
||||
else
|
||||
return string_format(FORMATS.opaqueTypeKey, valType);
|
||||
end
|
||||
elseif (valType == 'table') then
|
||||
local tName = context:GetTableName(val);
|
||||
if (tName) then
|
||||
return string_format(FORMATS.opaqueTypeKeyName, valType, tName);
|
||||
else
|
||||
return string_format(FORMATS.opaqueTypeKey, valType);
|
||||
end
|
||||
end
|
||||
error("Bad type '" .. valType .. "' to prepSimple");
|
||||
end
|
||||
|
||||
local function prepSimpleKey(val, context)
|
||||
local valType = type(val);
|
||||
if (valType == "string") then
|
||||
local l = string_len(val);
|
||||
if ((l <= DEVTOOLS_LONG_STRING_CUTOFF) or
|
||||
(DEVTOOLS_LONG_STRING_CUTOFF <= 0)) then
|
||||
if (string_match(val, "^[a-zA-Z_][a-zA-Z0-9_]*$")) then
|
||||
return val;
|
||||
end
|
||||
end
|
||||
end
|
||||
return string_format(FORMATS.bracketTableKey, prepSimple(val, context));
|
||||
end
|
||||
|
||||
local function DevTools_InitFunctionCache(context)
|
||||
local ret = {};
|
||||
|
||||
for _,k in ipairs(DT.functionSymbols) do
|
||||
local v = getglobal(k);
|
||||
if (type(v) == 'function') then
|
||||
ret[v] = '[' .. k .. ']';
|
||||
end
|
||||
end
|
||||
|
||||
for k,v in pairs(getfenv(0)) do
|
||||
if (type(v) == 'function') then
|
||||
if (not ret[v]) then
|
||||
ret[v] = '[' .. k .. ']';
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return ret;
|
||||
end
|
||||
|
||||
local function DevTools_InitUserdataCache(context)
|
||||
local ret = {};
|
||||
|
||||
for _,k in ipairs(DT.userdataSymbols) do
|
||||
local v = getglobal(k);
|
||||
if (type(v) == 'table') then
|
||||
local u = rawget(v,0);
|
||||
if (type(u) == 'userdata') then
|
||||
ret[u] = k .. '[0]';
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for k,v in pairs(getfenv(0)) do
|
||||
if (type(v) == 'table') then
|
||||
local u = rawget(v, 0);
|
||||
if (type(u) == 'userdata') then
|
||||
if (not ret[u]) then
|
||||
ret[u] = k .. '[0]';
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return ret;
|
||||
end
|
||||
|
||||
local function DevTools_Cache_Nil(self, value, newName)
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function DevTools_Cache_Function(self, value, newName)
|
||||
if (not self.fCache) then
|
||||
self.fCache = DevTools_InitFunctionCache(self);
|
||||
end
|
||||
local name = self.fCache[value];
|
||||
if ((not name) and newName) then
|
||||
self.fCache[value] = newName;
|
||||
end
|
||||
return name;
|
||||
end
|
||||
|
||||
local function DevTools_Cache_Userdata(self, value, newName)
|
||||
if (not self.uCache) then
|
||||
self.uCache = DevTools_InitUserdataCache(self);
|
||||
end
|
||||
local name = self.uCache[value];
|
||||
if ((not name) and newName) then
|
||||
self.uCache[value] = newName;
|
||||
end
|
||||
return name;
|
||||
end
|
||||
|
||||
local function DevTools_Cache_Table(self, value, newName)
|
||||
if (not self.tCache) then
|
||||
self.tCache = {};
|
||||
end
|
||||
local name = self.tCache[value];
|
||||
if ((not name) and newName) then
|
||||
self.tCache[value] = newName;
