diff --git a/2/3/4/5/6/7/ElvUI/Locales/Chinese_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Chinese_UI.lua index 91d8bd3..629eb60 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Chinese_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Chinese_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "经验/声望条" L["Farm Mode"] = true; L["Fishy Loot"] = "贪婪" L["Left Click:"] = "鼠标左键:" +L["Mouse"] = "老鼠" L["Raid Menu"] = "团队菜单" L["Remaining:"] = "剩余:" L["Rested:"] = "休息:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/English_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/English_UI.lua index e0054a4..aff03f0 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/English_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/English_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = true; L["Farm Mode"] = true; L["Fishy Loot"] = true; L["Left Click:"] = true; --layout\layout.lua +L["Mouse"] = true; L["Raid Menu"] = true; L["Remaining:"] = true; L["Rested:"] = true; diff --git a/2/3/4/5/6/7/ElvUI/Locales/French_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/French_UI.lua index 9065047..ec23230 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/French_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/French_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "Expérience" L["Farm Mode"] = true; L["Fishy Loot"] = "Butin de pêche" L["Left Click:"] = "Clique Gauche:" --layout\layout.lua +L["Mouse"] = "Souris" L["Raid Menu"] = "Menu Raid" L["Remaining:"] = "Restant:" L["Rested:"] = "Reposé:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/German_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/German_UI.lua index 33f5e64..e4f1af4 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/German_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/German_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "Erfahrung" L["Farm Mode"] = true; L["Fishy Loot"] = "Faule Beute" L["Left Click:"] = "Linksklick:" --layout\layout.lua +L["Mouse"] = "Maus" L["Raid Menu"] = "Schlachtzugsmenü" L["Remaining:"] = "Verbleibend:" L["Rested:"] = "Ausgeruht:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/Korean_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Korean_UI.lua index babd608..72af59b 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Korean_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Korean_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "경험치" L["Farm Mode"] = true; L["Fishy Loot"] = "낚시 전리품" L["Left Click:"] = "왼 클릭 :" +L["Mouse"] = "쥐" L["Raid Menu"] = "공대 도구" L["Remaining:"] = "다음 레벨까지: " L["Rested:"] = "휴식 경험치:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/Portuguese_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Portuguese_UI.lua index 77b56ca..98d20d7 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Portuguese_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Portuguese_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "Experiência" L["Farm Mode"] = true; L["Fishy Loot"] = "Saque de Peixes" L["Left Click:"] = "Clique Esquerdo:" +L["Mouse"] = "rato" L["Raid Menu"] = "Menu de Raide" L["Remaining:"] = "Restante:" L["Rested:"] = "Descansado:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/Russian_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Russian_UI.lua index c0144c9..563b549 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Russian_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Russian_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "Опыт" L["Farm Mode"] = "Режим фарма" L["Fishy Loot"] = "Улов" L["Left Click:"] = "ЛКМ:" --layout\layout.lua +L["Mouse"] = "мышь" L["Raid Menu"] = "Рейдовое меню" L["Remaining:"] = "Осталось:" L["Rested:"] = "Бодрость:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/Spanish_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Spanish_UI.lua index f4950dd..0a364bc 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Spanish_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Spanish_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "Experiencia" L["Farm Mode"] = true; L["Fishy Loot"] = "Botín Sospechoso" L["Left Click:"] = "Click Izquierdo" +L["Mouse"] = "Ratón" L["Raid