mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
big commit
This commit is contained in:
@@ -1,4 +1,5 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/">
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<Script file="wowLua.lua"/>
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<Script file="luaAPI.lua"/>
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<Include file="..\libs\libs.xml"/>
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<Script file="wowAPI.lua"/>
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</Ui>
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@@ -0,0 +1,201 @@
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-- Cache global variables
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local assert = assert
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local error = error
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local geterrorhandler = geterrorhandler
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local pairs = pairs
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local pcall = pcall
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local tostring = tostring
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local type = type
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local unpack = unpack
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local ceil, floor = math.ceil, math.floor
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local find, format, gsub, sub = string.find, string.format, string.gsub, string.sub
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local getn, insert = table.getn, table.insert
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math.huge = 1/0
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string.gmatch = string.gfind
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function difftime(time2, time1)
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assert(type(time2) == "number", format("bad argument #1 to 'difftime' (number expected, got %s)", time2 and type(time2) or "no value"))
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assert(not time1 or type(time1) == "number", format("bad argument #2 to 'difftime' (number expected, got %s)", time1 and type(time1) or "no value"))
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return time1 and time2 - time1 or time2
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end
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function select(n, ...)
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assert(type(n) == "number" or type(n) == "string", format("bad argument #1 to 'select' (number expected, got %s)", n and type(n) or "no value"))
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if type(n) == "string" and n == "#" then
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if type(arg) == "table" then
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return getn(arg)
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else
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return 1
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end
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end
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local temp = {}
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for i = n, getn(arg) do
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insert(temp, arg[i])
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end
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return unpack(temp)
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end
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function math.modf(i)
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assert(type(i) == "number", format("bad argument #1 to 'modf' (number expected, got %s)", i and type(i) or "no value"))
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local int = i >= 0 and floor(i) or ceil(i)
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return int, i - int
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end
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function string.join(delimiter, ...)
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assert(type(delimiter) == "string" or type(delimiter) == "number", format("bad argument #1 to 'join' (string expected, got %s)", delimiter and type(delimiter) or "no value"))
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local size = getn(arg)
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if size == 0 then
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return ""
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end
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local text = arg[1]
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for i = 2, size do
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text = text..delimiter..arg[i]
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end
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return text
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end
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strjoin = string.join
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function string.match(str, pattern, index)
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assert(type(str) == "string" or type(str) == "number", format("bad argument #1 to 'match' (string expected, got %s)", str and type(str) or "no value"))
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assert(type(pattern) == "string", format("bad argument #2 to 'match' (string expected, got %s)", pattern and type(pattern) or "no value"))
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str = type(str) == "number" and tostring(str) or str
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local _, _, match = find(index and sub(str, index) or str, "("..pattern..")")
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return match
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end
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strmatch = string.match
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function string.split(delimiter, str)
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assert(type(delimiter) == "string" or type(str) == "number", format("bad argument #1 to 'split' (string expected, got %s)", delimiter and type(delimiter) or "no value"))
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assert(type(str) == "string", format("bad argument #2 to 'split' (string expected, got %s)", str and type(str) or "no value"))
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local fields = {}
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local pattern = format("([^%s]+)", delimiter)
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str = type(str) == "number" and tostring(str) or str
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gsub(str, pattern, function(c) fields[getn(fields) + 1] = c end)
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return unpack(fields)
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end
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strsplit = string.split
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function string.trim(str, chars)
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assert(type(str) == "string" or type(str) == "number", format("bad argument #1 to 'trim' (string expected, got %s)", delimiter and type(delimiter) or "no value"))
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str = type(str) == "number" and tostring(str) or str
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--[[
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if chars then
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local size = string.len(chars)
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local token = ""
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for i = 1, size do
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token = token .. string.sub(chars, i, i + 1) .. "*"
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if size > 1 and i < size then
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token = token.."|"
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end
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end
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token = "["..token.."]"
