This commit is contained in:
Crum
2018-11-15 23:48:59 -06:00
parent 2dc704179d
commit 15e589e1cf
7 changed files with 336 additions and 141 deletions
+88 -61
View File
@@ -7,6 +7,17 @@ local getn = table.getn
--WoW API / Variables
local CHAT_MSG_EMOTE, GENERAL, NONE, PLAYER, RAID_CONTROL, SAY = CHAT_MSG_EMOTE, GENERAL, NONE, PLAYER, RAID_CONTROL, SAY
local function GetChatWindowInfo()
local ChatTabInfo = {}
for i = 1, FCF_GetNumActiveChatFrames() do
if i ~= 2 then
ChatTabInfo["ChatFrame"..i] = _G["ChatFrame"..i.."Tab"]:GetText()
end
end
return ChatTabInfo
end
E.Options.args.general = {
type = "group",
name = GENERAL,
@@ -51,6 +62,13 @@ E.Options.args.general = {
get = function(info) return E.private.general.pixelPerfect; end,
set = function(info, value) E.private.general.pixelPerfect = value; E:StaticPopup_Show("PRIVATE_RL"); end
},
messageRedirect = {
order = 2,
type = "select",
name = L["Chat Output"],
desc = L["This selects the Chat Frame to use as the output of ElvUI messages."],
values = GetChatWindowInfo()
},
interruptAnnounce = {
order = 3,
type = "select",
@@ -203,70 +221,11 @@ E.Options.args.general = {
min = 0, max = 4, step = 1,
get = function(info) return E.db.general.decimalLength end,
set = function(info, value) E.db.general.decimalLength = value; E:StaticPopup_Show("GLOBAL_RL") end
},
classCacheHeader = {
order = 51,
type = "header",
name = L["Class Cache"]
},
classCacheEnable = {
order = 52,
type = "toggle",
name = L["Enable"],
desc = L["Enable class caching to colorize names in chat and nameplates."],
get = function(info) return E.private.general.classCache end,
set = function(info, value)
E.private.general.classCache = value
CC:ToggleModule()
end
},
classCacheStoreInDB = {
order = 53,
type = "toggle",
name = L["Store cache in DB"],
desc = L["If cache stored in DB it will be available between game sessions but increase memory usage.\nIn other way it will be wiped on relog or UI reload."],
get = function(info) return E.db.general.classCacheStoreInDB end,
set = function(info, value)
E.db.general.classCacheStoreInDB = value
CC:SwitchCacheType()
end,
disabled = function() return not E.private.general.classCache end
},
classCacheRequestInfo = {
order = 54,
type = "toggle",
name = L["Request info for class cache"],
desc = L["Use LibWho to cache class info"],
get = function(info) return E.db.general.classCacheRequestInfo end,
set = function(info, value)
E.db.general.classCacheRequestInfo = value
end,
disabled = function() return not E.private.general.classCache end
},
wipeClassCacheGlobal = {
order = 55,
type = "execute",
name = L["Wipe DB Cache"],
func = function()
CC:WipeCache(true)
GameTooltip:Hide()
end,
disabled = function() return not CC:GetCacheSize(true) end
},
wipeClassCacheLocal = {
order = 56,
type = "execute",
name = L["Wipe Session Cache"],
func = function()
CC:WipeCache()
GameTooltip:Hide()
end,
disabled = function() return not CC:GetCacheSize() end
}
}
}
},
media = {
order = 6,
order = 5,
type = "group",
name = L["Media"],
get = function(info) return E.db.general[ info[getn(info)] ]; end,
@@ -465,6 +424,74 @@ E.Options.args.general = {
}
}
},
classCache = {
order = 6,
type = "group",
name = L["Class Cache"],
args = {
header = {
order = 1,
type = "header",
name = L["Class Cache"]
},
classCacheEnable = {
order = 2,
type = "toggle",
name = L["Enable"],
desc = L["Enable class caching to colorize names in chat and nameplates."],
get = function(info) return E.private.general.classCache end,
set = function(info, value)
E.private.general.classCache = value
CC:ToggleModule()
end
},
classCacheStoreInDB = {
order = 3,
type = "toggle",
name = L["Store cache in DB"],
desc = L["If cache stored in DB it will be available between game sessions but increase memory usage.\nIn other way it will be wiped on relog or UI reload."],
get = function(info) return E.db.general.classCacheStoreInDB end,
set = function(info, value)
E.db.general.classCacheStoreInDB = value
CC:SwitchCacheType()
end,
disabled = function() return not E.private.general.classCache end
},
classCacheRequestInfo = {
order = 4,
type = "toggle",
name = L["Request info for class cache"],
desc = L["Use LibWho to cache class info"],
get = function(info) return E.db.general.classCacheRequestInfo end,
set = function(info, value)
E.db.general.classCacheRequestInfo = value
end,
disabled = function() return not E.private.general.classCache end
},
wipeClassCacheGlobal = {
order = 5,
type = "execute",
name = L["Wipe DB Cache"],
buttonElvUI = true,
func = function()
CC:WipeCache(true)
GameTooltip:Hide()
end,
disabled = function() return not CC:GetCacheSize(true) end
},
wipeClassCacheLocal = {
order = 6,
type = "execute",
name = L["Wipe Session Cache"],
buttonElvUI = true,
func = function()
CC:WipeCache()
GameTooltip:Hide()
end,
disabled = function() return not CC:GetCacheSize() end
}
}
},
--[[totems = {
order = 7,
type = "group",