Menu"] = "Menú de Banda" L["Remaining:"] = "Restante" L["Rested:"] = "Descansado:" diff --git a/2/3/4/5/6/7/ElvUI/Locales/Taiwanese_UI.lua b/2/3/4/5/6/7/ElvUI/Locales/Taiwanese_UI.lua index 0674d26..cc7c9d2 100644 --- a/2/3/4/5/6/7/ElvUI/Locales/Taiwanese_UI.lua +++ b/2/3/4/5/6/7/ElvUI/Locales/Taiwanese_UI.lua @@ -194,6 +194,7 @@ L["Experience"] = "經驗/聲望條" L["Farm Mode"] = true; L["Fishy Loot"] = "貪婪" L["Left Click:"] = "滑鼠左鍵:" --layout\layout.lua +L["Mouse"] = "滑鼠" L["Raid Menu"] = "團隊選單" L["Remaining:"] = "剩餘:" L["Rested:"] = "休息:" diff --git a/2/3/4/5/6/7/ElvUI/Modules/Maps/WorldMap.lua b/2/3/4/5/6/7/ElvUI/Modules/Maps/WorldMap.lua index 5f358a6..badbe8f 100644 --- a/2/3/4/5/6/7/ElvUI/Modules/Maps/WorldMap.lua +++ b/2/3/4/5/6/7/ElvUI/Modules/Maps/WorldMap.lua @@ -43,7 +43,7 @@ function M:UpdateCoords() if adjustedX >= 0 and adjustedY >= 0 and adjustedX <= 1 and adjustedY <= 1 then adjustedX = E:Round(100 * adjustedX, 2) adjustedY = E:Round(100 * adjustedY, 2) - CoordsHolder.mouseCoords:SetText("MOUSE_LABEL"..": "..format("%.2f, %.2f", adjustedX, adjustedY)) + CoordsHolder.mouseCoords:SetText(L["Mouse"]..": "..format("%.2f, %.2f", adjustedX, adjustedY)) else CoordsHolder.mouseCoords:SetText("") end diff --git a/2/3/4/5/6/7/ElvUI_Config/Auras.lua b/2/3/4/5/6/7/ElvUI_Config/Auras.lua index 33056fb..610cf43 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Auras.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Auras.lua @@ -95,7 +95,7 @@ end E.Options.args.auras = { type = "group", - name = "BUFFOPTIONS_LABEL", + name = L["Buffs and Debuffs"], childGroups = "tab", get = function(info) return E.db.auras[ info[getn(info)] ]; end, set = function(info, value) E.db.auras[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerBuffs); A:UpdateHeader(ElvUIPlayerDebuffs); end, @@ -225,92 +225,6 @@ E.Options.args.auras = { get = function(info) return E.db.auras.debuffs[ info[getn(info)] ]; end, set = function(info, value) E.db.auras.debuffs[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerDebuffs); end, args = GetAuraOptions(L["Debuffs"]) - }, - reminder = { - type = "group", - order = 7, - name = L["Reminder"], - get = function(info) return E.db.general.reminder[ info[getn(info)] ] end, - set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("ReminderBuffs"):UpdateSettings(); end, - disabled = function() return not E.private.general.minimap.enable end, - args = { - header = { - order = 0, - type = "header", - name = L["Reminder"] - }, - enable = { - order = 1, - name = L["Enable"], - desc = L["Display reminder bar on the minimap."], - type = "toggle", - set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("Minimap"):UpdateSettings(); end - }, - generalGroup = { - order = 2, - type = "group", - guiInline = true, - name = L["General"], - disabled = function() return not E.db.general.reminder.enable end, - args = { - durations = { - order = 1, - name = L["Remaining Time"], - type = "toggle" - }, - reverse = { - order = 2, - name = L["Reverse Style"], - desc = L["When enabled active buff icons will light up instead of becoming darker, while inactive buff icons will become darker instead of being lit up."], - type = "toggle" - }, - position = { - order = 3, - type = "select", - name = L["Position"], - set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("ReminderBuffs"):UpdatePosition(); end, - values = { - ["LEFT"] = L["Left"], - ["RIGHT"] = L["Right"] - }, - }, - }, - }, - fontGroup = { - order = 3, - type = "group", - guiInline = true, - name = L["Font"], - disabled = function() return not E.db.general.reminder.enable or not E.db.general.reminder.durations end, - args = { - font = { - type = "select", dialogControl = "LSM30_Font", - order = 1, - name = L["Font"], - values = AceGUIWidgetLSMlists.font - }, - fontSize = { - order = 2, - name = L["Font Size"], - type = "range", - min = 6, max = 22, step = 1 - }, - fontOutline = { - order = 3, - name = L["Font Outline"], - desc = L["Set the font outline."], - type = "select", - values = { - ["NONE"] = L["None"], - ["OUTLINE"] = "OUTLINE", - ["MONOCHROME"] = (not E.isMacClient) and "MONOCHROME" or nil, - ["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE", - ["THICKOUTLINE"] = "THICKOUTLINE" - }, - }, - }, - }, - }, - }, + } } }; \ No newline at end of file diff --git a/2/3/4/5/6/7/ElvUI_Config/Bags.lua b/2/3/4/5/6/7/ElvUI_Config/Bags.lua index 7deeb6c..b027def 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Bags.