update tables

This commit is contained in:
Crum
2018-12-06 19:55:03 -06:00
parent cb90d0f1e5
commit 4d0cc6c85c
68 changed files with 705 additions and 597 deletions
+2 -2
View File
@@ -112,8 +112,8 @@ function M:SkinBubble(frame)
if E.private.general.chatBubbles == "backdrop" then
if E.PixelMode then
frame:SetBackdrop({
bgFile = E["media"].blankTex,
edgeFile = E["media"].blankTex,
bgFile = E.media.blankTex,
edgeFile = E.media.blankTex,
tile = false, tileSize = 0, edgeSize = mult,
insets = {left = 0, right = 0, top = 0, bottom = 0}
})
+2 -2
View File
@@ -107,7 +107,7 @@ local function createSlot(id)
iconFrame:SetPoint("RIGHT", frame)
E:SetTemplate(iconFrame, "Default")
frame.iconFrame = iconFrame
E["frames"][iconFrame] = nil
E.frames[iconFrame] = nil
local icon = iconFrame:CreateTexture(nil, "ARTWORK")
icon:SetTexCoord(unpack(E.TexCoords))
@@ -290,7 +290,7 @@ function M:LoadLoot()
StaticPopup_Hide("CONFIRM_LOOT_DISTRIBUTION")
CloseLoot()
end)
E["frames"][lootFrame] = nil
E.frames[lootFrame] = nil
self:RegisterEvent("LOOT_OPENED")
self:RegisterEvent("LOOT_SLOT_CLEARED")
+1 -1
View File
@@ -189,7 +189,7 @@ function M:CreateRollFrame()
E:SetInside(status)
status:SetScript("OnUpdate", function() StatusUpdate(status) end)
status:SetFrameLevel(status:GetFrameLevel() - 1)
status:SetStatusBarTexture(E["media"].normTex)
status:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(status)
status:SetStatusBarColor(.8, .8, .8, .9)
status.parent = frame