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local trimed = 1
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while trimed == 1 do
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str, trimed = string.gsub(str, "^"..token.."(._)"..token.."$", "")
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end
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else
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-- remove leading/trailing [space][tab][return][newline]
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str = string.gsub(str, "^%s*(.-)%s*$", "%1")
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end
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return str
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]]
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return string.gsub(str, "^%s*(.-)%s*$", "%1")
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end
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strtrim = string.trim
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function table.wipe(t)
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assert(type(t) == "table", format("bad argument #1 to 'wipe' (table expected, got %s)", t and type(t) or "no value"))
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for k in pairs(t) do
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t[k] = nil
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end
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return t
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end
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wipe = table.wipe
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local LOCAL_ToStringAllTemp = {}
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function tostringall(...)
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local n = getn(arg)
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-- Simple versions for common argument counts
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if (n == 1) then
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return tostring(arg[1])
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elseif (n == 2) then
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return tostring(arg[1]), tostring(arg[2])
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elseif (n == 3) then
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return tostring(arg[1]), tostring(arg[2]), tostring(arg[3])
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elseif (n == 0) then
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return
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end
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local needfix
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for i = 1, n do
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local v = arg[i]
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if (type(v) ~= "string") then
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needfix = i
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break
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end
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end
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if (not needfix) then return unpack(arg) end
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wipe(LOCAL_ToStringAllTemp)
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for i = 1, needfix - 1 do
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LOCAL_ToStringAllTemp[i] = arg[i]
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end
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for i = needfix, n do
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LOCAL_ToStringAllTemp[i] = tostring(arg[i])
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end
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return unpack(LOCAL_ToStringAllTemp)
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end
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local LOCAL_PrintHandler = function(...)
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DEFAULT_CHAT_FRAME:AddMessage(strjoin(" ", tostringall(unpack(arg))))
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end
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function setprinthandler(func)
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if (type(func) ~= "function") then
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error("Invalid print handler")
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else
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LOCAL_PrintHandler = func
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end
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end
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function getprinthandler() return LOCAL_PrintHandler end
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local function print_inner(...)
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local ok, err = pcall(LOCAL_PrintHandler, unpack(arg))
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if (not ok) then
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local func = geterrorhandler()
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func(err)
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end
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end
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function print(...)
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pcall(print_inner, unpack(arg))
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end
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SLASH_PRINT1 = "/print"
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SlashCmdList["PRINT"] = print
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@@ -1,39 +1,134 @@
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--Cache global variables
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local _G = getfenv()
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-- Cache global variables
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local _G = _G
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local assert = assert
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local error = error
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local date = date
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local pairs = pairs
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local tonumber = tonumber
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local type = type
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local unpack = unpack
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local date = date
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local gsub = string.gsub
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local format, gsub, lower, match, upper = string.format, string.gsub, string.lower, string.match, string.upper
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local getn = table.getn
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-- WoW API
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local GetQuestGreenRange = GetQuestGreenRange
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local GetRealZoneText = GetRealZoneText
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local IsInInstance = IsInInstance
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local UnitBuff = UnitBuff
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local UnitDebuff = UnitDebuff
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local UnitLevel = UnitLevel
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-- WoW Variables
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local DUNGEON_DIFFICULTY1 = DUNGEON_DIFFICULTY1
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local TIMEMANAGER_AM = gsub(TIME_TWELVEHOURAM, "^.-(%w+)$", "%1")
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local TIMEMANAGER_PM = gsub(TIME_TWELVEHOURPM, "^.-(%w+)$", "%1")
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-- Libs
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local LBC = LibStub("LibBabble-Class-3.0"):GetLookupTable()
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local LBZ = LibStub("LibBabble-Zone-3.0"):GetLookupTable()
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function hooksecurefunc(arg1, arg2, arg3)
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if type(arg1) == "string" then
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arg1, arg2, arg3 = _G, arg1, arg2
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end
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CLASS_SORT_ORDER = {
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"WARRIOR",
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"PALADIN",
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"PRIEST",
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"SHAMAN",
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"DRUID",
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"ROGUE",
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"MAGE",
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"WARLOCK",
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"HUNTER"
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}
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MAX_CLASSES = getn(CLASS_SORT_ORDER)
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local orig = arg1[arg2]
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if type(orig) ~= "function" then
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error("The function "..arg2.." does not exist", 2)
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end
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LOCALIZED_CLASS_NAMES_MALE = {}
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LOCALIZED_CLASS_NAMES_FEMALE = {}
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arg1[arg2] = function(...)