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Bags.lua @@ -401,7 +401,7 @@ E.Options.args.bags = { GameTooltip:Hide(); end }, - ignoredEntriesGlobal = { + --[[ignoredEntriesGlobal = { order = 6, type = "multiselect", name = L["Ignored Items and Search Syntax (Global)"], @@ -411,7 +411,7 @@ E.Options.args.bags = { E.global.bags.ignoredItems[value] = nil; GameTooltip:Hide(); end - } + }--]] } }, search_syntax = { diff --git a/2/3/4/5/6/7/ElvUI_Config/ElvUI_Config.toc b/2/3/4/5/6/7/ElvUI_Config/ElvUI_Config.toc index 79a76b4..6fdd0f3 100644 --- a/2/3/4/5/6/7/ElvUI_Config/ElvUI_Config.toc +++ b/2/3/4/5/6/7/ElvUI_Config/ElvUI_Config.toc @@ -7,7 +7,7 @@ ## LoadOnDemand: true Libraries\Load_Libraries.xml -locales\load_locales.xml +Locales\Load_Locales.xml Core.lua General.lua ActionBars.lua diff --git a/2/3/4/5/6/7/ElvUI_Config/General.lua b/2/3/4/5/6/7/ElvUI_Config/General.lua index 6a85441..d2f7ece 100644 --- a/2/3/4/5/6/7/ElvUI_Config/General.lua +++ b/2/3/4/5/6/7/ElvUI_Config/General.lua @@ -399,7 +399,7 @@ E.Options.args.general = { } } }, - totems = { + --[[totems = { order = 7, type = "group", name = TUTORIAL_TITLE47, @@ -448,7 +448,7 @@ E.Options.args.general = { } } } - }, + },--]] cooldown = { type = "group", order = 8, @@ -607,7 +607,7 @@ E.Options.args.general = { } } }, - threatGroup = { + --[[threatGroup = { order = 11, type = "group", name = L["Threat"], @@ -645,6 +645,6 @@ E.Options.args.general = { set = function(info, value) E.db.general.threat.textSize = value; E:GetModule("Threat"):UpdatePosition(); end } } - } + }--]] } }; \ No newline at end of file diff --git a/2/3/4/5/6/7/ElvUI_Config/Libraries/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua b/2/3/4/5/6/7/ElvUI_Config/Libraries/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua index e35ee7b..56f3f98 100644 --- a/2/3/4/5/6/7/ElvUI_Config/Libraries/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Libraries/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua @@ -169,7 +169,7 @@ local function GetOptionsMemberValue(membername, option, options, path, appName, member = group[membername] end end - else + elseif option then member = option[membername] end @@ -1444,7 +1444,9 @@ local function TreeOnButtonEnter(widget, event, _, uniquevalue, button) GameTooltip:SetPoint("LEFT",button,"RIGHT") end - GameTooltip:SetText(name, 1, .82, 0, true) + if name then + GameTooltip:SetText(name, 1, .82, 0, true) + end if type(desc) == "string" then GameTooltip:AddLine(desc, 1, 1, 1, true) diff --git a/2/3/4/5/6/7/ElvUI_Config/locales1/chinese_config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua similarity index 98% rename from 2/3/4/5/6/7/ElvUI_Config/locales1/chinese_config.lua rename to 2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua index 2bedbcb..b0d3f46 100644 --- a/2/3/4/5/6/7/ElvUI_Config/locales1/chinese_config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Chinese_Config.lua @@ -16,7 +16,7 @@ L["SKINS_DESC"] = "调整外观设定" L["TOGGLESKIN_DESC"] = "启用/停用此外观" L["TOOLTIP_DESC"] = "鼠标提示信息设定选项" L["UNITFRAME_DESC"] = "修改单位框架设定" -L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. +L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. Specific Searching: • q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. @@ -39,8 +39,8 @@ The following search keywords can also be used: • bou : Bind on use items. • boe : Bind on equip items. • boa : Bind on account items. - • quest : Quest bound items.]=]; -L["TEXT_FORMAT_DESC"] = [=[提供一个更改文字格式的方式 + • quest : Quest bound items.]]; +L["TEXT_FORMAT_DESC"] = [[提供一个更改文字格式的方式 例如: [namecolor][name] [difficultycolor][smartlevel] [shortclassification] @@ -60,7 +60,7 @@ L["TEXT_FORMAT_DESC"] = [=[提供一个更改文字格式的方式 "name:medium" -姓名显示限制于15字节内 "name:long" - 姓名显示限制于20字节内 -空白则为禁用. 如需技术支援请至 http://www.tukui.org]=]; +空白则为禁用. 