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update tables
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@@ -13,6 +13,7 @@ local UnitExists = UnitExists
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.stable ~= true then return end
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local PetStableFrame = _G["PetStableFrame"]
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E:StripTextures(PetStableFrame)
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E:Kill(PetStableFramePortrait)
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E:CreateBackdrop(PetStableFrame, "Transparent")
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