|
||||
end
|
||||
return name;
|
||||
end
|
||||
|
||||
local function DevTools_Write(self, msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(msg);
|
||||
end
|
||||
|
||||
local DevTools_DumpValue;
|
||||
|
||||
local function DevTools_DumpTableContents(val, prefix, firstPrefix, context)
|
||||
local showCount = 0;
|
||||
local oldDepth = context.depth;
|
||||
local oldKey = context.key;
|
||||
|
||||
-- Use this to set the cache name
|
||||
context:GetTableName(val, oldKey or 'value');
|
||||
|
||||
local iter = pairs(val);
|
||||
local nextK, nextV = iter(val, nil);
|
||||
|
||||
while (nextK) do
|
||||
local k,v = nextK, nextV;
|
||||
nextK, nextV = iter(val, k);
|
||||
|
||||
showCount = showCount + 1;
|
||||
if ((showCount <= DEVTOOLS_MAX_ENTRY_CUTOFF) or (DEVTOOLS_MAX_ENTRY_CUTOFF <= 0)) then
|
||||
local prepKey = prepSimpleKey(k, context);
|
||||
if (oldKey == nil) then
|
||||
context.key = prepKey;
|
||||
elseif (string_sub(prepKey, 1, 1) == "[") then
|
||||
context.key = oldKey .. prepKey
|
||||
else
|
||||
context.key = oldKey .. "." .. prepKey
|
||||
end
|
||||
context.depth = oldDepth + 1;
|
||||
|
||||
local rp = string_format(FORMATS.tableKeyAssignPrefix, firstPrefix, prepKey);
|
||||
firstPrefix = prefix;
|
||||
DevTools_DumpValue(v, prefix, rp, (nextK and ",") or '', context);
|
||||
end
|
||||
end
|
||||
local cutoff = showCount - DEVTOOLS_MAX_ENTRY_CUTOFF;
|
||||
if ((cutoff > 0) and (DEVTOOLS_MAX_ENTRY_CUTOFF > 0)) then
|
||||
context:Write(string_format(FORMATS.tableEntriesSkipped,firstPrefix, cutoff));
|
||||
end
|
||||
context.key = oldKey;
|
||||
context.depth = oldDepth;
|
||||
return (showCount > 0)
|
||||
end
|
||||
|
||||
-- Return the specified value
|
||||
function DevTools_DumpValue(val, prefix, firstPrefix, suffix, context)
|
||||
local valType = type(val);
|
||||
|
||||
if (valType == "userdata") then
|
||||
local uName = context:GetUserdataName(val, 'value');
|
||||
if (uName) then
|
||||
context:Write(string_format(FORMATS.opaqueTypeValName, firstPrefix, valType, uName, suffix));
|
||||
else
|
||||
context:Write(string_format(FORMATS.opaqueTypeVal, firstPrefix, valType, suffix));
|
||||
end
|
||||
return;
|
||||
elseif (valType == "function") then
|
||||
local fName = context:GetFunctionName(val, 'value');
|
||||
if (fName) then
|
||||
context:Write(string_format(FORMATS.opaqueTypeValName, firstPrefix, valType, fName, suffix));
|
||||
else
|
||||
context:Write(string_format(FORMATS.opaqueTypeVal, firstPrefix, valType, suffix));
|
||||
end
|
||||
return;
|
||||
elseif (valType ~= "table") then
|
||||
context:Write(string_format(FORMATS.simpleValue, firstPrefix,prepSimple(val, context), suffix));
|
||||
return;
|
||||
end
|
||||
|
||||
local cacheName = context:GetTableName(val);
|
||||
if (cacheName) then
|
||||
context:Write(string_format(FORMATS.tableReference, firstPrefix, cacheName, suffix));
|
||||
return;
|
||||
end
|
||||
|
||||
if ((context.depth >= DEVTOOLS_DEPTH_CUTOFF) and (DEVTOOLS_DEPTH_CUTOFF > 0)) then
|
||||