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local tmp = {orig(unpack(arg))}
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arg3(unpack(arg))
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return unpack(tmp)
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CLASS_ICON_TCOORDS = {
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["WARRIOR"] = {0, 0.25, 0, 0.25},
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["MAGE"] = {0.25, 0.49609375, 0, 0.25},
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["ROGUE"] = {0.49609375, 0.7421875, 0, 0.25},
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["DRUID"] = {0.7421875, 0.98828125, 0, 0.25},
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["HUNTER"] = {0, 0.25, 0.25, 0.5},
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["SHAMAN"] = {0.25, 0.49609375, 0.25, 0.5},
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["PRIEST"] = {0.49609375, 0.7421875, 0.25, 0.5},
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["WARLOCK"] = {0.7421875, 0.98828125, 0.25, 0.5},
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["PALADIN"] = {0, 0.25, 0.5, 0.75}
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}
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QuestDifficultyColors = {
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["impossible"] = {r = 1.00, g = 0.10, b = 0.10},
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["verydifficult"] = {r = 1.00, g = 0.50, b = 0.25},
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["difficult"] = {r = 1.00, g = 1.00, b = 0.00},
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["standard"] = {r = 0.25, g = 0.75, b = 0.25},
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["trivial"] = {r = 0.50, g = 0.50, b = 0.50},
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["header"] = {r = 0.70, g = 0.70, b = 0.70}
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}
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function HookScript(frame, scriptType, handler)
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assert(type(frame) == "table" and frame.GetScript and type(scriptType) == "string" and type(handler) == "function", "Usage: HookScript(frame, \"type\", function)")
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local original_scipt = frame:GetScript(scriptType)
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if original_scipt then
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frame:SetScript(scriptType, function(...)
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local original_return = {original_scipt(unpack(arg))}
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handler(unpack(arg))
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return unpack(original_return)
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end)
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else
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frame:SetScript(scriptType, handler)
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end
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end
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local function noop() end
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function HookScript(frame, method, func)
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assert(frame, "HookScript: frame argument missing")
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function hooksecurefunc(arg1, arg2, arg3)
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local isMethod = type(arg1) == "table" and type(arg2) == "string" and type(arg1[arg2]) == "function" and type(arg3) == "function"
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assert(isMethod or (type(arg1) == "string" and type(_G[arg1]) == "function" and type(arg2) == "function"), "Usage: hooksecurefunc([table,] \"functionName\", hookfunc)")
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local orig = frame:GetScript(method) or noop
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frame:SetScript(method, function(...)
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local tmp = {orig(unpack(arg))}
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func(unpack(arg))
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return unpack(tmp)
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end)
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if not isMethod then
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arg1, arg2, arg3 = _G, arg1, arg2
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end
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local original_func = arg1[arg2]
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arg1[arg2] = function(...)
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local original_return = {original_func(unpack(arg))}
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arg3(unpack(arg))
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return unpack(original_return)
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end
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end
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--[[ issecurevariable
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Returns 1, nil for undefined variables. This is because an undefined variable is secure since you have not tainted it.
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Returns 1, nil for all untainted variables (i.e. Blizzard variables).
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Returns nil for any global variable that is hooked insecurely (tainted), even unprotected ones like UnitName().
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Returns nil for all user defined global variables.
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If a table is passed first, it checks table.variable (e.g. issecurevariable(PlayerFrame, "Show") checks PlayerFrame["Show"] or PlayerFrame.Show (they are the same thing)).
