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update tables
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@@ -112,8 +112,8 @@ function M:SkinBubble(frame)
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if E.private.general.chatBubbles == "backdrop" then
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if E.PixelMode then
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frame:SetBackdrop({
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bgFile = E["media"].blankTex,
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edgeFile = E["media"].blankTex,
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bgFile = E.media.blankTex,
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edgeFile = E.media.blankTex,
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tile = false, tileSize = 0, edgeSize = mult,
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insets = {left = 0, right = 0, top = 0, bottom = 0}
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})
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