context:Write(string_format(FORMATS.tableTooDeep, firstPrefix, suffix));
|
||||
return;
|
||||
end
|
||||
|
||||
firstPrefix = firstPrefix .. "{";
|
||||
local oldPrefix = prefix;
|
||||
prefix = prefix .. DEVTOOLS_INDENT;
|
||||
|
||||
context:Write(firstPrefix);
|
||||
firstPrefix = prefix;
|
||||
local anyContents = DevTools_DumpTableContents(val, prefix, firstPrefix, context);
|
||||
context:Write(oldPrefix .. "}" .. suffix);
|
||||
end
|
||||
|
||||
local function Pick_Cache_Function(func, setting)
|
||||
if (setting) then
|
||||
return func;
|
||||
else
|
||||
return DevTools_Cache_Nil;
|
||||
end
|
||||
end
|
||||
|
||||
function DevTools_RunDump(value, context)
|
||||
local prefix = "";
|
||||
local firstPrefix = prefix;
|
||||
|
||||
local valType = type(value);
|
||||
if (type(value) == 'table') then
|
||||
local any =
|
||||
DevTools_DumpTableContents(value, prefix, firstPrefix, context);
|
||||
if (context.Result) then
|
||||
return context:Result();
|
||||
end
|
||||
if (not any) then
|
||||
context:Write("empty result");
|
||||
end
|
||||
return;
|
||||
end
|
||||
|
||||
DevTools_DumpValue(value, '', '', '', context);
|
||||
if (context.Result) then
|
||||
return context:Result();
|
||||
end
|
||||
end
|
||||
|
||||
-- Dump the specified list of value
|
||||
function DevTools_Dump(value, startKey)
|
||||
local context = {
|
||||
depth = 0,
|
||||
key = startKey,
|
||||
};
|
||||
|
||||
context.GetTableName = Pick_Cache_Function(DevTools_Cache_Table, DEVTOOLS_USE_TABLE_CACHE);
|
||||
context.GetFunctionName = Pick_Cache_Function(DevTools_Cache_Function, DEVTOOLS_USE_FUNCTION_CACHE);
|
||||
context.GetUserdataName = Pick_Cache_Function(DevTools_Cache_Userdata, DEVTOOLS_USE_USERDATA_CACHE);
|
||||
context.Write = DevTools_Write;
|
||||
|
||||
DevTools_RunDump(value, context);
|
||||
end
|
||||
|
||||
function DevTools_DumpCommand(msg, editBox)
|
||||
if (string_match(msg,"^[A-Za-z_][A-Za-z0-9_]*$")) then
|
||||
WriteMessage("Dump: " .. msg);
|
||||
local val = _G[msg];
|
||||
local tmp = {};
|
||||
if (val == nil) then
|
||||
local key = string_format(FORMATS.tableKeyAssignPrefix, '', prepSimpleKey(msg, {}));
|
||||
WriteMessage(key .. "nil,");
|
||||
else
|
||||
tmp[msg] = val;
|
||||
end
|
||||
DevTools_Dump(tmp);
|
||||
return;
|
||||
end
|
||||
|
||||
WriteMessage("Dump: value=" .. msg);
|
||||
local func,err = loadstring("return " .. msg);
|
||||
if (not func) then
|
||||
WriteMessage("Dump: ERROR: " .. err);
|
||||
else
|
||||
DevTools_Dump({func()}, "value");
|
||||
end
|
||||
end
|
||||
|
||||
DT.functionSymbols = {};
|
||||
DT.userdataSymbols = {};
|
||||
|
||||
local funcSyms = DT.functionSymbols;
|
||||
local userSyms = DT.userdataSymbols;
|
||||
|
||||
for k,v in pairs(getfenv(0)) do
|
||||
if (type(v) == 'function') then
|
||||
table.insert(funcSyms, k);
|
||||
elseif (type(v) == 'table') then
|
||||
if (type(rawget(v,0)) == 'userdata') then
|
||||
table.insert(userSyms, k);
|
||||
end
|
||||
end
|
||||
end
|
||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user