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]]
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function issecurevariable(tab, var)
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-- assert(type(tab) == "table" and type(var) == "string", "Usage: issecurevariable([table,] \"variable\")")
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return
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end
|
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|
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function tContains(table, item)
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local index = 1
|
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|
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while table[index] do
|
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if item == table[index] then
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return 1
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end
|
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index = index + 1
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end
|
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|
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return
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end
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function UnitAura(unit, i, filter)
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assert((type(unit) == "string" or type(unit) == "number") and (type(i) == "string" or type(i) == "number"), "Usage: UnitAura(\"unit\", index [, filter])")
|
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|
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if not filter or match(filter, "(HELPFUL)") then
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local name, rank, aura, count, duration, maxDuration = UnitBuff(unit, i, filter)
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return name, rank, aura, count, nil, duration or 0, maxDuration or 0
|
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else
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local name, rank, aura, count, dType, duration, maxDuration = UnitDebuff(unit, i, filter)
|
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return name, rank, aura, count, dType, duration or 0, maxDuration or 0
|
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end
|
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end
|
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|
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function BetterDate(formatString, timeVal)
|
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@@ -47,29 +142,8 @@ function BetterDate(formatString, timeVal)
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return date(formatString, timeVal)
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end
|
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|
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RAID_CLASS_COLORS = {
|
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["HUNTER"] = {r = 0.67, g = 0.83, b = 0.45},
|
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["WARLOCK"] = {r = 0.58, g = 0.51, b = 0.79},
|
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["PRIEST"] = {r = 1.0, g = 1.0, b = 1.0},
|
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["PALADIN"] = {r = 0.96, g = 0.55, b = 0.73},
|
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["MAGE"] = {r = 0.41, g = 0.8, b = 0.94},
|
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["ROGUE"] = {r = 1.0, g = 0.96, b = 0.41},
|
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["DRUID"] = {r = 1.0, g = 0.49, b = 0.04},
|
||||
["WARRIOR"] = {r = 0.78, g = 0.61, b = 0.43},
|
||||
};
|
||||
|
||||
QuestDifficultyColors = {
|
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["impossible"] = {r = 1.00, g = 0.10, b = 0.10};
|
||||
["verydifficult"] = {r = 1.00, g = 0.50, b = 0.25};
|
||||
["difficult"] = {r = 1.00, g = 1.00, b = 0.00};
|
||||
["standard"] = {r = 0.25, g = 0.75, b = 0.25};
|
||||
["trivial"] = {r = 0.50, g = 0.50, b = 0.50};
|
||||
