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update tables
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@@ -12,6 +12,7 @@ local function LoadSkin()
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UIPanelWindows["TalentFrame"] = {area = "left", pushable = 0, whileDead = 1}
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local PlayerTalentFrame = _G["PlayerTalentFrame"]
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E:StripTextures(TalentFrame)
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E:CreateBackdrop(TalentFrame, "Transparent")
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E:Point(TalentFrame.backdrop, "TOPLEFT", 13, -12)
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