如需技术支援请至 http://www.tukui.org]]; --ActionBars L["Action Paging"] = "动作条翻页" @@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas L["Usable"] = "可用" L["Visibility State"] = "可见状态" L["Width Multiplier"] = "宽度倍增" -L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. - Example: [combat] 2;]=] ] = [=[和宏写法类似, 能根据不同姿态切换动作条. - 例如: [combat] 2;]=] -L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. - Example: [combat] show;hide]=] ] = [=[和宏写法类似, 能根据不同姿态切换动作条显示或隐藏. - 例如: [combat] show;hide]=] +L[ [[This works like a macro, you can run different situations to get the actionbar to page differently. + Example: [combat] 2;]] ] = [[和宏写法类似, 能根据不同姿态切换动作条. + 例如: [combat] 2;]] +L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently. + Example: [combat] show;hide]] ] = [[和宏写法类似, 能根据不同姿态切换动作条显示或隐藏. + 例如: [combat] show;hide]] --Bags L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "添加一个物品或者匹配语法到屏蔽列表.符合匹配语法的物品将被忽略" @@ -193,6 +193,7 @@ L["Top to Bottom"] = "顶部到底部" L["Use coin icons instead of colored text."] = "显示硬币图标而不是颜色文字" --Buffs and Debuffs +L["Buffs and Debuffs"] = "魔法增益和减法"; L["Begin a new row or column after this many auras."] = "在这些光环旁开始新的行或列" L["Count xOffset"] = "计数X偏移" L["Count yOffset"] = "计数Y偏移" @@ -293,7 +294,7 @@ L["Use Alt Key"] = "对话历史Alt键" L["Use class color for the names of players when they are mentioned."] = "当玩家名字被提及时使用职业颜色" L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "当你开始输入消息时此选项的启用将会让你保留最后一次对话的频道, 如果关闭将始终使用说话频道" L["Whisper Alert"] = "密语警报" -L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. +L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. Please Note: -The image size recommended is 256x128 @@ -302,7 +303,7 @@ Please Note: Example: Interface\AddOns\ElvUI\media\textures\copy -Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[若要设定聊天框背景, 请将你希望设定为背景的档案置放于 WoW 目录底下的「Textures」资料夹中, 并指定该档名. +Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[若要设定聊天框背景, 请将你希望设定为背景的档案置放于 WoW 目录底下的「Textures」资料夹中, 并指定该档名. 请注意: - 影像尺寸建议为 256 x 128 @@ -311,7 +312,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold 范例:Interface\AddOns\ElvUI\media\textures\copy -对多数玩家来说, 较简易的方式是将 tga 档放入 WoW 资料夹中, 然后在此处输入档案名称.]=] +对多数玩家来说, 较简易的方式是将 tga 档放入 WoW 资料夹中, 然后在此处输入档案名称.]] --Credits L["Coding:"] = "编码:" diff --git a/2/3/4/5/6/7/ElvUI_Config/locales1/english_config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua similarity index 98% rename from 2/3/4/5/6/7/ElvUI_Config/locales1/english_config.lua rename to 2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua index 0bd1d7d..a0df522 100644 --- a/2/3/4/5/6/7/ElvUI_Config/locales1/english_config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/English_Config.lua @@ -16,13 +16,13 @@ L["SKINS_DESC"] = "Adjust Skin settings." L["TOGGLESKIN_DESC"] = "Enable/Disable this skin." L["TOOLTIP_DESC"] = "Setup options for the Tooltip." L["UNITFRAME_DESC"] = "Modify the unitframe settings." -L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. +L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. Specific Searching: • q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. • l:[level], lvl:[level] or level:[level]. For example, l:30 will find all items with level 30. • t:[search], type:[search] or slot:[search]. For instance, t:weapon will find all weapons. - • n:[name] or name:[name]. For instance, typing n:muffins will find all items with names containing "muffins". + • n:[name] or name:[name]. For instance, typing n:muffins will find all items with names containing 'muffins'. • s:[set] or set:[set]. For example, s:fire will find all items in equipment sets you have with names that start with fire. • tt:[search], tip:[search] or tooltip:[search]. For instance, tt:binds will find all items that can be bound to account, on equip, or on pickup. @@ -39,8 +39,8 @@ The following search keywords can also be used: • bou : Bind on use items. • boe : Bind on equip items. • boa : Bind on account items. - • quest : Quest bound items.]