mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
load AttackPower Datatext
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@@ -0,0 +1,67 @@
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local E, L, V, P, G = unpack(ElvUI);
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local DT = E:GetModule("DataTexts");
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local max = math.max;
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local format, join, sub = string.format, string.join, string.sub
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local ComputePetBonus = ComputePetBonus;
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local UnitAttackPower = UnitAttackPower;
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local UnitRangedAttackPower = UnitRangedAttackPower;
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local ATTACK_POWER_COLON = ATTACK_POWER_COLON;
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local ATTACK_POWER_MAGIC_NUMBER = ATTACK_POWER_MAGIC_NUMBER;
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local MELEE_ATTACK_POWER = MELEE_ATTACK_POWER;
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local MELEE_ATTACK_POWER_TOOLTIP = MELEE_ATTACK_POWER_TOOLTIP;
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local PET_BONUS_TOOLTIP_RANGED_ATTACK_POWER = PET_BONUS_TOOLTIP_RANGED_ATTACK_POWER;
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local PET_BONUS_TOOLTIP_SPELLDAMAGE = PET_BONUS_TOOLTIP_SPELLDAMAGE;
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local RANGED_ATTACK_POWER = RANGED_ATTACK_POWER;
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local RANGED_ATTACK_POWER_TOOLTIP = RANGED_ATTACK_POWER_TOOLTIP;
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local ATTACK_POWER_TOOLTIP = ATTACK_POWER_TOOLTIP
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local ATTACK_POWER = sub(ATTACK_POWER_COLON, 1, -2)
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local base, posBuff, negBuff, effective, Rbase, RposBuff, RnegBuff, Reffective, pwr;
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local displayNumberString = "";
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local lastPanel;
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local function OnEvent(self)
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if(E.myclass == "HUNTER") then
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Rbase, RposBuff, RnegBuff = UnitRangedAttackPower("player");
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Reffective = Rbase + RposBuff + RnegBuff;
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pwr = Reffective;
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else
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base, posBuff, negBuff = UnitAttackPower("player");
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effective = base + posBuff + negBuff;
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pwr = effective;
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end
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self.text:SetText(format(displayNumberString, ATTACK_POWER, pwr));
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lastPanel = self;
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end
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local function OnEnter(self)
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DT:SetupTooltip(self);
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if(E.myclass == "HUNTER") then
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DT.tooltip:AddDoubleLine(RANGED_ATTACK_POWER, pwr, 1, 1, 1);
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local line = format(RANGED_ATTACK_POWER_TOOLTIP, max((pwr), 0) / ATTACK_POWER_MAGIC_NUMBER);
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DT.tooltip:AddLine(line, nil, nil, nil, true);
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else
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DT.tooltip:AddDoubleLine(MELEE_ATTACK_POWER, pwr, 1, 1, 1);
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DT.tooltip:AddLine(format(MELEE_ATTACK_POWER_TOOLTIP, max((base + posBuff + negBuff), 0) / ATTACK_POWER_MAGIC_NUMBER), nil, nil, nil, true);
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end
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DT.tooltip:Show();
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end
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local function ValueColorUpdate(hex)
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displayNumberString = join("", "%s: ", hex, "%d|r");
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if(lastPanel ~= nil) then
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OnEvent(lastPanel);
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end
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end
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E["valueColorUpdateFuncs"][ValueColorUpdate] = true;
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DT:RegisterDatatext("Attack Power", {"UNIT_ATTACK_POWER", "UNIT_RANGED_ATTACK_POWER"}, OnEvent, nil, nil, OnEnter, nil, ATTACK_POWER_TOOLTIP)
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@@ -1,6 +1,7 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="DataTexts.lua"/>
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<Script file="Armor.lua"/>
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<Script file="AttackPower.lua"/>
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<Script file="Avoidance.lua"/>
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<Script file="Durability.lua"/>
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<Script file="Friends.lua"/>
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