["header"] = {r = 0.70, g = 0.70, b = 0.70};
|
||||
};
|
||||
|
||||
function GetQuestDifficultyColor(level)
|
||||
local levelDiff = level - UnitLevel("player")
|
||||
local color
|
||||
if levelDiff >= 5 then
|
||||
return QuestDifficultyColors["impossible"]
|
||||
elseif levelDiff >= 3 then
|
||||
@@ -83,21 +157,204 @@ function GetQuestDifficultyColor(level)
|
||||
end
|
||||
end
|
||||
|
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function EasyMenu(menuList, menuFrame, anchor, x, y, displayMode, autoHideDelay)
|
||||
if displayMode == "MENU" then
|
||||
menuFrame.displayMode = displayMode
|
||||
end
|
||||
UIDropDownMenu_Initialize(menuFrame, EasyMenu_Initialize, displayMode)
|
||||
ToggleDropDownMenu(1, nil, menuFrame, anchor, x, y, menuList)
|
||||
end
|
||||
function FillLocalizedClassList(tab, female)
|
||||
assert(type(tab) == "table", "Usage: FillLocalizedClassList(classTable[, isFemale])")
|
||||
|
||||
function EasyMenu_Initialize()
|
||||
print(level, info)
|
||||
for index = 1, getn(menuList) do
|
||||
local value = menuList[index]
|
||||
if value.text then
|
||||
value.index = index;
|
||||
UIDropDownMenu_AddButton(value, level)
|
||||
for _, engClass in ipairs(CLASS_SORT_ORDER) do
|
||||
if female then
|
||||
tab[engClass] = LBC[engClass]
|
||||
else
|
||||
tab[engClass] = LBC[gsub(lower(engClass), "^%l", upper)]
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
FillLocalizedClassList(LOCALIZED_CLASS_NAMES_MALE)
|
||||
FillLocalizedClassList(LOCALIZED_CLASS_NAMES_FEMALE, true)
|
||||
|
||||
local zoneInfo = {
|
||||
-- Battlegrounds
|
||||
[LBZ["Warsong Gulch"]] = {mapID = 443, maxPlayers = 10},
|
||||
[LBZ["Arathi Basin"]] = {mapID = 461, maxPlayers = 15},
|
||||
[LBZ["Alterac Valley"]] = {mapID = 401, maxPlayers = 40},
|
||||
|
||||
-- Raids
|
||||
[LBZ["Zul'Gurub"]] = {mapID = 309, maxPlayers = 20},
|
||||
[LBZ["Onyxia's Lair"]] = {mapID = 249, maxPlayers = 40},
|
||||
[LBZ["Molten Core"]] = {mapID = 409, maxPlayers = 40},
|
||||
[LBZ["Ruins of Ahn'Qiraj"]] = {mapID = 509, maxPlayers = 20},
|
||||
[LBZ["Temple of Ahn'Qiraj"]] = {mapID = 531, maxPlayers = 40},
|
||||
[LBZ["Blackwing Lair"]] = {mapID = 469, maxPlayers = 40},
|
||||
[LBZ["Naxxramas"]] = {mapID = 533, maxPlayers = 40},
|
||||
}
|
||||
|
||||
local mapByID = {}
|
||||
for mapName in pairs(zoneInfo) do
|
||||
mapByID[zoneInfo[mapName].mapID] = mapName
|
||||
end
|
||||
|
||||
local function GetMaxPlayersByType(instanceType, zoneName)
|
||||
if instanceType == "none" then
|
||||
return 40
|
||||
elseif instanceType == "party" then
|
||||
return 5
|
||||
elseif instanceType == "arena" then
|
||||
return 5
|
||||
elseif zoneName ~= "" and zoneInfo[zoneName] then
|
||||
if instanceType == "pvp" then
|
||||
return zoneInfo[zoneName].maxPlayers
|
||||
elseif instanceType == "raid" then
|
||||
return zoneInfo[zoneName].maxPlayers
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
function GetInstanceInfo()
|
||||
local inInstance, instanceType = IsInInstance()
|
||||
if not inInstance then return end
|
||||
|
||||
local name = GetRealZoneText()
|
||||
|
||||
local difficulty = 1
|
||||
local difficultyName = DUNGEON_DIFFICULTY1
|
||||
local maxPlayers = GetMaxPlayersByType(instanceType, name)
|
||||
|
||||
difficultyName = format("%d %s", maxPlayers, difficultyName)
|
||||
|
||||
return name, instanceType, difficulty, difficultyName, maxPlayers
|
||||
end
|
||||
|
||||
function GetCurrentMapAreaID()
|
||||
if not IsInInstance() then return end
|
||||
local zoneName = GetRealZoneText()
|
||||
|
||||
if zoneName ~= "" and zoneInfo[zoneName] then
|
||||
return zoneInfo[zoneName].mapID
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
function GetMapNameByID(id)
|
||||
assert(type(id) == "string" or type(id) == "number", format("Bad argument #1 to \"GetMapNameByID\" (number expected, got %s)", id and type(id) or "no value"))
|
||||
|
||||
return mapByID[tonumber(id)]
|
||||
end
|
||||
|
||||
local arrow
|
||||
function GetPlayerFacing()
|
||||
if not arrow then
|
||||
local obj = Minimap
|
||||
for i = 1, obj:GetNumChildren() do
|
||||
local child = select(i, obj:GetChildren())