=]; -L["TEXT_FORMAT_DESC"] = [=[Provide a string to change the text format. + • quest : Quest bound items."]]; +L["TEXT_FORMAT_DESC"] = [[Provide a string to change the text format. Examples: [namecolor][name] [difficultycolor][smartlevel] [shortclassification] @@ -60,7 +60,7 @@ Name Formats: "name:medium" - Name restricted to 15 characters "name:long" - Name restricted to 20 characters -To disable leave the field blank, if you need more information visit http://www.tukui.org]=]; +To disable leave the field blank, if you need more information visit http://www.tukui.org]]; --ActionBars L["Action Paging"] = true; @@ -128,10 +128,10 @@ L["Transparency level when not in combat, no target exists, full health, not cas L["Usable"] = true; L["Visibility State"] = true; L["Width Multiplier"] = true; -L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. - Example: [combat] 2;]=] ] = true; -L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. - Example: [combat] show;hide]=] ] = true; +L[ [[This works like a macro, you can run different situations to get the actionbar to page differently. + Example: [combat] 2;]] ] = true; +L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently. + Example: [combat] show;hide]] ] = true; --Bags L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; @@ -191,6 +191,7 @@ L["Top to Bottom"] = true; L["Use coin icons instead of colored text."] = true; --Buffs and Debuffs +L["Buffs and Debuffs"] = true; L["Begin a new row or column after this many auras."] = true; L["Count xOffset"] = true; L["Count yOffset"] = true; @@ -291,7 +292,7 @@ L["Use Alt Key"] = true; L["Use class color for the names of players when they are mentioned."] = true; L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = true; L["Whisper Alert"] = true; -L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. +L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. Please Note: -The image size recommended is 256x128 @@ -300,7 +301,7 @@ Please Note: Example: Interface\AddOns\ElvUI\media\textures\copy -Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = true; +Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = true; --Credits L["Coding:"] = true; diff --git a/2/3/4/5/6/7/ElvUI_Config/locales1/french_config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua similarity index 98% rename from 2/3/4/5/6/7/ElvUI_Config/locales1/french_config.lua rename to 2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua index 44a4657..ca5068a 100644 --- a/2/3/4/5/6/7/ElvUI_Config/locales1/french_config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/French_Config.lua @@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Ajuste les paramètres d'habillage." L["TOGGLESKIN_DESC"] = "Active ou désactive l'habillage ElvUI des éléments ci-dessous." L["TOOLTIP_DESC"] = "Configuration des Infobulles." L["UNITFRAME_DESC"] = "Modify the unitframe settings." -L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. +L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. Specific Searching: • q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. @@ -39,8 +39,8 @@ The following search keywords can also be used: • bou : Bind on use items. • boe : Bind on equip items. • boa : Bind on account items. - • quest : Quest bound items.]=]; -L["TEXT_FORMAT_DESC"] = [=[Entrer une séquence pour changer le format du texte. + • quest : Quest bound items.]]; +L["TEXT_FORMAT_DESC"] = [[Entrer une séquence pour changer le format du texte. Exemples: [namecolor][name] [difficultycolor][smartlevel] [shortclassification] @@ -60,7 +60,7 @@ Format des Noms: "name:medium" - Nom limité à 15 caractères "name:long" - Nom limité à 20 caractères -Pour désactiver, laisser le champs vide. Pour plus d'information, merci de visiter http://www.tukui.org]=]; +Pour désactiver, laisser le champs vide. Pour plus d'information, merci de visiter http://www.tukui.org]]; --ActionBars L["Action Paging"] = "Pagination d'action" @@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas L["Usable"] = true; L["Visibility State"] = "État de visibilité" L["Width Multiplier"] = "Multiplicateur largeur" -L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. - Example: [combat] 2;]=] ] = [=[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour avoir une pagination de la barre d'actions différente. -Exemple: [combat] 2;]=] -L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. - Example: [combat] show;hide]=] ] = [=[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour afficher