mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
load ColorPicker module
@Bunny67 I cannot get it to load Skins module. Can you take a look?
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@@ -1190,7 +1190,7 @@ function L_UIDropDownMenu_GetValue(id)
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end
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end
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--[[function OpenColorPicker(info) --ColorPicker stuff not changed
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function OpenColorPicker(info) --ColorPicker stuff not changed
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ColorPickerFrame.func = info.swatchFunc;
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ColorPickerFrame.hasOpacity = info.hasOpacity;
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ColorPickerFrame.opacityFunc = info.opacityFunc;
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@@ -1205,4 +1205,4 @@ end
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function ColorPicker_GetPreviousValues()
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return ColorPickerFrame.previousValues.r, ColorPickerFrame.previousValues.g, ColorPickerFrame.previousValues.b;
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end]]
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end
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@@ -1,5 +1,5 @@
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local E, L, V, P, G = unpack(ElvUI)
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local B = E:NewModule("Blizzard", "AceEvent-3.0", "AceHook-3.0")
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local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local B = E:NewModule("Blizzard", "AceEvent-3.0", "AceHook-3.0");
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local GetNumQuestChoices = GetNumQuestChoices
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local GetNumQuestLogChoices = GetNumQuestLogChoices
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@@ -14,7 +14,7 @@ E.Blizzard = B
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function B:Initialize()
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-- self:AlertMovers()
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-- self:EnhanceColorPicker()
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self:EnhanceColorPicker()
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-- self:KillBlizzard()
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-- self:PositionCaptureBar()
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-- self:PositionDurabilityFrame()
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@@ -0,0 +1,296 @@
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--[[
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Credit to Jaslm, most of this code is his from the addon ColorPickerPlus
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]]
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local E, L, DF = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local B = E:GetModule("Blizzard", true);
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local S = E:GetModule("Skins", true);
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local tonumber, collectgarbage = tonumber, collectgarbage
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local floor = math.floor
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local format, strsub = string.format, strsub
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local CreateFrame = CreateFrame
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local RAID_CLASS_COLORS = RAID_CLASS_COLORS
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local CUSTOM_CLASS_COLORS = CUSTOM_CLASS_COLORS
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local CLASS, DEFAULTS = CLASS, DEFAULTS
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local colorBuffer = {}
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local editingText
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local RAID_CLASS_COLORS = RAID_CLASS_COLORS
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local CUSTOM_CLASS_COLORS = CUSTOM_CLASS_COLORS
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local function UpdateAlphaText()
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local a = OpacitySliderFrame:GetValue()
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a = (1 - a) * 100
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a = floor(a +.05)
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ColorPPBoxA:SetText(format("%d", a))
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end
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local function UpdateColorTexts(r, g, b)
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if not r then r, g, b = ColorPickerFrame:GetColorRGB() end
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r = r*255
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g = g*255
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b = b*255
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ColorPPBoxR:SetText(format("%d", r))
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ColorPPBoxG:SetText(format("%d", g))
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ColorPPBoxB:SetText(format("%d", b))
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ColorPPBoxH:SetText(format("%.2x%.2x%.2x", r, g, b))
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end
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function B:EnhanceColorPicker()
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if IsAddOnLoaded("ColorPickerPlus") then return end
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ColorPickerFrame:SetClampedToScreen(true)
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--Skin the default frame, move default buttons into place
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E:SetTemplate(ColorPickerFrame, "Transparent")
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ColorPickerFrameHeader:SetTexture("")
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ColorPickerFrameHeader:ClearAllPoints()
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ColorPickerFrameHeader:SetPoint("TOP", ColorPickerFrame, 0, 0)
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-- S:HandleButton(ColorPickerOkayButton)
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-- S:HandleButton(ColorPickerCancelButton)
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ColorPickerCancelButton:ClearAllPoints()
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ColorPickerOkayButton:ClearAllPoints()
