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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
update LibDruidMana-1.0
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@@ -84,6 +84,16 @@ tt:SetOwner(UIParent, "ANCHOR_NONE")
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local registry = oldLib and oldLib.registry or {}
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lib.registry = registry
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local function GetManaRegen()
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local base, spirit = UnitStat("player", 5)
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local currMana, maxMana = UnitMana("player"), UnitManaMax("player")
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local regen = ((spirit / 5) - 15)
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local castingRegen = min(currMana + regen, maxMana)
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return regen, castingRegen
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end
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local function getShapeshiftCost()
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if not bearID then return 0 end
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@@ -110,7 +120,7 @@ local SetMax_time = nil
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local UpdateMana_time = nil
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local killFSR_time = nil
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frame:SetScript("OnUpdate", function(this, elapsed)
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frame:SetScript("OnUpdate", function()
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local currentTime = GetTime()
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if SetMax_time and SetMax_time <= currentTime then
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SetMax_time = nil
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@@ -138,8 +148,8 @@ function frame:PLAYER_LOGIN()
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end
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end
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function frame:UNIT_DISPLAYPOWER(unit)
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if unit ~= "player" or UnitPowerType("player") ~= 0 then return end
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function frame:UNIT_DISPLAYPOWER()
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if arg1 ~= "player" or UnitPowerType("player") ~= 0 then return end
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self:UnregisterEvent("UNIT_DISPLAYPOWER")
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self.UNIT_DISPLAYPOWER = nil
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@@ -173,8 +183,8 @@ function frame:PLAYER_LEAVING_WORLD()
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killFSR_time = nil
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end
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function frame:UNIT_MANA(unit)
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if unit ~= "player" then return end
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function frame:UNIT_MANA()
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if arg1 ~= "player" then return end
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if UnitPowerType("player") == 0 then
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currMana = UnitMana("player")
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@@ -191,8 +201,8 @@ function frame:UNIT_MANA(unit)
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end
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end
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function frame:UNIT_MAXMANA(unit)
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if unit ~= "player" then return end
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function frame:UNIT_MAXMANA()
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if arg1 ~= "player" then return end
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local _, int = UnitStat("player", 4)
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if UnitPowerType("player") == 0 then
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@@ -256,7 +266,6 @@ function frame:LEARNED_SPELL_IN_TAB()
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end
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function frame:UpdateMana()
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print(this)
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local regen, castingRegen = GetManaRegen()
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if fiveSecondRule then
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currMana = currMana + floor(castingRegen * 2 + 0.5)
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@@ -303,11 +312,7 @@ function frame:Update()
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end
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end
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-- if IsLoggedIn() then
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frame:PLAYER_LOGIN()
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-- else
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-- frame:RegisterEvent("PLAYER_LOGIN")
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-- end
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frame:PLAYER_LOGIN()
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function lib:GetCurrentMana()
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return currMana
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