ou masquer la barre d'actions différemment. -Exemple: [combat] show;hide]=] +L[ [[This works like a macro, you can run different situations to get the actionbar to page differently. + Example: [combat] 2;]] ] = [[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour avoir une pagination de la barre d'actions différente. +Exemple: [combat] 2;]] +L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently. + Example: [combat] show;hide]] ] = [[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour afficher ou masquer la barre d'actions différemment. +Exemple: [combat] show;hide]] --Bags L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; @@ -193,6 +193,7 @@ L["Top to Bottom"] = "Du haut vers le bas" L["Use coin icons instead of colored text."] = "Utiliser les icônes de pièces au lieu du texte coloré." --Buffs and Debuffs +L["Buffs and Debuffs"] = "Buffs et Debuffs"; L["Begin a new row or column after this many auras."] = "Commencer une nouvelle ligne ou colonne après cette limite d'auras." L["Count xOffset"] = "Décalage X de la pile" L["Count yOffset"] = "Décalage Y de la pile" @@ -293,7 +294,7 @@ L["Use Alt Key"] = true; L["Use class color for the names of players when they are mentioned."] = true; L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Permet de retenir les derniers messages sur le canal de discussion que vous avez utilisé . Si cette option est désactivé, le canal utilisé par défaut sera Dire." L["Whisper Alert"] = "Alerte chuchotement" -L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. +L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. Please Note: -The image size recommended is 256x128 @@ -302,7 +303,7 @@ Please Note: Example: Interface\AddOns\ElvUI\media\textures\copy -Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Indiquez un nom de fichier situé dans le répertoire World of Warcraft, le dossier des Textures que vous souhaitez utiliser en fond de panneau. +Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Indiquez un nom de fichier situé dans le répertoire World of Warcraft, le dossier des Textures que vous souhaitez utiliser en fond de panneau. Notez: La taille de l'image recommandée est de 256x128 pixels @@ -311,7 +312,7 @@ Le format du fichier doit être en .tga Exemple: Interface\AddOns\ElvUI\media\textures\copy -Ou pour la majorité des utilsateurs, il serait plus simple de mettre le fichier tga dans le dossier de World of Warcraft puis de taper son nom ici.]=] +Ou pour la majorité des utilsateurs, il serait plus simple de mettre le fichier tga dans le dossier de World of Warcraft puis de taper son nom ici.]] --Credits L["Coding:"] = "Codage: " diff --git a/2/3/4/5/6/7/ElvUI_Config/locales1/german_config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua similarity index 98% rename from 2/3/4/5/6/7/ElvUI_Config/locales1/german_config.lua rename to 2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua index 61e9a79..b7e25a5 100644 --- a/2/3/4/5/6/7/ElvUI_Config/locales1/german_config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/German_Config.lua @@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Passe die Einstellungen für externe Addon Skins/Optionen an. L["TOGGLESKIN_DESC"] = "Aktiviere/Deaktiviere diesen Skin." L["TOOLTIP_DESC"] = "Konfiguriere die Einstellungen für Tooltips." L["UNITFRAME_DESC"] = "Konfiguriere die Einstellungen für die Einheitenfenster." -L["SEARCH_SYNTAX_DESC"] = [=[Mit der Ergänzung von LibItemSearch, kannst du jetzt erweitert nach Gegenständen suchen. Nachfolgend findest du eine Dokumentation des Suchsyntax. Die volle Erklärung findest du hier: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. +L["SEARCH_SYNTAX_DESC"] = [[Mit der Ergänzung von LibItemSearch, kannst du jetzt erweitert nach Gegenständen suchen. Nachfolgend findest du eine Dokumentation des Suchsyntax. Die volle Erklärung findest du hier: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. Spezifische Suche: • q:[quality] oder quality:[quality]. Beispielsweise q:episch findet alle epischen Gegenstände. @@ -39,8 +39,8 @@ Die folgenden Suchbegriffe können auch benutzt werden: • bou : Beim Benutzen gebundene Gegenstände. • boe : Beim Ausrüsten gebundene Gegenstände. • boa : An den Account gebundene Gegenstände. - • quest : Gebundene Quest Gegenstände.]