|
||||
if child and child.GetModel and child:GetModel() == "interface\\minimap\\minimaparrow.m2" then
|
||||
arrow = child
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return arrow and arrow:GetFacing()
|
||||
end
|
||||
|
||||
function ToggleFrame(frame)
|
||||
if frame:IsShown() then
|
||||
HideUIPanel(frame)
|
||||
else
|
||||
ShowUIPanel(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnOrientationChanged(self, orientation)
|
||||
self.texturePointer.verticalOrientation = orientation == "VERTICAL"
|
||||
|
||||
if self.texturePointer.verticalOrientation then
|
||||
self.texturePointer:SetPoint("BOTTOMLEFT", self)
|
||||
else
|
||||
self.texturePointer:SetPoint("LEFT", self)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnSizeChanged()
|
||||
local width, height = ElvUF_Player.Health:GetWidth(), ElvUF_Player.Health:GetHeight()
|
||||
this.texturePointer.width = width
|
||||
this.texturePointer.height = height
|
||||
this.texturePointer:SetWidth(width)
|
||||
this.texturePointer:SetHeight(height)
|
||||
end
|
||||
|
||||
local function OnValueChanged()
|
||||
local _, max = this:GetMinMaxValues()
|
||||
if this.texturePointer.verticalOrientation then
|
||||
this.texturePointer:SetHeight(this.texturePointer.height * (arg1 / max))
|
||||
else
|
||||
this.texturePointer:SetWidth(this.texturePointer.width * (arg1 / max))
|
||||
end
|
||||
end
|
||||
|
||||
function CreateStatusBarTexturePointer(statusbar)
|
||||
assert(type(statusbar) == "table", format("Bad argument #1 to \"CreateStatusBarTexturePointer\" (table expected, got %s)", statusbar and type(statusbar) or "no value"))
|
||||
assert(statusbar.GetObjectType and statusbar:GetObjectType() == "StatusBar", "Bad argument #1 to \"CreateStatusBarTexturePointer\" (statusbar object expected)")
|
||||
|
||||
local f = statusbar:CreateTexture()
|
||||
f.width = statusbar:GetWidth()
|
||||
f.height = statusbar:GetHeight()
|
||||
f.vertical = statusbar:GetOrientation() == "VERTICAL"
|
||||
f:SetWidth(f.width)
|
||||
f:SetHeight(f.height)
|
||||
|
||||
if f.verticalOrientation then
|
||||
f:SetPoint("BOTTOMLEFT", statusbar)
|
||||
else
|
||||
f:SetPoint("LEFT", statusbar)
|
||||
end
|
||||
|
||||
statusbar.texturePointer = f
|
||||
|
||||
statusbar:SetScript("OnSizeChanged", OnSizeChanged)
|
||||
statusbar:SetScript("OnValueChanged", OnValueChanged)
|
||||
|
||||
hooksecurefunc(statusbar, "SetOrientation", OnOrientationChanged)
|
||||
|
||||
return f
|
||||
end
|
||||
|
||||
local threatColors = {
|
||||
[0] = {0.69, 0.69, 0.69},
|
||||
[1] = {1, 1, 0.47},
|
||||
[2] = {1, 0.6, 0},
|
||||
[3] = {1, 0, 0}
|
||||
}
|
||||
|
||||
function GetThreatStatusColor(statusIndex)
|
||||
if not (type(statusIndex) == "number" and statusIndex >= 0 and statusIndex < 4) then
|
||||
statusIndex = 0
|
||||
end
|
||||
|
||||
return threatColors[statusIndex][1], threatColors[statusIndex][2], threatColors[statusIndex][3]
|
||||
end
|
||||
|
||||
function GetThreatStatus(currentThreat, maxThreat)
|
||||
assert(type(currentThreat) == "number" and type(maxThreat) == "number", "Usage: GetThreatStatus(currentThreat, maxThreat)")
|
||||
|
||||
if not maxThreat or maxThreat == 0 then
|
||||
maxThreat = 0
|
||||
maxThreat = 1
|
||||
end
|
||||
|
||||
local threatPercent = currentThreat / maxThreat * 100
|
||||
|
||||
if threatPercent >= 100 then
|
||||
return 3, threatPercent
|
||||
elseif threatPercent < 100 and threatPercent >= 80 then
|
||||
return 2, threatPercent
|
||||
elseif threatPercent < 80 and threatPercent >= 50 then
|
||||
return 1, threatPercent
|
||||
else
|
||||
return 0, threatPercent
|
||||
end
|
||||
end
|
||||
@@ -1,142 +0,0 @@
|
||||
--Cache global variables
|
||||
local assert = assert
|
||||
local error = error
|
||||
local geterrorhandler = geterrorhandler
|
||||
local pairs = pairs
|
||||
local pcall = pcall
|
||||
local tostring = tostring
|
||||
local type = type
|
||||
local unpack = unpack
|
||||
local ceil, floor = math.ceil, math.floor
|
||||
local format, gsub = string.format, string.gsub
|
||||
local getn, insert = table.getn, table.insert
|
||||
|
||||
function select(n, ...)