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ColorPickerCancelButton:SetPoint("BOTTOMRIGHT", ColorPickerFrame, "BOTTOMRIGHT", -6, 6)
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ColorPickerCancelButton:SetPoint("BOTTOMLEFT", ColorPickerFrame, "BOTTOM", 0, 6)
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ColorPickerOkayButton:SetPoint("BOTTOMLEFT", ColorPickerFrame,"BOTTOMLEFT", 6,6)
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ColorPickerOkayButton:SetPoint("RIGHT", ColorPickerCancelButton,"LEFT", -4,0)
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-- S:HandleSliderFrame(OpacitySliderFrame)
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HookScript(ColorPickerFrame, "OnShow", function()
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-- get color that will be replaced
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local r, g, b = ColorPickerFrame:GetColorRGB()
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ColorPPOldColorSwatch:SetTexture(r, g, b)
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-- show/hide the alpha box
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if ColorPickerFrame.hasOpacity then
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ColorPPBoxA:Show()
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ColorPPBoxLabelA:Show()
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ColorPPBoxH:SetScript("OnTabPressed", function() ColorPPBoxA:SetFocus() end)
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UpdateAlphaText()
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this:SetWidth(405)
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else
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ColorPPBoxA:Hide()
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ColorPPBoxLabelA:Hide()
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ColorPPBoxH:SetScript("OnTabPressed", function() ColorPPBoxR:SetFocus() end)
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this:SetWidth(345)
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end
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end)
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--Memory Fix, Colorpicker will call the self.func() 100x per second, causing fps/memory issues,
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--this little script will make you have to press ok for you to notice any changes.
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ColorPickerFrame:SetScript("OnColorSelect", function(_, r, g, b)
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ColorSwatch:SetTexture(r, g, b)
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if not editingText then
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UpdateColorTexts(r, g, b)
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end
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end)
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HookScript(ColorPickerOkayButton, "OnClick", function()
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collectgarbage() --Couldn't hurt to do this, this button usually executes a lot of code.
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end)
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HookScript(OpacitySliderFrame, "OnValueChanged", function()
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if not editingText then
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UpdateAlphaText()
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end
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end)
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-- make the Color Picker dialog a bit taller, to make room for edit boxes
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ColorPickerFrame:SetHeight(ColorPickerFrame:GetHeight() + 40)
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-- move the Color Swatch
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ColorSwatch:ClearAllPoints()
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ColorSwatch:SetPoint("TOPLEFT", ColorPickerFrame, "TOPLEFT", 215, -45)
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-- add Color Swatch for original color
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local t = ColorPickerFrame:CreateTexture("ColorPPOldColorSwatch")
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local w, h = ColorSwatch:GetWidth(), ColorSwatch:GetHeight()
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t:SetWidth(w*0.75)
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t:SetHeight(h*0.75)
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t:SetTexture(0,0,0)
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-- OldColorSwatch to appear beneath ColorSwatch
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t:SetDrawLayer("BORDER")
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t:SetPoint("BOTTOMLEFT", "ColorSwatch", "TOPRIGHT", -(w/2), -(h/3))
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-- add Color Swatch for the copied color
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t = ColorPickerFrame:CreateTexture("ColorPPCopyColorSwatch")
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t:SetWidth(w)
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t:SetHeight(h)
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t:SetTexture(0,0,0)
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t:Hide()
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-- add copy button to the ColorPickerFrame
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local b = CreateFrame("Button", "ColorPPCopy", ColorPickerFrame, "UIPanelButtonTemplate")
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-- S:HandleButton(b)
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b:SetText(L["Copy"])
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b:SetWidth(60)
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b:SetHeight(22)
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b:SetPoint("TOPLEFT", "ColorSwatch", "BOTTOMLEFT", 0, -5)
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-- copy color into buffer on button click
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b:SetScript("OnClick", function()
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-- copy current dialog colors into buffer
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colorBuffer.r, colorBuffer.g, colorBuffer.b = ColorPickerFrame:GetColorRGB()
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-- enable Paste button and display copied color into swatch
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ColorPPPaste:Enable()