=]; -L["TEXT_FORMAT_DESC"] = [=[Wähle eine Zeichenfolge um das Textformat zu ändern. + • quest : Gebundene Quest Gegenstände.]]; +L["TEXT_FORMAT_DESC"] = [[Wähle eine Zeichenfolge um das Textformat zu ändern. Beispiele: [namecolor][name] [difficultycolor][smartlevel] [shortclassification] @@ -60,7 +60,7 @@ Namensformate: "name:medium" - Name auf 15 Zeichen beschränkt "name:long" - Name auf 20 Zeichen beschränkt -Zum Deaktvieren lasse das Feld leer. Brauchst du mehr Informationen besuche http://www.tukui.org]=]; +Zum Deaktvieren lasse das Feld leer. Brauchst du mehr Informationen besuche http://www.tukui.org]]; --ActionBars L["Action Paging"] = "Seitenwechsel der Aktionsleisten" @@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas L["Usable"] = "Nutzbar" L["Visibility State"] = "Sichbarkeitszustand" L["Width Multiplier"] = "Breitenmultiplikator" -L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. - Example: [combat] 2;]=] ] = [=[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste zu wechseln. - Beispiel: [combat] 2;]=] -L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. - Example: [combat] show;hide]=] ] = [=[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste ein-/auszublenden. - Beispiel: [combat] show;hide]=] +L[ [[This works like a macro, you can run different situations to get the actionbar to page differently. + Example: [combat] 2;]] ] = [[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste zu wechseln. + Beispiel: [combat] 2;]] +L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently. + Example: [combat] show;hide]] ] = [[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste ein-/auszublenden. + Beispiel: [combat] show;hide]] --Bags L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "Füge ein Gegenstand oder ein Suchoperator zu der Ignorierliste hinzu. Gegenstände die auf den Suchoperator zutreffen werden ignoriert." @@ -193,6 +193,7 @@ L["Top to Bottom"] = "Von oben nach unten" L["Use coin icons instead of colored text."] = "Benutze Währungssymbole anstatt von farbigem Text." --Buffs and Debuffs +L["Buffs and Debuffs"] = "Buffs und Debuffs"; L["Begin a new row or column after this many auras."] = "Beginne nach so vielen Stärkungszaubern eine neue Reihe oder Spalte." L["Count xOffset"] = "Den Versatz auf der X-Achse zählen" L["Count yOffset"] = "Den Versatz auf der Y-Achse zählen" @@ -293,7 +294,7 @@ L["Use Alt Key"] = "Benutze Alt-Taste" L["Use class color for the names of players when they are mentioned."] = "Benutze Klassenfarben von Spielernamen, wenn sie erwähnt werden." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Beim Öffnen der Texteingabeleiste wird dem Kanal beigetreten, in den zu letzt geschrieben wurde. Wenn diese Option deaktiviert ist, wird standardmäßig der SAGEN-Kanal beim öffnen der Texteingabeleiste aufgerufen." L["Whisper Alert"] = "Flüster Alarm" -L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. +L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. Please Note: -The image size recommended is 256x128 @@ -302,7 +303,7 @@ Please Note: Example: Interface\AddOns\ElvUI\media\textures\copy -Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Gib einen Dateinamen im World of Warcraft Verzeichnis an. Textures Ordner, den du als Fensterhintergrund eingestellt haben willst. +Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Gib einen Dateinamen im World of Warcraft Verzeichnis an. Textures Ordner, den du als Fensterhintergrund eingestellt haben willst. Bitte beachten: -Als Bildgröße 256x128 wird empfohlen. @@ -311,7 +312,7 @@ Bitte beachten: Zum Beispiel: Interface\AddOns\ElvUI\media\textures\copy -Für die meisten Anwender ist es allerdigns einfacher, eine tga-Datei in ihren WoW-Ordner abzulegen. Anschließend kann man den Namen der Datei hier eingeben.]