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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
Gracefully consider filterTable nil case
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@@ -26,13 +26,15 @@ local function GetDebuffType(unit, filter, filterTable)
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local name, _, texture, _, debufftype = UnitAura(unit, i, "HARMFUL")
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if not texture then break end
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local filterSpell = filterTable[name]
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if(filterTable and filterSpell and filterSpell.enable) then
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return debufftype, texture, true, filterSpell.style, filterSpell.color
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elseif(debufftype and (not filter or (filter and dispellist[debufftype]))) then
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return debufftype, texture;
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if(filterTable) then
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local filterSpell = filterTable[name]
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if(filterSpell and filterSpell.enable) then
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return debufftype, texture, true, filterSpell.style, filterSpell.color
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elseif(debufftype and (not filter or (filter and dispellist[debufftype]))) then
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return debufftype, texture;
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end
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end
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i = i + 1
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end
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end
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@@ -107,4 +109,4 @@ local function Disable(object)
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end
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end
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oUF:AddElement("DebuffHighlight", Update, Enable, Disable)
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oUF:AddElement("DebuffHighlight", Update, Enable, Disable)
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