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ColorPPCopyColorSwatch:SetTexture(colorBuffer.r, colorBuffer.g, colorBuffer.b)
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ColorPPCopyColorSwatch:Show()
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if ColorPickerFrame.hasOpacity then
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colorBuffer.a = OpacitySliderFrame:GetValue()
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else
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colorBuffer.a = nil
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end
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end)
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--class color button
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b = CreateFrame("Button", "ColorPPClass", ColorPickerFrame, "UIPanelButtonTemplate")
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b:SetText(CLASS)
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-- S:HandleButton(b)
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b:SetWidth(80)
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b:SetHeight(22)
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b:SetPoint("TOP", "ColorPPCopy", "BOTTOMRIGHT", 0, -7)
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b:SetScript("OnClick", function()
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local color = E.myclass == "PRIEST" and E.PriestColors or (CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[E.myclass] or RAID_CLASS_COLORS[E.myclass])
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ColorPickerFrame:SetColorRGB(color.r, color.g, color.b)
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ColorSwatch:SetTexture(color.r, color.g, color.b)
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if ColorPickerFrame.hasOpacity then
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OpacitySliderFrame:SetValue(0)
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end
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end)
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-- add paste button to the ColorPickerFrame
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b = CreateFrame("Button", "ColorPPPaste", ColorPickerFrame, "UIPanelButtonTemplate")
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b:SetText(L["Paste"])
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-- S:HandleButton(b)
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b:SetWidth(60)
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b:SetHeight(22)
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b:SetPoint("TOPLEFT", "ColorPPCopy", "TOPRIGHT", 2, 0)
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b:Disable() -- enable when something has been copied
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-- paste color on button click, updating frame components
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b:SetScript("OnClick", function()
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ColorPickerFrame:SetColorRGB(colorBuffer.r, colorBuffer.g, colorBuffer.b)
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ColorSwatch:SetTexture(colorBuffer.r, colorBuffer.g, colorBuffer.b)
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if ColorPickerFrame.hasOpacity then
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if colorBuffer.a then --color copied had an alpha value
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OpacitySliderFrame:SetValue(colorBuffer.a)
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end
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end
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end)
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-- add defaults button to the ColorPickerFrame
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b = CreateFrame("Button", "ColorPPDefault", ColorPickerFrame, "UIPanelButtonTemplate")
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b:SetText(DEFAULTS)
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-- S:HandleButton(b)
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b:SetWidth(80)
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b:SetHeight(22)
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b:SetPoint("TOPLEFT", "ColorPPClass", "BOTTOMLEFT", 0, -7)
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b:Disable() -- enable when something has been copied
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b:SetScript("OnHide", function()
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this.colors = nil
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end)
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b:SetScript("OnShow", function()
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if this.colors then
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this:Enable()
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else
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this:Disable()
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end
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end)
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-- paste color on button click, updating frame components
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b:SetScript("OnClick", function()
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local colorBuffer = this.colors
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ColorPickerFrame:SetColorRGB(colorBuffer.r, colorBuffer.g, colorBuffer.b)
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ColorSwatch:SetTexture(colorBuffer.r, colorBuffer.g, colorBuffer.b)
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if ColorPickerFrame.hasOpacity then
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if colorBuffer.a then
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OpacitySliderFrame:SetValue(colorBuffer.a)
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end
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end
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end)
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-- position Color Swatch for copy color
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ColorPPCopyColorSwatch:SetPoint("BOTTOM", "ColorPPPaste", "TOP", 0, 10)
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-- move the Opacity Slider Frame to align with bottom of Copy ColorSwatch
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OpacitySliderFrame:ClearAllPoints()
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OpacitySliderFrame:SetPoint("BOTTOM", "ColorPPDefault", "BOTTOM", 0, 0)
