update tables

This commit is contained in:
Crum
2018-12-06 19:55:03 -06:00
parent cb90d0f1e5
commit 4d0cc6c85c
68 changed files with 705 additions and 597 deletions
+10 -10
View File
@@ -204,9 +204,9 @@ function CH:StyleChat(frame)
end)
tab.text = _G[name.."TabText"]
tab.text:SetTextColor(unpack(E["media"].rgbvaluecolor))
tab.text:SetTextColor(unpack(E.media.rgbvaluecolor))
hooksecurefunc(tab.text, "SetTextColor", function(self, r, g, b)
local rR, gG, bB = unpack(E["media"].rgbvaluecolor)
local rR, gG, bB = unpack(E.media.rgbvaluecolor)
if r ~= rR or g ~= gG or b ~= bB then
self:SetTextColor(rR, gG, bB)
end
@@ -370,8 +370,8 @@ local function FindRightChatID()
end
function CH:UpdateChatTabs()
local fadeUndockedTabs = E.db["chat"].fadeUndockedTabs
local fadeTabsNoBackdrop = E.db["chat"].fadeTabsNoBackdrop
local fadeUndockedTabs = E.db.chat.fadeUndockedTabs
local fadeTabsNoBackdrop = E.db.chat.fadeTabsNoBackdrop
for i = 1, CreatedFrames do
local chat = _G[format("ChatFrame%d", i)]
@@ -420,8 +420,8 @@ function CH:PositionChat(override)
if not self.db.lockPositions or E.private.chat.enable ~= true then return end
local chat, tab, id, isDocked
local fadeUndockedTabs = E.db["chat"].fadeUndockedTabs
local fadeTabsNoBackdrop = E.db["chat"].fadeTabsNoBackdrop
local fadeUndockedTabs = E.db.chat.fadeUndockedTabs
local fadeTabsNoBackdrop = E.db.chat.fadeTabsNoBackdrop
for i = 1, CreatedFrames do
local BASE_OFFSET = 57 + E.Spacing*3
@@ -514,7 +514,7 @@ local function UpdateChatTabColor(_, r, g, b)
_G["ChatFrame"..i.."TabText"]:SetTextColor(r, g, b)
end
end
E["valueColorUpdateFuncs"][UpdateChatTabColor] = true
E.valueColorUpdateFuncs[UpdateChatTabColor] = true
function CH:ScrollToBottom(frame)
frame:ScrollToBottom()
@@ -1158,7 +1158,7 @@ local protectLinks = {}
function CH:CheckKeyword(message)
for itemLink in gmatch(message, "|%x+|Hitem:.-|h.-|h|r") do
protectLinks[itemLink] = gsub(itemLink, "%s","|s")
for keyword, _ in pairs(CH.Keywords) do
for keyword in pairs(CH.Keywords) do
if itemLink == keyword then
if self.db.keywordSound ~= "None" and not self.SoundPlayed then
PlaySoundFile(LSM:Fetch("sound", self.db.keywordSound), "Master")
@@ -1358,10 +1358,10 @@ function CH:DisplayChatHistory()
CH.SoundPlayed = nil
end
tremove(ChatTypeGroup["GUILD"], 3)
tremove(ChatTypeGroup.GUILD, 3)
function CH:DelayGuildMOTD()
local delay, delayFrame, chat = 0, CreateFrame("Frame")
tinsert(ChatTypeGroup["GUILD"], 3, "GUILD_MOTD")
tinsert(ChatTypeGroup.GUILD, 3, "GUILD_MOTD")
delayFrame:SetScript("OnUpdate", function()
delay = delay + arg1
if delay < 7 then return end