diff --git a/ElvUI/Libraries/oUF_Plugins/oUF_AuraBars.lua b/ElvUI/Libraries/oUF_Plugins/oUF_AuraBars.lua index 4367d61..f5207ac 100644 --- a/ElvUI/Libraries/oUF_Plugins/oUF_AuraBars.lua +++ b/ElvUI/Libraries/oUF_Plugins/oUF_AuraBars.lua @@ -3,7 +3,7 @@ local oUF = ns.oUF assert(oUF, "oUF_AuraBars was unable to locate oUF install.") local format = string.format -local floor, huge, min = math.floor, math.huge, math.min +local floor, huge, min, mod = math.floor, math.huge, math.min, math.mod local tsort, getn = table.sort, table.getn local tremove = table.remove local random = math.random @@ -15,13 +15,13 @@ local UnitIsFriend = UnitIsFriend local DAY, HOUR, MINUTE = 86400, 3600, 60 local function FormatTime(s) if s < MINUTE then - return ("%.1fs"):format(s) + return format("%.1fs", s) elseif s < HOUR then - return ("%dm %ds"):format(s/60%60, s%60) + return format("%dm %ds", mod(s/60,60), mod(s,60)) elseif s < DAY then - return ("%dh %dm"):format(s/(60*60), s/60%60) + return format("%dh %dm", s/(60*60), mod(s/60,60)) else - return ("%dd %dh"):format(s/DAY, (s / HOUR) - (floor(s/DAY) * 24)) + return format("%dd %dh", s/DAY, (s / HOUR) - (floor(s/DAY) * 24)) end end @@ -95,10 +95,10 @@ local function CreateAuraBar(oUF, anchor) end end - local spark = statusBar:CreateTexture(nil, "OVERLAY", nil); - spark:SetTexture([[Interface\CastingBar\UI-CastingBar-Spark]]); - spark:Width(12); - spark:SetBlendMode("ADD"); + local spark = statusBar:CreateTexture(nil, "OVERLAY", nil) + spark:SetTexture([[Interface\CastingBar\UI-CastingBar-Spark]]) + spark:Width(12) + spark:SetBlendMode("ADD") spark:SetPoint("CENTER", statusBar:GetStatusBarTexture(), "RIGHT") statusBar.spark = spark @@ -149,7 +149,7 @@ local function UpdateBars(auraBars) local bars = auraBars.bars local timenow = GetTime() - for index = 1, #bars do + for index = 1, getn(bars) do local frame = bars[index] local bar = frame.statusBar if not frame:IsVisible() then @@ -210,7 +210,7 @@ local function Update(self, event, unit) local auras = {} local lastAuraIndex = 0 local counter = 0 - if(auraBars.forceShow) then + if auraBars.forceShow then for index = 1, auraBars.maxBars do local spellID = 47540 local name, rank, icon = GetSpellInfo(spellID) @@ -269,12 +269,12 @@ local function Update(self, event, unit) end end - if(auraBars.sort and not auraBars.forceShow) then + if auraBars.sort and not auraBars.forceShow then tsort(auras, type(auraBars.sort) == "function" and auraBars.sort or sort) end - for i=1, #auras do - if(i > auraBars.maxBars) then + for i=1, getn(auras) do + if i > auraBars.maxBars then tremove(auras, i) else lastAuraIndex = i @@ -284,11 +284,11 @@ local function Update(self, event, unit) -- Show and configure bars for buffs/debuffs. local bars = auraBars.bars if lastAuraIndex == 0 then - self.AuraBars:Height(1) + self.AuraBars:SetHeight(1) end for index = 1 , lastAuraIndex do - if (auraBars:GetWidth() == 0) then break; end + if auraBars:GetWidth() == 0 then break end local aura = auras[index] local frame = bars[index] @@ -299,11 +299,11 @@ local function Update(self, event, unit) if index == lastAuraIndex then if self.AuraBars.down then - self.AuraBars:Height(self.AuraBars:GetTop() - frame:GetBottom()) + self.AuraBars:SetHeight(self.AuraBars:GetTop() - frame:GetBottom()) elseif frame:GetTop() and self.AuraBars:GetBottom() then - self.AuraBars:Height(frame:GetTop() - self.AuraBars:GetBottom()) + self.AuraBars:SetHeight(frame:GetTop() - self.AuraBars:GetBottom()) else - self.AuraBars:Height(20) + self.AuraBars:SetHeight(20) end end @@ -321,7 +321,7 @@ local function Update(self, event, unit) if auraBars.scaleTime and auraBars.scaleTime > 0 then local maxvalue = min(auraBars.scaleTime, bar.aura.duration) bar:SetMinMaxValues(0, auraBars.scaleTime) - bar:Width( + bar:SetWidth( ( maxvalue / auraBars.scaleTime ) * ( ( auraBars.auraBarWidth or auraBars:GetWidth() ) - ( bar:GetHeight() + (auraBars.gap or 0) ) ) ) -- icon size + gap @@ -371,10 +371,10 @@ end local function Enable(self) if self.AuraBars then self:RegisterEvent("PLAYER_AURAS_CHANGED", Update) - self.AuraBars:Height(1) + self.AuraBars:SetHeight(1) self.AuraBars.bars = self.AuraBars.bars or {} self.AuraBars.SetAnchors = SetAnchors - self.AuraBars:SetScript("OnUpdate", UpdateBars) + self.AuraBars:SetScript("OnUpdate", function() UpdateBars(self.AuraBars) end) self.AuraBars.maxBars = self.AuraBars.maxBars or 40 return true end