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OpacitySliderFrame:SetPoint("RIGHT", "ColorPickerFrame", "RIGHT", -35, 18)
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-- set up edit box frames and interior label and text areas
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local boxes = { "R", "G", "B", "H", "A" }
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for i = 1, getn(boxes) do
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local rgb = boxes[i]
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local box = CreateFrame("EditBox", "ColorPPBox"..rgb, ColorPickerFrame, "InputBoxTemplate")
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-- S:HandleEditBox(box)
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box:SetID(i)
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box:SetFrameStrata("DIALOG")
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box:SetAutoFocus(false)
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box:SetTextInsets(0,7,0,0)
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box:SetJustifyH("RIGHT")
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box:SetHeight(24)
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if i == 4 then
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-- Hex entry box
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box:SetMaxLetters(6)
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box:SetWidth(56)
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box:SetNumeric(false)
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else
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box:SetMaxLetters(3)
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box:SetWidth(40)
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box:SetNumeric(true)
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end
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box:SetPoint("TOP", "ColorPickerWheel", "BOTTOM", 0, -15)
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-- label
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local label = box:CreateFontString("ColorPPBoxLabel"..rgb, "ARTWORK", "GameFontNormalSmall")
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label:SetTextColor(1, 1, 1)
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label:SetPoint("RIGHT", "ColorPPBox"..rgb, "LEFT", -5, 0)
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if i == 4 then
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label:SetText("#")
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else
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label:SetText(rgb)
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end
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-- set up scripts to handle event appropriately
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if i == 5 then
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box:SetScript("OnEscapePressed", function() this:ClearFocus() UpdateAlphaText() end)
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box:SetScript("OnEnterPressed", function() this:ClearFocus() UpdateAlphaText() end)
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else
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box:SetScript("OnEscapePressed", function() this:ClearFocus() UpdateColorTexts() end)
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box:SetScript("OnEnterPressed", function() this:ClearFocus() UpdateColorTexts() end)
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end
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box:SetScript("OnEditFocusGained", function() this:SetCursorPosition(0) this:HighlightText() end)
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box:SetScript("OnEditFocusLost", function() this:HighlightText(0,0) end)
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box:SetScript("OnTextSet", function() this:ClearFocus() end)
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box:Show()
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end
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-- finish up with placement
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ColorPPBoxA:SetPoint("RIGHT", "OpacitySliderFrame", "RIGHT", 10, 0)
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ColorPPBoxH:SetPoint("RIGHT", "ColorPPDefault", "RIGHT", -10, 0)
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ColorPPBoxB:SetPoint("RIGHT", "ColorPPDefault", "LEFT", -40, 0)
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ColorPPBoxG:SetPoint("RIGHT", "ColorPPBoxB", "LEFT", -25, 0)
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ColorPPBoxR:SetPoint("RIGHT", "ColorPPBoxG", "LEFT", -25, 0)
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-- define the order of tab cursor movement
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ColorPPBoxR:SetScript("OnTabPressed", function() ColorPPBoxG:SetFocus() end)
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ColorPPBoxG:SetScript("OnTabPressed", function() ColorPPBoxB:SetFocus() end)
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ColorPPBoxB:SetScript("OnTabPressed", function() ColorPPBoxH:SetFocus() end)
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ColorPPBoxA:SetScript("OnTabPressed", function() ColorPPBoxR:SetFocus() end)
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-- make the color picker movable.
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local mover = CreateFrame("Frame", nil, ColorPickerFrame)
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mover:SetPoint("TOPLEFT", ColorPickerFrame, "TOP", -60, 0)
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mover:SetPoint("BOTTOMRIGHT", ColorPickerFrame, "TOP", 60, -15)
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mover:EnableMouse(true)
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mover:SetScript("OnMouseDown", function() ColorPickerFrame:StartMoving() end)
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mover:SetScript("OnMouseUp", function() ColorPickerFrame:StopMovingOrSizing() end)
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ColorPickerFrame:SetUserPlaced(true)
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ColorPickerFrame:EnableKeyboard(false)
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end
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@@ -1,4 +1,5 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="Blizzard.lua"/>
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<Script file="ColorPicker.lua"/>
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<Script file="WatchFrame.lua"/>
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</Ui>
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