=] +Für die meisten Anwender ist es allerdigns einfacher, eine tga-Datei in ihren WoW-Ordner abzulegen. Anschließend kann man den Namen der Datei hier eingeben.]] --Credits L["Coding:"] = "Programmierung:" diff --git a/2/3/4/5/6/7/ElvUI_Config/locales1/korean_config.lua b/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua similarity index 98% rename from 2/3/4/5/6/7/ElvUI_Config/locales1/korean_config.lua rename to 2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua index 6f2eb69..46df713 100644 --- a/2/3/4/5/6/7/ElvUI_Config/locales1/korean_config.lua +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Korean_Config.lua @@ -16,7 +16,7 @@ L["SKINS_DESC"] = "다른 애드온이나 게임 내 여러 프레임에 체크 L["TOGGLESKIN_DESC"] = "체크 시 해당 프레임에 스킨을 사용합니다." L["TOOLTIP_DESC"] = "툴팁에 관련된 옵션들입니다." L["UNITFRAME_DESC"] = "Modify the unitframe settings." -L["SEARCH_SYNTAX_DESC"] = [=[ +L["SEARCH_SYNTAX_DESC"] = [[ 각종 가방에서 검색기능을 사용할 때, 다음의 명령어들을 활용하면 자신이 원하는 조건에 맞는 아이템들만 검색하도록 할 수 있습니다. @@ -64,9 +64,9 @@ L["SEARCH_SYNTAX_DESC"] = [=[ - bou : 사용시 귀속 아이템을 표시합니다. - boe : 착용 시 귀속 아이템을 표시합니다. - boa : 계정 귀속 아이템을 표시합니다. - - quest : 퀘스트 아이템을 표시합니다.]=] + - quest : 퀘스트 아이템을 표시합니다.]] -L["TEXT_FORMAT_DESC"] = [=[글자가 표시되는 형식을 변경할 수 있습니다. +L["TEXT_FORMAT_DESC"] = [[글자가 표시되는 형식을 변경할 수 있습니다. |cff2eb7e4< 예시 >|r @@ -96,7 +96,7 @@ L["TEXT_FORMAT_DESC"] = [=[글자가 표시되는 형식을 변경할 수 있습 |cffceff00name:medium|r : 최대 15글자 |cffceff00name:long|r : 최대 20글자 -표시하고 싶지 않으면 빈칸으로 두면 되며, 자세한 정보는 |cff2eb7e4www.tukui.org|r 에서 확인하세요.]=]; +표시하고 싶지 않으면 빈칸으로 두면 되며, 자세한 정보는 |cff2eb7e4www.tukui.org|r 에서 확인하세요.]]; --ActionBars L["Action Paging"] = "페이지 자동전환 조건" @@ -164,22 +164,22 @@ L["Transparency level when not in combat, no target exists, full health, not cas L["Usable"] = true; L["Visibility State"] = "표시 자동전환 조건" L["Width Multiplier"] = "배경 가로길이 배율" -L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. - Example: [combat] 2;]=] ] = [=[이곳에 작성한 조건(예를 들어 전투여부)에 따라 이 행동단축바의 페이지를 자동으로 전환시킬 수 있습니다. +L[ [[This works like a macro, you can run different situations to get the actionbar to page differently. + Example: [combat] 2;]] ] = [[이곳에 작성한 조건(예를 들어 전투여부)에 따라 이 행동단축바의 페이지를 자동으로 전환시킬 수 있습니다. 매크로처럼 작성하세요. |cff2eb7e4< 예시 >|r |cffceff00[combat]2;1|r - : 전투에 돌입하면 2번 페이지로 변경, 전투가 끝나면 1번 페이지로 변경 ]=] -L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. - Example: [combat] show;hide]=] ] = [=[이곳에 작성한 조건(예를 들어 전투여부)에 따라 이 행동단축바를 자동으로 숨기거나 표시할 수 있게 해줍니다. + : 전투에 돌입하면 2번 페이지로 변경, 전투가 끝나면 1번 페이지로 변경 ]] +L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently. + Example: [combat] show;hide]] ] = [[이곳에 작성한 조건(예를 들어 전투여부)에 따라 이 행동단축바를 자동으로 숨기거나 표시할 수 있게 해줍니다. 매크로처럼 작성하세요. |cff2eb7e4< 예시 >|r |cffceff00[combat]show;hide|r - : 전투에 돌입하면 표시, 전투가 끝나면 숨김]=] + : 전투에 돌입하면 표시, 전투가 끝나면 숨김]] --Bags L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; @@ -239,6 +239,7 @@ L["Top to Bottom"] = "위에서 아래로" L["Use coin icons instead of colored text."] = "골드 이미지를 글자가 아닌 아이콘으로 표시합니다." --Buffs and Debuffs +L["Buffs and Debuffs"] = "버프와 디버프"; L["Begin a new row or column after this many auras."] = "한 줄에 아이콘이 이 값보다 많으면 다음 줄에 배치합니다." L["Count xOffset"] = "중첩수 x 좌표" L["Count yOffset"] = "중첩수 y 좌표" @@ -338,7 +339,7 @@ L["Use Alt Key"] = true; L["Use class color for the names of players when they are mentioned."] = true; L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "이전에 말한 채널을 계속 유지할지 여부를 결정합니다.|n|n체크 해제 시 대화입력창을 열 때마다 일반 채널로 설정됩니다." L["Whisper Alert"] = "귓말이 오면 소리로 알림" -L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. +L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. Please Note: -The image size recommended is 256x128 @@ -347,7 +348,7 @@ Please Note: Example: Interface\AddOns\ElvUI\media\textures\copy -Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[패널 배경에 그림을 입히고 싶으면 위치와 파일명를 이곳에 입력해야 합니다. +Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[패널 배경에 그림을 입히고 싶으면 위치와 파일명를 이곳에 입력해야 합니다. |cff2eb7e4< 예시 >|r |cffceff00Interface/AddOns/ElvUI/media/textures/|cff2eb7e4TestImage|r @@ -359,7 +360,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold - 그림을 와우 설치 폴더 안에 넣고 게임을 재시작해야 적용 가능 - 확장자는 .tga 포맷만 가능 -간단히는 그림을 와우 설치 폴더에 넣은후 파일명만 적으세요.]=] +간단히는 그림을 와우 설치 폴더에 넣은후 파일명만 적으세요.]] --Credits L["Coding:"] = "|cff2eb7e4< 개발자 >|r" diff --git a/2/3/4/5/6/7/ElvUI_Config/Locales/Load_Locales.xml b/2/3/4/5/6/7/ElvUI_Config/Locales/Load_Locales.xml new file mode 100644 index 0000000..491cae9 --- /dev/null +++ b/2/3/4/5/6/7/ElvUI_Config/Locales/Load_Locales.xml @@ -0,0 +1,11 @@ + +