update Player UF

This commit is contained in:
Crum
2018-05-27 18:41:53 -05:00
parent 66f2bb6ff6
commit 5aa56de340
+2 -4
View File
@@ -82,10 +82,8 @@ function UF:Update_PlayerFrame(frame, db)
frame.Portrait = frame.Portrait or (db.portrait.style == "2D" and frame.Portrait2D or frame.Portrait3D)
frame:RegisterForClicks(self.db.targetOnMouseDown and "LeftButtonDown" or "LeftButtonUp", self.db.targetOnMouseDown and "RightButtonDown" or "RightButtonUp")
frame:SetWidth(frame.UNIT_WIDTH)
frame:SetHeight(frame.UNIT_HEIGHT)
_G[frame:GetName().."Mover"]:SetWidth(frame:GetWidth())
_G[frame:GetName().."Mover"]:SetHeight(frame:GetHeight())
E:Size(frame, frame.UNIT_WIDTH, frame.UNIT_HEIGHT)
E:Size(_G[frame:GetName().."Mover"], frame:GetWidth(), frame:GetHeight())
UF:Configure_InfoPanel(frame)