|
||||
assert(type(n) == "number" or type(n) == "string", "bad argument #1 to 'select' (number expected, got no value)")
|
||||
|
||||
if type(n) == "string" and n == "#" then
|
||||
if type(arg) == "table" then
|
||||
return getn(arg)
|
||||
else
|
||||
return 1
|
||||
end
|
||||
end
|
||||
|
||||
local temp = {}
|
||||
|
||||
for i = n, getn(arg) do
|
||||
insert(temp, arg[i])
|
||||
end
|
||||
|
||||
return unpack(temp)
|
||||
end
|
||||
|
||||
function math.modf(i)
|
||||
assert(type(i) == "number", "bad argument #1 to 'modf' (number expected, got no value)")
|
||||
|
||||
local int = i >= 0 and floor(i) or ceil(i)
|
||||
|
||||
return int, i - int
|
||||
end
|
||||
|
||||
function string.join(delimiter, ...)
|
||||
-- assert(type(delimiter) == "number", "bad argument #1 to 'join' (string expected, got no value)")
|
||||
|
||||
local size = getn(arg)
|
||||
if size == 0 then
|
||||
return ""
|
||||
end
|
||||
|
||||
local text = arg[1]
|
||||
for i = 2, size do
|
||||
text = text..delimiter..arg[i]
|
||||
end
|
||||
|
||||
return text
|
||||
end
|
||||
strjoin = string.join
|
||||
|
||||
function string.split(delimiter, subject)
|
||||
assert(type(delimiter) == "string", "bad argument #1 to 'split' (string expected, got no value)")
|
||||
|
||||
local delimiter, fields = delimiter or ":", {}
|
||||
local pattern = format("([^%s]+)", delimiter)
|
||||
gsub(subject, pattern, function(c) fields[getn(fields) + 1] = c end)
|
||||
|
||||
return unpack(fields)
|
||||
end
|
||||
strsplit = string.split
|
||||
|
||||
function table.wipe(t)
|
||||
assert(type(t) == "table", "bad argument #1 to 'wipe' (table expected, got no value)")
|
||||
|
||||
for k in pairs(t) do
|
||||
t[k] = nil
|
||||
end
|
||||
|
||||
return t
|
||||
end
|
||||
wipe = table.wipe
|
||||
|
||||
local LOCAL_ToStringAllTemp = {}
|
||||
function tostringall(...)
|
||||
local n = getn(arg)
|
||||
-- Simple versions for common argument counts
|
||||
if (n == 1) then
|
||||
return tostring(arg[1])
|
||||
elseif (n == 2) then
|
||||
return tostring(arg[1]), tostring(arg[2])
|
||||
elseif (n == 3) then
|
||||
return tostring(arg[1]), tostring(arg[2]), tostring(arg[3])
|
||||
elseif (n == 0) then
|
||||
return
|
||||
end
|
||||
|
||||
local needfix
|
||||
for i = 1, n do
|
||||
local v = arg[i]
|
||||
if (type(v) ~= "string") then
|
||||
needfix = i
|
||||
break
|
||||
end
|
||||
end
|
||||
if (not needfix) then return unpack(arg) end
|
||||
|
||||
wipe(LOCAL_ToStringAllTemp)
|
||||
for i = 1, needfix - 1 do
|
||||
LOCAL_ToStringAllTemp[i] = arg[i]
|
||||
end
|
||||
for i = needfix, n do
|
||||
LOCAL_ToStringAllTemp[i] = tostring(arg[i])
|
||||
end
|
||||
return unpack(LOCAL_ToStringAllTemp)
|
||||
end
|
||||
|
||||
local LOCAL_PrintHandler = function(...)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(strjoin(" ", tostringall(unpack(arg))))
|
||||
end
|
||||
|
||||
function setprinthandler(func)
|
||||
if (type(func) ~= "function") then
|
||||
error("Invalid print handler")
|
||||
else
|
||||
LOCAL_PrintHandler = func
|
||||
end
|
||||
end
|
||||
|
||||
function getprinthandler() return LOCAL_PrintHandler end
|
||||
|
||||
local function print_inner(...)
|
||||
local ok, err = pcall(LOCAL_PrintHandler, unpack(arg))
|
||||
if (not ok) then
|
||||
local func = geterrorhandler()
|
||||
func(err)
|
||||
end
|
||||
end
|
||||
|
||||
function print(...)
|
||||
pcall(print_inner, unpack(arg))
|
||||
end
|
||||
|
||||
SLASH_PRINT1 = "/print"
|
||||
SlashCmdList["PRINT"] = print
|
||||
Reference in New Issue
Block a user