load AttackPower Datatext

This commit is contained in:
Crum
2018-01-12 10:14:10 -06:00
parent 2d4d3ebeb8
commit 4184554066
2 changed files with 68 additions and 0 deletions
@@ -0,0 +1,67 @@
local E, L, V, P, G = unpack(ElvUI);
local DT = E:GetModule("DataTexts");
local max = math.max;
local format, join, sub = string.format, string.join, string.sub
local ComputePetBonus = ComputePetBonus;
local UnitAttackPower = UnitAttackPower;
local UnitRangedAttackPower = UnitRangedAttackPower;
local ATTACK_POWER_COLON = ATTACK_POWER_COLON;
local ATTACK_POWER_MAGIC_NUMBER = ATTACK_POWER_MAGIC_NUMBER;
local MELEE_ATTACK_POWER = MELEE_ATTACK_POWER;
local MELEE_ATTACK_POWER_TOOLTIP = MELEE_ATTACK_POWER_TOOLTIP;
local PET_BONUS_TOOLTIP_RANGED_ATTACK_POWER = PET_BONUS_TOOLTIP_RANGED_ATTACK_POWER;
local PET_BONUS_TOOLTIP_SPELLDAMAGE = PET_BONUS_TOOLTIP_SPELLDAMAGE;
local RANGED_ATTACK_POWER = RANGED_ATTACK_POWER;
local RANGED_ATTACK_POWER_TOOLTIP = RANGED_ATTACK_POWER_TOOLTIP;
local ATTACK_POWER_TOOLTIP = ATTACK_POWER_TOOLTIP
local ATTACK_POWER = sub(ATTACK_POWER_COLON, 1, -2)
local base, posBuff, negBuff, effective, Rbase, RposBuff, RnegBuff, Reffective, pwr;
local displayNumberString = "";
local lastPanel;
local function OnEvent(self)
if(E.myclass == "HUNTER") then
Rbase, RposBuff, RnegBuff = UnitRangedAttackPower("player");
Reffective = Rbase + RposBuff + RnegBuff;
pwr = Reffective;
else
base, posBuff, negBuff = UnitAttackPower("player");
effective = base + posBuff + negBuff;
pwr = effective;
end
self.text:SetText(format(displayNumberString, ATTACK_POWER, pwr));
lastPanel = self;
end
local function OnEnter(self)
DT:SetupTooltip(self);
if(E.myclass == "HUNTER") then
DT.tooltip:AddDoubleLine(RANGED_ATTACK_POWER, pwr, 1, 1, 1);
local line = format(RANGED_ATTACK_POWER_TOOLTIP, max((pwr), 0) / ATTACK_POWER_MAGIC_NUMBER);
DT.tooltip:AddLine(line, nil, nil, nil, true);
else
DT.tooltip:AddDoubleLine(MELEE_ATTACK_POWER, pwr, 1, 1, 1);
DT.tooltip:AddLine(format(MELEE_ATTACK_POWER_TOOLTIP, max((base + posBuff + negBuff), 0) / ATTACK_POWER_MAGIC_NUMBER), nil, nil, nil, true);
end
DT.tooltip:Show();
end
local function ValueColorUpdate(hex)
displayNumberString = join("", "%s: ", hex, "%d|r");
if(lastPanel ~= nil) then
OnEvent(lastPanel);
end
end
E["valueColorUpdateFuncs"][ValueColorUpdate] = true;
DT:RegisterDatatext("Attack Power", {"UNIT_ATTACK_POWER", "UNIT_RANGED_ATTACK_POWER"}, OnEvent, nil, nil, OnEnter, nil, ATTACK_POWER_TOOLTIP)
@@ -1,6 +1,7 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Script file="DataTexts.lua"/>
<Script file="Armor.lua"/>
<Script file="AttackPower.lua"/>
<Script file="Avoidance.lua"/>
<Script file="Durability.lua"/>
<Script file="Friends.lua"/>